Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 14:51:50 Player: Blue Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (90) 450 Value Destroyed (2721) 2721 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 11195 Bonus ------- Follower Combat Kills 86 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -122 Cogmind --------- Core Integrity 391/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Propulsion Shielding Improved Propulsion Shielding Advanced Beam Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Cesium-ion Thruster Improved VTOL Module Cooled Cesium-ion Thruster Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Enhanced Optical Array Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Layered Light Armor Plating Makeshift Hacking Suite System Shield System Shield System Restoration Module High-powered Tractor Beam Improved Lightning Gun Particle Gun Improved Medium Laser Beam Cannon High-powered Shotgun Enhanced Autogun Gauss Cannon Advanced EMP Blaster Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Flail [Rating: 95] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 . Utility 4 | . . . . . 3 . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 72 | 9 9 1 1 . 10 15 3 1 2 . 3 14 . . . . 4 . Power 11 | 1 1 . . . 1 3 1 . . . . 3 . . . . 1 . Engine 8 | 1 1 . . . 1 3 . . . . . 2 . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 20 | 2 2 . . . 4 2 . 1 . . . 9 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg 5 | 2 2 . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . Flight 14 | . . . . . 3 1 . 1 . . . 9 . . . . . . Utility 14 | 3 2 1 1 . 3 . . . 2 . . 1 . . . . 1 . Device 6 | 2 2 1 . . . . . . . . . 1 . . . . . . Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . 1 . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 3 4 . . . 2 10 2 . . . 3 1 . . . . 2 . Energy Gun 11 | 3 2 . . . . 6 . . . . . . . . . . . . Energy Cannon 5 | . 2 . . . . 1 1 . . . . . . . . . 1 . Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . . 1 1 1 . . . 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 11 . . . . . 2 . . . . . . Parts Lost 30 | . . . . . 1 1 . 1 1 . 2 5 . 1 4 3 4 7 Power 4 | . . . . . . 1 . . . . . 1 . . 1 . 1 . Propulsion 12 | . . . . . 1 . . 1 . . . 2 . . 1 2 1 4 Utility 5 | . . . . . . . . . 1 . . . . . . 1 2 1 Weapon 9 | . . . . . . . . . . . 2 2 . 1 2 . . 2 Highest Loss Streak 11 | . . . . . 1 1 . 1 1 . 1 2 . 1 4 3 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 25 | 1 6 7 6 6 12 26 38 39 39 39 39 37 37 35 35 34 34 21 Power 3 | . 1 1 1 1 1 5 7 7 7 7 7 4 3 3 3 3 3 2 Propulsion 5 | . . . . . . 5 9 9 8 8 8 6 9 9 9 8 7 3 Utility 7 | . 2 2 2 2 1 4 7 7 7 8 8 11 14 16 16 16 16 11 Weapon 8 | . 2 3 3 3 8 11 14 15 16 16 15 14 10 7 7 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 2 1 1 . 2 2 5 1 1 . 2 3 3 . . . 4 20 Power 7 | . 1 . . . . . 1 1 . . . 1 . . . . . 3 Propulsion 10 | . . . . . 1 . . . 1 . 2 1 . . . . 2 3 Utility 22 | . 1 . 1 . . 1 3 . . . . 1 2 . . . . 13 Weapon 8 | . . 1 . . 1 1 1 . . . . . 1 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 100 65 76 72 76 76 76 73 83 86 86 81 56 51 25 Engine 8 | . 14 14 14 14 7 8 . . . . . 5 13 13 11 6 4 . Core 1 | . . . . . . . 6 7 7 7 7 5 . . . . . . Leg 8 | . 28 28 28 28 13 . . . . . . . . . . . . . Flight 22 | . . . . . 9 27 30 30 30 30 30 39 40 40 38 31 22 13 Device 5 | . 14 14 14 14 6 . . . . . . 5 6 6 6 4 . . Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 2 Hackware 6 | . . . . . 3 18 15 15 9 7 7 6 6 6 6 6 4 . Energy Gun 2 | . 