Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 23:05:14 Player: Valguris Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (357) 1785 Value Destroyed (13888) 13888 Prototype IDs (84) 1680 Alien Tech Used (1) 200 Bonus (4550) 4550 TOTAL SCORE: 29503 Bonus ------- High Alert Combat Kills 1179 Follower Combat Kills 600 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 942 Friendly Fire -771 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Assembled Flux Generator > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Armored Huge Wheel Improved Coolant Injector Zionite Biocell Experimental Sensor Array Experimental Signal Interpreter Surveybot 24 Chip Hardened Heavy Armor Plating Force Field Improved Trap Extractor GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Long-range Proton Cannon Heavy Proton Cannon Cooled Plasma Cannon Heavy Missile Launcher [Rating: 153] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . 1 . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 446 | 7 10 7 . 8 30 93 6 4 2 9 53 14 10 36 70 3 15 14 6 14 4 31 Power 26 | 1 1 1 . . 3 4 . . . . 7 . . 1 4 . . . . 1 . 3 Engine 16 | 1 1 1 . . 2 3 . . . . 6 . . 1 1 . . . . . . . Core 5 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Propulsion 24 | 2 . 1 . . 6 2 . . . 1 . 2 . . 8 . . 1 . . . 1 Treads 8 | 2 . 1 . . 5 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 13 | . . . . . . 2 . . . 1 . 2 . . 6 . . 1 . . . 1 Hover 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 192 | 2 5 . . 3 9 30 1 2 . 2 22 5 3 14 27 2 15 10 5 11 4 20 Device 146 | 1 3 . . 3 3 20 1 2 . 1 15 5 3 12 17 2 14 9 5 11 4 15 Storage 7 | 1 1 . . . 2 1 . . . . . . . . 2 . . . . . . . Processor 11 | . . . . . 1 3 . . . 1 2 . . . . . 1 1 . . . 2 Hackware 7 | . 1 . . . . . . . . . 2 . . 2 . . . . . . . 2 Protection 21 | . . . . . 3 6 . . . . 3 . . . 8 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 204 | 2 4 5 . 5 12 57 5 2 2 6 24 7 7 21 31 1 . 3 1 2 . 7 Energy Gun 30 | 1 . . . 1 1 8 . . . 2 2 1 1 4 9 . . . . . . . Energy Cannon 84 | . . . . 1 5 38 1 . . 1 13 2 2 5 14 . . 1 . . . 1 Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 24 | . 4 3 . 2 5 2 . . . . . 1 . . 2 . . 2 . . . 3 Launcher 49 | . . 1 . . 1 6 3 1 1 3 8 3 4 7 5 1 . . 1 1 . 3 Special Weapon 13 | . . 1 . 1 . 1 . 1 1 . 1 . . 5 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 2 11 . . . . 2 . . 1 9 . . . . 5 . 2 Corrupted Parts 5 | . . . . 3 . 1 . . . . . . . 1 . . . . . . . . System Corruption 27 | . . . . 8 . 9 . . . . . . . 10 . . . . . . . . Parts Lost 47 | . 1 3 . . 3 9 . . . . 1 . . . . . . . . . . 30 Power 9 | . 1 1 . . 1 3 . . . . . . . . . . . . . . . 3 Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Utility 23 | . . . . . . 5 . . . . 1 . . . . . . . . . . 17 Weapon 11 | . . 1 . . 1 1 . . . . . . . . . . . . . . . 8 Highest Loss Streak 13 | . 1 1 . . 2 3 . . . . 1 . . . . . . . . . . 13 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 99 100 100 90 84 75 75 75 76 83 80 81 82 82 79 82 81 82 81 82 67 Engine 8 | . 14 14 14 14 14 5 7 7 7 7 13 13 13 13 10 . . . . . . . Core 3 | . . . . . 3 8 7 7 7 7 5 6 6 6 4 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 13 11 10 11 11 11 7 Treads 4 | . 28 27 28 28 18 2 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 6 7 7 7 7 6 6 6 6 5 6 5 5 5 5 5 4 Device 19 | . 13 14 14 14 10 19 15 15 15 15 14 19 20 19 21 26 28 27 23 22 23 20 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 8 Processor 5 | . . . . . 8 7 15 15 15 15 12 6 6 6 4 . . . 5 5 5 3 Protection 7 | . . . . . 8 10 7 7 7 7 6 13 13 13 10 6 5 4 5 5 5 4 Energy Gun 1 | . 3 . . . . . . . . . . . . 5 2 . . . . . . . Energy Cannon 6 | . . . . . 3 13 . . . . 7 . 3 . 8 12 17 16 17 16 17 11 Ballistic Cannon 4 | . 21 27 28 27 14 . . . . . . . . . . . . . . . . 3 Launcher 1 | . . . . . . . 6 6 6 7 1 5 4 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 12 52 54 54 54 83 160 130 136 130 130 174 174 178 176 183 175 191 194 193 187 187 199 Greatest Support 48 | 40 40 40 40 40 40 40 28 28 28 28 28 28 28 28 48 48 48 48 48 48 48 48 Greatest Overweight (x) 7 | . 1 1 1 1 3 5 4 4 4 4 6 6 6 6 6 3 3 6 4 3 3 7 Average Overweight (x) 3 | . . 