Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 10:19:04 Player: Somberlain Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (201) 1005 Value Destroyed (6945) 6945 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (631) 631 TOTAL SCORE: 15561 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 657 Met Imprinter 300 Met Zhirov 300 Friendly Fire -810 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 200/200 System Corruption 57% Temperature Cool (0) Movement Treading (245) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Treads Armored Treads > --- UTILITY (8) ------ High-capacity Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Experimental Utility Shielding System Shield > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (20) --- Heavy Antimatter Reactor Advanced Power Amplifier Precision Matter Filter Improved Force Field Transdimensional Reconstructor Hardcell Cannon Improved Remote Datajack PL-3XN's Ring of Power GAL Module Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- F-cell Engine Antimatter Reactor Medium Treads Medium Treads Medium Treads Improved Trap Scanner Advanced Sensor Array Improved Particle Charger Improved Force Field System Shield Authchip [Device] Recalibrator Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Remote Datajack Powered Hammer PL-3XN's Ring of Power GAL Module [Rating: 87] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Long-range Proton Cannon Energy Gun Heavy Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . Utility 6 | . . . 1 . . 3 . . . . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 183 | 6 . . 18 7 5 43 3 5 1 14 4 9 25 12 17 8 5 1 Power 21 | 1 . . 3 . 1 5 . . . 1 . 1 4 1 2 1 1 . Engine 9 | 1 . . 3 . 1 . . . . . . . 3 . 1 . . . Core 9 | . . . . . . 4 . . . 1 . . 1 1 1 1 . . Reactor 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Propulsion 54 | 2 . . 8 3 3 7 . 2 . 3 1 2 10 5 4 2 1 1 Treads 12 | . . . 4 . . . . . . . . 2 3 . 1 1 . 1 Leg 34 | 2 . . 3 3 3 7 . 2 . 3 1 . 1 4 3 1 1 . Wheel 8 | . . . 1 . . . . . . . . . 6 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 50 | 1 . . 4 1 . 12 3 . 1 6 . . 8 4 6 1 3 . Device 28 | . . . . 1 . 6 2 . 1 3 . . 5 3 4 1 2 . Storage 5 | 1 . . 2 . . 1 . . . . . . 1 . . . . . Processor 5 | . . . 1 . . 2 1 . . . . . . . 1 . . . Hackware 10 | . . . 1 . . 3 . . . 3 . . 2 1 . . . . Protection 2 | . . . . . . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . . 3 3 1 19 . 3 . 4 3 6 3 2 5 4 . . Energy Gun 26 | . . . . . 1 11 . 1 . . . 6 1 1 1 4 . . Energy Cannon 14 | . . . . 3 . 3 . . . 4 3 . . 1 . . . . Ballistic Gun 7 | 2 . . 3 . . 2 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 2 . . . . 2 . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 1 8 . . 1 . 1 . 2 . . . 4 . Corrupted Parts 12 | . . . . . 3 1 . . . 2 . . 1 . 1 3 . 1 System Corruption 57 | . . . . . 4 1 . . . 12 . . 3 . 5 22 . 10 Parts Lost 77 | . . . 4 . . 6 6 3 . 1 4 . 20 5 17 2 . 9 Power 8 | . . . 2 . . . . . . . . . 4 . 2 . . . Propulsion 28 | . . . 2 . . 2 2 . . 1 1 . 8 1 6 1 . 4 Utility 18 | . . . . . . 2 2 1 . . 1 . 2 2 5 1 . 2 Weapon 23 | . . . . . . 2 2 2 . . 2 . 6 2 4 . . 3 Highest Loss Streak 15 | . . . 2 . . 2 3 1 . 1 4 . 7 4 15 2 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 10 | . 1 1 5 11 13 14 12 10 11 11 11 12 13 15 4 2 4 9 Power 1 | . 1 1 . 1 1 2 3 3 2 1 . . . . . . . 1 Propulsion 1 | . . . 2 4 4 2 . . 1 . . 1 1 3 . . . 1 Utility 4 | . . . . 1 2 4 6 3 5 6 6 5 7 8 3 1 1 3 Weapon 2 | . . . 1 5 5 4 1 2 2 3 5 5 3 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 3 2 . 6 . . 1 1 . 1 3 1 1 . . 2 Power 3 | . . . . . . 2 . . . . . . 1 . . . . . Propulsion 3 | . . . . 2 . 1 . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . . 1 . 1 2 . 1 . . . Weapon 5 | . . . 1 . . 3 . . . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 85 85 85 99 99 96 91 94 99 99 97 87 83 80 75 96 86 95 Engine 3 | . 14 14 9 11 11 2 . . . . . . 4 5 2 1 . . Core 4 | . . . . . . 4 7 7 7 7 6 6 3 2 3 8 11 11 Treads 3 | . . . 18 6 . . . . . . . 6 10 . 2 6 2 . Leg 17 | . 28 28 8 26 33 22 19 21 23 22 24 10 . 9 11 14 19 19 Wheel 1 | . . . . . . . . . . . . . 4 6 . . . . Device 12 | . . . . 5 11 13 11 14 14 10 12 13 14 15 16 20 14 11 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 5 . . 2 5 Processor 8 | . . . 6 5 . 9 9 15 15 13 6 6 6 5 9 11 11 10 Hackware 10 | . . . 7 11 11 10 11 7 7 13 13 13 10 10 11 11 11 10 Energy Gun 6 | . . . . . . 13 10 3 7 2 . 17 12 5 . 