20 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 7 28 28 28 8 3 2 7 7 7 3 3 5 6 5 . . . Ballistic Gun 1 | . . . . . 6 3 1 . 5 7 3 . . . . . . . Launcher 1 | . . . . . . . . . . . 4 . 6 6 4 . . 3 Impact Weapon 2 | . . . . . . 5 5 7 1 . . 4 . . . . 3 3 Peak Build Rating 95 | 9 12 11 12 12 55 66 74 72 74 73 73 95 92 91 90 78 86 66 Average Rating 53 | 5 9 10 11 12 46 60 69 71 72 73 71 84 91 90 87 75 77 38 On Entrance 53 | . 7 10 11 12 12 55 66 71 72 73 73 69 90 91 90 78 69 66 Naked Turns 18 | . . . . . . . . . . . . . . . . . . 18 Heaviest Build 30 | 13 17 17 17 17 19 21 18 17 20 20 21 28 30 30 30 14 22 13 Greatest Support 42 | 20 20 20 20 20 33 15 20 20 20 20 20 42 33 33 33 37 32 22 Greatest Overweight (x) 5 | 2 . . . . 3 1 5 . . . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 29 | 7 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 23 Most Carried 40 | 2 8 8 8 8 16 38 40 40 40 39 40 39 40 36 35 35 36 33 Average Carried 25 | 1 6 7 7 8 12 26 39 39 38 39 39 37 37 35 35 34 34 19 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 2 7 8 8 8 15 38 40 40 39 39 39 37 36 35 35 34 33 5 Class Distribution -------------------- 58% | Hauler-Sprinter 19% | Scavenger-Mutant 11% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Zion Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Matter Collected 2047 | 280 177 33 . 10 179 341 136 15 37 . 107 352 231 40 . . 109 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2894 | 261 410 91 . 86 177 673 114 . 52 . 172 376 226 70 . . 186 . Parts 155 | 21 18 12 . 2 16 21 2 . 1 . 8 30 11 3 . . 10 . Haulers Intercepted 7 | . 2 . . . 1 4 . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 3 . 4 . 12 5 . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 64 | . 7 2 . 2 6 10 1 . 1 . 9 11 5 4 . . 6 . Guns 10 | . 6 . . . . 3 1 . . . . . . . . . . . Cannons 20 | . 1 2 . 2 2 4 . . 1 . 1 3 2 1 . . 1 . AOE 30 | . . . . . 4 . . . . . 8 8 2 3 . . 5 . Classes Destroyed 13 | 3 4 . . . 1 1 . . . . . 1 3 . . . . . Worker 4 | 1 . . . . . 1 . . . . . 2 . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . . . Tunneler 8 | 7 . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 1 4 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . 1 . . . . . 1 . . . . . . Swarmer 27 | . 1 . . . 4 . . . . . 4 7 3 3 . . 5 . Grunt 20 | . 6 2 . 2 1 3 . . 1 . 4 . . 1 . . . . Sentry 11 | . . . . . 1 5 1 . . . 1 2 . . . . 1 . Hunter 4 | . . . . . . 2 . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 3 3 3 . 2 4 3 1 . 1 . 4 8 3 4 . . 5 . Combat Bots Only 7 | . 2 2 . 2 4 2 1 . 1 . 4 7 3 4 . . 5 . Max Kills in Single Turn 4 | 2 1 1 . 1 3 1 1 . 1 . 4 2 3 1 . . 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . 4 2 2 1 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 507 | . 37 8 . 6 11 40 36 17 5 . 81 101 26 16 45 12 14 52 Missed 216 | . 9 . . . 2 12 18 10 1 . 38 51 13 9 27 8 8 10 Hits 291 | . 28 8 . 6 9 28 18 7 4 . 43 50 13 7 18 4 6 42 Projectile 291 | . 28 8 . 6 9 28 18 7 4 . 43 50 13 7 18 4 6 42 Critical Strikes 3 | . . . . . . . . . . . . . . . 1 . . 2 Damage Taken 4700 | . 471 161 . 83 99 420 148 146 68 . 496 487 243 121 260 99 386 1012 Core 1284 | . 70 41 . 26 15 80 30 42 . . 118 97 36 18 58 44 83 526 Absorbed by Shields 43 | . . . . . . . . . . . . 43 . . . . . . Redirected to Shielding 22 | . . . . . . . . . . . 22 . . . . . . . Regen/Repaired (Parts) 173 | . . . . . 60 . 113 . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 45 . 82 . . . . 72 . . . . 70 . . Volleys Fired 195 | 15 30 6 . 