Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.10 @ 13:07:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1068) 1068 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3868 Bonus ------- None Cogmind --------- Core Integrity 666/700 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (181) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (28) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Weight Redist. System Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Arc Projector Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Beam Cannon Particle Cannon Ion Cannon Improved Assault Rifle EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Weight Redist. System Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Arc Projector Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Beam Cannon Particle Cannon Ion Cannon Improved Assault Rifle EMP Blaster Mining Laser [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 49 | 7 6 4 . 16 16 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . . 3 6 Treads 13 | 2 2 . . 3 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 2 . 4 6 Device 2 | . . 1 . . 1 Storage 6 | 2 2 . . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . 1 . 2 4 Artifact . | . . . . . . Weapon 17 | 2 1 2 . 8 4 Energy Gun 5 | . . . . 3 2 Energy Cannon 6 | . . 1 . 5 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 99 | . 98 100 100 99 99 Engine 10 | . 13 11 11 9 7 Treads 27 | . 27 22 22 27 30 Device 5 | . . 11 11 9 6 Storage 24 | . 28 22 22 21 23 Processor 2 | . . . . . 7 Protection 6 | . . 11 11 14 7 Energy Gun 5 | . . . . 5 14 Energy Cannon 3 | . . 11 11 11 . Ballistic Gun 11 | . 28 11 11 1 . Naked Turns . | . . . . . . Heaviest Build 122 | 13 54 62 62 122 118 Greatest Support 82 | 40 40 40 40 60 82 Greatest Overweight (x) 2 | 1 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 28 | 8 18 18 18 28 28 Average Capacity 20 | 5 14 18 18 22 28 Most Carried 28 | 4 16 15 18 28 28 Average Carried 19 | 2 12 14 17 21 27 Final Capacity 28 | 8 18 18 18 28 28 Final Carried 28 | 4 16 15 18 28 27 Class Distribution -------------------- 52% | Mutant 47% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 853 | 265 119 . 80 181 208 Remotely . | . . . . . . Salvage Created 1505 | 59 433 . 56 520 437 Parts 82 | 3 30 . 6 27 16 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 13 . 4 6 11 Guns 20 | . 13 . 4 . 3 Cannons 6 | . . . . 6 . AOE 7 | . . . . . 7 Classes Destroyed 7 | 1 3 . . 3 . Tunneler 1 | . . . . 1 . Hauler 3 | . 1 . . 2 . Recycler 2 | 1 . . . 1 . Swarmer 16 | . 6 . 4 . 6 Grunt 13 | . 7 . . 3 3 Brawler 2 | . . . . 1 1 Sentry 3 | . . . . 2 1 Best Kill Streak 7 | 1 3 . 4 7 5 Combat Bots Only 5 | . 3 . 4 4 5 Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 1545 | . 339 . 167 269 770 Core 165 | . 83 . . 48 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 66 . 100 91 . Volleys Fired 93 | 3 32 . 7 25 26 Largest 2 | 2 2 . 2 2 2 Hottest 128 | 40 40 . 83 128 122 Shots Fired 168 | 6 64 . 14 50 34 Gun 96 | 6 64 . 7 . 19 Cannon 57 | . . . 7 50 . Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 77 | 6 64 . 7 . . Thermal 76 | . . . 7 50 19 Explosive . | . . . . . . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 13 | 5 10 . 5 13 9 Robot Miss Streak 4 | 1 3 . 2 1 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 104 | 5 41 . 7 36 15 Core Hits 68 | 2 27 . 4 13 22 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2283 | 44 428 . 143 789 879 Guns 834 | 44 403 . 107 . 280 Cannons 808 | . . . 36 772 . Explosions 568 | . . . . . 568 Melee . | . . . . . . Ramming 73 | . 25 . . 17 31 Kinetic 554 | 44 403 . 107 . . Thermal 1207 | . . . 36 772 399 Explosive . | . . . . . . Electromagnetic 449 | . . . . . 449 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 2 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2 | . . . . 2 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . . . 38 Shots 3 | . . . . . 3 Rammed 8 | . 5 . . 1 2 Targets Rammed 8 | . 5 . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 437 | . 12 . . 437 90 Average Temperature 47 | . 6 . . 65 42 Received Heat Transfer 405 | . 117 . . 144 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 3 2 Heat Transferred 2074 | . . . 74 1332 668 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 263 | 5 234 46 122 164 263 Initial 74 | . 3 46 17 47 74 Average 82 | 1 78 46 117 95 77 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 94 100 100 100 95 Level 1 3 | . 5 . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 5 | . 2 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 22 . 4 8 16 Peak Tracking Total 8 | . 4 . 4 5 8 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 13 | . 7 . . 3 3 Terminals 7 | . 6 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 34 | . 22 . . 6 6 Successful 21 | . 13 . . 4 4 Failed 12 | . 8 . . 2 2 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . 1 . . . . Manual 16 | . 13 . . 2 1 Terminals 17 | . 15 . . 2 . Fabricators 2 | . . . . . 2 Repair Stations 12 | . 7 . . 2 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 2 1 Terminal Hacks 4 | . 3 . . 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 10 | . 