1 1 1 1 4 4 4 4 4 4 5 6 5 4 3 3 3 3 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 19 20 20 20 20 24 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 20 Most Carried 25 | 6 20 20 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 17 19 19 19 19 23 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 19 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 19 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 38% | Mutant 36% | Generator-Mutant 18% | Generator-Golem 4% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -6/Deep Caves Generator-Mutant | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Skirmisher | -5/Warlord Generator-Golem | -4/Proximity Caves Generator-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 8682 | 274 485 313 51 127 1074 1032 381 165 . 249 545 534 456 759 1071 76 150 178 88 176 40 458 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18044 | 31 576 202 . 46 1529 3817 508 116 . 271 301 722 666 845 3114 333 1774 352 227 546 506 1562 Parts 801 | 5 36 14 . 4 92 186 15 9 . 3 32 34 20 57 37 16 102 15 16 20 21 67 Haulers Intercepted 9 | . 2 . . . 3 2 . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 12 | . 3 . . . 4 2 . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . . . . . 2 8 . . . 10 8 . . 12 . 14 14 94 21 . Prevented 72 | . . . . . . . 12 7 . 3 . 19 11 . . 1 . . . 19 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 313 | . 10 15 . 4 29 58 7 2 . 4 5 15 15 5 64 9 21 5 7 9 7 22 Guns 18 | . 3 . . . . 4 . . . . . . . 2 9 . . . . . . . Cannons 163 | . 7 12 . 4 26 33 . . . . . 1 1 1 16 5 21 5 2 9 7 13 AOE 101 | . . 3 . . 3 12 3 1 . 1 4 13 8 . 35 4 . . 5 . . 9 Classes Destroyed 27 | 1 6 1 . 1 4 5 1 . . . . 1 . 2 3 1 . 1 . . . . Worker 16 | . 1 . . . 2 8 . . . . 2 . . . . . 1 . . . . 2 Builder 12 | . . . . . 2 2 . . . . 4 . . . . . 3 . . . . 1 Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 3 2 . . . . . . . . . . 1 . . . . 1 Recycler 19 | . 4 . . . 4 8 . . . . . . . . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Mechanic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Operator 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . Watcher 21 | . 2 . . . 5 4 . . . . 2 . . . . . 4 . . . . 4 Swarmer 42 | . 6 6 . . 3 . . . . . 4 7 . . . 5 . . 5 2 . 4 Grunt 102 | . 4 7 . 1 17 21 5 1 . 3 . 2 8 . . 3 11 3 . 7 3 6 Brawler 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . Duelist 8 | . . . . 1 . 3 . 1 . . . . . . . . 1 1 . . 1 . Protector 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 8 5 . . . . . 1 . . . . 1 . 1 . 1 . Specialist 9 | . . . . . . 7 . . . . . . . . . . . . . . . 2 Hunter 28 | . . . . . 1 9 1 . . . . 4 . . . . 6 1 . 1 . 5 Programmer 16 | . . . . . . 8 . . . . . 1 1 . . . 1 . 1 . 1 3 Heavy 6 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Zionite 26 | . . . . . . . . . . . . . . 26 . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Tinkerer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 46 | . . 2 . 2 . . . . . . . . 6 . 36 . . . . . . . Golem 25 | . . . . . . . . . . . . . . . 25 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 35 | 2 6 4 . 2 6 16 3 2 . 4 4 4 6 7 35 5 4 4 5 6 3 22 Combat Bots Only 33 | . 3 4 . 2 4 9 3 2 . 4 4 4 6 1 33 5 3 4 5 6 3 18 Max Kills in Single Turn 13 | 1 2 2 . 1 4 6 2 1 . 1 3 2 4 1 13 3 2 1 4 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . 2 . . 3 5 2 1 . 1 3 2 4 . 13 3 . . 4 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 13225 | . 404 514 . 127 1352 3636 25 . . 18 70 237 68 50 301 145 544 165 222 44 96 5207 Core 2090 | . 61 125 . 10 148 394 . . . . 10 17 . . 33 8 37 25 42 . 22 1158 Absorbed by Shields 1733 | . . . . . 95 . . . . . 76 222 77 52 313 158 565 53 122 . . . Redirected to Shielding 33 | . . . . . . . . . . . . . . . 33 . . . . . . . Regen/Repaired (Parts) 1875 | . . . . . . 1054 . . . . 821 . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 21 73 . . . . 43 . . . . . 92 . . . . 87 . Volleys Fired 1228 | 4 41 43 . 12 124 181 30 6 1 11 68 41 39 82 247 39 56 73 14 25 32 59 Largest 4 | 2 2 2 . 2 2 2 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 4 Hottest 185 | 70 78 100 . 78 130 162 50 50 5 85 185 125 125 181 181 64 75 98 75 75 75 123 Shots Fired 2186 | 8 81 81 . 23 238 307 29 6 1 11 86 45 40 115 347 72 158 196 36 60 86 160 Gun 199 | 8 23 . . . . 23 . . . 1 14 3 7 74 46 . . . . . . . Cannon 1781 | . 58 74 . 22 237 274 9 . . 1 65 8 2 7 268 69 158 196 34 57 86 156 Launcher 186 | . . 4 . . 1 9 20 5 . 9 6 34 31 26 32 3 . . 2 . . 4 Special 20 | . . 3 . 1 . 1 . 1 1 . 1 . . 8 1 . . . . 3 . . Kinetic 405 | 4 70 74 . 22 191 3 . . . . . . . . 3 . . 3 . . . 