Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 00:04:55 Player: Ceorik Result: Destroyed by TB-WYR(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (5691) 5691 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 12226 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 149 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/850 Matter 56/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Walking (140) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (6) ------ Makeshift Power Shielding Experimental Field Recycling Unit > --- WEAPON (3) ------- Heavy Neutron Cannon Lance > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Phasing AFG Heavy Plasma Cannon Compact Mass Driver Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Centrium Light Armor Plating Experimental Field Recycling Unit > --- WEAPON ----------- Heavy Proton Cannon Centrium Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Improved Matter Compressor Improved Matter Compressor Improved Light Armor Plating High-powered Tractor Beam Improved Field Recycling Unit Heavy Proton Cannon Heavy Proton Cannon Heavy Neutron Cannon Compact Mass Driver Compact Mass Driver Heavy Rocket Launcher Tactical Quantum Warhead [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Minigun Ballistic Cannon Compact Mass Driver Launcher Tactical Quantum Warhead Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 4 | . . . . 1 2 . . . . 1 . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 130 | 7 5 1 22 13 15 1 3 . 18 11 5 18 11 Power 16 | 1 1 . 1 1 1 . . . 2 2 1 5 1 Engine 14 | 1 1 . 1 1 1 . . . 2 2 . 4 1 Core 1 | . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 33 | 2 2 . 11 3 3 . . . 1 2 3 2 4 Treads 3 | . . . . . . . . . . . 1 2 . Leg 22 | 2 . . 11 3 1 . . . . . 1 . 4 Wheel 8 | . 2 . . . 2 . . . 1 2 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 2 2 . 4 4 6 . 1 . 8 5 1 8 4 Device 17 | 1 . . . 2 1 . 1 . 3 2 . 5 2 Storage 5 | 1 2 . . . . . . . 1 1 . . . Processor 5 | . . . . 1 1 . . . 1 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 18 | . . . 4 1 4 . . . 3 1 1 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 . 1 6 5 5 1 2 . 7 2 . 3 2 Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 7 | . . . 1 1 . 1 . . 2 1 . 1 . Ballistic Gun 18 | 2 . 1 4 4 4 . 2 . 1 . . . . Ballistic Cannon 3 | . . . . . 1 . . . 1 1 . . . Launcher 4 | . . . . . . . . . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 8 1 . . 3 Corrupted Parts 9 | . . . . 1 . . . . 1 . 3 4 . System Corruption 49 | . . . . 1 . . . . 3 . 13 32 . Parts Lost 54 | . . . 3 2 3 . . . 4 11 8 7 16 Power 11 | . . . . . . . . . 1 2 1 4 3 Propulsion 13 | . . . 1 . 1 . . . 1 3 3 . 4 Utility 23 | . . . 2 1 2 . . . 2 4 3 3 6 Weapon 7 | . . . . 1 . . . . . 2 1 . 3 Highest Loss Streak 9 | . . . 1 1 2 . . . 3 8 7 3 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 12 | 3 7 14 14 14 14 14 14 14 13 13 10 9 13 Power 1 | . 1 2 1 1 1 2 2 2 1 1 . . . Propulsion . | 1 2 2 2 1 . 1 1 1 . . . . . Utility 5 | . . 1 4 6 8 7 8 8 8 5 4 3 6 Weapon 5 | 1 2 7 6 3 2 2 2 2 3 6 4 5 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . . 3 8 5 6 1 . . 4 . . . 2 Power 3 | . . . . 1 2 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 9 | . . . 1 1 2 1 . . 3 . . . 1 Weapon 13 | . . 3 5 3 1 . . . . . . . 1 Tool/Special 2 | . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 82 | . 100 99 99 99 91 84 84 64 81 72 66 65 73 Engine 7 | . 14 14 11 9 7 7 7 7 6 11 3 4 6 Reactor 1 | . . . . . . . . . . . . 4 4 Treads 2 | . . . . . . . . . . . . 1 12 Leg 12 | . 21 . 43 36 15 . . . . . 4 6 5 Wheel 5 | . 6 28 . . 6 15 15 15 14 9 5 . . Device 10 | . 14 14 1 7 7 7 7 7 8 8 10 16 13 Storage 9 | . 14 14 11 9 7 7 7 7 7 7 13 12 5 Processor 3 | . . . . 1 7 7 7 7 11 9 . . 4 Protection 10 | . . . 