Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 08:05:54 Player: Fleshy Vegetable Bird Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (1743) 1743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 5995 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 95/100 System Corruption 10% Temperature Hot (285) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Large Storage Unit Improved Sensor Array Improved Weapon Shielding Reactive Plating Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer Scythe > --- INVENTORY -------- Large Storage Unit Improved Terrain Scan Processor Target Analyzer Core Analyzer Phase Shifter Improved Light Armor Plating Reactive Plating Beamcaster Hypervelocity Gauss Rifle Hypervelocity Mass Driver Powered Hammer Powered Hammer Powered Hammer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Improved Light Cannon Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 6 | . . . . . 3 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 73 | 7 6 4 3 . 21 11 7 . 14 Power 9 | 1 1 1 . . 3 1 1 . 1 Engine 8 | 1 1 1 . . 2 1 1 . 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 1 . . 5 3 3 . 6 Treads 5 | . . . . . 4 1 . . . Leg 2 | . . . . . . . . . 2 Wheel 9 | 2 2 1 . . 1 2 1 . . Hover 6 | . . . . . . . 2 . 4 Flight . | . . . . . . . . . . Utility 24 | 2 1 . 1 . 8 4 3 . 5 Device 3 | 1 . . . . 1 . . . 1 Storage 6 | 1 1 . 1 . 1 1 . . 1 Processor 11 | . . . . . 5 3 1 . 2 Hackware 4 | . . . . . 1 . 2 . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 2 2 . 5 3 . . 2 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 2 2 1 1 . . . . . . Ballistic Cannon 7 | . . 1 1 . 5 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 26 | . 2 2 . . 7 4 2 3 6 Power 5 | . . . . . 2 1 1 . 1 Propulsion 14 | . 2 . . . 3 1 1 3 4 Utility 5 | . . 1 . . 1 2 . . 1 Weapon 2 | . . 1 . . 1 . . . . Highest Loss Streak 3 | . 1 1 . . 3 2 2 3 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 96 95 85 85 86 88 79 84 61 Engine 6 | . 14 14 14 14 2 . 5 4 . Core 1 | . . . . . 5 . . . . Treads 8 | . . . . . 15 26 . . . Wheel 11 | . 24 28 28 28 4 1 4 5 . Hover 1 | . . . . . . . 5 10 5 Device 6 | . 14 10 . . 6 6 . . . Storage 9 | . 14 14 14 14 9 7 6 5 2 Processor 14 | . . . . . 21 20 23 26 28 Hackware 5 | . . . . . 2 7 20 19 16 Ballistic Gun 7 | . 28 16 14 14 1 . . . . Ballistic Cannon 7 | . . 11 14 14 16 2 . . . Impact Weapon 2 | . . . . . . 8 6 5 5 Slashing Weapon 1 | . . . . . . 3 6 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 14 29 32 29 29 35 37 38 38 32 Greatest Support 88 | 20 20 20 20 20 66 88 18 10 36 Greatest Overweight (x) 10 | . 1 1 1 1 10 3 3 3 3 Average Overweight (x) . | . . 1 1 1 . . 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 12 8 Most Carried 15 | 5 15 15 15 15 15 15 15 13 5 Average Carried 12 | 2 8 14 14 15 14 13 13 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 15 15 12 5 5 Class Distribution -------------------- 77% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1597 | 334 148 259 . . 357 314 50 . 135 Remotely . | . . . . . . . . . . Salvage Created 2478 | 145 336 307 . . 476 442 396 . 376 Parts 120 | 11 25 20 . . 32 19 9 . 4 Haulers Intercepted 4 | . . . . . 3 . . . 1 Recyclers Shooed 3 | 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 42 | . 9 11 . . 11 5 4 . 2 Melee 5 | . . . . . . 3 2 . . Guns 15 | . 9 5 . . 1 . . . . Cannons 15 | . . 6 . . 9 . . . . AOE 3 | . . . . . 1 . . . 2 Classes Destroyed 12 | 2 5 . . . 4 1 . . . Worker 7 | . 1 . . . . 4 1 . 1 Tunneler 7 | 3 1 2 . . . . . . 1 Hauler 4 | . . . . . 3 . . . 1 Recycler 5 | 1 . . . . 1 1 1 . 1 Operator 3 | . 1 . . . 1 1 . . . Watcher 4 | . 1 . . . . 1 . . 2 Swarmer 15 | . 5 6 . . 2 . . . 2 Grunt 21 | . 4 5 . . 5 3 4 . . Duelist 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 2 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 6 | 2 6 3 . . 4 4 2 . 2 Combat Bots Only 4 | . 3 3 . . 4 4 2 . 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 3943 | . 