Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 17:10:33 Player: JuustuToug Result: Destroyed by DE-0ZT(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (619) 619 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1449 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Wheel Battle Cannon Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Structural Scanner Machine Analyzer Transport Network Coupler Hardlight Generator Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 5 2 8 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 1 6 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 4 | . 1 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 13 | 3 11 17 19 Power 1 | . 1 2 1 Propulsion 4 | 2 3 5 5 Utility 3 | . 1 3 5 Weapon 5 | . 4 6 7 Tool/Special . | . . . . Unused Backups 22 | . 2 . 20 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 10 | . 2 . 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 13 14 13 Treads 28 | . 28 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Cannon 3 | . . . 7 Ballistic Gun 17 | . 25 4 9 Ballistic Cannon 7 | . 2 23 10 Peak Build Rating 16 | 7 8 13 16 Average Rating 9 | 3 7 11 14 On Entrance 7 | . 7 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 1 | . . . 1 Heaviest Build 59 | 12 49 52 59 Greatest Support 42 | 40 40 42 42 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 17 20 19 Most Carried 20 | 6 15 20 20 Average Carried 14 | 3 11 17 19 Final Capacity 20 | 8 20 20 5 Final Carried 19 | 5 15 19 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1005 | 298 342 63 302 Remotely . | . . . . Salvage Created 819 | 76 512 26 205 Parts 63 | 7 34 10 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 8 4 5 Guns 8 | . 7 . 1 Cannons 9 | . 1 4 4 Classes Destroyed 11 | 2 6 . 3 Worker 1 | 1 . . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 6 | . 2 4 . Grunt 8 | . 6 . 2 Artisan 1 | . . . 1 Cobbler 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 3 | 2 3 1 3 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 122 | . 60 26 36 Missed 37 | . 18 8 11 Hits 85 | . 42 18 25 Projectile 85 | . 42 18 25 AOE 3 | . . . 3 Critical Strikes 1 | . . 1 . Damage Taken 1213 | . 511 141 561 Core 267 | . 94 40 133 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 82 | . 82 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 113 | 7 62 7 37 Largest 2 | 2 2 2 2 Hottest 120 | 40 50 67 120 Shots Fired 224 | 14 124 14 72 Gun 148 | 14 111 . 23 Cannon 76 | . 13 14 49 Launcher . | . . . . Special . | . . . . Kinetic 217 | 14 124 14 65 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 11 16 6 12 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | 11 81 9 41 Core Hits 59 | 6 34 4 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2006 | 123 980 185 718 Guns 1176 | 123 858 . 195 Cannons 830 | . 122 185 523 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1981 | 123 980 185 693 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 3 2 5 Impact . | . . . . Kinetic 10 | . 3 2 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 32 | . 15 32 28 Average Temperature 8 | . 6 8 21 Received Heat Transfer 393 | . 255 . 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | 5 85 72 . Initial . | . . . . Average 11 | . 12 22 . Influence Increases 550 | 20 328 152 50 Destroy 0b10 Robot/C 280 | . 160 80 40 Destroy 0b10 Robot/NC 65 | 20 45 . . Destroy Leader 70 | . 50 10 10 Successful Hack 42 | . 42 . . Destroy Structure 3 | . 1 2 . Lose Combat Pursuer 90 | . 30 60 . Influence Decreases 550 | 20 328 90 112 Entered New Map 33 | . . . 33 Time Decay 488 | 20 308 90 70 Lost Part 19 | . 10 . 9 Lost Ally 10 | . 10 . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 25 9 9 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 27 1 . Successful 22 | . 21 1 . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Part Schematic 1 | . 1 . . Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 11 | . 11 . . Assimilate 2 | . 2 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . 2 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3843 | 33 1968 367 1475 Seismic 3843 | 33 1968 367 1475 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4310 | 499 1968 367 1476 Spaces Moved 1771 | 216 857 131 567 Core 64 | 62 . . 2 Treads 1707 | 154 857 131 565 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 232 50 Average Speed 200 | 128 193 234 231 Slowest Speed 240 | 160 240 240 232 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 9 91 31 44 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed 3 | . . 