35 Thermal 1425 | 4 11 3 . 1 38 171 9 . . 1 77 11 9 74 298 69 158 193 34 57 86 121 Explosive 41 | . . 4 . . 1 9 . . . . 3 3 4 . 8 3 . . 2 . . 4 Electromagnetic 299 | . . . . . 8 123 20 5 . 10 5 31 27 33 37 . . . . . . . Robot Hit Streak 53 | 2 6 6 . 6 16 15 . 2 3 4 15 4 6 13 53 8 14 5 8 11 13 17 Robot Miss Streak 6 | 1 4 4 . 3 6 4 . . . . 2 4 1 4 6 3 4 3 4 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 962 | 5 41 38 . 12 139 181 . 1 1 1 26 8 8 60 174 26 82 16 18 23 16 86 Core Hits 792 | 2 19 16 . 6 75 118 9 3 . 6 16 34 22 41 279 11 42 8 9 11 12 53 Critical Kills 6 | . . . . . . 1 . . . . 1 1 1 . 2 . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 1 1 3 . . . . . . . . Critical Strikes 31 | . 4 . . . 9 4 . . . . 2 2 2 3 2 . . . . . . 3 Meltdown 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Destroy 9 | . . . . . . . . . . . 2 2 2 3 . . . . . . . . Blast 16 | . 4 . . . 9 . . . . . . . . . . . . . . . . 3 Corrupt 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48937 | 49 738 1025 . 263 3595 9690 743 144 . 413 1428 1524 1480 1724 10194 1551 4323 925 1275 1473 1236 5144 Guns 4019 | 49 126 . . . . 579 . . . 33 212 69 123 1017 1811 . . . . . . . Cannons 29840 | . 606 784 . 258 3123 5496 . . . . 495 129 42 180 4745 1184 4323 925 935 1473 1236 3906 Explosions 14890 | . . 187 . . 376 3610 743 144 . 380 721 1326 1315 527 3638 367 . . 340 . . 1216 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 188 | . 6 54 . 5 96 5 . . . . . . . . . . . . . . . 22 Kinetic 4754 | 24 653 784 . 258 2332 . . . . . . . . . . . . 52 . . . 651 Thermal 27447 | 25 79 . . . 698 4652 . . . . 639 198 165 1127 6585 1184 4323 873 935 1473 1236 3255 Explosive 8592 | . . 187 . . 163 2113 . . . . 572 455 446 . 2733 367 . . 340 . . 1216 Electromagnetic 7956 | . . . . . 306 2920 743 144 . 413 217 871 869 597 876 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 8 . 9 7 7 7 7 . . . 10 . . . . . . . 11 Average Corruption 6 | . . . . 5 . 4 7 7 7 7 . . . 5 . . . . . . . 9 Corruption Purged 20 | . . . . . . 9 . . . . . . . 11 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . 1 . 8 49 52 5 42 . . . 35 . . . . . . . 16 Message Errors 57 | . . . . . . 4 13 13 1 14 . . . 8 . . . . . . . 4 Matter Fused 46 | . . . . . . . 15 9 1 5 . . . 13 . . . . . . . 3 Heat Flow Errors 33 | . . . . . . 2 6 8 . 10 . . . 4 . . . . . . . 3 Energy Discharges 31 | . . . . . . 1 6 9 3 5 . . . 6 . . . . . . . 1 Data Loss (minor) 17 | . . . . 1 . . 4 6 . 3 . . . 1 . . . . . . . 2 Data Loss (major) 14 | . . . . . . . 3 5 . 4 . . . 2 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 5 | . . . . . . 1 1 2 . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1394 | . . 38 . . 50 470 24 . . . 80 6 . . 194 37 185 3 43 4 46 214 Projectiles 809 | . . 5 . . 22 183 . . . . 67 . . . 40 10 185 3 30 4 46 214 Explosions 585 | . . 33 . . 28 287 24 . . . 13 6 . . 154 27 . . 13 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 56 | . 9 10 . 2 27 . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 8 9 . 2 24 . . . . . . . . . . . . . . . . 8 Secondary 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 795 | . . 91 . . 19 274 6 . . . . 116 59 . 116 . . . 42 . . 72 Shots 26 | . . 4 . . 1 6 1 . . . . 5 2 . 4 . . . 1 . . 2 Rammed 32 | . 2 10 . 2 10 2 . . . . . . . . . . . . . . . 6 Targets Rammed 34 | . 2 10 . 2 12 2 . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 378 | 60 120 4 . 2 276 318 264 253 . 267 251 132 308 378 243 121 168 253 165 263 208 190 Average Temperature 78 | 30 49 2 . 2 55 91 61 108 . 103 67 48 77 62 81 29 66 98 58 114 80 76 Received Heat Transfer 2865 | . 84 108 . 24 696 753 . . . 9 5 . 4 21 63 64 146 105 24 . 18 741 Effects 5 | . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . 9 4 1 . 3 . 1 6 2 2 . . . . . . . Combat Hostiles 27 | . . . . . . 8 4 1 . 3 . 1 6 2 2 . . . . . . . Parts Fried 80 | . . . . . . 31 4 . . 3 2 7 14 8 10 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . Parts Melted 23 | . . . . . . 9 . . . . 3 . . 3 . . 2 . . 4 1 1 Heat Transferred 23765 | 74 222 . . . 962 4826 . . . . 943 311 235 1457 7937 675 2400 425 425 700 575 1598 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 5 1 . . . . . . 2 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 1543 | 10 181 170 . 65 460 1543 . . . . 431 . . . . . 502 . . . . 494 Initial 147 | . 6 11 . . . 147 . . . . . . . . . . 8 . . . . . Average 231 | 2 58 60 . 