311 317 . . 860 873 403 106 1073 Core 1329 | . 75 61 . . 211 129 158 72 623 Absorbed by Shields 34 | . . . . . . . . . 34 Core Remaining (%) 71 | 100 . . . 45 61 81 . . . Volleys Fired 122 | 16 35 27 . . 39 5 . . . Largest 2 | 2 2 2 . . 2 2 . . . Hottest 83 | 40 40 59 . . 83 83 . . . Shots Fired 242 | 32 70 54 . . 77 9 . . . Gun 148 | 32 70 34 . . 12 . . . . Cannon 94 | . . 20 . . 65 9 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 242 | 32 70 54 . . 77 9 . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 4 17 13 . . 26 2 . . . Robot Miss Streak 3 | 3 3 3 . . 3 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 218 | 16 45 37 . . 58 25 29 . 8 Core Hits 78 | 5 22 15 . . 24 5 5 . 2 Critical Kills 3 | . 1 . . . . 1 1 . . Critical Parts Destroyed 6 | . . . . . . 1 2 . 3 Critical Strikes 18 | . 1 1 . . 6 4 3 . 3 Destroy 1 | . 1 . . . . . . . . Blast 7 | . . 1 . . 6 . . . . Smash 9 | . . . . . . 3 3 . 3 Sever 1 | . . . . . . 1 . . . Melee Attacks 74 | . . . . . . 30 32 . 12 Impact 34 | . . . . . . 17 5 . 12 Slashing 40 | . . . . . . 13 27 . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . . 7 2 . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 3 5 . . Damage Inflicted 5431 | 180 493 592 . . 1082 1288 1070 . 726 Guns 1041 | 180 493 257 . . 111 . . . . Cannons 1349 | . . 335 . . 971 43 . . . Explosions 133 | . . . . . . . . . 133 Melee 2908 | . . . . . . 1245 1070 . 593 Ramming . | . . . . . . . . . . Kinetic 2390 | 180 493 592 . . 1082 43 . . . Thermal 133 | . . . . . . . . . 133 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1587 | . . . . . . 756 238 . 593 Slashing 1321 | . . . . . . 489 832 . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . . 2 9 10 Average Corruption 3 | . 2 2 2 2 . . 2 7 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . 3 9 3 4 . . 2 2 11 Message Errors 6 | . . 1 1 . . . 1 1 2 Matter Fused 11 | . 1 2 1 1 . . 1 1 4 Heat Flow Errors 5 | . . 2 1 . . . . . 2 Energy Discharges 8 | . 2 1 . 2 . . . . 3 Data Loss (minor) 2 | . . 1 . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1131 | . . . . . 15 413 177 . 526 Projectiles 18 | . . . . . 15 3 . . . Explosions 77 | . . . . . . . . . 77 Melee 1036 | . . . . . . 410 177 . 449 Knockbacks 14 | . . . . . 12 1 . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 12 | . . . . . 11 1 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 221 | . . . . . . . . . 221 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | . 18 326 97 . 135 5 . . 101 Average Temperature 86 | . 9 160 57 . 40 5 . . 49 Received Heat Transfer 912 | . 96 114 . . 315 213 102 . 72 Effects 2 | . . 2 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . . . . . . 8 2 . 6 Impact Corruptions 24 | . . . . . . 8 5 . 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 345 | 20 345 193 . . 227 116 217 21 310 Initial 63 | . 13 63 . . . 2 46 6 10 Average 96 | 7 201 110 . . 105 29 87 7 135 Maximum Alert Level 1 | . 1 . . . 1 . 1 . 1 Low Security (%) 87 | 100 50 100 . 100 87 100 87 100 68 Level 1 12 | . 49 . . . 12 . 12 . 31 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . 2 4 1 . 1 Investigation 4 | . 1 . . . . 2 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . 1 . . . 1 1 . . 1 Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 5 | . . . . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 20 12 . . 24 21 7 5 17 Peak Tracking Total 9 | . 4 3 . . 9 7 4 6 7 Tactical Retreats 13 | . 2 . . . 3 1 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 16 | . 4 . . . 2 6 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 5 | . . . . . . 1 . . 4 Max in Single Turn 4 | . . . . . . 1 . . 4 Garrison Access 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 22 | . 3 2 1 . 3 2 6 . 5 Terminals 15 | . 3 1 . . 2 2 4 . 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 72 | . 8 3 23 . 7 6 13 . 12 Successful 46 | . 2 2 23 . 3 3 7 . 6 Failed 26 | . 6 1 . . 4 3 6 . 6 Catastrophic 4 | . 