Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 03:16:00 Player: dhtilly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (195) 975 Value Destroyed (9405) 9405 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4649) 4649 TOTAL SCORE: 20209 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3242 Follower Combat Kills 7 Entered Garrisons 600 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Flying (40) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Propulsion Shielding Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Heavy Treads Supersonic Drone Bay (1/1) Heavy Rocket Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Active Sensor Suite Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Cooling System Huge Storage Unit Compact Battery High-capacity Matter Pod Structural Scanner Advanced Targeting Computer Energy Filter Advanced ECM Suite System Restoration Module Supersonic Drone Bay Sensor Drone Bay Improved Heavy Laser Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Heavy Flak Cannon Rocket Launcher Improved Grenade Launcher Axe [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . . Utility 4 | . . . . . 2 . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 210 | 6 12 6 1 3 37 27 21 38 13 19 7 20 . Power 16 | 1 1 . . . 7 1 1 3 . 1 . 1 . Engine 10 | 1 1 . . . 6 . . 1 . . . 1 . Core 4 | . . . . . 1 1 1 1 . . . . . Reactor 2 | . . . . . . . . 1 . 1 . . . Propulsion 60 | 2 5 4 . 1 15 7 8 8 2 4 1 3 . Treads 30 | . . . . . 6 4 7 8 1 3 . 1 . Leg . | . . . . . . . . . . . . . . Wheel 26 | 2 5 4 . 1 9 3 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 1 1 2 . Utility 66 | 1 3 . 1 2 5 8 6 15 6 7 . 12 . Device 34 | . 1 . . 2 1 3 4 8 4 6 . 5 . Storage 6 | 1 2 . 1 . 1 . . . . 1 . . . Processor 5 | . . . . . 1 1 . 1 . . . 2 . Hackware 4 | . . . . . . . . . . . . 4 . Protection 17 | . . . . . 2 4 2 6 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 68 | 2 3 2 . . 10 11 6 12 5 7 6 4 . Energy Gun 2 | 1 . . . . 1 . . . . . . . . Energy Cannon 21 | . . . . . . 6 3 7 2 2 . 1 . Ballistic Gun 3 | 1 . . . . . . 1 1 . . . . . Ballistic Cannon 21 | . 3 2 . . 6 4 1 . 1 4 . . . Launcher 14 | . . . . . 1 1 . 2 2 1 6 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . 2 . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 . . . . 1 . . . Parts Lost 42 | . 2 2 . . 3 5 5 5 4 13 . . 3 Power 4 | . . . . . . . 1 1 . 2 . . . Propulsion 15 | . 2 . . . 1 2 2 1 2 3 . . 2 Utility 12 | . . . . . 1 3 . 1 1 5 . . 1 Weapon 11 | . . 2 . . 1 . 2 2 1 3 . . . Highest Loss Streak 6 | . 1 1 . . 1 2 3 2 4 6 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 100 98 98 99 87 76 63 8 57 77 Engine 5 | . 14 14 14 14 6 . . 2 7 4 . 5 5 Core 3 | . . . . . 2 9 6 4 . . . . . Treads 14 | . . . . . 13 10 25 30 22 10 . . . Wheel 13 | . 27 28 28 28 21 25 12 . . 5 . . . Flight 1 | . . . . . . . . . . . 4 15 19 Device 10 | . 13 14 14 14 9 8 15 10 6 10 . 12 . Storage 8 | . 14 14 14 14 9 9 7 7 7 5 . . . Processor 5 | . . . . . 8 9 7 7 7 5 . 5 6 Protection 5 | . . . . . 8 7 6 6 7 7 . 1 6 Energy Cannon 6 | . . . . . . 9 13 14 14 4 . . . Ballistic Cannon 9 | . 23 27 28 28 17 7 . . . 5 . . . Naked Turns 70 | . . . . . . . . . . 38 32 . . Heaviest Build 193 | 14 34 34 54 54 105 117 119 131 131 193 . 17 17 Greatest Support 172 | 26 32 32 20 20 48 36 104 172 172 28 7 17 17 Greatest Overweight (x) 6 | . 1 1 2 2 3 4 4 1 4 6 . . . Average Overweight (x) 1 | . . 1 1 2 2 2 2 . . 