6 . . 2 2 Scan Component 5 | . 3 . . 1 1 Repair 5 | . 3 . . 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 2 | . 2 . . . . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . . 2 Matter 146 | . . . . . 146 Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 5 | . 3 . . 1 1 Time 136 | . 78 . . 32 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3108 | 88 1138 63 200 746 873 Spaces Moved 1426 | 47 520 33 92 338 396 Core 12 | 12 . . . . . Treads 1414 | 35 520 33 92 338 396 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 178 | 140 178 180 180 180 181 Slowest Speed 200 | 160 180 180 180 200 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 92 4 27 27 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 9 | . . . . 3 6 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1828 | 61 678 36 113 427 513 Wait 178 | 1 93 . 10 8 66 Move 1421 | 46 519 32 91 337 396 Hop . | . . . . . . Pick Up 50 | 4 16 . 4 24 2 Fast Attach 11 | 7 3 . . . 1 Attach 10 | . . 2 . 4 4 Detach . | . . . . . . Swap 28 | . 3 2 . 12 11 Drop 29 | . 7 . 1 16 5 Fire 93 | 3 32 . 7 25 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 5 . . 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Discovered new exit (range 10) 1057 | -10/Materials | Repaired Lgt. Treads 1084 | -10/Materials | Repaired Lgt. Treads 1112 | -10/Materials | Repaired Lgt. Ion Engine 1128 | -10/Materials | Discovered new exit (range 13) 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Utility x2 1231 | -9/Materials | Discovered new exit (range 14) 1290 | -9/Materials | Entered Mines 1468 | -9/Mines | Discovered new exit (range 12) 1490 | -9/Mines | Entered Materials 1490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -8/Materials | Repaired Particle Cannon 1915 | -8/Materials | Build established: Hauler-Mutant 2178 | -8/Materials | Discovered new exit (range 3) 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -7/Factory | Repaired Lgt. Treads 2468 | -7/Factory | Fabricated Arm. Treads (x2) 2964 | -7/Factory | Garrison activated, responded to threat 3109 | -7/Factory | Self-destructed Last Messages --------------- 02995_ S-27 Virus destroyed. 02995_ R-06 Scavenger collects Aluminum Leg. 03011_ Acquired 24 matter. 03013_ Slammed into S-27 Virus. 03015_ Cooling System destroyed. 03019_ S-27 Virus destroyed. 03021_ Dropped EMP Blaster. 03025_ B-48 Gladiator destroyed. 03037_ Acquired 48 matter. 03040_ Acquired Imp. Light Armor Plating. 03042_ Acquired 10 matter. 03050_ U-05 Engineer lays Concrete. 03052_ Acquired 10 matter. 03052_ U-05 Engineer lays Concrete. 03053_ Slammed into U-05 Engineer. 03053_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03070_ ALERT: Rogue bot located, Programmers report to Factory Zone 8O. 03102_ W-25 Informer sends out distress signal. 03105_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????# #???????????????#[ " | | ????????????????# #???????????????# " | | ????????????????# #???????????????# " | | ????????????????# #???????????????# | | ????????????????# #???????????????###+ | | ????????????????# #?????????????????# | | ???????????##?#########+#+#####?????????????????# | | ??????????""" """" + #??????????????????####+ | | ??????????""" """" # #??????????????????# = | | ????# =? """" """" # #??????????????????# | | ????# == """" """" + #??????????????????# | | ????# = # #??????????????????# | | ????# # #????????????????? # | | ????# [ # #????????????????? # | | ????# ! # #????????????????# # "" | | ????# ! # #????????????????# #""" | | ????# # #????????????????# #"F== | | ????################# #????????????###?# #""" | | ???????????########## #???????????? #?# # "" | | ??????????? # #?????# ????? #?# # | | ??????????""""""""" # #?????# """ ### ##### | | ???????? # #?????# """ # | | ???????? """"""""" # #?????# # | | ???????# # #?????# """ # | | ???????# """"""""" + #?????# """ # | | ???????# # @#??????? """ # | | ???????# # #????????? # ### | | ???????# // # ############+### #?? | | ???????# // = # #?? | | ???????# ! # #?? | | ???????# # #?? | | ???????############## #?? | | ????????????????????# #?? | | ????????????????????###########+######+#########?? | | ?????????????????????# # #?????? | | ???????????? ???????# """"""" # "" #?????? | | ???????????? ??###??????""""" # "" #?????? | | ??????????? ?? ??????""""" # """ #?????? | | ??????????? ?? #??????""""" # """ #?????? | | ??????????? ?## #????? # """ #?????? | | ??????????? ?# #????""""""" # #?????? | | ??????????? ?# #?????"""""" # = #?????? | | ????????###+### #??????""""" # #?????? | | ######### #??????""""" ####+#####?????? | | ^ ^ #??????? #??# #?????????? | | ^ #???????? ! #??# #?????????? | | " ^ #????????########??# #?????????? | | """ #????????????????### ##########? | | ######### G #????????????????# #%### ?? | | ????????# """ #????????????????# % # """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMagneticBoomstick Manual? 0 Play Time 00:17:00 Cumulative 672.1 hours Start 2020.12.10 @ 12:52:38 End 2020.12.10 @ 13:07:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1020 Rogue 1020 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726e08c4-928c-4456-8d08-b48b50ac4d2b