9 9 14 15 15 15 8 11 7 7 13 Energy Cannon 1 | . . . 1 . . 3 . . 4 4 3 3 1 Ballistic Gun 11 | . 28 27 20 26 22 19 23 3 13 . . . . Peak Build Rating 79 | 7 8 8 18 26 47 47 49 49 76 79 65 72 78 Average Rating 43 | 5 7 7 15 22 41 47 48 39 57 70 55 55 61 On Entrance 36 | . 7 8 8 18 26 47 47 49 49 76 49 48 72 Avg Prop Armor Cover (%) 5 | . . . . . 6 . . . . . 6 3 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 14 89 29 40 47 61 62 60 58 71 62 72 81 91 Greatest Support 80 | 20 20 20 43 48 56 56 56 56 56 56 20 60 80 Greatest Overweight (x) 24 | . 4 1 1 1 2 1 1 1 1 20 7 3 24 Average Overweight (x) 1 | . . 1 . . 1 1 1 . . 1 4 2 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 11 12 15 Average Carried 12 | 3 7 14 14 14 14 14 14 15 14 13 10 9 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 13 15 15 15 15 15 15 15 15 11 10 12 5 Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Mutant 18% | Tank 9% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 6452 | 314 130 64 857 696 600 371 51 . 1319 492 199 542 817 Remotely 544 | . . . . . . . . . 45 182 109 208 . Salvage Created 5990 | 143 188 135 1173 689 722 164 33 . 1219 790 235 226 273 Parts 323 | 11 19 11 76 39 45 11 2 . 52 15 8 15 19 Haulers Intercepted 4 | . 1 . . 1 1 . . . 1 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . 4 Retrieved Matter 80 | . . . . . . . . . . . . . 80 Parts Self-Destructed 79 | . . . . . . 14 3 . 51 . 4 7 . Prevented 25 | . . . . . . 1 3 . 8 . 4 9 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 132 | . 9 5 31 12 13 5 1 . 28 10 10 4 4 Melee 4 | . . . . . . . . . 3 1 . . . Guns 86 | . 9 5 31 11 13 4 1 . 12 . . . . Cannons 16 | . . . . . . 1 . . 3 4 4 3 1 AOE 15 | . . . . 1 . . . . 8 . 4 . 2 Classes Destroyed 21 | 2 2 1 5 1 2 . . . 4 . . 1 3 Worker 9 | . . . 2 2 1 . . . . 4 . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . Hauler 4 | . 1 . . 1 1 . . . 1 . . . . Recycler 3 | 1 . . . . 1 . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . . . 1 1 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 38 | . 9 3 11 . 4 3 . . 5 . 3 . . Grunt 46 | . . 2 12 5 4 1 1 . 10 7 1 3 . Brawler 8 | . . . 1 . . . . . 3 2 2 . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 21 | . . . 7 6 3 . . . 3 . 2 . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 7 | . . . . 1 . 1 . . 3 . 2 . . Programmer 4 | . . . . . 2 . . . 1 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . Zionite 15 | . . . . . . . . . . . . . 15 Butcher 1 | . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 3 3 5 2 4 3 1 . 5 6 7 3 3 Combat Bots Only 7 | . 3 3 5 2 4 3 1 . 5 5 7 3 1 Max Kills in Single Turn 4 | 1 2 1 1 1 2 1 1 . 3 2 4 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . 3 . 4 . 1 Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 1130 | . 43 26 130 54 156 20 2 . 170 129 57 118 225 Missed 362 | . 10 7 39 9 55 6 . . 62 42 16 26 90 Hits 768 | . 33 19 91 45 101 14 2 . 108 87 41 92 135 Melee 19 | . . . . . . . . . 2 4 1 . 12 Projectile 749 | . 33 19 91 45 101 14 2 . 106 83 40 92 123 AOE 3 | . . . . . . . . . . . . . 3 Critical Strikes 31 | . . . 4 3 1 . . . 2 8 3 1 9 Part Disruptions 2 | . . . . . . . . . 1 . . 1 . Damage Taken 11626 | . 263 210 1039 717 1249 175 32 . 1599 1639 740 1530 2433 Core 1526 | . 48 86 131 43 82 9 14 . 251 219 77 321 245 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . . . . . . 8 Ignored by Resistances 207 | . . . . . 31 38 . . 65 . . 27 46 Regen/Repaired (Parts) 656 | . . . . . . . . . . . . 299 357 Core Remaining (%) 70 | 100 . 46 67 92 . . . . 49 . . . . Volleys Fired 477 | 11 26 15 94 53 48 11 1 . 49 49 27 31 62 Largest 3 | 2 2 2 2 3 3 3 3 . 3 1 1 1 1 Hottest 111 | 40 40 40 79 111 76 76 82 . 85 110 81 110 110 Shots Fired 896 | 22 52 30 185 154 141 27 4 . 106 49 28 35 63 Gun 690 | 22 52 30 182 152 139 24 4 . 85 . . . . Cannon 178 | . . . 