2 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 6 12 15 15 20 22 25 25 25 25 22 5 5 5 Most Carried 25 | 4 14 15 15 20 25 25 25 25 25 25 5 5 5 Average Carried 19 | 2 9 14 14 17 20 23 22 24 24 18 4 4 5 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 14 14 15 20 25 22 25 25 20 4 5 5 5 Class Distribution -------------------- 63% | Mutant 31% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Matter Collected 5316 | 260 833 222 . 128 916 685 288 563 211 475 471 264 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7899 | . 730 213 . 69 731 905 399 2155 1074 542 1062 19 . Parts 354 | . 36 23 . 10 46 54 17 88 39 37 2 2 . Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 158 | . 15 8 . 4 15 32 8 33 21 15 6 1 . Melee 1 | . . . . . . . . . 1 . . . . Guns 4 | . 4 . . . . . . . . . . . . Cannons 123 | . 11 8 . 4 15 28 8 23 16 10 . . . AOE 27 | . . . . . . 4 . 9 3 4 6 1 . Classes Destroyed 20 | . 7 . . 2 2 2 . 2 2 2 1 . . Worker 12 | . 1 6 . 3 1 . . . 1 . . . . Builder 4 | . . . . . 1 . . . 1 2 . . . Tunneler 3 | . . . . 1 1 . . . . 1 . . . Hauler 6 | . 2 . . . 4 . . . . . . . . Recycler 6 | . 3 1 . . 1 . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 3 | . 1 . . . 1 . . . 1 . . . . Swarmer 38 | . 3 8 . 3 3 10 . 6 . 4 . 1 . Saboteur 6 | . . . . . . . . 6 . . . . . Grunt 55 | . 12 . . . 5 9 2 9 13 5 . . . Brawler 1 | . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 29 | . . . . 1 7 7 2 6 5 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 7 | . . . . . . 1 1 4 1 . . . . Programmer 11 | . . . . . . 5 3 1 . 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . 6 . . Best Kill Streak 11 | . 3 5 . 5 5 4 2 6 8 11 4 1 . Combat Bots Only 8 | . 3 3 . 3 3 4 2 6 6 8 4 1 . Max Kills in Single Turn 4 | . 1 1 . 1 1 2 1 3 4 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 2 2 1 1 . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Damage Taken 11857 | . 563 140 . 253 656 1961 635 2110 2376 2522 47 197 397 Core 2005 | . 147 13 . 69 78 255 90 156 341 501 40 74 241 Absorbed by Shields 213 | . . . . . . . . 137 . 76 . . . Reduced by Siege Mode 48 | . . . . . . . . 39 9 . . . . Redirected to Shielding 204 | . . . . . . 11 7 27 27 76 . 6 50 Regen/Repaired (Parts) 604 | . . . . . 113 . 47 . . . . 444 . Core Remaining (%) 40 | 100 . . . 8 . 39 . . 16 . . . . Volleys Fired 581 | . 61 22 . 11 72 125 28 131 57 49 21 4 . Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 1 . Hottest 162 | . 78 78 . 78 83 145 145 160 160 162 85 80 . Shots Fired 1018 | . 122 44 . 22 140 206 55 222 104 65 34 4 . Gun 26 | . 26 . . . . . . . . . . . . Cannon 935 | . 96 44 . 22 140 202 54 214 98 62 . 3 . Launcher 56 | . . . . . . 4 . 8 6 3 34 1 . Special 1 | . . . . . . . 1 . . . . . . Kinetic 429 | . 109 44 . 22 140 64 . . 10 40 . . . Thermal 523 | . 13 . . . . 138 54 214 88 13 . 3 . Explosive 56 | . . . . . . 4 . 8 6 3 34 1 . Electromagnetic 9 | . . . . . . . . . . 9 . . . Robot Hit Streak 29 | . 11 5 . 7 11 14 8 29 24 8 15 5 . Robot Miss Streak 7 | . 4 2 . 4 7 6 1 2 2 2 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 667 | . 74 27 . 11 88 113 38 164 86 38 26 2 . Core Hits 369 | . 30 15 . 8 54 75 15 81 51 24 15 1 . Critical Kills 2 | . . . . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 17 | . 4 1 . . 2 1 . 1 2 6 . . . Burn 1 | . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 1 . . . . Blast 14 | . 3 1 . . 2 1 . . 1 6 . . . Melee Attacks 57 | . . . . . 2 . . 20 . . . 9 26 Impact 7 | . . . . . . . . . . . . 1 6 Slashing 50 | . . . . . 2 . . 20 . . . 8 20 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23921 | . 1342 571 . 415 1805 3046 1081 5127 2959 2245 5186 144 . Guns 256 | . 256 . . . . . . . . . . . . Cannons 15139 | . 1086 566 . 235 1805 2816 1081 3872 2155 1496 . 27 . Explosions 7711 | . . . . 180 . 224 . 553 765 742 5186 61 . Melee 758 | . . . . . . . . 