11 223 546 . . . . 165 . . . . . 289 . . . . 165 Maximum Alert Level 4 | . . . . . 2 4 . . . . 2 . . . . . 2 . . . . 2 Low Security (%) 62 | 100 100 100 . 100 46 35 . . . . 59 . . . . . 28 . . . . 63 Level 1 22 | . . . . . 45 16 . . . . 38 . . . . . 34 . . . . 24 Level 2 8 | . . . . . 7 15 . . . . 1 . . . . . 37 . . . . 11 Level 3 3 | . . . . . . 15 . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . 16 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . 6 19 . . . . 4 . . . . . 4 . . . . 8 Investigation 12 | . 2 . . . 4 4 . . . . . . . . . . 1 . . . . 1 Extermination 11 | . . . . . . 6 . . . . 3 . . . . . 1 . . . . 1 Reinforcement 17 | . . . . . 2 7 . . . . 1 . . . . . 2 . . . . 5 Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Construction Impeded 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 15 | . 2 1 . . 5 . . . . . 1 . . . . . 1 . . 2 . 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Times Spotted 455 | . 17 18 . 3 46 83 1 . . 2 18 7 8 36 77 9 25 4 6 26 4 65 Peak Tracking Total 37 | . 5 4 . 2 3 12 3 2 . 4 5 4 6 4 37 5 5 4 5 11 3 15 Tactical Retreats 39 | . 1 4 . . 2 1 2 1 . 1 . 2 3 8 7 2 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Traps Extracted 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . Installed 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Triggered 22 | . . . . . . . . 2 . . . . 1 . . 2 . . . 12 . 5 Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . 3 6 6 5 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 48 | . 2 . . 1 1 19 . . . . 9 . 1 1 4 . 5 1 . 2 . 2 Max in Single Turn 8 | . 1 . . 1 1 8 . . . . 2 . 1 1 1 . 2 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 73 | . 8 1 1 . 13 13 1 3 4 . 11 1 . . . . 5 2 1 5 . 4 Terminals 34 | . 7 . . . 8 7 . . . . 7 . . . . . 3 . . . . 2 Fabricators 5 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . . Repair Stations 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 220 | . 27 1 1 . 29 36 1 13 29 . 43 1 . . . . 12 2 1 17 . 7 Successful 146 | . 14 1 1 . 16 17 1 13 29 . 26 1 . . . . 5 2 1 17 . 2 Failed 73 | . 12 . . . 13 19 . . . . 17 . . . . . 7 . . . . 5 Catastrophic 11 | . 2 . . . 1 4 . . . . 2 . . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 22 . . . 7 12 . . . . 16 . . 4 . . 5 . . 1 . . Terminals 99 | . 26 . . . 18 18 . . . . 26 . . . . . 7 . . . . 4 Fabricators 11 | . . . . . . 4 . . . . 3 . . . . . 4 . . . . . Repair Stations 25 | . . . . . 1 10 . . . . 14 . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . 1 Scanalyzers 12 | . . . . . 7 3 . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Hacks 100 | . 9 1 1 . 9 4 1 13 29 . 9 1 . . . . 1 2 1 17 . 2 Record 41 | . . . 1 . . . . 11 11 . . . . . . . . 1 . 17 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . . 5 . . . 3 . 2 . . . . . . . . . . . Open Door 7 | . . 1 . . . . 1 2 . . . 1 . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . 2 1 . . . . 3 . . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 1 7 . . . . 12 . . . . . . . . . . . Scan Component 11 | . . . . . 1 4 . . . . 6 . . . . . . . . . . . Repair 9 | . . . . . . 3 . . . . 6 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 5 . . . 3 2 . . . . 4 . . . . . 2 . . . . . Terminals 12 | . 4 . . . 1 2 . . . . 3 . . . . . 2 . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Botnet 7 | . 1 . . . 1 2 . . . . 2 . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 49 | . 7 . . . 10 13 . . . . 11 . . . . . 4 . . . . 4 Full Trace Events 7 | . . . . . 2 4 . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 1 . . 10 . . . . 16 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . 102 . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . 3 . . . . 6 . . . . . . . . . . . Time 604 | . . . . . . 224 . . . . 380 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . 1 . 1 1 . 1 . . 6 1 . . . . 2 . . Non-combat 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . Combat 10 | . . . . . . . . 1 1 . 1 . . 4 1 . . . . 2 . . Robot Hacks Applied 14 | . . . . . . 1 . 1 1 . 1 . . 7 1 . . . . 2 . . parse_system 13 | . . . . . . . . 1 1 . 1 . . 7 1 . . . . 2 . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 6 | . . . . . . . . . . 1 1 . . . 1 . 1 . . 2 . . Largest Group 2 | . . . . . . . . . . 1 2 . . . 1 . 1 . . 2 . . Highest-Rated Group 120 | . . . . . . . . . . 96 120 . . . 119 . 10 . . 90 . . Highest-Rated Ally 119 | . . . . . . . . . . 96 96 . . . 