Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 08:09:45 // Winter2019/RPGLIKE Player: Haldron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (556) 556 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3598 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 623/800 Matter 284/300 Energy 104/250 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Improved Terrain Scanner > --- WEAPON (4) ------- Latent Energy Streamer Beam Cannon Beam Cannon Light Cannon > --- INVENTORY (2) ---- Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Improved Terrain Scanner > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Latent Energy Streamer Hammer [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 5 | 2 2 . 1 . . Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 1 | . 1 . . . . Weapon 3 | 2 . . 1 . . Parts Attached 35 | 7 16 2 10 . . Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 4 . . Treads 4 | 1 1 . 2 . . Leg 2 | . . . 2 . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 4 . . . . Device 4 | 1 3 . . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 3 11 2 6 . . Energy Gun 4 | 1 3 . . . . Energy Cannon 6 | . 2 . 4 . . Ballistic Gun 6 | 2 3 . 1 . . Ballistic Cannon 3 | . 1 1 1 . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 91 100 100 Engine 13 | . 14 12 11 11 11 Treads 19 | . 18 25 18 22 22 Leg 1 | . . . 4 . . Device 17 | . 11 25 22 22 22 Processor 2 | . 5 . . . . Energy Gun 4 | . 9 . . . . Energy Cannon 22 | . 18 25 23 33 33 Ballistic Gun 6 | . 11 . 2 . . Ballistic Cannon 7 | . 5 10 8 11 11 Naked Turns . | . . . . . . Heaviest Build 26 | 11 16 16 26 26 26 Greatest Support 60 | 20 40 40 60 40 40 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 2 2 2 2 2 Average Capacity 1 | 1 1 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 Average Carried 1 | . 1 2 1 2 2 Final Capacity 2 | 1 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 Class Distribution -------------------- 93% | Gunner 6% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 822 | 294 392 52 . 84 . Remotely 373 | 119 254 . . . . Salvage Created 1072 | 79 858 64 . . 71 Parts 74 | 3 53 9 . . 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 13 8 . . . Guns 7 | . 7 . . . . Cannons 12 | . 4 8 . . . AOE 2 | . 2 . . . . Classes Destroyed 10 | 2 6 1 . . 1 Worker 5 | . 3 . . . 2 Builder 1 | . . . . . 1 Tunneler 3 | 1 2 . . . . Hauler 2 | . 2 . . . . Recycler 5 | 1 4 . . . . Operator 2 | . 1 . . . 1 Watcher 3 | . 3 . . . . Swarmer 11 | . 6 5 . . . Grunt 7 | . 7 . . . . Assembled 3 | . . 3 . . . Best Kill Streak 7 | 2 7 3 . . 3 Combat Bots Only 5 | . 5 3 . . . Max Kills in Single Turn 3 | 1 2 1 . . 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 82 | . 41 41 . . . Missed 26 | . 14 12 . . . Damage Taken 637 | . 277 360 . . . Core 511 | . 223 288 . . . Absorbed by Shields . | . . . . . . Redirected to Core 415 | . 177 238 . . . Regen/Repaired (Parts) 3 | . 3 . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 68 | 6 48 12 . . 2 Largest 3 | 3 3 3 . . 1 Hottest 185 | 90 185 155 . . 60 Shots Fired 180 | 18 127 32 . . 3 Gun 82 | 18 64 . . . . Cannon 91 | . 56 32 . . 3 Launcher 7 | . 7 . . . . Special . | . . . . . . Kinetic 70 | 12 50 8 . . . Thermal 101 | 6 70 24 . . 1 Explosive 7 | . 7 . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 13 | 5 13 5 . . 2 Robot Miss Streak 2 | 2 2 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | 12 63 16 . . 1 Core Hits 53 | 3 36 10 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2186 | 134 1181 328 . . 543 Guns 713 | 134 579 . . . . Cannons 748 | . 417 321 . . 10 Explosions 718 | . 185 . . . 533 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 517 | 71 394 52 . . . Thermal 1114 | 63 602 269 . . 180 Explosive 185 | . 185 . . . . Electromagnetic 363 | . . . . . 363 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 69 | . 63 . . . 6 Projectiles 34 | . 34 . . . . Explosions 35 | . 29 . . . 6 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . 16 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 66 | . 66 . . . . Average Temperature 19 | . 19 . . . . Received Heat Transfer 66 | . 66 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2259 | 185 1369 555 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 400 | . . . . . 400 LE Corruption 6 | . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 239 | 10 239 112 . . 136 Initial 42 | . 6 42 . . . Average 103 | 5 140 46 . . 58 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 83 | 100 74 100 . 100 100 Level 1 16 | . 25 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 17 10 . . . Peak Tracking Total 10 | . 4 10 . . . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 9 . 4 . 1 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 19 . 19 . 3 Successful 33 | . 12 . 19 . 2 Failed 8 | . 7 . . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 10 . 1 . 2 Terminals 18 | . 15 . . . 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 5 . 19 . 1 Record 18 | . . . 18 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 Terminals 5 | . 4 . . . 1 Botnet 4 | . 3 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used 1 | . 1 . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 42 | . . 42 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3535 | 113 1650 532 1008 167 65 Spaces Moved 2079 | 64 874 299 703 101 38 Core 5 | 3 . . 2 . . Treads 1804 | 15 874 299 477 101 38 Legs 224 | . . . 