3 2 2 3 . . 15 49 26 35 43 Launcher 28 | . . . . . . . . . 6 . 2 . 20 Special . | . . . . . . . . . . . . . . Kinetic 729 | 22 52 30 178 152 141 24 4 . 85 12 12 16 1 Thermal 47 | . . . 7 . . . . . . 4 . 4 32 Explosive 28 | . . . . . . . . . 6 . 2 . 20 Electromagnetic 92 | . . . . 2 . 3 . . 15 33 14 15 10 Robot Hit Streak 22 | 4 7 6 11 11 22 7 8 . 11 11 5 7 14 Robot Miss Streak 6 | 2 4 2 6 5 2 3 . . 3 2 3 2 4 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 16 | . 2 1 4 . 4 1 . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . . Shots Hit Robots 624 | 11 32 21 111 98 110 20 3 . 93 41 17 21 46 Core Hits 290 | 5 16 11 45 31 39 13 1 . 64 16 15 7 27 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . 1 . . . . Critical Strikes 17 | . 1 . 2 . 2 . . . 3 2 1 4 2 Burn 1 | . . . 1 . . . . . . . . . . Destroy 5 | . 1 . 1 . 2 . . . 1 . . . . Blast 4 | . . . . . . . . . . . . 4 . Corrupt 3 | . . . . . . . . . . 1 1 . 1 Sever 3 | . . . . . . . . . 2 1 . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 26 | . . . . . . . . . 12 6 . . 8 Impact . | . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . 12 6 . . . Piercing 8 | . . . . . . . . . . . . . 8 Sneak Attacks 3 | . . . . . . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18663 | 114 342 171 1834 1893 2002 364 57 . 4103 2166 1434 727 3456 Guns 7930 | 114 341 171 1822 1688 1938 298 57 . 1501 . . . . Cannons 4535 | . . . . 52 . 66 . . 433 1551 569 727 1137 Explosions 4617 | . . . . 87 64 . . . 1337 239 865 . 2025 Melee 1502 | . . . . . . . . . 832 376 . . 294 Ramming 79 | . 1 . 12 66 . . . . . . . . . Kinetic 8964 | 114 341 171 1759 1688 1938 298 57 . 1501 369 284 408 36 Thermal 1306 | . . . 63 87 . . . . . 114 . 82 960 Explosive 4467 | . . . . . 64 . . . 1337 239 865 . 1962 Electromagnetic 2345 | . . . . 52 . 66 . . 433 1068 285 237 204 Impact . | . . . . . . . . . . . . . . Slashing 1208 | . . . . . . . . . 832 376 . . . Piercing 294 | . . . . . . . . . . . . . 294 Highest Corruption 49 | . . . . 1 2 2 2 2 7 4 17 49 49 Average Corruption 10 | . . . . 1 1 2 2 2 5 3 11 19 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 200 | . . . . . 10 14 5 1 30 3 32 94 11 Message Errors 43 | . . . . . 1 5 1 . 5 2 2 25 2 Matter Fused 49 | . . . . . 3 3 1 . 5 1 10 24 2 Heat Flow Errors 29 | . . . . . 2 3 2 . 5 . 2 13 2 Energy Discharges 17 | . . . . . 1 . . . 3 . 7 5 1 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 28 | . . . . . . 2 . 1 5 . 4 15 1 Data Loss (major) 8 | . . . . . . 1 . . 1 . 2 4 . Misfires 13 | . . . . . 1 . 1 . 2 . 2 6 1 Alerts 8 | . . . . . 2 . . . 2 . 2 . 2 Weapon Failures 4 | . . . . . . . . . 1 . 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 563 | . . . . . 20 . . . 350 122 3 14 54 Projectiles 122 | . . . . . . . . . 27 24 3 14 54 Explosions 103 | . . . . . 20 . . . 83 . . . . Melee 338 | . . . . . . . . . 240 98 . . . Knockbacks 7 | . . . . . . . . . . 4 . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 4 . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . 55 83 . . . 47 58 . . 178 Shots 8 | . . . . 1 1 . . . 1 1 . . 4 Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 13 | . 2 . 2 8 1 . . . . . . . . Kicked 12 | . 2 . 2 8 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 389 | . . 18 94 314 227 246 226 . 203 124 252 389 328 Average Temperature 71 | . . 10 22 85 91 107 113 . 69 27 129 99 111 Received Heat Transfer 2767 | . . 75 441 351 222 27 18 . 420 648 117 439 9 Effects 6 | . . . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 2 5 2 1 1 Combat Hostiles 11 | . . . . . . . . . 2 5 2 1 1 Parts Fried 20 | . . . . . . . . . 5 6 4 2 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 372 | . . . 222 100 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 2 | . . . 2 . . . . . . 