Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 17:40:34 Player: Cart123 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1387) 1387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4902 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 70/125 System Corruption 19% Temperature Cool (18) Movement Walking (110) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Multireflex Exoskeleton > --- UTILITY (6) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Multireflex Exoskeleton > --- UTILITY ---------- Medium Storage Unit ECM Suite Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Autogun Magnetic Acceleration Cannon Maul Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Ion Engine Multireflex Exoskeleton Wheel Small Storage Unit Datajack Mace Proton Bomb Trap [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . 1 . 1 Weapon 2 | . . . . 1 1 . Parts Attached 67 | 4 12 18 2 9 5 17 Power 9 | 1 1 2 . 1 2 2 Engine 6 | 1 1 1 . 1 . 2 Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 23 | 2 5 5 . 4 . 7 Treads 9 | . 2 3 . 2 . 2 Leg 4 | 2 . . . . . 2 Wheel 6 | . 3 . . . . 3 Hover 2 | . . . . 2 . . Flight 2 | . . 2 . . . . Utility 17 | 1 1 6 1 3 1 4 Device 8 | . 1 2 1 1 . 3 Storage 2 | 1 . . . . . 1 Processor 3 | . . 2 . 1 . . Hackware . | . . . . . . . Protection 4 | . . 2 . 1 1 . Artifact . | . . . . . . . Weapon 18 | . 5 5 1 1 2 4 Energy Gun 2 | . 1 . . . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 8 | . 2 3 1 1 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 38 | . 7 3 3 5 1 19 Power 7 | . 1 1 1 . 1 3 Propulsion 11 | . 3 2 1 2 . 3 Utility 9 | . 1 . 1 1 . 6 Weapon 11 | . 2 . . 2 . 7 Highest Loss Streak 8 | . 7 2 3 4 1 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 5 6 7 6 5 5 Power . | . . . . . 1 1 Propulsion . | 1 . . . . . . Utility . | . . . . 1 1 . Weapon 3 | 2 3 5 5 3 2 1 Tool/Special . | . . . . . . . Unused Backups 1 | . 1 . . . . . Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 94 99 82 85 74 Engine 4 | . 12 7 . 4 5 . Core 6 | . . 2 10 . 3 11 Treads 12 | . 6 20 21 7 12 3 Leg 2 | . 14 . . . . 2 Wheel 1 | . 3 . . . . 2 Device 8 | . 6 16 8 4 1 7 Storage 9 | . 14 11 11 9 7 6 Processor 10 | . . 3 22 20 15 6 Protection 6 | . . 10 2 4 11 8 Energy Gun 2 | . 6 . . . 5 3 Energy Cannon 3 | . 5 . . 6 7 4 Ballistic Gun 11 | . 8 13 13 16 14 8 Launcher 3 | . 6 4 8 2 . . Impact Weapon 2 | . . 3 . . . 5 Peak Build Rating 43 | 4 7 21 16 29 24 43 Average Rating 17 | 2 6 12 15 19 20 27 On Entrance 11 | . 4 7 15 11 17 24 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 56 | 10 16 21 20 23 38 56 Greatest Support 40 | 20 40 40 40 40 40 40 Greatest Overweight (x) 5 | 1 5 4 . 5 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 9 Most Carried 10 | 5 8 8 8 8 8 10 Average Carried 6 | 3 5 6 7 6 6 6 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 5 8 7 8 7 6 . Class Distribution -------------------- 51% | Mutant 12% | Tank 9% | Gunner 9% | Gladiator 7% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1403 | 240 191 296 89 130 20 437 Remotely 130 | . 130 . . . . . Salvage Created 1537 | . 185 417 75 285 70 505 Parts 106 | . 17 35 3 22 6 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 5 11 3 10 3 6 Melee 2 | . . 1 . . . 1 Guns 18 | . 1 6 2 6 2 1 Cannons 4 | . . . . 3 . 1 AOE 10 | . 4 3 1 1 1 . Classes Destroyed 10 | . 4 3 . . 1 2 Worker 2 | . 1 . . . . 1 Builder 6 | . 2 1 . . . 3 Recycler 3 | . 1 1 . . . 1 Watcher 2 | . . 1 . 1 . . Swarmer 13 | . . 6 . 5 1 1 Cutter 2 | . . . . . 2 . Grunt 15 | . 5 1 3 3 . 3 Brawler 1 | . . . . . . 1 Sentry 6 | . . 4 . 2 . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 8 6 3 8 2 3 Combat Bots Only 7 | . 4 6 3 7 2 3 Max Kills in Single Turn 3 | . 3 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 1 1 . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 503 | . 72 92 68 63 8 200 Missed 128 | . 13 29 19 17 2 48 Hits 375 | . 