224 . . Wheels 46 | 46 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 160 160 Average Speed 150 | 111 160 160 137 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 98 69 90 29 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 110 | . 40 . . . 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 110 | . 40 . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2332 | 91 1024 325 744 108 40 Wait 106 | 12 61 6 21 6 . Move 2074 | 63 873 298 702 100 38 Hop . | . . . . . . Pick Up 6 | 1 3 . 1 1 . Fast Attach 26 | 6 11 . 9 . . Attach 2 | 1 . . 1 . . Detach 3 | 1 1 . 1 . . Swap 7 | . 5 2 . . . Drop 19 | 1 8 . 9 1 . Fire 68 | 6 48 12 . . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 20 | . 14 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 7 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Gunner 547 | -10/Materials | Discovered new exit (range 17) 606 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 3) 1208 | -10/Materials | Reached level 2 1229 | -10/Materials | Discovered new exit (range 4) 1233 | -10/Materials | Upgraded with Propulsion slot (x1) 1233 | -10/Materials | Upgraded with Utility slot (x1) 1312 | -10/Materials | Identified exit to Materials 1446 | -10/Materials | Discovered new exit (range 13) 1535 | -10/Materials | Repaired Imp. Terrain Scanner 1764 | -10/Materials | Entered Mines 1778 | -10/Mines | Discovered exit to Materials (range 9) 2006 | -10/Mines | Assembled infested the area 2166 | -10/Mines | Escorted by a lone wolf Derelict 2207 | -10/Mines | Reached level 3 2282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2283 | -10/Mines | Discovered new exit (range 5) 2296 | -10/Mines | Entered Exiles 2296 | -10/Exiles | Accompanied by 1 ally 2336 | -10/Exiles | Met 8R-AWN 2359 | -10/Exiles | Met EX-HEX 2457 | -10/Exiles | Met EX-BIN 2481 | -10/Exiles | Aligned with FarCom system 2482 | -10/Exiles | Given EX-Vault access code 2519 | -10/Exiles | Opened EX-Vault 2537 | -10/Exiles | Found Latent Energy Streamer 2538 | -10/Exiles | Upgraded with Weapon slot (x1) 2541 | -10/Exiles | Found XL Autogun Array 2546 | -10/Exiles | Found Potential Leg 2549 | -10/Exiles | Found Potential Leg 2585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2647 | -10/Exiles | Met EX-DEC 2651 | -10/Exiles | Learned location of Zion (-6) 2949 | -10/Exiles | Discovered new exit (range 16) 3064 | -10/Exiles | Visited The Gauntlet 3304 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3304 | -10/Exiles | Entered Mines 3385 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3452 | -9/Mines | Discovered new exit (range 12) 3471 | -9/Mines | Entered Materials 3473 | -8/Materials | Reached level 4 3536 | -8/Materials | Self-destructed Last Messages --------------- Cld. Deuterium Engine Prc. Assault Rifle >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03525_ K-01 Serf collects debris. 03525_ U-05 Engineer lays Concrete. 03527_ U-05 Engineer builds a Wall. 03528_ K-01 Serf collects debris. 03531_ U-05 Engineer lays Concrete. 03531_ K-01 Serf collects debris. 03531_ U-05 Engineer lays Concrete. 03533_ U-05 Engineer builds a Wall. 03534_ Door malfunctions. 03534_ Fusion Modulator explodes. 03534_ K-01 Serf destroyed. 03534_ Destroyed Ion Engine. 03535_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##???????????? ???????????????????????? | | ???????? [=??????????# #??????????????????????? | | ???????? [= ?????????# ??????????????????????? | | ???# ""?? [=??????????# #??????????????????????? | | ???# """? ??????#???# #??????????????????????? | | #### ? ??????????# #??????????????????????? | | # ? ??????????# #??##??????????????????? | | ##/#########??# #? [ ??????????????????? | | / #??# #? ??????????????????? | | = # #??# #?""" ^????????????????? | | # #??# # """ ??????? ?????????? | | = # #??# # """ ???? ?????????? | | # #?## # ??? ????????? | | * # ??###u ;#####; ????????? | | ?# ## ###/#####;# ???????? | | ????# ???????? | | ??#?# @ ???????? | | ????# uu t a ???????? | | ??#?######/##### ###########/##; ???????? | | ?????## # #?# " *#??? ????????? | | ??????# """ # T### # #??????? ????????? | | ??????# """ # ##?##### """#????????????????? | | ??????# "S # #???????? """#????????????????? | | ??????# """ # #???????? """#????????????????? | | ??????# "" [ # #??????? ? #????????????????? | | ??????#? # #?????????#####????????????????? | | ???????? # #??#???????????????????????????? | | ??????? # ##?????????????????????????????? | | ????????######## ##?????????????????????????????? | | ????????????#??# #??????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: TH 5 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Levels Raised 3 | . 1 1 . . 1 XP Earned 8873 | 3000 2000 1223 350 500 1800 XP Spent 5910 | 3000 1500 . 1410 . . Upgrades 20 | 11 3 . 6 . . Propulsion Slot 1 | . 1 . . . . Utility Slot 1 | . 1 . . . . Weapon Slot 3 | 2 . . 1 . . Core Integrity 4 | . . . 4 . . Heat Dissipation 5 | 5 . . . . . Inventory Capacity 2 | 1 1 . . . . Sight Range 1 | 1 . . . . . Ranged Accuracy 2 | 2 . . . . . TH Resistance % 1 | . . . 1 . . Protomatter Created 161 | . 124 37 . . . Integrity Restored 371 | . 260 111 . . . Core 334 | . 223 111 . . . Parts 37 | . 37 . . . . Protomatter Decayed 34 | . 34 . . . . Game ------ Seed ArmoredPhaseCloak Manual? 0 Play Time 00:32:00 Cumulative 215.6 hours Start 2024.06.14 @ 18:45:19 End 2024.06.15 @ 08:09:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 57 Adventurer 4 Explorer 1 Win Type - Total 4 Types 1/0/1/1/0/0/0/0/1 Lore% 50 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9703f3df-8d8f-4705-8f34-610882b722de