Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 21:01:52 Player: Mogmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1353) 1353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4488 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 99/100 System Corruption 12% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Compact Matter Pod (0) Improved Terrain Scan Processor Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Compact Matter Pod Improved Sensor Array Improved Terrain Scan Processor Kinecellerator Transmission Jammer Transmission Jammer ECM Suite Hacking Suite High-powered Shotgun Gauss Cannon Remote Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 6 7 9 3 17 21 . 6 Power 13 | 1 2 2 . 2 5 . 1 Engine 7 | 1 1 1 . 2 1 . 1 Core 6 | . 1 1 . . 4 . . Reactor . | . . . . . . . . Propulsion 25 | 2 2 4 2 5 5 . 5 Treads 8 | . 1 . 1 2 . . 4 Leg 11 | 2 1 3 . 1 4 . . Wheel 2 | . . 1 1 . . . . Hover 2 | . . . . 2 . . . Flight 2 | . . . . . 1 . 1 Utility 13 | 1 1 1 1 3 6 . . Device 5 | . . . 1 2 2 . . Storage 3 | 1 . . . . 2 . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 4 | . . 1 . 1 2 . . Artifact . | . . . . . . . . Weapon 18 | 2 2 2 . 7 5 . . Energy Gun 6 | 1 2 . . 1 2 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 1 . 1 . 4 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 38 | . 2 6 2 15 7 4 2 Power 6 | . 1 1 . 2 1 . 1 Propulsion 16 | . 1 3 2 6 2 1 1 Utility 5 | . . . . . 3 2 . Weapon 11 | . . 2 . 7 1 1 . Highest Loss Streak 14 | . 2 5 2 14 2 4 2 To Critical Strikes 2 | . . . . 1 . 1 . Average Backups 6 | 3 7 6 6 6 7 8 4 Power . | . . . 1 1 . . . Propulsion 1 | 2 3 2 2 . . . . Utility 2 | . . . . 1 5 6 4 Weapon 1 | . 1 1 2 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 12 | . . 2 . . . 6 4 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 8 | . . . . . . 4 4 Weapon 2 | . . . . . . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 97 99 97 76 90 48 9 Engine 5 | . 9 4 11 6 4 . 2 Core 4 | . 3 6 . . 9 7 . Treads 7 | . 5 5 4 6 13 3 4 Leg 11 | . 22 22 20 6 5 11 . Wheel 2 | . . 4 5 6 . . . Flight 1 | . . . . . 5 . 1 Device 8 | . . . 3 8 17 11 . Storage 8 | . 14 11 11 7 8 2 . Processor 5 | . 13 11 11 7 . . . Protection 4 | . . 10 7 5 3 . . Energy Gun 4 | . 14 7 . . 2 3 . Energy Cannon 2 | . . 3 11 5 . . . Ballistic Gun 10 | . 14 11 11 7 14 6 . Special Weapon 1 | . . . . . 3 . . Peak Build Rating 40 | 6 10 12 10 22 40 37 19 Average Rating 18 | 4 7 10 9 14 33 16 5 On Entrance 11 | . 6 10 10 10 15 40 1 Avg Prop Armor Cover (%) 9 | . 13 18 17 18 2 6 4 Naked Turns 266 | . . . . 23 . 95 148 Heaviest Build 51 | 12 14 17 18 21 51 46 9 Greatest Support 56 | 20 20 30 30 44 44 35 56 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 5 Average Capacity 8 | 6 8 8 8 7 11 8 5 Most Carried 15 | 6 8 8 7 8 15 14 5 Average Carried 6 | 3 7 6 6 6 7 8 4 Final Capacity 15 | 8 8 8 8 5 15 5 5 Final Carried 13 | 6 7 7 6 4 13 5 5 Class Distribution -------------------- 54% | Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 1203 | 249 96 142 41 198 477 . . Remotely . | . . . . . . . . Salvage Created 1320 | . 203 276 96 245 500 . . Parts 93 | . 8 29 7 18 31 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 5 14 2 8 13 . . Melee 1 | . . . . 1 . . . Guns 39 | . 5 14 1 6 13 . . Cannons 2 | . . . 1 1 . . . Classes Destroyed 6 | . 1 1 1 1 2 . . Watcher 1 | . . . . 1 . . . Swarmer 18 | . . 11 . 4 3 . . Grunt 17 | . 5 3 1 3 5 . . Sentry 4 | . . . 1 1 2 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | . 2 6 1 6 4 . . Combat Bots Only 6 | . 2 6 1 6 4 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 . . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 587 | . 48 105 11 178 135 4 106 Missed 133 | . 2 22 3 35 41 . 30 Hits 454 | . 46 83 8 143 94 4 76 Melee 4 | . . . . . . 4 . Projectile 450 | . 46 83 8 143 94 . 76 Critical Strikes 15 | . 1 4 . 3 1 2 4 Damage Taken 5783 | . 612 812 102 1858 1163 173 1063 Core 1401 | . 137 96 14 448 132 105 469 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 238 | . . 31 . 77 130 . . Regen/Repaired (Parts) 283 | . 35 . . . 248 . . Core Remaining (%) 58 | 100 45 . 72 18 . . . Volleys Fired 156 | . 37 40 7 24 42 . 6 Largest 3 | . 2 2 2 2 3 . 1 Hottest 114 | . 60 85 76 81 114 . 63 Shots Fired 308 | . 68 79 14 46 95 . 6 Gun 292 | . 68 79 7 37 95 . 6 Cannon 16 | . . . 7 9 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 186 | . 35 39 7 37 68 . . Thermal 106 | . 