119 . 10 . . 49 . . Total Orders 6 | . . . . . . . . . . . 4 . . . . . 2 . . . . . STAY 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . Ally Attacks 68 | . . . . . . . . . . . 32 . . . 30 . . . . 6 . . Total Damage 5141 | . . . . . . . . . . . 1400 . . . 3506 . . . . 235 . . Kills 28 | . . . . . . . . . . . 14 . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . 2 2 . 2 . . 1 3 . 1 . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 46263 | 94 1827 1382 910 1280 2870 3276 1815 1565 194 1373 2299 2523 2604 5341 4759 1712 1093 3578 1887 1185 1712 984 Spaces Moved 20947 | 43 578 410 380 509 874 1318 1088 964 119 832 1120 1261 1295 1468 2077 1018 525 1523 1138 730 1055 622 Core 303 | 2 . . . . . . . . . . . . . . . . . . . . . 301 Treads 2911 | 41 578 410 380 509 874 119 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 17733 | . . . . . . 1199 1088 964 119 832 1120 1261 1295 1468 2077 1018 525 1523 1138 730 1055 321 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 145 160 160 160 160 160 175 190 175 145 145 145 145 145 145 145 50 Average Speed 174 | 154 233 240 240 240 264 181 160 160 160 160 174 189 190 187 170 145 145 153 145 145 145 109 Slowest Speed 400 | 160 240 240 240 240 400 320 160 160 160 160 190 190 190 190 190 145 145 190 160 145 145 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 76 | 4 94 69 89 98 78 37 94 99 75 95 32 96 99 90 94 96 19 95 97 89 94 20 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 9 | . 1 1 1 . 2 . 1 . 1 . . . . 2 . . . . . . . . Known Exits Taken 17 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 2 . 3 . . 1 3 . 5 . 5 4 4 . 5 . 2 3 . 2 . Spaces Dug 184 | . . . . . . 17 2 . . 1 25 . . . 25 42 2 28 7 14 12 9 Terrain Destroyed 794 | . . 36 . 1 26 159 9 . . 1 48 44 20 . 100 66 28 74 49 21 45 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 483 | . . 8 . 1 15 48 5 . . 1 44 4 . . 90 34 28 74 17 21 45 48 AOE 311 | . . 28 . . 11 111 4 . . . 4 40 20 . 10 32 . . 32 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 28562 | 60 982 710 379 540 1188 1892 1134 982 123 865 1379 1345 1398 3944 2968 1181 738 2613 1345 816 1171 809 Wait 5292 | . 314 225 . 4 95 196 . 3 . 1 88 14 44 2327 443 119 117 981 181 1 76 63 Move 20925 | 42 577 409 379 508 873 1317 1087 963 118 831 1119 1260 1294 1467 2076 1017 524 1522 1137 729 1054 622 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 7 22 9 . 3 22 47 3 1 . 3 18 4 3 3 45 1 9 4 2 7 2 6 Fast Attach 146 | 6 5 . . . 8 17 3 2 1 6 16 4 2 18 26 . 6 5 1 9 . 11 Attach 121 | 1 2 3 . . 8 20 2 1 1 3 18 5 3 11 24 . 1 1 . 3 . 14 Detach 103 | . 4 . . . 2 6 1 2 1 3 10 4 2 10 23 1 4 11 2 4 1 12 Swap 180 | . 3 4 . 8 14 56 1 1 . . 19 5 5 7 20 3 8 8 5 3 4 6 Drop 286 | . 12 7 . 3 30 50 6 3 1 7 23 8 5 19 64 1 13 8 3 16 2 5 Fire 1228 | 4 41 43 . 12 124 181 30 6 1 11 68 41 39 82 247 39 56 73 14 25 32 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . 2 . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 2 10 . 2 12 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . 1 . . . . . 1 . . . . . . 18 . . Trap 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Sto x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Central database locked down 467 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Discovered new exit (range 13) 1598 | -10/Materials | Discovered new exit (range 16) 1922 | -10/Materials | Entered Mines 2062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2062 | -10/Mines | Discovered new exit (range 5) 2100 | -10/Mines | Discovered new exit (range 12) 2195 | -10/Mines | Learned Materials security intel 2252 | -10/Mines | Excavation squad dispatched 2252 | -10/Mines | A large section of the Mines collapsed 2502 | -10/Mines | Excavation squad dispatched 2686 | -10/Mines | Learned location of Zion (-6) 2689 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3088 | -10/Mines | Core integrity fell below 50% 3304 | -10/Mines | Entered Exiles 3336 | -10/Exiles | Discovered new exit (range 15) 3364 | -10/Exiles | Met 8R-AWN 3405 | -10/Exiles | Met EX-HEX 3520 | -10/Exiles | Met EX-DEC 3567 | -10/Exiles | Visited The Gauntlet 3888 | -10/Exiles | Met EX-BIN 4195 | -10/Exiles | Discovered new exit (range 10) 4214 | -10/Exiles | Entered Mines 4530 | -9/Mines | Assembled infested the area 4535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5068 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5073 | -9/Mines | Found Prototype Device 5324 | -9/Mines | Discovered new exit (range 8) 5326 | -9/Mines | Discovered new exit (range 8) 5401 | -9/Mines | Learned Materials garrison access intel 5494 | -9/Mines | Entered Materials 5494 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5496 | -8/Materials | Loaded intel: 1 garrison access location 5505 | -8/Materials | Identified Exp. Sensor Array 6937 | -8/Materials | Discovered new exit (range 13) 8310 | -8/Materials | Discovered new exit (range 16) 8364 | -8/Materials | Entered Factory 8364 | -7/Factory | Evolved 2 slots: Utility x2 8558 | -7/Factory | Build established: Scavenger-Mutant 9045 | -7/Factory | Discovered new exit (range 15) 9141 | -7/Factory | Repaired Hrd. Heavy Armor Plating? 9350 | -7/Factory | Identified exit to Factory 9636 | -7/Factory | Discovered new exit (range 7) 9738 | -7/Factory | Build established: Mutant 10014 | -7/Factory | Cargo convoy interrupted 10040 | -7/Factory | Destroyed 9 combat bots 10055 | -7/Factory | Lost 3 parts (1p1u1w) 10278 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10579 | -7/Factory | Repaired Hrd. Heavy Armor Plating 10718 | -7/Factory | Repaired Broken Exp. Sensor Array? 11084 | -7/Factory | Discovered new exit (range 16) 11164 | -7/Factory | First assault squad dispatched 11193 | -7/Factory | Core integrity fell below 50% 11222 | -7/Factory | Discovered new exit (range 8) 11638 | -7/Factory | Identified exit to Lower Caves 11640 | -7/Factory | Entered Lower Caves 12503 | -7/Lower Caves | Learned Factory stockpile data 13369 | -7/Lower Caves | Discovered new exit (range 5) 13377 | -7/Lower Caves | Identified exit to Lower Caves 13455 | -7/Lower Caves | Entered another Lower Caves area 13527 | -7/Lower Caves | Learned location of 1 exit from Factory 13527 | -7/Lower Caves | Learned Extension trap positions 13527 | -7/Lower Caves | Learned Research emergency access door positions 13527 | -7/Lower Caves | Learned Extension emergency access door positions 13527 | -7/Lower Caves | Learned Armory stockpile data 13527 | -7/Lower Caves | Learned Extension terminal intel 13527 | -7/Lower Caves | Learned Factory garrison access intel 13745 | -7/Lower Caves | Learned Factory emergency access door positions 14507 | -7/Lower Caves | Identified exit to Data Miner 14731 | -7/Lower Caves | Encountered a Warlord checkpoint 15020 | -7/Lower Caves | Entered Data Miner 15020 | -7/Data Miner | Discovered new exit (range 6) 15028 | -7/Data Miner | Identified exit to Proximity Caves 15051 | -7/Data Miner | Met Data Miner 15078 | -7/Data Miner | Learned location of Section 7 (-2) 15078 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15105 | -7/Data Miner | Received God Mode back door access code from Data Miner 15214 | -7/Data Miner | Entered Proximity Caves 15671 | -6/Proximity Caves | Escorted by Enhanced Grunt 15908 | -6/Proximity Caves | Learned Factory interactive machine intel 16059 | -6/Proximity Caves | Learned Factory emergency access door positions 16587 | -6/Proximity Caves | Entered Factory 16587 | -6/Factory | Accompanied by 1 ally 16587 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16588 | -6/Factory | Identified exit to Factory 16592 | -6/Factory | Loaded intel: 53 interactive machine locations 16593 | -6/Factory | Loaded intel: 4 garrison access locations 17294 | -6/Factory | Repaired Hvy. Proton Cannon? 17326 | -6/Factory | Repaired Med. Reactive Plating? 17416 | -6/Factory | Repaired Hvy. Proton Cannon? 17448 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 17512 | -6/Factory | Build established: Generator-Mutant 17541 | -6/Factory | Repaired Enh. Nuclear Core? 17571 | -6/Factory | Repaired Imp. Deuterium Engine? 18027 | -6/Factory | Discovered exit to Factory (range 11) 18430 | -6/Factory | Identified exit to Lower Caves 18430 | -6/Factory | Identified exit to Extension 18627 | -6/Factory | Build established: Mutant 18847 | -6/Factory | Found Prototype Processor 18847 | -6/Factory | Identified Exp. Targeting Computer 18886 | -6/Factory | Entered Lower Caves 18886 | -6/Lower Caves | Accompanied by 1 ally 19183 | -6/Lower Caves | Build established: Generator-Mutant 19942 | -6/Lower Caves | Discovered new exit (range 7) 21402 | -6/Lower Caves | Identified exit to Lower Caves 21409 | -6/Lower Caves | Entered another Lower Caves area 21410 | -6/Lower Caves | Encountered a Warlord checkpoint 