2 . . . Low Security (%) 81 | 100 100 100 63 100 100 . . . . . . . . Level 1 13 | . . . 36 . . . . . . 52 . . . Level 2 4 | . . . . . . . . . . 47 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 492 | 10 125 101 402 131 195 . . . . 492 . . . Initial 492 | . . 31 4 103 15 . . . . 492 . . . Average 109 | 1 59 16 153 62 62 . . . . 396 . . . Influence Increases 4311 | 20 266 120 871 414 595 135 35 . 750 722 220 163 . Destroy 0b10 Robot/C 2600 | . 180 100 620 240 280 100 20 . 520 200 200 140 . Destroy 0b10 Robot/NC 140 | 20 5 . 20 20 30 . . . 20 25 . . . Destroy Leader 478 | . 32 20 152 82 62 20 . . 30 40 20 20 . Allied During Kill 4 | . . . . . 1 . . . . . . 3 . Successful Hack 168 | . 4 . 30 17 112 . . . . 5 . . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . Disable Machine 105 | . . . 15 . 15 . . . . 75 . . . Destroy Structure 66 | . . . 4 10 20 . . . . 32 . . . Advance Influence 300 | . . . . . . . . . . 300 . . . Partial Spotted 30 | . . . . . 30 . . . . . . . . Lose Combat Pursuer 390 | . 45 . 30 15 45 15 15 . 180 45 . . . Influence Decreases 4311 | 20 186 188 637 626 464 263 72 . 444 618 606 184 3 Entered New Map 564 | . . 49 8 143 19 62 8 . . 114 152 6 3 Time Decay 3120 | 20 186 139 449 463 378 201 64 . 404 294 374 148 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . Lost Part 337 | . . . 30 20 27 . . . 40 110 80 30 . Lost Ally 40 | . . . . . 40 . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . Squads Dispatched 18 | . 2 . 3 3 5 . . . 1 4 . . . Investigation 6 | . 1 . 1 3 . . . . . 1 . . . Extermination 5 | . . . . . 3 . . . . 2 . . . Reinforcement 5 | . 1 . 2 . 1 . . . . 1 . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 11 | . 2 . 4 1 1 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 21 5 40 21 17 6 1 . 41 24 10 7 22 Peak Tracking Total 8 | . 8 3 7 5 4 3 1 . 8 8 7 3 5 Tactical Retreats 20 | . 2 . 1 1 3 1 1 . 7 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 8 | . 1 . 1 1 3 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 13 | . . . 1 . 1 . . . 2 5 1 . 3 Max in Single Turn 2 | . . . 1 . 1 . . . 1 1 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 50 | . 3 . 9 9 16 1 3 4 . 4 . 1 . Terminals 27 | . 3 . 6 6 11 1 . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 1 3 . . . . 2 . . . Scanalyzers 4 | . . . 2 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 151 | . 7 . 25 29 47 1 6 30 . 5 . 1 . Successful 106 | . 4 . 19 16 25 1 6 30 . 4 . 1 . Failed 43 | . 3 . 5 12 22 . . . . 1 . . . Catastrophic 7 | . . . 2 1 3 . . . . 1 . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . Manual 53 | . 5 . 12 16 20 . . . . . . . . Terminals 78 | . 7 . 14 22 34 1 . . . . . . . Fabricators 7 | . . . . . 5 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 14 | . . . 1 3 8 . . . . 2 . . . Scanalyzers 14 | . . . 10 4 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 62 | . 1 . 4 6 13 1 6 30 . . . 1 . Record 18 | . . . . . 2 1 4 11 . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Robot Analysis 4 | . . . 1 1 2 . . . . . . . . Prototype ID Bank 6 | . 1 . . 1 1 . . 3 . . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 5 | . . . . 3 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 4 . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . Build 2 | . . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 1 3 . . . . 2 . . . Report Inventory 6 | . . . 1 1 2 . . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . 9 2 . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Retrieve Study 5 | . . . 3 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 5 7 7 . . . . . . . . Terminals 21 | . 3 . 5 6 7 . . . . . . . . Botnet 21 | . 3 . 5 6 7 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 39 | . 3 . 8 9 14 1 . . . 4 . . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . Part Studies Acquired 4 | . . . 