5 10 33 9 3 3 . 14 36 11 13 . . 7 . Largest 2 | 2 2 2 . 2 2 2 2 1 2 . 2 2 2 1 . . 2 . Hottest 137 | 100 130 120 . 120 120 93 93 68 93 . 68 136 101 68 . . 137 . Shots Fired 321 | 30 60 12 . 10 15 63 15 3 6 . 24 46 15 13 . . 9 . Gun 139 | 30 54 . . . 5 35 9 . 3 . . 3 . . . . . . Cannon 138 | . 6 12 . 10 7 28 6 3 3 . 1 37 11 7 . . 7 . Launcher 44 | . . . . . 3 . . . . . 23 6 4 6 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . 5 33 9 . 3 . . 3 . . . . 5 . Thermal 219 | 30 60 12 . 10 7 30 6 3 3 . 1 37 11 7 . . 2 . Explosive 42 | . . . . . 3 . . . . . 23 6 4 6 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 16 | 5 12 4 . 3 10 16 12 2 3 . 4 16 3 4 . . 8 . Robot Miss Streak 4 | 4 4 2 . 1 4 2 2 1 1 . 3 3 2 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 230 | 16 46 6 . 6 9 57 14 2 5 . 16 32 9 5 . . 7 . Core Hits 146 | 10 18 4 . 3 10 20 6 . 2 . 24 26 7 6 . . 10 . Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . . . . . . . . . . . . Critical Strikes 13 | 1 3 . . . . 8 . . . . . . . . . . 1 . Burn 4 | 1 3 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 . Smash 6 | . . . . . . 6 . . . . . . . . . . . . Melee Attacks 79 | . . . . . . 42 8 . . . . 18 . . . . 11 . Impact 79 | . . . . . . 42 8 . . . . 18 . . . . 11 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 5 . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6883 | 214 646 122 . 106 377 1570 286 42 98 . 1015 1236 306 381 . . 484 . Guns 1637 | 214 577 . . . 31 530 163 . 36 . . 86 . . . . . . Cannons 2040 | . 69 122 . 106 124 390 123 42 62 . 21 497 188 63 . . 233 . Explosions 2409 | . . . . . 222 . . . . . 994 506 118 318 . . 251 . Melee 797 | . . . . . . 650 . . . . . 147 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 982 | . . . . . 31 501 163 . 36 . . 86 . . . . 165 . Thermal 2797 | 214 646 122 . 106 124 419 123 42 62 . 21 497 188 63 . . 170 . Explosive 2158 | . . . . . 222 . . . . . 994 506 118 318 . . . . Electromagnetic 149 | . . . . . . . . . . . . . . . . . 149 . Impact 797 | . . . . . . 650 . . . . . 147 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 4 5 5 5 . 11 11 Average Corruption 5 | . . . . . . . . . . . . 4 4 5 5 . 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . 4 12 8 1 . 1 5 Message Errors 9 | . . . . . . . . . . . . 3 4 1 . . . 1 Matter Fused 4 | . . . . . . . . . . . . . 1 1 . . 1 1 Heat Flow Errors 7 | . . . . . . . . . . . . . 3 2 1 . . 1 Energy Discharges 5 | . . . . . . . . . . . . . 3 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 440 | . . . . . . 393 . . . . 9 13 18 4 . . 3 . Projectiles 19 | . . . . . . . . . . . . 1 18 . . . . . Explosions 16 | . . . . . . . . . . . 9 . . 4 . . 3 . Melee 405 | . . . . . . 393 . . . . . 12 . . . . . . Knockbacks 5 | . . . . . . 1 . . . . . 1 . . . . 3 . Impact 2 | . . . . . . 1 . . . . . 1 . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . . . . . . . 67 77 49 60 . . . . Shots 9 | . . . . . . . . . . . 3 3 1 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | 195 183 168 . 138 9 159 259 79 111 . 53 65 224 181 104 66 63 145 Average Temperature 58 | 70 45 89 . 73 9 54 125 39 41 . 26 14 91 91 53 34 32 85 Received Heat Transfer 1011 | . 168 66 . 48 18 99 60 36 36 . 126 24 9 12 72 12 27 198 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 4 . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . Parts Fried 9 | . . . . . . 6 . . . . . 2 . . . . 1 . Impact Corruptions 11 | . . . . . . 10 . . . . . 1 . . . . . . Robots Melted 3 | . . . . . . 