21585 | -6/Lower Caves | Discovered exit to Factory (range 14) 22107 | -6/Lower Caves | Learned Factory trap positions 23350 | -6/Lower Caves | Discovered new exit (range 10) 23365 | -6/Lower Caves | Identified exit to Zion 24013 | -6/Lower Caves | Entered Zion 24044 | -6/Zion | Given A8's code to call for help 24112 | -6/Zion | Discovered new exit (range 13) 24134 | -6/Zion | Identified exit to Proximity Caves 24571 | -6/Zion | Learned 4 Factory zone layouts 24647 | -6/Zion | Received a hallucinogenic algorithm 24704 | -6/Zion | Identified exit to Deep Caves 25634 | -6/Zion | Found Prototype Device 25634 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 26045 | -6/Zion | Learned location of 1 exit from Factory 27070 | -6/Zion | Attacked by Zionites 27801 | -6/Zion | Destroyed Imprinter 27823 | -6/Zion | Extracted access codes from Imprinter's data core 27942 | -6/Zion | Opened final containment barrier to the Deep Caves 28037 | -6/Zion | System corruption reached 10% 29350 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 29354 | -6/Zion | Entered Deep Caves 29356 | -6/Deep Caves | Met 5H-AD0 29473 | -6/Deep Caves | Found Surveybot 24 Chip 29794 | -6/Deep Caves | Z-Facility disabled 30160 | -6/Deep Caves | Found Prototype Protection 30160 | -6/Deep Caves | Identified Zio. Heavy Carapace 30334 | -6/Deep Caves | Found Zio. Weapon Casing 30437 | -6/Deep Caves | Found Zio. Heavy Carapace 30441 | -6/Deep Caves | Found Zio. Weapon Casing 30454 | -6/Deep Caves | Found Zio. Weapon Casing 31229 | -6/Deep Caves | Discovered new exit (range 7) 31242 | -6/Deep Caves | Identified exit to Proximity Caves 32048 | -6/Deep Caves | Spotted as-70863 32049 | -6/Deep Caves | Destroyed as-70863 32267 | -6/Deep Caves | Triggered Deep Caves wall 32267 | -6/Deep Caves | Spotted AS-71378 32268 | -6/Deep Caves | Spotted AS-24284 32277 | -6/Deep Caves | Destroyed AS-24284 32281 | -6/Deep Caves | Destroyed AS-71378 32308 | -6/Deep Caves | Destroyed 33 combat bots 32481 | -6/Deep Caves | Exposed GOLEM chamber 32490 | -6/Deep Caves | Destroyed as-81712 32612 | -6/Deep Caves | Found GOLEM Unit 32661 | -6/Deep Caves | Found GOLEM Unit 32674 | -6/Deep Caves | Destroyed 10 combat bots 32680 | -6/Deep Caves | Found Prototype Energy Cannon 32680 | -6/Deep Caves | Identified Latent Energy Streamer 32721 | -6/Deep Caves | Found GOLEM Unit 32729 | -6/Deep Caves | Found GOLEM Unit 32736 | -6/Deep Caves | Found GOLEM Unit 32838 | -6/Deep Caves | Found GOLEM Unit 32843 | -6/Deep Caves | Found GOLEM Unit 33078 | -6/Deep Caves | Found GOLEM Unit 33354 | -6/Deep Caves | Found GOLEM Unit 33359 | -6/Deep Caves | Found GOLEM Unit 34113 | -6/Deep Caves | Entered Proximity Caves 34196 | -5/Proximity Caves | Learned 4 Factory zone layouts 35553 | -5/Proximity Caves | Discovered exit to Factory (range 6) 35572 | -5/Proximity Caves | Build established: Generator-Golem 35825 | -5/Proximity Caves | Entered Factory 35825 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 35826 | -5/Factory | Identified exit to Factory 35828 | -5/Factory | Loaded intel: 118 trap records 36371 | -5/Factory | Identified exit to Upper Caves 36781 | -5/Factory | Incoming investigation squad redirected 36918 | -5/Factory | Entered Upper Caves 37410 | -5/Upper Caves | Learned Factory security intel 37526 | -5/Upper Caves | Learned Factory security intel 38328 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 39324 | -5/Upper Caves | Discovered new exit (range 10) 39718 | -5/Upper Caves | Found Alien Artifact 40495 | -5/Upper Caves | Identified exit to Upper Caves 40496 | -5/Upper Caves | Entered another Upper Caves area 40583 | -5/Upper Caves | Discovered exit to Factory (range 6) 41695 | -5/Upper Caves | Discovered new exit (range 7) 41703 | -5/Upper Caves | Identified exit to Warlord 41779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41856 | -5/Upper Caves | Learned Factory emergency access door positions 42383 | -5/Upper Caves | Entered Warlord 42421 | -5/Warlord | Discovered new exit (range 12) 42436 | -5/Warlord | Identified Dimensional Node Initializer 42436 | -5/Warlord | Initialized slip node 42437 | -5/Warlord | Identified exit to Proximity Caves 42476 | -5/Warlord | Build established: Generator-Skirmisher 42984 | -5/Warlord | Found Prototype Device 42984 | -5/Warlord | Identified Minesniffer Drone Bay 43072 | -5/Warlord | Warlord's base attacked by