702 . . . 56 . Ramming 57 | . . 5 . . . 6 . . 39 7 . . . Kinetic 6406 | . 1231 566 . 235 1805 1265 . . 222 1082 . . . Thermal 8888 | . 111 . . 180 . 1551 1081 3872 1933 133 . 27 . Explosive 7531 | . . . . . . 224 . 553 765 742 5186 61 . Electromagnetic 281 | . . . . . . . . . . 281 . . . Impact . | . . . . . . . . . . . . . . Slashing 758 | . . . . . . . . 702 . . . 56 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 4 2 2 3 1 22 22 13 Average Corruption 4 | . . . . . . 3 1 2 2 1 9 16 12 Corruption Purged 10 | . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 137 | . . . . . . 34 12 36 13 . 7 29 6 Message Errors 33 | . . . . . . 9 3 8 3 . . 6 4 Matter Fused 33 | . . . . . . 10 3 12 3 . . 5 . Heat Flow Errors 14 | . . . . . . . 1 5 1 . 2 4 1 Energy Discharges 13 | . . . . . . 1 . 3 1 . 2 6 . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 24 | . . . . . . 8 3 4 2 . 2 5 . Data Loss (major) 7 | . . . . . . 2 1 . 1 . . 2 1 Misfires 2 | . . . . . . 2 . . . . . . . Alerts 6 | . . . . . . 2 1 1 1 . . 1 . Weapon Failures 4 | . . . . . . . . 3 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 273 | . 12 8 . 17 17 33 11 72 48 51 . 4 . Projectiles 174 | . 12 8 . 3 17 33 11 33 30 27 . . . Explosions 44 | . . . . 14 . . . 2 . 24 . 4 . Melee 55 | . . . . . . . . 37 18 . . . . Knockbacks 60 | . 16 6 . 1 20 10 . . 1 6 . . . Impact . | . . . . . . . . . . . . . . Kinetic 55 | . 15 5 . 1 18 9 . . 1 6 . . . Secondary 5 | . 1 1 . . 2 1 . . . . . . . Self-Inflicted Damage 381 | . . 2 . 48 . . . 204 76 3 48 . . Shots 12 | . . . . 1 . . . 6 2 . 3 . . Rammed 6 | . . 1 . . . 2 . . 2 1 . . . Targets Rammed 6 | . . 1 . . . 2 . . 2 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 665 | . 144 90 . 54 220 324 181 361 665 280 185 245 107 Average Temperature 69 | . 49 26 . 19 40 61 55 68 144 134 112 104 67 Received Heat Transfer 3204 | . 225 . . . 261 504 159 489 909 552 . 30 75 Effects 16 | . . . . . . 2 . 2 10 2 . . . Shutdowns 2 | . . . . . . . . 1 1 . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . Interference 6 | . . . . . . . . . 4 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . 1 1 . . . . Total Turns 67 | . . . . . . . . 42 25 . . . . Longest Duration 42 | . . . . . . . . 42 25 . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . Parts Melted 37 | . 1 . . . . 5 5 13 13 . . . . Heat Transferred 15432 | . 407 . . 200 . 2498 1677 6673 3677 250 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Peak Influence 2832 | . 247 244 . 136 282 1691 949 2832 1866 1283 586 517 243 Initial 1486 | . . 65 . . 37 179 887 561 1486 1100 445 410 161 Average 809 | . 116 136 . 15 140 1040 860 1541 1651 1152 551 334 176 Maximum Alert Level 5 | . 1 1 . . 1 5 3 5 5 4 2 2 1 Low Security (%) 33 | 100 90 73 . 100 80 4 . . . . . 18 92 Level 1 7 | . 9 26 . . 19 6 . . . . . 26 7 Level 2 7 | . . . . . . 12 . 5 . . 100 55 . Level 3 18 | . . . . . . 22 100 31 . . . . . Level 4 18 | . . . . . . 46 . 24 32 99 . . . Level 5 13 | . . . . . . 7 . 38 48 . . . . High Security 1 | . . . . . . . . . 19 . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . . . 4 . 6 . 12 6 . 4 . Investigation 8 | . 3 . . . . . 1 . 2 . . 2 . Extermination 4 | . . . . . . . 2 . . 2 . . . Reinforcement 11 | . 1 . . . 1 . 2 . 1 4 . 2 . Assault 7 | . . . . . . . 1 . 6 . . . . Garrison 6 | . . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Distress Signals 7 | . 3 . . . 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 24 9 . 5 35 31 12 32 41 24 6 15 15 Peak Tracking Total 15 | . 4 3 . 3 4 4 3 5 12 8 5 5 15 Tactical Retreats 20 | . . . . 1 3 2 . 4 2 2 . