Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 23:32:55 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 218/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Small Laser Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 7 2 . 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 2 4 4 7 Power 1 | 1 1 1 1 Propulsion 2 | . . . 3 Utility . | . . . . Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 100 93 Engine 11 | . 14 14 11 Leg 23 | . 28 28 22 Device 15 | . 14 14 16 Storage 11 | . 14 14 11 Processor 7 | . . . 10 Energy Gun 11 | . 14 14 11 Ballistic Gun 11 | . 11 14 10 Peak Build Rating 16 | 7 7 7 16 Average Rating 10 | 5 7 7 14 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 18 | 15 15 15 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 5 4 8 Average Carried 6 | 2 4 4 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 4 4 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 410 | 292 . . 118 Remotely . | . . . . Salvage Created 317 | 104 12 . 201 Parts 41 | 15 5 . 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 3 . 7 Guns 6 | . . . 6 AOE 4 | . 3 . 1 Classes Destroyed 5 | 1 2 . 2 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 5 | 5 . . . Swarmer 7 | . 3 . 4 Grunt 3 | . . . 3 Best Kill Streak 5 | 2 4 . 5 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 50 | . 10 . 40 Missed 12 | . 4 . 8 Hits 38 | . 6 . 32 Projectile 38 | . 6 . 32 Damage Taken 335 | . 45 . 290 Core 95 | . 15 . 80 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 37 | 12 2 . 23 Largest 2 | 2 2 . 2 Hottest 95 | 60 70 . 95 Shots Fired 73 | 24 4 . 45 Gun 70 | 24 2 . 44 Cannon . | . . . . Launcher 3 | . 2 . 1 Special . | . . . . Kinetic 34 | 12 . . 22 Thermal 20 | . . . 20 Explosive 3 | . 2 . 1 Electromagnetic 16 | 12 2 . 2 Robot Hit Streak 4 | 3 2 . 4 Robot Miss Streak 4 | 2 3 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | 14 2 . 22 Core Hits 22 | 5 4 . 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 825 | 183 187 . 455 Guns 553 | 183 11 . 359 Cannons . | . . . . Explosions 272 | . 176 . 96 Melee . | . . . . Ramming . | . . . . Kinetic 337 | 115 . . 222 Thermal 151 | . 29 . 122 Explosive 243 | . 147 . 96 Electromagnetic 94 | 68 11 . 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 18 . 126 Average Temperature 41 | . 10 . 44 Received Heat Transfer 60 | . . . 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 346 | . 50 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 10 150 54 111 Initial 54 | . . 54 . Average 15 | 2 50 27 11 Influence Increases 363 | 25 150 . 188 Destroy 0b10 Robot/C 200 | . 60 . 140 Destroy 0b10 Robot/NC 40 | 25 5 . 10 Destroy Leader 30 | . 10 . 20 Successful Hack 21 | . 12 . 9 Disable Machine 30 | . 30 . . Destroy Structure 42 | . 33 . 9 Influence Decreases 260 | 25 10 140 85 Entered New Map 86 | . . 86 . Time Decay 174 | 25 10 54 85 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 . 13 Peak Tracking Total 4 | . 3 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 5 | . 2 . 3 Failed 4 | . 2 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 1 . 4 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 1 | . . . 1 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 606 | 7 50 124 425 Sensors 221 | . . . 221 Seismic 606 | 7 50 124 425 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 714 | 113 52 124 425 Spaces Moved 465 | 54 34 102 275 Core 13 | 13 . . . Treads . | . . . . Legs 452 | 41 34 102 275 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 15 28 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 37 . 9 Melee . | . . . . Projectile . | . . . . AOE 46 | . 37 . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 547 | 81 40 103 323 Wait 17 | 3 . 2 12 Move 462 | 53 33 101 275 Hop . | . . . . Pick Up 12 | 6 1 . 5 Fast Attach 6 | 4 . . 2 Attach 3 | 3 . . . Detach . | . . . . Swap 7 | . 3 . 4 Drop 3 | . 1 . 2 Fire 37 | 12 2 . 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 166 | -10/Materials | Entered Mines 261 | -10/Mines | Discovered new exit (range 7) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 715 | -9/Materials | Self-destructed Last Messages --------------- 00683_ K-01 Serf collects debris. 00684_ S-10 Pest destroyed. 00686_ K-01 Serf collects debris. 00687_ Acquired 11 matter. 00689_ Acquired 13 matter. 00690_ K-01 Serf collects debris. 00695_ C-30 ARC bursts open, deploying its payload. 00695_ G-47 Trooper unfolds itself. 00695_ G-34 Mercenary unfolds itself. 00698_ U-05 Engineer destroyed. 00698_ G-34 Mercenary destroyed. 00699_ K-01 Serf collects debris. 00700_ G-47 Trooper destroyed. 00702_ G-34 Mercenary destroyed. 00704_ K-01 Serf collects debris. 00708_ U-05 Engineer lays Concrete. 00708_ K-01 Serf collects debris. 00710_ U-05 Engineer builds a Wall. 00713_ K-01 Serf collects debris. 00714_ U-05 Engineer lays Concrete. 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