59 63 49 46 6 152 Melee 10 | . . . . . 3 7 Projectile 365 | . 59 63 49 46 3 145 AOE 3 | . . . . . 2 1 Critical Strikes 14 | . 1 2 . 2 2 7 Damage Taken 5936 | . 957 733 556 602 213 2875 Core 1556 | . 216 170 196 122 . 852 Absorbed by Shields 119 | . . . . . . 119 Redirected to Shielding 18 | . . 18 . . . . Core Remaining (%) 59 | 100 13 . 8 77 100 . Volleys Fired 89 | . 18 22 6 19 5 19 Largest 4 | . 2 2 2 3 4 3 Hottest 148 | . 90 60 53 108 148 123 Shots Fired 188 | . 30 42 10 49 18 39 Gun 129 | . 19 38 6 33 13 20 Cannon 40 | . 2 1 . 13 5 19 Launcher 19 | . 9 3 4 3 . . Special . | . . . . . . . Kinetic 116 | . 15 38 6 33 8 16 Thermal 42 | . 6 1 . 13 5 17 Explosive 19 | . 9 3 4 3 . . Electromagnetic 11 | . . . . . 5 6 Robot Hit Streak 14 | . 5 8 3 13 14 7 Robot Miss Streak 6 | . 5 6 1 4 4 3 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 17 29 3 30 8 35 Core Hits 74 | . 21 17 5 16 5 10 Critical Kills 3 | . . . . 1 . 2 Critical Parts Destroyed 4 | . . . . 1 . 3 Critical Strikes 7 | . . . . 2 . 5 Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . 2 . . Smash 4 | . . . . . . 4 Melee Attacks 43 | . . 17 . . . 26 Impact 40 | . . 17 . . . 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3925 | . 721 776 263 861 232 1072 Guns 1118 | . 159 284 59 393 71 152 Cannons 410 | . 18 . . 140 51 201 Explosions 1626 | . 544 269 204 328 110 171 Melee 686 | . . 223 . . . 463 Ramming 85 | . . . . . . 85 Kinetic 1035 | . 136 284 59 393 29 134 Thermal 670 | . 41 . . 140 161 328 Explosive 1345 | . 544 269 204 328 . . Electromagnetic 104 | . . . . . 42 62 Impact 686 | . . 223 . . . 463 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . . 18 Message Errors 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 337 | . . 71 . 19 28 219 Projectiles . | . . . . . . . Explosions 97 | . . 9 . 19 28 41 Melee 240 | . . 62 . . . 178 Knockbacks 4 | . . . . . . 4 Impact 3 | . . . . . . 3 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 413 | . 163 27 36 . 51 136 Shots 11 | . 6 1 1 . 1 2 Rammed 12 | . . . . . . 12 Targets Rammed 12 | . . . . . . 12 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 359 | . 69 9 34 263 189 359 Average Temperature 94 | . 22 9 20 110 90 128 Received Heat Transfer 1489 | . 465 174 135 216 . 499 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . 3 . . . 4 Combat Hostiles 4 | . . 1 . . . 3 Parts Fried 8 | . . 2 . . . 6 Impact Corruptions 10 | . . 4 . . . 6 Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 . 2 Heat Transferred 1077 | . 87 . . 296 211 483 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 116 152 83 177 66 75 Initial 66 | . . 42 36 . 66 22 Average 40 | . 41 86 17 100 34 6 Influence Increases 1289 | . 255 333 93 297 86 225 Destroy 0b10 Robot/C 760 | . 100 220 60 200 60 120 Destroy 0b10 Robot/NC 65 | . 20 15 . 5 . 25 Destroy Leader 174 | . 20 62 10 52 10 20 Successful Hack 12 | . 8 4 . . . . Disable Machine 90 | . 45 . . 30 15 . Destroy Structure 113 | . 47 17 23 10 1 15 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 60 | . . 15 . . . 45 Influence Decreases 1260 | . 153 342 186 150 187 242 Entered New Map 222 | . . 60 57 . 81 24 Time Decay 822 | . 114 252 129 100 106 121 Lost Part 216 | . 39 30 . 50 . 97 Squads Dispatched 7 | . . . . 2 2 3 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 9 18 9 12 6 20 Peak Tracking Total 7 | . 6 7 6 4 3 6 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . 3 . . 2 1 . Max in Single Turn 2 | . 2 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 4 | . 1 2 . . 1 . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 15 | . 5 8 . . 2 . Successful 8 | . 4 4 . . . . Failed 7 | . 1 4 . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 5 . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 2 . . . . Record 4 | . 4 . . . . . Prototype ID Bank 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Recycle Component 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 2 . . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2249 | . . 524 563 249 249 664 Optics 1614 | . . 122 563 249 249 431 Sensors 402 | . . 402 . . . . ECM 1165 | . . . 454 . 47 664 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2863 | 67 348 592 563 249 249 795 Spaces Moved 1436 | 64 217 267 338 141 126 283 Core 43 | 33 5 . . 4 . 1 Treads 974 | . 49 265 338 75 126 121 Legs 282 | 31 115 . . . . 136 Wheels 73 | . 48 . . . . 25 Hover 62 | . . . . 62 . . Flight 2 | . . 2 . . . . Fastest Speed 50 | 50 80 160 160 56 160 95 Average Speed 159 | 86 123 161 160 122 175 212 Slowest Speed 355 | 120 300 355 160 300 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . 3 . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 25 | 5 40 27 72 18 7 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 13 | . 5 5 . . . 3 Terrain Destroyed 120 | . 45 19 28 12 . 16 Melee 8 | . . 5 . . . 3 Projectile . | . . . . . . . AOE 112 | . 45 14 28 12 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1763 | 75 266 353 350 176 142 401 Wait 30 | . 1 4 . . 2 23 Move 1430 | 63 216 266 337 140 125 283 Hop . | . . . . . . . Pick Up 57 | 8 15 10 2 5 4 13 Fast Attach 12 | 1 . 5 . 5 . 1 Attach 47 | 3 9 8 . 5 5 17 Detach 1 | . . 1 . . . . Swap 24 | . 4 9 4 1 1 5 Drop 21 | . 3 11 1 1 . 5 Fire 89 | . 18 22 6 19 5 19 Melee 40 | . . 17 . . . 23 Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 251 | -10/Materials | Core integrity fell below 50% 262 | -10/Materials | Core integrity fell below 20% 290 | -10/Materials | Lost 7 parts (1p3n1u2w) 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x2 840 | -9/Materials | Discovered new exit (range 15) 913 | -9/Materials | Discovered new exit (range 17) 920 | -9/Materials | Identified exit to Mines 939 | -9/Materials | Identified exit to Materials 1008 | -9/Materials | Entered Mines 1146 | -9/Mines | Found a hidden stash of uninstalled traps 1328 | -9/Mines | Discovered exit to Materials (range 7) 1395 | -9/Mines | Learned 2 Materials zone layouts 1457 | -9/Mines | Discovered exit to Materials (range 17) 1554 | -9/Mines | Core integrity fell below 50% 1566 | -9/Mines | Core integrity fell below 20% 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1599 | -8/Materials | Lost 3 parts (1p1n1u) 1632 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Destroyed 7 combat bots 1696 | -8/Materials | Lost 4 parts (2n2w) 1813 | -8/Materials | Discovered new exit (range 3) 1820 | -8/Materials | Entered Factory 1820 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2046 | -7/Factory | Discovered new exit (range 8) 2069 | -7/Factory | Entered another Factory area 2069 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2400 | -6/Factory | Build established: Tank 2500 | -6/Factory | Crushed by falling debris 2500 | -6/Factory | System corruption reached 10% 2531 | -6/Factory | Lost 6 parts (1n3u2w) 2771 | -6/Factory | Lost 4 parts (1p2u1w) 2808 | -6/Factory | Core integrity fell below 50% 2855 | -6/Factory | Core integrity fell below 20% 2864 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- lost. Acquired 76 matter. Acquired 53 matter. Lgt. Ion Engine destroyed. P-60 Hacker knocked back. Door malfunctions. System corrupted: Energy discharge (-30). Multireflex Exoskeleton destroyed. P-60 Hacker resets H-66 Slayer, system corruption cleaned. Slug penetrates Neutrino Reactor. Penetrated by Slug. P-60 Hacker destroyed. Mace destroyed. Neutrino Reactor explodes. G-50 Soldier IFF system glitched. System corrupted: Maul rejected. Penetrated by Slug. Dropped Proton Bomb Trap. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# / ?????###"## #???? | | ??????????????????????????# ?????# # #???? | | ??????????????????????????# ?????# ] ]# #???? | | ??????????????????????????# ?????# ]]]# #???? | | ?????????????????????#######+####### ]] # #???? | | ??????????????????? 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