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Traps Triggered 22 | . 3 . . . 1 9 . 7 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Machines Disabled 33 | . 1 2 . 8 1 11 . 7 2 . . . 1 Max in Single Turn 7 | . 1 1 . 7 1 1 . 2 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 13 | . . . . . . 8 . 4 . . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Machines Accessed 48 | . 8 . 2 1 8 5 3 3 3 4 . 11 . Terminals 32 | . 7 . . . 6 5 1 3 2 2 . 6 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . 1 . 1 . . 1 . 1 . Recycling Units 2 | . 1 . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 2 . Total Hacks 111 | . 21 . 2 1 23 11 5 6 6 6 . 30 . Successful 57 | . 8 . 2 1 12 4 3 4 . 2 . 21 . Failed 54 | . 13 . . . 11 7 2 2 6 4 . 9 . Catastrophic 13 | . 1 . . . 1 3 1 . 3 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 19 . 1 . 9 2 . 3 4 2 . 8 . Terminals 81 | . 20 . . . 16 11 2 6 4 2 . 20 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 13 | . . . . . 5 . 2 . . 3 . 3 . Recycling Units 4 | . 1 . . . . . . . . . . 3 . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . 2 . 1 . 2 . . 2 . Terminal Hacks 24 | . 3 . 2 1 4 2 . 2 . . . 10 . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . 3 . Unreport Threat 4 | . . . . . 1 . . . . . . 3 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . 1 . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . 4 . 2 . . 1 . 2 . Scan Component 5 | . . . . . 2 . 1 . . 1 . 1 . Repair 4 | . . . . . 2 . 1 . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . 2 . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 4 . . . 3 2 . 2 . . . 5 . Terminals 16 | . 4 . . . 3 2 . 2 . . . 5 . Botnet 16 | . 4 . . . 3 2 . 2 . . . 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . . . 6 5 3 2 3 3 . 8 . Full Trace Events 7 | . 1 . . . . 2 1 . 2 . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 . 1 . . . . 1 . Time 145 | . . . . . 64 . 38 . . . . 43 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 52 | . . . . . . 29 . 18 . . . . 5 Machine Destruction 52 | . . . . . . 29 . 18 . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 55 | . . 55 55 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders 15 | . . . . . . 2 2 3 . 3 . 5 . EXPLORE 12 | . . . . . . 1 1 2 . 3 . 5 . RETURN 3 | . . . . . . 1 1 1 . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . Total Damage 64 | . . 64 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . Drone Launches 26 | . . . . . . 1 7 9 . 4 . 5 . Drone Recoveries 26 | . . . . . . 1 7 9 . 4 . 5 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Turns Passed 12953 | 46 1107 730 304 903 1587 1648 920 3222 731 612 217 694 232 Spaces Moved 8647 | 39 814 629 313 748 925 913 387 1345 330 293 352 1273 286 Core 153 | 2 . . . . . . . . . 90 61 . . Treads 1804 | . . . . . . . 136 1345 323 . . . . Legs . | . . . . . . . . . . . . . . Wheels 4840 | 37 814 629 313 748 925 913 251 . 7 203 . . . Hover . | . . . . . . . . . . . . . . Flight 1850 | . . . . . . . . . . . 291 1273 286 Fastest Speed 32 | 50 90 95 95 110 110 120 120 154 155 50 40 32 32 Average Speed 111 | 86 100 96 96 110 121 123 172 189 155 129 41 34 32 Slowest Speed 235 | 90 115 115 110 110 125 150 235 234 160 190 50 40 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 3 10 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 97 98 70 99 56 98 10 97 9 23 87 49 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 73 | . . . . . 2 . 1 44 . 2 . 7 17 Terrain Destroyed 494 | . 7 4 . 7 9 29 2 117 25 24 243 10 17 Melee 31 | . . . . . 2 . . 5 . . . 7 17 Projectile 37 | . 7 4 . 1 7 . 2 . 2 14 . . . AOE 426 | . . . . 6 . 29 . 