Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.28 @ 11:55:39 Player: Flamebroken Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2195) 2195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 4968 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 85/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Target Analyzer > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Particle Charger System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Target Analyzer > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Airjet Particle Charger Rocket Launcher Scythe [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Targeting Computer Device Improved Sensor Array Processor Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon 1 | . . . 1 . Parts Attached 78 | 7 13 20 20 18 Power 13 | 1 2 2 4 4 Engine 8 | 1 2 2 2 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 23 | 3 5 5 5 5 Treads 14 | 2 5 5 2 . Leg 2 | . . . . 2 Wheel 1 | 1 . . . . Hover 6 | . . . 3 3 Flight . | . . . . . Utility 16 | . 4 3 6 3 Device 7 | . . 3 4 . Storage . | . . . . . Processor 8 | . 4 . 2 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 26 | 3 2 10 5 6 Energy Gun 14 | 3 2 5 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 5 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . . 2 5 15 Power 3 | . . . . 3 Propulsion 7 | . . . 3 4 Utility 4 | . . . . 4 Weapon 8 | . . 2 2 4 Highest Loss Streak 7 | . . 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 91 88 95 82 Engine 7 | . 13 11 3 . Core 2 | . . . 5 6 Treads 15 | . 25 19 12 . Hover 1 | . . . 3 5 Device 11 | . . 13 16 7 Processor 25 | . 23 22 27 31 Energy Gun 12 | . 27 14 7 1 Ballistic Gun 6 | . . 6 13 . Launcher 1 | . . . 3 . Slashing Weapon 3 | . . . . 20 Naked Turns 2 | . 2 . . . Heaviest Build 26 | 7 9 20 26 19 Greatest Support 46 | 40 40 46 42 30 Greatest Overweight (x) 5 | 2 1 . 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 4 4 5 Average Carried 3 | 1 3 2 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 1 4 4 2 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Skirmisher 6% | Scavenger-Assassin 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1354 | 206 192 233 477 246 Remotely . | . . . . . Salvage Created 2562 | . 261 1059 996 246 Parts 150 | . 16 77 45 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 4 26 22 6 Melee 6 | . . . . 6 Guns 42 | . 4 25 13 . AOE 10 | . . 1 9 . Classes Destroyed 12 | . 3 4 4 1 Worker 2 | . 1 1 . . Hauler 1 | . . 1 . . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 6 | . 2 2 2 . Swarmer 17 | . . 11 4 2 Grunt 21 | . 4 6 10 1 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 13 | . . 8 5 . Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 11 | . 4 8 11 2 Combat Bots Only 9 | . 4 6 9 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3081 | . 114 688 859 1420 Core 1055 | . 14 172 167 702 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 94 57 69 . Volleys Fired 131 | . 10 54 63 4 Largest 3 | . 2 2 3 1 Hottest 100 | . 80 100 96 33 Shots Fired 260 | . 20 103 133 4 Gun 239 | . 20 103 116 . Cannon . | . . . . . Launcher 21 | . . . 17 4 Special . | . . . . . Kinetic 93 | . . 10 83 . Thermal 31 | . . 31 . . Explosive 21 | . . . 17 4 Electromagnetic 115 | . 20 62 33 . Robot Hit Streak 23 | . 8 22 23 21 Robot Miss Streak 2 | . 1 1 2 . Penetration Max . | . . . . . Secondary Targets 6 | . . 3 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 247 | . 16 86 107 38 Core Hits 116 | . 10 40 56 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 1 3 2 8 Burn 1 | . . 1 . . Corrupt 5 | . 1 2 2 . Sever 8 | . . . . 8 Melee Attacks 39 | . . . . 39 Impact . | . . . . . Slashing 39 | . . . . 39 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Follow-up Attacks 9 | . . . . 9 Damage Inflicted 5358 | . 293 1351 2508 1206 Guns 2925 | . 268 1264 1393 . Cannons . | . . . . . Explosions 1309 | . 25 78 1115 91 Melee 1115 | . . . . 1115 Ramming 9 | . . 9 . . Kinetic 1097 | . . 134 963 . Thermal 426 | . 