33 40 . . 27 . 6 Explosive . | . . . . . . . . Electromagnetic 16 | . . . 7 9 . . . Robot Hit Streak 25 | . 25 7 8 12 14 . 3 Robot Miss Streak 7 | . 2 6 1 2 7 . 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 3 . 1 2 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 216 | . 56 49 9 37 62 . 3 Core Hits 107 | . 13 19 3 21 51 . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 1 5 . . Burn 5 | . . . . . 5 . . Destroy 1 | . . . . 1 . . . Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3212 | . 531 622 179 588 1219 . 73 Guns 2889 | . 531 614 42 419 1219 . 64 Cannons 273 | . . . 137 136 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 50 | . . 8 . 33 . . 9 Kinetic 1832 | . 225 242 42 419 904 . . Thermal 1057 | . 306 372 . . 315 . 64 Explosive . | . . . . . . . . Electromagnetic 273 | . . . 137 136 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 6 6 12 Average Corruption 6 | . . . . . 5 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 3 5 11 Message Errors 2 | . . . . . 1 1 . Matter Fused 4 | . . . . . . 1 3 Heat Flow Errors 3 | . . . . . 1 1 1 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 4 | . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . 1 . 5 . . 2 Shots . | . . . . . . . . Rammed 37 | . . 1 . 20 . . 16 Targets Rammed 47 | . . 2 . 29 . . 16 Kicked 10 | . . 1 . 9 . . . Crushed . | . . . . . . . . Highest Temperature 396 | . 325 396 48 30 325 158 244 Average Temperature 110 | . 177 129 20 8 67 88 57 Received Heat Transfer 1473 | . 360 264 48 549 180 . 72 Effects 5 | . 2 2 . . 1 . . Shutdowns 2 | . . 1 . . 1 . . Interference 2 | . 2 . . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 1 . . 2 . . Heat Transferred 2651 | . 675 866 . . 999 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 98 | 100 100 90 100 100 100 100 100 Level 1 1 | . . 9 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 215 | . 40 215 83 91 174 44 15 Initial 83 | . . . 83 . . 44 . Average 41 | . 10 129 41 15 49 11 . Influence Increases 1217 | . 132 428 60 211 365 . 21 Destroy 0b10 Robot/C 840 | . 100 280 40 160 260 . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . . Destroy Leader 192 | . 20 40 20 32 80 . . Successful Hack 56 | . 12 18 . 12 8 . 6 Destroy Structure 4 | . . . . 2 2 . . Lose Combat Pursuer 120 | . . 90 . . 15 . 15 Influence Decreases 1217 | . 132 230 255 214 239 126 21 Entered New Map 200 | . . . 115 3 . 82 . Time Decay 726 | . 112 170 120 90 179 34 21 Lost Part 291 | . 20 60 20 121 60 10 . Squads Dispatched 11 | . . 1 1 1 7 . 1 Investigation 4 | . . . 1 . 2 . 1 Extermination 2 | . . . . . 2 . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 7 | . 1 3 . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 9 28 2 20 28 5 8 Peak Tracking Total 9 | . 5 6 1 9 5 5 5 Tactical Retreats 11 | . . 3 . 4 2 1 1 ECM-based Alert Blocks 17 | . . . . 14 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 17 | . 5 3 2 2 3 . 2 Terminals 11 | . 3 3 2 2 . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 13 7 6 6 14 . 6 Successful 27 | . 6 4 1 3 9 . 4 Failed 25 | . 7 3 5 3 5 . 2 Catastrophic 4 | . . 1 1 . 1 . 1 Database Lockouts . | . . . . . . . . Manual 11 | . 4 . . 3 . . 4 Terminals 33 | . 9 7 6 6 . . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 10 | . 2 . . . 8 . . Recycling Units 5 | . 2 . . . 3 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 4 1 2 . . 2 Robot Analysis 3 | . 1 2 . . . . . Open Door 1 | . . . 1 . . . . Emergency Access Points 4 | . 1 1 . 1 . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 9 | . 2 . . . 7 . . Scan Component 5 | . 1 . . . 4 . . Repair 4 | . 1 . . . 3 . . Recycling Unit Hacks 4 | . 2 . . . 2 . . Report Inventory 3 | . 2 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 Terminals 2 | . . . . 1 . . 1 Assimilate 2 | . . . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 3 2 2 3 . 1 Full Trace Events 3 | . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . Time 146 | . 38 . . . 108 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) 1268 | . . . 94 338 750 86 . Sensors 596 | . . . . . 596 . . ECM 811 | . . . 94 338 293 86 . Robot Analysis Total 3 | . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 3053 | 77 405 395 257 394 1037 183 305 Spaces Moved 1859 | 54 175 215 193 215 449 197 361 Core 484 | 3 . . . 42 . 147 292 Treads 407 | . 1 . . 18 363 . 25 Legs 588 | 51 174 134 93 . 86 50 . Wheels 335 | . . 81 100 154 . . . Hover 1 | . . . . 