112 23 10 243 3 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Fac Was Fac Gar Total 10839 | 48 981 714 315 807 1252 1216 587 1762 441 447 388 1501 380 Wait 1099 | . 75 49 . 31 161 105 123 175 38 71 2 188 81 Move 8615 | 38 813 628 312 747 924 912 387 1344 329 293 351 1266 271 Hop 8 | . . . . . . . . . . . . 3 5 Pick Up 103 | 4 12 3 1 8 25 9 14 13 2 8 1 3 . Fast Attach 55 | 6 4 . . 2 8 . 3 11 . 4 1 16 . Attach 63 | . 2 2 . . 8 6 11 7 6 11 6 4 . Detach 28 | . 1 . . 1 3 . 5 3 . 4 6 5 . Swap 92 | . 6 4 1 1 21 21 7 20 7 4 . . . Drop 101 | . 7 5 1 5 28 11 9 27 . 2 . 4 2 Fire 581 | . 61 22 . 11 72 125 28 131 57 49 21 4 . Melee 51 | . . . . . 2 . . 20 . . . 8 21 Ram 2 | . . 1 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 . . 2 . . . . Escape Stasis 34 | . . . . . . 24 . 10 . . . . . Rewire 2 | . . . . . . 1 . 1 . . . . . Trap 1 | . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Discovered new exit (range 5) 877 | -10/Materials | Core integrity fell below 50% 1154 | -10/Materials | Entered Mines 1222 | -10/Mines | Discovered new exit (range 10) 1257 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1257 | -10/Mines | Discovered new exit (range 6) 1328 | -10/Mines | Discovered new exit (range 9) 1334 | -10/Mines | Learned Materials security intel 1444 | -10/Mines | Learned Materials stockpile data 1517 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1534 | -10/Mines | Learned location of Storage (-8) 1884 | -10/Mines | Entered Exiles 1884 | -10/Exiles | Accompanied by 2 allies 1907 | -10/Exiles | Met 8R-AWN 1914 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1924 | -10/Exiles | Met EX-HEX 1953 | -10/Exiles | Met EX-BIN 1963 | -10/Exiles | Aligned with FarCom system 1964 | -10/Exiles | Given EX-Vault access code 1989 | -10/Exiles | Opened EX-Vault 1997 | -10/Exiles | Found Supersonic Drone Bay 2018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2049 | -10/Exiles | Met EX-DEC 2055 | -10/Exiles | Learned location of Zion (-7) 2179 | -10/Exiles | Discovered new exit (range 10) 2188 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2188 | -10/Exiles | Entered Mines 2201 | -9/Mines | Discovered new exit (range 6) 2764 | -9/Mines | Found a hidden stash of uninstalled traps 2765 | -9/Mines | Learned 4 Materials zone layouts 2814 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2827 | -9/Mines | Learned Materials garrison access intel 2905 | -9/Mines | Discovered new exit (range 10) 2916 | -9/Mines | Found the Drone Emporium 2921 | -9/Mines | Found Prototype Device 2921 | -9/Mines | Identified Sensor Drone Bay 2976 | -9/Mines | Core integrity fell below 20% 3091 | -9/Mines | Entered Materials 3091 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3091 | -8/Materials | Discovered new exit (range 15) 3092 | -8/Materials | Identified exit to Factory 3092 | -8/Materials | Identified exit to Storage 3095 | -8/Materials | Loaded intel: 1 garrison access location 3184 | -8/Materials | Garrison activated, responded to threat 3435 | -8/Materials | Build established: Scavenger-Mutant 4024 | -8/Materials | Build established: Mutant 4144 | -8/Materials | Repaired Imp. Light Cannon 4178 | -8/Materials | Repaired Arm. Wheel 4217 | -8/Materials | Discovered exit to Factory (range 14) 4385 | -8/Materials | Garrison activated, responded to threat 4497 | -8/Materials | Garrison activated, responded to threat 4530 | -8/Materials | Identified exit to Garrison 4678 | -8/Materials | Entered Garrison 4869 | -8/Garrison | Garrison Relay disabled 4872 | -8/Garrison | Garrison Relay disabled 4876 | -8/Garrison | Garrison Relay disabled 4884 | -8/Garrison | Garrison Relay disabled 