Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 19:36:24 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 7280 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Airjet Field Propulsion Drive Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter System Shield System Guard System Guard > --- WEAPON ----------- Scythe > --- INVENTORY -------- Airjet Hacking Suite [Rating: 25] Favorites ----------- Power None Propulsion Airjet Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Processor Improved Signal Interpreter Hackware System Shield Weapon Scythe Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 6 | . . 1 1 1 1 1 1 Utility 6 | . . 1 1 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 11 | . . . 1 5 4 . 1 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . . . . 3 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . 3 . . . Flight 1 | . . . . . 1 . . Utility 6 | . . . 1 2 2 . 1 Device . | . . . . . . . . Storage . | . . . . . . . . Processor 4 | . . . . 2 2 . . Hackware 2 | . . . 1 . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 1 | . . . . . 1 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . . . 2 2 4 2 Power . | . . . . . . . . Propulsion 3 | . . . . 2 1 . . Utility 6 | . . . . . 1 3 2 Weapon 1 | . . . . . . 1 . Highest Loss Streak 3 | . . . . 2 2 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 18 | . . . 5 29 28 17 8 Hover 2 | . . . . 8 . . . Processor 8 | . . . . 12 16 10 4 Hackware 4 | . . . 5 7 6 3 3 Slashing Weapon 1 | . . . . . 3 3 . Peak Build Rating 25 | . . . 3 15 25 17 7 Average Rating 8 | . . . 1 11 13 10 5 On Entrance 4 | . . . . 3 9 17 3 Naked Turns 109 | . 38 36 20 . . . 15 Heaviest Build 2 | . . . . . 2 2 . Greatest Support 16 | 3 3 3 3 16 5 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . 1 2 2 4 Average Carried 1 | . . . . . 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . 1 2 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 217 | 46 . . . 150 21 . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 237 | . . . 10 72 18 71 66 Missed 102 | . . . 4 35 7 35 21 Damage Taken 2585 | . . . 84 298 206 821 1176 Core 2298 | . . . 84 203 141 719 1151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 100 100 84 71 83 28 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 113 | . . . . 38 11 8 56 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 113 | . . . . 38 11 8 56 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . 3 . Average Corruption 2 | . . . . 2 . 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 1 . 1 . Message Errors 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . . . 16 5 4 27 Shots . | . . . . . . . . Rammed 25 | . . . . 10 2 1 12 Targets Rammed 25 | . . . . 10 2 1 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 297 | . . . 9 90 . 75 123 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 440 | . 15 20 52 108 107 440 330 Initial 215 | . . 5 8 23 52 51 215 Average 109 | . 4 9 15 42 69 186 240 Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 67 | 100 100 100 100 100 100 40 . Level 1 32 | . . . . . . 58 100 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 1 1 2 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 8 | . . . 1 1 1 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 1 1 5 6 6 28 24 Peak Tracking Total 16 | . 2 1 3 4 5 15 16 Tactical Retreats 10 | . . . . 2 . 6 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 2 | . . . 1 . . 1 . Terminals 2 | . . . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 2 . . 4 . Successful 3 | . . . 1 . . 2 . Failed 3 | . . . 1 . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . . . 2 . . 4 . Terminals 6 | . . . 2 . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . Terminals 2 | . . . 1 . . 1 . Botnet 2 | . . . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 813 | 9 38 36 50 252 110 127 191 Spaces Moved 1514 | 18 76 71 97 434 216 252 350 Core 1215 | 18 76 71 97 182 169 252 350 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 252 | . . . . 252 . . . Flight 47 | . . . . . 47 . . Fastest Speed 35 | 50 50 50 50 50 35 50 50 Average Speed 50 | 50 50 50 50 53 46 50 50 Slowest Speed 60 | 50 50 50 50 60 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 15 | 3 35 14 20 16 7 13 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 1547 | 17 75 70 97 450 221 252 365 Wait . | . . . . . . . . Move 1505 | 17 75 70 96 433 213 251 350 Hop 1 | . . . . . 1 . . Pick Up 3 | . . . . . 1 . 2 Fast Attach 11 | . . . 1 5 4 . 1 Attach . | . . . . . . . . Detach 1 | . . . . 1 . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 25 | . . . . 10 2 1 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 6) 44 | -10/Materials | Discovered new exit (range 9) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 76 | -9/Materials | Discovered new exit (range 16) 84 | -9/Materials | Entered another Materials area 84 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 132 | -8/Materials | Discovered new exit (range 6) 134 | -8/Materials | Entered Factory 134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 260 | -7/Factory | Discovered new exit (range 8) 264 | -7/Factory | Identified exit to Lower Caves 291 | -7/Factory | Discovered exit to Lower Caves (range 15) 312 | -7/Factory | Build established: Mutant 379 | -7/Factory | Discovered new exit (range 14) 385 | -7/Factory | Identified exit to Factory 386 | -7/Factory | Entered another Factory area 386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 492 | -6/Factory | Discovered new exit (range 10) 495 | -6/Factory | Identified exit to Factory 496 | -6/Factory | Entered another Factory area 496 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 546 | -5/Factory | Identified exit to Factory 552 | -5/Factory | Core integrity fell below 50% 618 | -5/Factory | Lost 3 parts (2u1w) 623 | -5/Factory | Entered another Factory area 623 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 797 | -4/Factory | Core integrity fell below 50% 803 | -4/Factory | Core integrity fell below 20% 807 | -4/Factory | Discovered new exit (range 12) 814 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into K-01 Serf. Slammed into G-67 Veteran. Knocked back. Slammed into S-27 Virus. Penetrated by Slug. Knocked back. W-44 Eye system corrupted by crushing effect. W-44 Eye system terminally corrupted. Slammed into S-27 Virus. Destabilizing: Core damaged (-46). System Shield destroyed. Imp. Signal Interpreter destroyed. Knocked back. Triggered Ambush Trap. B-60 Warrior emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Slammed into B-60 Warrior. EXIT=FOUND Penetrated by Slug. Acquired Field Propulsion Drive. 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""?????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ???????????T | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 16 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemGaussCloak Manual? 0 Play Time 00:13:08 Cumulative 251.3 hours Start 2024.08.26 @ 19:24:29 End 2024.08.26 @ 19:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 461 Adventurer 2 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e5bf88d-8a63-4f13-bd06-1667ee4be403