2 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 4 | . . . . . 2 . . . . . 2 . . Largest Group 2 | . . . . . 2 . . . . . 2 2 . Highest-Rated Group 59 | . . . . . 42 . . . . . 59 59 . Highest-Rated Ally 30 | . . . . . 21 . . . . . 30 30 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . 6 . . . . . . 19 . Total Damage 603 | . . . . . 213 . . . . . . 390 . Kills 4 | . . . . . 1 . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 3156 | 21 425 804 177 . . . . . . 475 . 1254 . Optics 475 | . . . . . . . . . . 475 . . . Sensors 1254 | . . . . . . . . . . . . 1254 . Seismic 1427 | 21 425 804 177 . . . . . . . . . . Robot Analysis Total 4 | . . . 1 1 2 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . 1 1 . 2 . 3 2 3 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 14046 | 165 425 804 1391 1235 1592 587 419 89 962 650 872 2053 2802 Spaces Moved 7307 | 103 282 475 889 613 1033 474 342 82 661 348 406 520 1079 Core 9 | 6 . . . . . . . . . 2 . . 1 Treads 1136 | . . . . . . . . . . . . 71 1065 Legs 2551 | 97 216 . 889 613 167 . . . . . 107 449 13 Wheels 3611 | . 66 475 . . 866 474 342 82 661 346 299 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 108 108 100 115 115 100 100 100 110 160 133 Average Speed 153 | 115 117 95 112 153 120 115 115 101 109 127 196 293 240 Slowest Speed 1250 | 120 140 95 190 178 182 115 115 115 115 1050 330 330 1250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 51 98 71 48 29 65 49 68 69 12 64 65 79 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 1 . . . 1 . . 1 . 5 Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . . . 2 3 . . . 2 3 2 Spaces Dug 1 | . . . . . 1 . . . . . . . . Terrain Destroyed 862 | . . . . 6 26 . . . 203 39 120 10 458 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . 1 . . . . 6 5 10 5 AOE 835 | . . . . 6 25 . . . 203 33 115 . 453 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Total 9377 | 125 325 806 1131 809 1292 496 367 87 788 492 447 1014 1198 Wait 1184 | . 4 303 71 97 163 3 17 . 15 66 . 434 11 Move 7294 | 102 281 474 888 612 1032 473 341 81 660 347 405 519 1079 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 5 7 7 18 12 12 2 1 . 8 4 2 3 4 Fast Attach 66 | 7 . 1 6 2 5 . 1 3 8 4 7 14 8 Attach 48 | . . . 6 4 6 . . . 6 9 3 5 9 Detach 21 | . . . 4 . 1 . . . 6 2 . 4 4 Swap 58 | . 5 . 12 8 6 3 2 . 10 3 . 1 8 Drop 99 | . . 6 30 13 18 2 4 3 14 2 . 3 4 Fire 477 | 11 26 15 94 53 48 11 1 . 49 49 27 31 62 Melee 26 | . . . . . . . . . 12 6 . . 8 Ram 1 | . . . . . 1 . . . . . . . . Kick 12 | . 2 . 2 8 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . . . . 2 . . . . 3 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 7) 591 | -10/Materials | Entered Mines 647 | -10/Mines | Learned location of Storage (-9) 686 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 698 | -10/Mines | Discovered new exit (range 6) 1218 | -10/Mines | Learned Materials garrison access intel 1269 | -10/Mines | Discovered new exit (range 10) 1297 | -10/Mines | Core integrity fell below 50% 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Evolved 2 slots: Propulsion x2 1469 | -9/Materials | Discovered new exit (range 13) 1687 | -9/Materials | Build established: Scavenger-Mutant 1809 | -9/Materials | Discovered new exit (range 7) 2052 | -9/Materials | Discovered new exit (range 14) 2133 | -9/Materials | Central database locked down 2253 | -9/Materials | Discovered new exit (range 12) 2539 | -9/Materials | Discovered new exit (range 16) 2786 | -9/Materials | Entered another Materials area 2786 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2787 | -8/Materials | Loaded intel: 1 garrison access location 3279 | -8/Materials | Discovered new exit (range 9) 3469 | -8/Materials | Build established: Scavenger-Tank 3553 | -8/Materials | Central database locked down 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x2 4259 | -7/Factory | Identified exit to Lower Caves 4532 | -7/Factory | Build established: Tank 4976 | -7/Factory | Discovered new exit (range 9) 5309 | -7/Factory | Fabricated H-55 Commando (x2) 5363 | -7/Factory | Garrison activated, responded to threat 5613 | -7/Factory | Entered Lower Caves 6053 | -7/Lower Caves | Learned Factory trap positions 6177 | -7/Lower Caves | Found DCF Scrap (10 items) 6195 | -7/Lower Caves | Discovered new exit (range 5) 6200 | -7/Lower Caves | Entered another Lower Caves area 6323 | -7/Lower Caves | Entered an active Warlord outpost 6366 | -7/Lower Caves | Learned Research terminal intel 6550 | -7/Lower Caves | Learned Factory terminal intel 6610 | -7/Lower Caves | Discovered new exit (range 8) 6619 | -7/Lower Caves | Entered Data Miner 6619 | -7/Data Miner | Discovered new exit (range 6) 6641 | -7/Data Miner | Met Data Miner 6658 | -7/Data Miner | Learned location of Section 7 (-2) 6658 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6675 | -7/Data Miner | Received God Mode back door access code from Data Miner 6708 | -7/Data Miner | Entered Proximity Caves 6710 | -6/Proximity Caves | Spotter reported a threat 6711 | -6/Proximity Caves | Spotter reported a threat 6774 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 6795 | -6/Proximity Caves | Spotted B-75 Beast 6903 | -6/Proximity Caves | Learned 8 Factory zone layouts 6942 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7008 | -6/Proximity Caves | Learned location of 1 exit from Factory 7010 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7254 | -6/Proximity Caves | Build established: Gunner 7307 | -6/Proximity Caves | Found Prototype Launcher 7307 | -6/Proximity Caves | Identified Tactical Quantum Warhead 7591 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7605 | -6/Proximity Caves | Core integrity fell below 50% 7609 | -6/Proximity Caves | Discovered new exit (range 5) 7670 | -6/Proximity Caves | Entered Factory 7670 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7671 | -6/Factory | Identified exit to Factory 7672 | -6/Factory | Identified exit to Lower Caves 7673 | -6/Factory | Loaded intel: 91 trap records 7674 | -6/Factory | Loaded intel: 26 terminal locations 7748 | -6/Factory | Build established: Mutant 8020 | -6/Factory | Search patrols dispatched 8134 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8204 | -6/Factory | Lost 8 parts (1p1n4u2w) 8320 | -6/Factory | Entered Lower Caves 8328 | -6/Lower Caves | Learned Factory trap positions 8435 | -6/Lower Caves | Learned Factory emergency access door positions 8584 | -6/Lower Caves | System corruption reached 10% 8765 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8827 | -6/Lower Caves | Discovered new exit (range 12) 8830 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8880 | -6/Lower Caves | Destroyed 7 combat bots 8884 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 9192 | -6/Lower Caves | Entered another Lower Caves area 9192 | -6/Lower Caves | Accompanied by 2 allies 9488 | -6/Lower Caves | Discovered exit to Factory (range 9) 9494 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9645 | -6/Lower Caves | Core integrity fell below 50% 9678 | -6/Lower Caves | Lost 3 parts (2p1u) 10732 | -6/Lower Caves | Learned Factory garrison access intel 11003 | -6/Lower Caves | Spotted B-75 Beast 11045 | -6/Lower Caves | Destroyed B-75 Beast 11069 | -6/Lower Caves | System corruption reached 30% 11117 | -6/Lower Caves | Learned Factory terminal intel 11129 | -6/Lower Caves | Discovered new exit (range 14) 11245 | -6/Lower Caves | Entered Zion 11340 | -6/Zion | System corruption cleaned by Quarantine Array 11362 | -6/Zion | Build established: Scavenger-Mutant 