MAIN.C 43217 | -5/Warlord | Met Warlord 43231 | -5/Warlord | Opened Warlord's prototype stash 43237 | -5/Warlord | Found Prototype Reactor 43244 | -5/Warlord | Found Prototype Device 43244 | -5/Warlord | Identified Thermal Barrier 43422 | -5/Warlord | Warlord forces counterattacked 43460 | -5/Warlord | Spotted Executioner 43502 | -5/Warlord | Spotted Striker 43510 | -5/Warlord | Spotted Striker 43514 | -5/Warlord | Spotted Executioner 43536 | -5/Warlord | Spotted Striker 43568 | -5/Warlord | Entered Proximity Caves 44147 | -4/Proximity Caves | Build established: Generator-Golem 44521 | -4/Proximity Caves | Learned Research garrison access intel 45280 | -4/Proximity Caves | Entered Factory 45280 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 45488 | -4/Factory | Found Prototype Processor 45540 | -4/Factory | Identified exit to DSF 45859 | -4/Factory | Crushed by falling debris 45877 | -4/Factory | Identified Vortex Chain Reactor 45906 | -4/Factory | Lost 8 parts (2p5u1w) 45961 | -4/Factory | Lost 3 parts (2u1w) 45964 | -4/Factory | System corruption reached 10% 45985 | -4/Factory | Destroyed 18 combat bots 46030 | -4/Factory | First assault squad dispatched 46044 | -4/Factory | Cargo convoy interrupted 46058 | -4/Factory | Incoming assault squad redirected 46058 | -4/Factory | Incoming assault squad redirected 46069 | -4/Factory | Incoming assault squad redirected 46091 | -4/Factory | Lost 13 parts (1p1n5u6w) 46102 | -4/Factory | Found Prototype Hackware 46102 | -4/Factory | Identified Exp. Hacking Suite 46124 | -4/Factory | Incoming investigation squad redirected 46198 | -4/Factory | Core integrity fell below 50% 46232 | -4/Factory | Lost 4 parts (1n3u) 46254 | -4/Factory | Core integrity fell below 20% 46264 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 46240_ Slammed into S-27 Virus. 46244_ Penetrated by Slug. 46244_ Slug penetrates Wall. 46245_ UP6HS|P=JFIXIFQFARPQTL 1/HPB0NMSEWCB 46246_ Slug penetrates Wall. 46247_ Penetrated by Slug. 46258_ Slammed into S-27 Virus. 46260_ >> Machine Analyzer network decryption results: 46260_ Terminal x1 46261_ Penetrated by Slug. 46261_ C-30 ARC bursts open, deploying its payload. 46261_ G-73 Enforcer unfolds itself. 46261_ L-61 Swordsman unfolds itself. 46261_ B-60 Warrior unfolds itself. 46261_ G-67 Veteran unfolds itself. 46261_ M-36 Artificer unfolds itself. 46261_ U-05 Engineer destroyed. 46262_ K-01 Serf collects debris. 46262_ Slammed into G-67 Veteran. 46263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????"" ?????????????????????? | | ?????????????????????????T" ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????###R###???????????????????? | | ???????????????????????# R #???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????? g +???????????????????? | | ???????????????????????# mlk #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????#gb%#????????????????????? | | ????????????????????????#@YR#????????????????????? | | ????####????????????????#w !#????????????????????? | | ??? !????????????????# ##############???????? | | ??? ????????????????# # #???????? | | ?""" ########????????#kss# #???????? | | ?""" *## ########## # #???????? | | ?""" ## T" + #???????? | | ?? [## " ss# """ """??????????? | | """ ## # """ """??????????? | | """ ## ##/####### # """ """ #???????? | | """ ### ### # # #???????? | | #?# #?# + + """ """ #???????? | | "" #?# #?# ##### """ """??????????? | | S"" #?# #?# """" #???# """ """??????????? | | ?"" ### ### """" #???# ???????????? | | ???? # # """" #???##########???????????? | | ######/## # """" #????????????????????????? | | # """" #????????????????????????? | | # """" #????????????????????????? | | # ? #????????????????????????? | | ##### ### # ? #????????????????????????? | | ????# #?# ##??#####????????????????????????? | | #####+#### ##########?###########????????????? | | " """ [ # # ! #?# | #????????????? | | " """ # # #?# ! ! =#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 85 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 26 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDisruptorPrototype Manual? 0 Play Time 08:34:21 Cumulative 1418.3 hours Start 2022.04.15 @ 17:57:06 End 2022.04.16 @ 23:05:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 266 Types 216/7/15/4/3/2/17/1/1 Lore% 94 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06aeae0-18cf-4465-aff5-39e40fb1fff9