5068 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Garrison Relay disabled 5138 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Triggered checkpoint 5260 | -8/Garrison | Core integrity fell below 50% 5392 | -8/Garrison | Discovered exit to Factory (range 15) 5565 | -8/Garrison | Triggered checkpoint 5603 | -8/Garrison | Garrison Relay disabled 5913 | -8/Garrison | Discovered exit to Factory (range 10) 5942 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Garrison Relay disabled 6107 | -8/Garrison | Discovered exit to Factory (range 10) 6142 | -8/Garrison | Triggered checkpoint 6207 | -8/Garrison | Garrison Relay disabled 6326 | -8/Garrison | Entered Factory 6326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6480 | -7/Factory | Lost 3 parts (2n1w) 6840 | -7/Factory | Repaired Adv. Treads 7126 | -7/Factory | First assault squad dispatched 7246 | -7/Factory | Identified exit to Garrison 7246 | -7/Factory | Entered Garrison 7270 | -7/Garrison | Triggered checkpoint 7304 | -7/Garrison | Garrison Relay disabled 7372 | -7/Garrison | Build established: Scavenger-Mutant 7498 | -7/Garrison | Triggered checkpoint 7990 | -7/Garrison | Triggered checkpoint 8036 | -7/Garrison | Garrison Relay disabled 8213 | -7/Garrison | Discovered new exit (range 12) 8317 | -7/Garrison | Phase Generator disabled 8502 | -7/Garrison | Triggered checkpoint 8664 | -7/Garrison | Triggered checkpoint 8737 | -7/Garrison | Garrison Relay disabled 9089 | -7/Garrison | Discovered new exit (range 10) 9104 | -7/Garrison | Build established: Mutant 9176 | -7/Garrison | Triggered checkpoint 9348 | -7/Garrison | Destroyed B-75 Beast 9510 | -7/Garrison | Triggered checkpoint 9579 | -7/Garrison | Garrison Relay disabled 9660 | -7/Garrison | Triggered checkpoint 9676 | -7/Garrison | Discovered new exit (range 10) 9688 | -7/Garrison | Build established: Scavenger-Mutant 9852 | -7/Garrison | Discovered new exit (range 31) 9852 | -7/Garrison | Discovered new exit (range 45) 9852 | -7/Garrison | Discovered new exit (range 64) 10164 | -7/Garrison | Identified exit to Factory 10468 | -7/Garrison | Entered Factory 10600 | -7/Factory | Garrison activated, responded to threat 10868 | -7/Factory | First assault squad dispatched 11049 | -7/Factory | Core integrity fell below 50% 11056 | -7/Factory | High security lockdown imminent 11086 | -7/Factory | Discovered new exit (range 13) 11136 | -7/Factory | High security lockdown engaged 11176 | -7/Factory | Core integrity fell below 20% 11199 | -7/Factory | Entered another Factory area 11199 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11213 | -6/Factory | Lost 4 parts (2n1u1w) 11480 | -6/Factory | Build established: Mutant 11560 | -6/Factory | Found Prototype Device 11560 | -6/Factory | Identified Active Sensor Suite 11606 | -6/Factory | Lost 5 parts (1n3u1w) 11636 | -6/Factory | Destroyed 8 combat bots 11731 | -6/Factory | Released all parts (8) 11768 | -6/Factory | Lost 6 parts (1p2n2u1w) 11799 | -6/Factory | Core integrity fell below 50% 11811 | -6/Factory | Sucked down chute 11811 | -6/Factory | Entered Waste 11812 | -6/Waste | Found Fusion Bomb Launcher 11816 | -6/Waste | Spotted C-40 Crusher 11817 | -6/Waste | Spotted C-40 Crusher 11818 | -6/Waste | Spotted C-40 Crusher 11826 | -6/Waste | EMP discharged 11839 | -6/Waste | Destroyed C-40 Crusher 11849 | -6/Waste | Spotted C-40 Crusher 11851 | -6/Waste | Spotted C-40 Crusher 11856 | -6/Waste | Spotted C-40 Crusher 11880 | -6/Waste | Destroyed C-40 Crusher 11889 | -6/Waste | Destroyed C-40 Crusher 11892 | -6/Waste | Destroyed C-40 Crusher 11895 | -6/Waste | Destroyed C-40 Crusher 11910 | -6/Waste | Discovered new exit (range 12) 11926 | -6/Waste | EMP discharged 11926 | -6/Waste | System corruption reached 10% 11932 | -6/Waste | Destroyed C-40 Crusher 12026 | -6/Waste | EMP discharged 12028 | -6/Waste | Entered Factory 12070 | -6/Factory | Discovered new exit (range 116) 12179 | -6/Factory | Identified exit to Factory 12545 | -6/Factory | Discovered new exit (range 12) 12621 | -6/Factory | Identified exit to Lower Caves 12669 | -6/Factory | Repaired Broken Imp. Heavy Treads 12678 | -6/Factory | Identified exit to Garrison 12722 | -6/Factory | Entered Garrison 12812 | -6/Garrison | Build established: Hacker-Sprinter 12930 | -6/Garrison | Triggered checkpoint 12943 | -6/Garrison | Core integrity fell below 20% 12944 | -6/Garrison | Garrison Relay disabled 12954 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12816_ RQ/7/CD2 Q> F=|E6CLIPIFFPGPR0V 12844_ 1XEC5ONANK9A4TBV2UA|7GO#HKW 12882_ System corrupted: Substantial component data lost. 12901_ KLM6QBADXDM: IVIWRHHZ O%9Z=E55I63ZMAXFS 12923_ WSV=D&TN|3=S7OWG#JSOYZY4W &ILA#II7G 12925_ ALERT: Dispatching investigation squad to Factory. 12934_ L-41 Fighter springs to life. 12934_ G-50 Soldier springs to life. 12934_ B-48 Gladiator springs to life. 12934_ VTOL Module destroyed. 12937_ Dropped Lgt. Angular Momentum Engine. 12937_ B-48 Gladiator suffers critical hit (Burn). 12942_ Nuclear Pulse Thruster destroyed. 12942_ Dropped Power Sword. 12944_ Garrison Relay disabled. 12944_ Relay Coupler [Sentry] tumbles out of relay unit. 12944_ Relay Coupler [Behemoth] tumbles out of relay unit. 12944_ Relay Coupler [Duelist] tumbles out of relay unit. 12944_ Relay Coupler [Grunt] tumbles out of relay unit. 12949_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? ??? | | ???????????????????????????????####?###??? #???? | | ??????????????????????????????##""###"#### ## | | ??????????????????????????????#" | | ??????????????????????????????## | | ???????????????????????????????# ####"### | | ?# ????????????????###???????# #?# ##??# ##""" | | ?# ???????????## #???????# ### #???# #???? | | ?# ########;b######### ;## ##### #???? | | ?# *bbgpg+g @ # # #???? | | ?# #########l######### ##### ### #???? | | ?# ??????????# Yb######### ##### #?# #???? | | ?# ??????????????# lY ## ##"##"### #???? | | ???????????????????# lg###### ## ##??? | | ???????????????????### #???????# "#??? | | ?????????????????????#l#???????# ##"#"#####"##??? | | ?????????????????????#/#???????# ######???###???? | | ?????????????????????# ######??# #??????????????? | | ?????????????????????# ! #??# #??????????????? | | ?????????????????????###!!!##?## #??????????????? | | ??????????????????????#""!""#?#" #??????????????? | | ??????????????????????#######?## #??????????????? | | ????????###########????????????# #??????????????? | | ????????""""""""""#????????????# #??????????????? | | ???????#"""!!!!!!"######???????# #??????????????? | | ???????#"" ##"#"######### #??????????????? | | ???????#"! #??????????????? | | ???????#"! #??????????????? | | ???????#"! ##### ######"##??????????????? | | ???????#"! #???# #????###???????????????? | | ???????#"" #???#####??????????????????????? | | ???????#"""!!!!!!"#??????????????????????????????? | | ???????#""""""""""#??????????????????????????????? | | ????????###########??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Imp. Heavy Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefExperimentalShielding Manual? 0 Play Time 02:25:19 Cumulative 174.8 hours Start 2023.04.09 @ 16:27:16 End 2023.04.10 @ 03:16:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1f24b22-83de-43bf-9eaa-fce81e7bc716