2 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2317 | 423 1054 177 663 Wait 356 | 187 112 30 27 Move 1768 | 215 856 130 567 Hop . | . . . . Pick Up 36 | 7 14 5 10 Fast Attach 6 | 5 . . 1 Attach 5 | 2 2 . 1 Detach . | . . . . Swap 17 | . 4 3 10 Drop 16 | . 4 2 10 Fire 113 | 7 62 7 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 500 | -11/Scrapyard | Entered Materials 501 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 6) 1066 | -10/Materials | Discovered new exit (range 8) 1154 | -10/Materials | Discovered new exit (range 9) 1197 | -10/Materials | Repaired Lgt. Treads? 1201 | -10/Materials | Learned 4 Recycling zone layouts 1243 | -10/Materials | Loaded intel: 16 trap records 1274 | -10/Materials | Identified exit to Materials 1274 | -10/Materials | Identified exit to Subcaves 1274 | -10/Materials | Learned location of 1 exit from Materials 1304 | -10/Materials | Learned location of Storage (-9) 1305 | -10/Materials | Learned 4 Subcaves zone layouts 1315 | -10/Materials | Learned 4 Recycling zone layouts 2468 | -10/Materials | Entered Mines 2555 | -10/Mines | Met a Derelict shopkeep closing up shop 2612 | -10/Mines | Learned 2 Materials zone layouts 2779 | -10/Mines | Core integrity fell below 50% 2806 | -10/Mines | Discovered exit to Subcaves (range 8) 2835 | -10/Mines | Entered Subcaves 2836 | -10/Subcaves | Approached by a straggling Scientist 2836 | -10/Subcaves | Identified exit to Materials 2836 | -10/Subcaves | Identified exit to Recycling 3340 | -10/Subcaves | Core integrity fell below 20% 3488 | -10/Subcaves | Disturbed a concealed Subdweller 3745 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3760 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4305 | -10/Subcaves | A Subdweller sparked back to life 4305 | -10/Subcaves | A Subdweller sparked back to life 4310 | -10/Subcaves | Released all parts (7) 4311 | -10/Subcaves | Destroyed by DE-0ZT(R) with Subdweller Shrapnel Launcher Last Messages --------------- 04032_ Acquired Sub. Shrapnel Launcher. 04033_ Dropped Cobbler Unit. 04035_ Acquired Lgt. Assault Rifle. 04076_ OW-Y32(u) cries out in pain. 04076_ OW-Y32(u) destroyed. 04088_ Acquired 13 matter. 04092_ Acquired Multitool. 04203_ Subatomizers dissect the Cobbler Unit. 04305_ OX-9PU(R) creaks and sparks as it begins to move. 04305_ ZU-8YY(R) creaks and sparks as it begins to move. 04309_ Adv. Treads destroyed. 04310_ Released Sub. Beam Cannon. 04310_ Released Lgt. Ion Engine. 04310_ Released Seismic Detector. 04310_ Released Lgt. Treads. 04310_ Released Hcp. Storage Unit. 04310_ Released Barrage Gun. 04310_ Released Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ??#####??&##?????????????????????????????????????? | | ?## # ### ###???????????????????????????????????? | | ## # ## ##??###?????????????????????????????? | | # ## " " #### #????????????????????????????? | | ## #### #???????????????????????????? | | # ##?# #??????????????????????????? | | #?# ### #??????????????????????????? | | # ## ##???# ?#####????????????????????? | | # ### # ###???# #;;;###??????????????????? | | ###? ##?# ## ? # /; #??????????????????? | | ???## ###?# ?#;;[=! #??????????????????? | | #### #???# ##;![!]*##?????????????????? | | = ####?# ; @*]!= #?????????????????? | | #### #### !]=!= #?????????????????? | | ???### # ## ![;##?????????????????? | | ?????# ## # # ;##??????????????????? | | ???# ## ## ### #???????????????????? | | ???# ### ## ??# ;???????????????????? | | ??# ##?## # #??## ;;??????????????????? | | ?# ##?### ### #??## ; ?????????????????? | | ?## ##??## ## #### ;##????????????????? | | ??# ???## ### ;?????????????????? | | ??# ???# ## ##????????????????? | | ?? ## # # R;;?????????????????? | | ## R #?????????????????? | | ?# % ##### R #????????????????? | | # # ##???### #????????????????? | | ? ?#### ####??????? " #????????????????? | | ?# ?????## ##?????????? " #????????????????? | | ?????????## #???????????######????????????????? | | ??????????######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 41% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorReflexMatrix Manual? 0 Play Time 00:26:06 Cumulative 197.3 hours Start 2025.11.25 @ 22:19:49 End 2025.11.26 @ 17:10:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b56fe822-b600-4644-bdcd-60c65fdcf7d5