11608 | -6/Zion | Learned location of Warlord (-4) 12357 | -6/Zion | Found Prototype Device 12358 | -6/Zion | Identified Phasing AFG 13195 | -6/Zion | Discovered new exit (range 13) 13305 | -6/Zion | Learned Factory trap positions 13313 | -6/Zion | Found Prototype Launcher 13313 | -6/Zion | Identified Gui. Missile Launcher 13324 | -6/Zion | Found Prototype Launcher 13324 | -6/Zion | Identified Rocket Array 13467 | -6/Zion | Attacked by Zionites 13536 | -6/Zion | Spotted OT-IRB(B) 13558 | -6/Zion | Destroyed QQ-BQ8(B) 13597 | -6/Zion | Lost 3 parts (1p2w) 13674 | -6/Zion | Destroyed OT-IRB(B) 13967 | -6/Zion | Core integrity fell below 20% 14038 | -6/Zion | Lost 9 parts (2p2n4u1w) 14047 | -6/Zion | Destroyed by TB-WYR(z) with Makeshift Sword Last Messages --------------- 14016_ Acquired 20 matter. 14020_ Acquired Mak. Leg. 14021_ Critical hit (Impale). 14024_ Acquired Mak. Leg. 14024_ Knocked back. 14025_ System corrupted: Component data lost. 14027_ G2-DHM(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 14031_ D3-9QD(z) destroyed. 14034_ Acquired Arm. Leg. 14035_ 8S-WUP(z) destroyed. 14039_ Lrg. Storage Unit destroyed. 9N-HII(z) bursts out of the Twisted Machinery. TB-WYR(z) bursts out of the Twisted Machinery. 14042_ TB-WYR(z) pulls a Mak. Sword out of the Twisted Machinery. 14045_ Flexi-carbon Leg destroyed. 14046_ 9N-HII(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. IW-8Y5(z) bursts out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | #"""#"" "" """ #???????????????? | | "" """" "" ##???????????????? | | """" """" #???????????????? | | """" "" """"" ""#???????????????? | | """ """" """" """#???????????????? | | " "" """""" "" """#???????????????? | | "" "#"""" """#???????????????? | | """ """""" """"" ""#??????????????? | | "#" """ """""" ""##??????????????? | | """ """""" ""#???????????????? | | ] ! """" """#??????????????? | | %= ! "" "" ""##??????????????? | | ! [ """""" ""#???????????????? | | """"""" " """""" "#???????????????? | | """"""" ""##"#" "#???????????????? | | #""""" ! ""###"""" """???????????????? | | ?##?#"" " """""""""""#??????????####?? | | ????#" """""""""#?????????### # # | | ????### #* " """" ""#?????????# # # | | ????????# / z "" "#??????????????# | | ????????### %*"" "##?##????????# #### | | ????????### "" /% """## ???????????# ?# | | ?????????#""" """z/ "#"# ##?????????????# | | ?????????##""" """z ] "##" #?####??????? # | | ??????????#"""" "" z= """ ### #??????### | | ?????????#""##" "z@ ""# ######## # | | ?????????####"" "# ### | | ????????????#"" | | ????????????#"" # | | ????????????#"" | | ????????????#"" | | ????????????##" % | | ????????????#"" # | | ????????????#"" " | | ????????????#"" "" " ## # #### # ### | | ????????????##" """" """## ### #??### # | | ????????????##" """"""""" """"###? #????# ## | | ????????????#"" """#"#"""" ""#?### ????# # ## | | ????????????##" """""#"""" ""#???? #??? ###?? | | ????????????##" """" "##???? ???#????? | | ????????????#"" "" "" """#??? #???????? | | ????????????##" """""""""""#???###???????? | | ???????????##"" """"""""""##?????????????? | | #?####??####"" """"""####??????????????? | | #"""#"##""#""" "" "" """##???????????????? | | """"""""""""""" """" "#"##??????????????? | | "" """""""" ""#"" """"#??????????????? | | """"""""""" """##??????????????? | | """"#""""""" """"#??????????????? | | """""" "" "###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 34 Energy Capacity 510 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Resistance: EM 15 Power Shielding 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakCloakingDiverter Manual? 0 Play Time 01:45:32 Cumulative 104.6 hours Start 2026.03.07 @ 18:49:35 End 2026.03.08 @ 00:04:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a5cd60-6438-4074-866d-ded845955626