25 401 . . Explosive 1206 | . . . 1115 91 Electromagnetic 1505 | . 268 807 430 . Impact . | . . . . . Slashing 1115 | . . . . 1115 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 43 | . . . 11 32 Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee 32 | . . . . 32 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . 29 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 369 | . 117 286 369 1 Average Temperature 74 | . 34 68 103 1 Received Heat Transfer 1170 | . 81 285 396 408 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 2 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1064 | . 50 1014 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 513 | . 116 379 513 318 Initial 178 | . . 28 109 178 Average 221 | . 29 239 330 228 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 35 | 100 100 20 16 24 Level 1 58 | . . 79 62 75 Level 2 6 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 4 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 8 31 31 10 Peak Tracking Total 6 | . 4 5 6 3 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . . 2 1 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 5 4 4 Successful 10 | . . 5 2 3 Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 5 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 5 2 3 Record 9 | . . 4 2 3 Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2907 | 89 492 1048 835 443 Spaces Moved 1537 | 64 275 525 385 288 Core 40 | 29 1 . . 10 Treads 1112 | 31 274 525 282 . Legs 120 | . . . . 120 Wheels 4 | 4 . . . . Hover 261 | . . . 103 158 Flight . | . . . . . Fastest Speed 50 | 50 100 160 56 50 Average Speed 148 | 121 159 160 153 116 Slowest Speed 300 | 160 160 160 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 51 44 43 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 2 11 35 8 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . 2 11 35 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1888 | 73 303 632 533 347 Wait 47 | . 3 2 42 . Move 1533 | 63 274 524 384 288 Hop . | . . . . . Pick Up 26 | 1 2 11 9 3 Fast Attach 56 | 7 10 16 13 10 Attach 22 | . 3 4 7 8 Detach 4 | 1 . . . 3 Swap . | . . . . . Drop 40 | 1 1 19 15 4 Fire 131 | . 10 54 63 4 Melee 27 | . . . . 27 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 8) 552 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Discovered new exit (range 11) 1630 | -9/Materials | Entered another Materials area 1630 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1951 | -8/Materials | Destroyed 7 combat bots 2094 | -8/Materials | Build established: Scavenger-Skirmisher 2376 | -8/Materials | Discovered new exit (range 15) 2407 | -8/Materials | Garrison activated, responded to threat 2463 | -8/Materials | Lost 3 parts (1n2w) 2463 | -8/Materials | Identified exit to Factory 2464 | -8/Materials | Destroyed 9 combat bots 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2514 | -7/Factory | Discovered new exit (range 11) 2532 | -7/Factory | Identified exit to Factory 2679 | -7/Factory | Garrison activated, responded to threat 2755 | -7/Factory | Lost 7 parts (2p3n2u) 2888 | -7/Factory | Core integrity fell below 50% 2905 | -7/Factory | Core integrity fell below 20% 2908 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02890_ Mic. Nuclear Core destroyed. 02891_ U-05 Engineer lays Concrete. 02894_ Scythe follow-up attack on L-41 Fighter. 02895_ U-05 Engineer lays Concrete. 02895_ Scythe destroyed. 02896_ U-05 Engineer lays Concrete. 02897_ L-41 Fighter Carbon-fiber Leg severed. 02898_ U-05 Engineer lays Concrete. 02900_ U-05 Engineer builds a Wall. 02901_ U-05 Engineer lays Concrete. 02902_ U-05 Engineer builds a Wall. 02902_ Targeting Computer destroyed. 02903_ U-05 Engineer lays Concrete. 02904_ Scythe severed. 02904_ U-05 Engineer lays Concrete. 02906_ Acquired Scythe. 02906_ U-05 Engineer lays Concrete. 02907_ U-05 Engineer builds a Wall. 02907_ Destroyed Imp. Deuterium Engine. 02907_ U-05 Engineer lays Concrete. 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