1 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 29 | . 8 2 . . 5 2 6 . 6 Terminals 39 | . 8 2 . . 5 6 9 . 9 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 4 | . . . . . 2 . . . 2 Terminal Hacks 30 | . . 2 23 . . 2 1 . 2 Record 23 | . . . 23 . . . . . . Part Schematic 1 | . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 Load Schematic 1 | . . . . . . . 1 . . Build 2 | . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Seal Access 2 | . . . . . 1 . . . 1 Unauthorized Hacks 10 | . 2 . . . 2 1 3 . 2 Terminals 10 | . 2 . . . 2 1 3 . 2 Botnet 9 | . 2 . . . 2 1 3 . 1 Disrupt 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 1 . . 3 2 6 . 3 Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 146 | . . . . . . . 51 . 95 Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 3 | . . 1 . 2 . . . . . Largest Group 2 | . . 1 . 2 2 . . . . Highest-Rated Group 45 | . . 31 . 45 45 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . 15 . . 11 . . . . Total Damage 339 | . . 232 . . 107 . . . . Kills 2 | . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 4541 | 94 506 841 195 114 959 862 492 85 393 Spaces Moved 3188 | 41 350 705 195 117 453 393 312 88 534 Core 378 | 9 . . . . 4 . . 32 333 Treads 662 | . . . . . 349 313 . . . Legs 15 | . . . . . . . . . 15 Wheels 1915 | 32 350 705 195 117 100 80 283 53 . Hover 218 | . . . . . . . 29 3 186 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 95 125 50 50 Average Speed 108 | 73 90 95 95 95 154 163 129 93 59 Slowest Speed 550 | 80 95 95 95 95 550 225 176 125 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 69 97 57 41 30 13 12 70 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 6 | . . . . . . 2 1 . 3 Terrain Destroyed 41 | . . 1 . . 2 2 1 . 35 Melee 6 | . . . . . . 2 1 . 3 Projectile 3 | . . 1 . . 2 . . . . AOE 32 | . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Total 3953 | 76 475 824 205 119 644 570 358 90 592 Wait 340 | . 63 78 . 3 84 103 8 1 . Move 3180 | 40 349 704 194 116 452 392 312 87 534 Hop . | . . . . . . . . . . Pick Up 108 | 12 19 6 4 . 31 16 4 1 15 Fast Attach . | . . . . . . . . . . Attach 59 | 7 5 1 1 . 16 9 7 . 13 Detach 2 | . . . . . . . . . 2 Swap 14 | . 1 3 2 . 5 2 . . 1 Drop 52 | 1 3 5 4 . 17 14 . 1 7 Fire 122 | 16 35 27 . . 39 5 . . . Melee 62 | . . . . . . 23 27 . 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . 6 . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 568 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered Mines 608 | -10/Mines | Met a Derelict bent on vengeance 655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 692 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1101 | -10/Mines | Met a Derelict testing a Signal Generator 1120 | -10/Mines | Discovered new exit (range 8) 1121 | -10/Mines | Learned location of Mines (-9) 1199 | -10/Mines | Core integrity fell below 50% 1256 | -10/Mines | Discovered new exit (range 3) 1442 | -10/Mines | Entered Exiles 1479 | -10/Exiles | Met 8R-AWN 1494 | -10/Exiles | Met EX-HEX 1532 | -10/Exiles | Met EX-DEC 1536 | -10/Exiles | Learned location of Zion (-7) 1626 | -10/Exiles | Discovered new exit (range 14) 1637 | -10/Exiles | Entered Mines 1717 | -9/Mines | Discovered new exit (range 6) 1734 | -9/Mines | Discovered new exit (range 10) 1751 | -9/Mines | Entered Materials 1751 | -8/Materials | Accompanied by 2 allies 1751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1756 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1802 | -8/Materials | Garrison activated, responded to threat 1978 | -8/Materials | Lost 3 parts (2n1u) 2673 | -8/Materials | Discovered new exit (range 4) 2710 | -8/Materials | Entered Factory 2710 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3476 | -7/Factory | Identified exit to Lower Caves 3546 | -7/Factory | Discovered new exit (range 12) 3571 | -7/Factory | Identified exit to Factory 3572 | -7/Factory | Entered another Factory area 3572 | -6/Factory | Evolved 2 slots: Utility x2 3599 | -6/Factory | Identified exit to Lower Caves 3715 | -6/Factory | Fabricated Wheel? 