2 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . . . . Parts Melted 23 | 3 4 . . . . 4 2 . . . . . 10 . . . . . Heat Transferred 6144 | 703 1961 259 . 222 259 777 222 74 111 . 37 888 296 111 . . 224 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 84 100 . . . . 98 . . . . 100 100 Level 1 2 | . . . . . . 15 . . . . . 1 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 267 | 10 73 50 . 40 126 267 54 . . . . 205 . . . . 132 46 Initial 50 | . 6 15 . . 15 35 39 . . . . 50 . . . . . 46 Average 38 | 2 31 6 . 4 42 115 16 . . . . 27 . . . . 23 17 Influence Increases 2618 | 45 253 55 . 50 226 633 151 75 20 . 200 375 135 195 . . 205 . Destroy 0b10 Robot/C 1460 | . 140 40 . 40 120 360 40 . 20 . 180 220 100 80 . . 120 . Destroy 0b10 Robot/NC 135 | 45 15 5 . . 5 35 5 . . . . 20 5 . . . . . Destroy Leader 330 | . 36 10 . 10 22 110 10 . . . 20 52 30 10 . . 20 . Allied During Kill 22 | . . . . . . 21 1 . . . . . . . . . . . Successful Hack 90 | . 17 . . . 29 24 12 . . . . 4 . . . . 4 . Disable Machine 105 | . 15 . . . 15 45 . . . . . 15 . . . . 15 . Destroy Structure 101 | . . . . . 20 8 8 . . . . 49 . . . . 16 . Partial Spotted 120 | . . . . . . 30 75 . . . . 15 . . . . . . Lose Combat Pursuer 255 | . 30 . . . 15 . . 75 . . . . . 105 . . 30 . Influence Decreases 2618 | 35 222 96 . 10 180 630 217 63 55 . 120 250 267 165 103 . 109 96 Entered New Map 448 | . 4 26 . . 25 51 50 9 8 . . 30 77 15 103 . . 50 Time Decay 1724 | 35 218 70 . 10 145 300 137 50 40 . 110 190 190 140 . . 69 20 Lost Part 147 | . . . . . 10 10 . 4 7 . 10 30 . 10 . . 40 26 Lost Ally 40 | . . . . . . 10 30 . . . . . . . . . . . Purge Threat 259 | . . . . . . 259 . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 2 3 . . . . 2 . . . . 1 1 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Extermination 5 | . . . . . . . 2 . . . . 2 . . . . 1 . Reinforcement 2 | . . . . . 1 . . . . . . . . . . . . 1 Assault 2 | . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Distress Signals 6 | . 2 . . . . 3 . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 14 2 . 2 10 19 2 8 1 . 9 15 6 9 30 2 9 2 Peak Tracking Total 28 | . 4 2 . 2 5 3 1 5 1 . 4 4 3 4 28 2 6 2 Tactical Retreats 13 | . 2 . . . 1 . . 2 . . . . . 4 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Traps Triggered 4 | . 1 . . . . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 4 . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Disabled 7 | . 1 . . . 1 3 . . . . . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Machines Accessed 39 | . 3 2 2 . 4 11 7 1 . 4 1 1 1 . . . 2 . Terminals 25 | . 3 . . . 3 10 4 1 . . 1 1 . . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . Total Hacks 146 | . 9 2 24 . 10 46 14 2 . 29 1 4 1 . . . 4 . Successful 107 | . 4 2 24 . 7 27 6 2 . 29 1 3 1 . . . 1 . Failed 39 | . 5 . . . 3 19 8 . . . . 1 . . . . 3 . Catastrophic 9 | . 2 . . . . 2 4 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 5 . 1 . 1 26 7 1 . . . 1 . . 4 . 1 . Terminals 78 | . 9 . . . 8 43 7 2 . . 1 4 . . . . 4 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 3 . . . . . . . . . . . Terminal Hacks 91 | . 4 2 24 . 5 18 2 2 . 29 1 2 1 . . . 1 . Record 40 | . . . 23 . . 1 . 2 . 11 1 2 . . . . . . Part Schematic 14 | . 1 . . . 1 . . . . 12 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 2 . . . 3 . . . . . . . . Open Door 7 | . . 2 . . . 3 . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 . . . . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 7 1 . . . . 1 . . . . . . Terminals 9 | . . . . . . 7 1 . . . . 1 . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . Botnet 7 | . . . . . . 5 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 1 6 6 . . . . 1 . . . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . . . . Time 70 | . . . . . 32 . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total Allies 4 | . . . . . . 4 . . . . . . . . . . . . Largest Group 3 | . . . . . . 3 3 . . . . . . . . . . . Highest-Rated Group 72 | . . . . . . 72 72 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 51 7 . . . . . . . . . . . Total Damage 954 | . . . . . . 869 85 . . . . . . . . . . . Kills 11 | . . . . . . 9 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 314 | 21 110 . . . . . . . . . . . . . . . 183 . Optics 183 | . . . . . . . . . . . . . . . . . 183 . Terrain 19 | 19 . . . . . . . . . . . . . . . . . . Seismic 112 | 2 110 . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 2 2 . 2 . 2 2 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Turns Passed 5680 | 211 567 469 304 175 312 676 390 229 179 23 309 551 391 286 211 96 202 99 Spaces Moved 10377 | 127 356 373 250 130 319 742 715 629 611 88 984 887 1389 809 980 388 530 70 Core 17 | 8 . . . . . . 2 . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1347 | 119 356 373 250 130 119 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9013 | . . . . . 200 742 713 629 611 88 984 887 1389 809 980 388 530 63 Fastest Speed 11 | 50 120 120 120 120 29 29 27 26 26 26 26 11 20 20 20 14 17 26 Average Speed 37 | 118 120 120 120 120 65 44 27 26 26 26 26 19 20 20 20 23 25 48 Slowest Speed 300 | 150 120 120 120 120 265 100 300 27 26 26 96 26 20 20 23 26 26 250 Overloaded Moves 48 | . . . . . . . . . . . . 12 . . . 21 15 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hopped 16 | . . . . . 1 7 1 . . . . 4 1 2 . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 5 72 93 62 36 22 92 26 78 75 75 97 24 96 85 88 59 11 9 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . . 1 . 2 . 1 . . . . 1 . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . . 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . Scrap Searched 26 | . . 2 . . . . . 4 5 . 1 . 11 1 2 . . . Spaces Dug 52 | . . . . . . 5 8 . . . . 11 . 20 . . 8 . Terrain Destroyed 303 | . . . . . 22 5 8 . . . 97 66 37 57 . . 11 . Melee 32 | . . . . . . 5 8 . . . . 11 . . . . 8 . Projectile 2 | . . . . . . . . . . . . 1 1 . . . . . AOE 269 | . . . . . 22 . . . . . 97 54 36 57 . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Total 11667 | 152 439 383 256 139 403 943 878 690 623 87 1009 1175 1491 917 987 391 569 135 Wait 766 | . 26 1 . 5 49 77 130 55 6 . . 173 64 97 8 3 7 65 Move 10327 | 126 355 372 249 129 316 727 712 628 610 87 983 879 1386 804 979 387 528 70 Hop 15 | . . . . . 1 7 1 . . . . 3 1 2 . . . . Pick Up 87 | 2 9 1 2 . 9 27 9 2 1 . 3 6 12 . . . 4 . Fast Attach 20 | 7 . . . . 5 3 1 . . . . 2 . . . . 2 . Attach 29 | . . . . . 1 4 2 1 1 . 3 9 1 1 . 1 5 . Detach 17 | . . . . . 3 5 1 . . . 2 2 1 . . . 3 . Swap 64 | 2 9 1 1 . 7 18 4 . 2 . 3 15 1 . . . 1 . Drop 31 | . 10 2 4 . 2 . 1 1 . . 1 . 10 . . . . . Fire 195 | 15 30 6 . 5 10 33 9 3 3 . 14 36 11 13 . . 7 . Melee 79 | . . . . . . 42 8 . . . . 18 . . . . 11 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . 32 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 585 | -10/Materials | Discovered new exit (range 5) 705 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Entered Mines 801 | -10/Mines | Met a Derelict bent on vengeance 885 | -10/Mines | Found the Drone Emporium 893 | -10/Mines | Found Prototype Device 913 | -10/Mines | Build established: Scavenger-Mutant 978 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1028 | -10/Mines | Discovered new exit (range 6) 1097 | -10/Mines | Discovered new exit (range 11) 1242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Entered Exiles 1293 | -10/Exiles | Met 8R-AWN 1313 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-BIN 1360 | -10/Exiles | Aligned with FarCom system 1361 | -10/Exiles | Given EX-Vault access code 1390 | -10/Exiles | Opened EX-Vault 1399 | -10/Exiles | Found Lightpack 2.0 1427 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1460 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Learned location of Zion (-6) 1543 | -10/Exiles | Discovered new exit (range 10) 1552 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1552 | -10/Exiles | Entered Mines 1681 | -9/Mines | Discovered new exit (range 15) 1707 | -9/Mines | Core integrity fell below 50% 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1746 | -8/Materials | Discovered new exit (range 14) 2021 | -8/Materials | Repaired Imp. Ion Engine 2039 | -8/Materials | Entered Storage 2087 | -8/Storage | Identified exit to Factory 2121 | -8/Storage | Identified exit to Recycling 2386 | -8/Storage | Met a pair of Derelict thieves 2402 | -8/Storage | Learned location of Armory (-3) 2715 | -8/Storage | Entered Factory 2715 | -7/Factory | Accompanied by 3 allies 2715 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2794 | -7/Factory | Repaired Hpw. Shotgun 2808 | -7/Factory | Identified exit to Lower Caves 3105 | -7/Factory | Entered Lower Caves 3128 | -7/Lower Caves | Spotted B-75 Beast 3217 | -7/Lower Caves | Encountered a Warlord checkpoint 3319 | -7/Lower Caves | Build established: Hauler-Sprinter 3327 | -7/Lower Caves | Discovered new exit (range 9) 3334 | -7/Lower Caves | Entered another Lower Caves area 3339 | -7/Lower Caves | Discovered new exit (range 5) 3395 | -7/Lower Caves | Learned 4 Factory zone layouts 3430 | -7/Lower Caves | Encountered a Warlord checkpoint 3430 | -7/Lower Caves | Learned Factory security intel 3496 | -7/Lower Caves | Discovered new exit (range 3) 3513 | -7/Lower Caves | Entered Data Miner 3513 | -7/Data Miner | Discovered new exit (range 6) 3518 | -7/Data Miner | Met Data Miner 3526 | -7/Data Miner | Learned location of Section 7 (-3) 3526 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3530 | -7/Data Miner | Received God Mode back door access code from Data Miner 3536 | -7/Data Miner | Entered Proximity Caves 3626 | -6/Proximity Caves | Learned 4 Factory zone layouts 3665 | -6/Proximity Caves | Learned Factory emergency access door positions 3676 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3787 | -6/Proximity Caves | Discovered new exit (range 11) 3845 | -6/Proximity Caves | Entered Factory 3845 | -6/Factory | Evolved 2 slots: Propulsion x2 4186 | -6/Factory | Discovered new exit (range 14) 4388 | -6/Factory | Discovered new exit (range 15) 4396 | -6/Factory | Entered Lower Caves 4411 | -6/Lower Caves | Destroyed 7 combat bots 4420 | -6/Lower Caves | Spotted B-75 Beast 4520 | -6/Lower Caves | Learned Factory terminal intel 4555 | -6/Lower Caves | Identified exit to Lower Caves 4595 | -6/Lower Caves | Encountered a Warlord checkpoint 4696 | -6/Lower Caves | Destroyed B-75 Beast 4787 | -6/Lower Caves | Entered another Lower Caves area 4790 | -6/Lower Caves | Discovered new exit (range 4) 4814 | -6/Lower Caves | Encountered a Warlord checkpoint 4956 | -6/Lower Caves | Lost 3 allies 5049 | -6/Lower Caves | Identified exit to Zion 5073 | -6/Lower Caves | Entered Zion 5080 | -6/Zion | System corruption cleaned by Quarantine Array 5107 | -6/Zion | Learned Factory emergency access door positions 5119 | -6/Zion | Received a hallucinogenic algorithm 5119 | -6/Zion | Ran a hallucination algorithm 5125 | -6/Zion | Ran a hallucination algorithm 5155 | -6/Zion | Ran a hallucination algorithm 5161 | -6/Zion | Learned Factory recycling unit intel 5215 | -6/Zion | Rebuked by Imprinter 5229 | -6/Zion | Attempted to imprint without authorization 5229 | -6/Zion | Attacked by Zionites 5264 | -6/Zion | Spotted O4-KWM(B) 5264 | -6/Zion | Spotted OB-OXF(B) 5275 | -6/Zion | Discovered new exit (range 13) 5284 | -6/Zion | Entered Proximity Caves 5298 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 5327 | -5/Proximity Caves | Spotted B-75 Beast 5365 | -5/Proximity Caves | Discovered new exit (range 15) 5372 | -5/Proximity Caves | Learned 4 Factory zone layouts 5380 | -5/Proximity Caves | Entered Factory 5380 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5381 | -5/Factory | Identified exit to Extension 5381 | -5/Factory | Lost 3 parts (2n1u) 5383 | -5/Factory | Loaded intel: 28 terminal locations 5384 | -5/Factory | Loaded intel: 8 recycling unit locations 5578 | -5/Factory | Crushed by falling debris 5579 | -5/Factory | System corruption reached 10% 5582 | -5/Factory | Entered Extension 5673 | -5/Extension | Core integrity fell below 50% 5681 | -5/Extension | Self-destructed Last Messages --------------- 05630_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E015. 05633_ Lightpack 2.0 destroyed. 05633_ Slug penetrates Wall. 05635_ Penetrated by Slug. 05638_ Slug penetrates Wall. 05639_ System corrupted: Matter fused (-8). 05641_ Cesium-ion Thruster destroyed. 05644_ Penetrated by Slug. 05649_ Flail destroyed. 05652_ Penetrated by Slug. 05655_ Adv. EMP Blaster destroyed. 05658_ Cld. Cesium-ion Thruster destroyed. 05658_ Penetrated by Slug. 05660_ 5C1HO%HJLYZSXQ7ELWKAZFODJ 05661_ Penetrated by Slug. 05663_ Cld. Cesium-ion Thruster destroyed. 05666_ Penetrated by Slug. 05675_ System corrupted: Component data lost. 05675_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????###########???????????????????? | | ????# ????????????????????? | | ? ???# #?????????????????????? | | ?? ??# #?????????????????????? | | ??? ??? #?????????????????????? | | ???? #??# #?;#?????????Y???????????? | | ????? #?# ##;#####?????????????????? | | ?????# ## # !! #?????????????????? | | ??????# # #]!! ""#?????????????????? | | ?????###;!#^[!!Y"#?????????????????? | | ?????# !*!!=!=""#?????????????????? | | ???### ==!!!]= #?????????????????? | | ???#"" #@!!!!/#?????????????????? | | ???#T ##Y#####?????????????????? | | ???### #?##?????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# ####????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?##### #####???????????????????????? | | ?# "" "" #???????????????????????? | | ?# " " ##########??????????????? | | ?# ?????????????? | | ?# ?????????????? | | ?# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 14% | -8/Materials Hpw. Shotgun | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Short-term Sacrifices Challenges ------------ None Game ------ Seed LegSmallInterrupter Manual? 0 Play Time 02:19:13 Cumulative 75.3 hours Start 2025.09.23 @ 21:30:52 End 2025.09.25 @ 14:51:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b34219-6041-47f8-aad8-957f14251664