1 . . . Flight 44 | . . . . . . . 44 Fastest Speed 50 | 50 120 95 100 50 145 50 50 Average Speed 114 | 116 139 110 120 104 159 80 69 Slowest Speed 260 | 120 190 190 190 145 260 190 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 29 23 32 28 15 85 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 2481 | 66 276 297 204 320 698 221 399 Wait 286 | . 52 19 1 29 158 22 5 Move 1853 | 53 174 214 192 214 449 196 361 Hop . | . . . . . . . . Pick Up 44 | 7 2 9 . 4 19 . 3 Fast Attach 31 | 5 2 1 1 10 7 . 5 Attach 30 | 1 2 7 2 5 10 1 2 Detach 3 | . . . 1 . 1 1 . Swap 17 | . 4 2 . 2 9 . . Drop 13 | . 3 3 . 2 3 1 1 Fire 156 | . 37 40 7 24 42 . 6 Melee 1 | . . . . 1 . . . Ram 22 | . . 1 . 20 . . 1 Kick 10 | . . 1 . 9 . . . Crush 15 | . . . . . . . 15 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 357 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Repaired Lgt. Nuclear Core 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Lost 5 parts (1p2n2w) 869 | -9/Materials | Discovered new exit (range 8) 878 | -9/Materials | Entered Storage 935 | -9/Storage | Build established: Scavenger-Mutant 1110 | -9/Storage | Discovered new exit (range 15) 1135 | -9/Storage | Entered Materials 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -8/Materials | Build established: Mutant 1465 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Released all parts (4) 1477 | -8/Materials | Lost 14 parts (2p6n6w) 1494 | -8/Materials | Discovered new exit (range 16) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2043 | -7/Factory | Repaired Autogun 2067 | -7/Factory | Build established: Scavenger-Skirmisher 2082 | -7/Factory | Repaired Adv. Treads 2121 | -7/Factory | Repaired Imp. Heat Sink 2172 | -7/Factory | Garrison activated, responded to threat 2566 | -7/Factory | Sucked down chute 2566 | -7/Factory | Entered Waste 2612 | -7/Waste | Spotted C-40 Crusher 2635 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2640 | -7/Waste | Spotted C-40 Crusher 2650 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2651 | -7/Waste | Spotted C-40 Crusher 2653 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2654 | -7/Waste | Released all parts (2) 2654 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Lost 4 parts (1n2u1w) 2700 | -7/Waste | Spotted C-40 Crusher 2703 | -7/Waste | Spotted C-40 Crusher 2742 | -7/Waste | Discovered new exit (range 13) 2749 | -7/Waste | Entered Factory 2928 | -7/Factory | Core integrity fell below 50% 2930 | -7/Factory | Released all parts (3) 2937 | -7/Factory | Build established: Mutant 2998 | -7/Factory | System corruption reached 10% 3010 | -7/Factory | Core integrity fell below 20% 3025 | -7/Factory | Released all parts (2) 3054 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03006_ K-01 Serf cleans the Repair Station. 03007_ Slammed into P-60 Hacker. 03011_ K-01 Serf cleans the Nuclear Reactor. 03012_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03014_ Drone sends a signal. 03015_ Slammed into P-60 Hacker. 03017_ System corrupted: Matter fused (-7). 03022_ Slug penetrates Wall. 03025_ Released Arm. Treads. 03025_ Released Med. Treads. 03027_ K-01 Serf cleans the Nuclear Reactor. 03041_ Acquired Gauss Cannon. 03042_ Manufacturing Mainframe disabled. 03050_ Slug penetrates Manufacturing Mainframe. 03052_ Critical hit (Burn: +37). 03052_ Slammed into H-55 Commando. 03052_ Destabilizing: System corrupted (+1). 03053_ Penetrated by Slug. 03054_ Critical hit (Burn: +37). 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""" #??????????????????????? | | ? ???????????#! !! #??????????????????????? | | ? ???????????# #??????????????????????? | | ? ???????????# #??????????????????????? | | # ???????##############/#+#####??????????????????? | | # ???????# """"" # #??????????????????? | | # #??????# """"" # """" """" #??????????????????? | | +??????# """ # """" """" #??????????????????? | | # #??????# # """" """" #??????????????????? | | # ######## ! # """" """" #??????????????????? | | # + # """" """" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 30% | -10/Materials Autogun | 8% | -7/Factory Adv. Treads | 31% | -7/Factory Imp. Heat Sink | 32% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaTrackerCompressor Manual? 0 Play Time 00:35:50 Cumulative 38.1 hours Start 2026.08.26 @ 20:26:30 End 2026.08.26 @ 21:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e98ef29f-a10c-4d16-88ec-9d7064809bb6