3847 | -6/Factory | Build established: Hacker-Mutant 4064 | -6/Factory | Sucked down chute 4064 | -6/Factory | Entered Waste 4079 | -6/Waste | EMP discharged 4114 | -6/Waste | Spotted C-40 Crusher 4115 | -6/Waste | Spotted C-40 Crusher 4120 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4125 | -6/Waste | Spotted C-40 Crusher 4126 | -6/Waste | Spotted C-40 Crusher 4131 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4134 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4139 | -6/Waste | Spotted C-40 Crusher 4144 | -6/Waste | Discovered new exit (range 12) 4149 | -6/Waste | Identified exit to Factory 4149 | -6/Waste | Entered Factory 4165 | -6/Factory | Lost 3 parts (3n) 4391 | -6/Factory | Core integrity fell below 50% 4468 | -6/Factory | Core integrity fell below 20% 4468 | -6/Factory | System corruption reached 10% 4513 | -6/Factory | Lost 3 parts (2n1u) 4542 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Map updated. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 04510_ System corrupted: Energy discharge (-23). 04521_ W-25 Informer suffers critical hit (Smash). 04521_ Destroyed Imp. Hover Unit. 04521_ W-25 Informer system corrupted by crushing effect. 04522_ W-25 Informer system terminally corrupted. 04524_ Acquired 31 matter. 04532_ Connecting with Garrison Access... >>Seal Access door sealed. 04535_ Dropped Imp. Weapon Shielding. 04535_ Acquired Imp. Sensor Array. 04537_ Dropped Hyp. Mass Driver. 04539_ Acquired Imp. Weapon Shielding. 04542_ System corrupted: Heat flow error (+285). 04542_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #######/#### /### #########+##+#? ??? | | ## ?? # #? """ ?? | | + """" "" ## ??? # #??"""""??? | | # """" "" ## ?? # #??"""""??? | | # """" F" ## """ ?? # #??? ??? | | + """" "" ## """ #? # """ """ #???###???? | | ## """" ## """ +??# """ """ #?????????? | | ?# """" ## ??? #??# """ """ #?????????? | | ?# ## ??? #??# #?????????? | | ?# ## ??? #??# """ """ #?????????? | | ?# #? ??????? ? """ """ #?????????? | | ?# #??????????h# """ """ #?????????? | | ?# #?????????# + #?????????? | | ?##############?????????# ##########+###?????????? | | ######??????????????????#h# #?# #???????????? | | ??????????? + """ #?# #???????????? | | ######??????????????????# # """ ### ###?????????? | | ????????????????????????# # """ # #?????????? | | ????????????????????????# # # #?????????? | | ????????????????????????# #?? # +?????????? | | ####????????????????????# ##+##+## #?????????? | | +????????????????????# #?????????? | | #????????????????????# #?????????? | | #+#####+???????####### #?????????? | | #?????????? | | ########@##+## #?????????? | | "" """"" !???????# ] # +?????????? | | "T """???????????# # #?????????? | | "" """ !???????# """ """ # #?????????? | | ??????# """G""" # #?????????? | | ??????###########+## #?????????? | | #+######## #?????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# +?????????? | | ?????????????????????????????????+ #?????????? | | ?????????????????????????????????# #?????????? | | ?????####????????????????????????? #?????????? | | ???? #????????????????????????? #?????????? | | ???? #????????????????????????? ??????????? | | ??? #????????????????????????? ????????????? | | ??? #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | #? #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | + #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #? #????????????????????????????????????????? | | #? #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 24 Melee Accuracy 17 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Wheel | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugOpticalChainsword Manual? 0 Play Time 00:38:50 Cumulative 319.2 hours Start 2023.10.19 @ 07:28:29 End 2023.10.19 @ 08:05:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e6d2e3c-038c-431b-a0e9-66410449cfb4