10 5 14 Energy Cannon 5 | . . . . 12 21 7 . . . 15 16 . 2 1 . . . . Ballistic Gun 2 | . 28 28 22 9 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 12 15 4 . . 1 1 . . . . Impact Weapon 1 | . . . . . . 1 4 1 . . 2 . . 5 . . . . Peak Build Rating 87 | 6 6 6 27 28 29 59 59 55 58 69 79 85 87 83 76 76 85 86 Average Rating 54 | 4 6 6 18 24 26 45 53 50 54 61 76 77 72 65 58 74 68 81 On Entrance 47 | . 6 6 6 26 23 29 57 48 54 55 69 74 85 54 68 75 75 85 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . 7 12 13 9 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 12 12 34 38 39 46 47 49 49 64 76 68 100 75 72 41 70 70 Greatest Support 140 | 20 20 20 60 60 45 55 57 52 52 56 76 140 140 65 45 48 73 73 Greatest Overweight (x) 8 | . . . 4 2 . 1 1 1 . 1 1 1 8 6 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 20 20 20 5 20 20 Average Capacity 14 | 7 8 8 11 15 15 15 15 15 15 15 15 15 18 20 6 5 11 20 Most Carried 20 | 1 1 1 10 15 15 15 15 15 15 15 15 15 20 20 18 5 10 12 Average Carried 12 | . 1 1 5 11 13 14 14 14 14 14 13 14 15 17 6 4 6 11 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 20 20 5 5 20 20 Final Carried 18 | 1 1 1 8 11 14 15 15 15 15 15 12 15 18 18 5 5 10 9 Class Distribution -------------------- 21% | Mutant 14% | Hacker-Skirmisher 11% | Hacker-Mutant 10% | Gunner 9% | Scavenger-Skirmisher 6% | Commander-Skirmisher 4% | Scavenger-Assassin 4% | Scavenger-Mutant 3% | Derelict-Skirmisher 3% | Hacker-Assassin 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hacker-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Commander-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 4773 | 206 46 . 776 92 117 777 408 388 50 405 100 70 527 . 450 185 50 126 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9079 | . 46 . 1131 409 1043 1789 212 249 . 562 375 . 1870 317 175 293 463 145 Parts 401 | . 7 . 66 25 27 98 12 9 . 28 15 . 69 10 9 12 9 5 Haulers Intercepted 8 | . . . 4 3 . 1 . . . . . . . . . . . . Recyclers Shooed 11 | . . . 2 . 3 1 . . . 1 . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . 10 4 . 37 . . . . 19 8 5 2 Prevented 15 | . . . . . . . . . . 8 . . . . 2 4 . 1 Parts Restored 2 | . . . . . . . . . . . . . 2 . . . . . Broken 2 | . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 142 | . 3 . 24 4 6 32 8 11 . 6 8 . 25 5 3 5 . 2 Melee 8 | . . . . . . . . . . . . . 3 . 2 2 . 1 Guns 69 | . 3 . 24 . . 24 3 . . . . . 12 1 . 2 . . Cannons 37 | . . . . 4 6 5 . 5 . 6 4 . 5 2 . . . . AOE 12 | . . . . . . . 5 5 . . 1 . . . . . . 1 Classes Destroyed 18 | . 1 . 7 1 1 3 2 1 . . . . 2 . . . . . Worker 10 | . . . . 1 1 3 . . . . . . 5 . . . . . Builder 3 | . . . . . . 2 . . . . . . 1 . . . . . Hauler 8 | . . . 4 3 . 1 . . . . . . . . . . . . Recycler 17 | . . . 3 . 7 3 . . . 1 . . 3 . . . . . Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . . . 3 2 . 1 . . . 2 . . 2 . . . . . Swarmer 33 | . 3 . 8 . . 5 4 4 . . 4 . 4 . . 1 . . Grunt 54 | . . . 11 1 2 11 3 5 . . 3 . 14 3 . 1 . . Brawler 3 | . . . 1 . 1 . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . 1 . . . . Sentry 25 | . . . 4 3 3 5 . 1 . 4 1 . 2 . . 1 . 1 Specialist 4 | . . . . . . 2 . . . 2 . . . . . . . . Hunter 5 | . . . . . . 1 . . . . . . 1 1 2 . . . Programmer 19 | . . . . . 1 9 . . . 1 . . 4 . 1 2 . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . 3 . 4 3 7 6 3 4 . 6 5 . 6 4 1 2 . 1 Combat Bots Only 5 | . 3 . 4 1 3 4 3 4 . 4 5 . 5 4 1 2 . 1 Max Kills in Single Turn 4 | . 1 . 2 1 2 2 2 4 . 1 1 . 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 4 . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1178 | . 27 . 105 6 9 179 42 41 . 133 65 . 314 60 116 23 . 58 Missed 378 | . 10 . 31 2 4 67 17 19 . 58 20 . 90 18 19 5 . 18 Hits 800 | . 17 . 74 4 5 112 25 22 . 75 45 . 224 42 97 18 . 40 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Projectile 799 | . 17 . 73 4 5 112 25 22 . 75 45 . 224 42 97 18 . 40 AOE 2 | . . . . . . 2 . . . . . . . . . . . . Critical Strikes 28 | . . . 1 1 . 4 . . . . 2 . 8 2 7 . . 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . Damage Taken 12773 | . 136 . 860 100 73 1623 767 310 . 501 868 . 3722 838 1800 353 . 822 Core 2322 | . 15 . 117 23 . 263 74 22 . 107 128 . 557 171 563 66 . 216 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 123 | . . . . . . . . . . . . . 123 . . . . . Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . 124 Regen/Repaired (Parts) 281 | . . . . . . 210 . . . . . 18 . 53 . . . . Core Remaining (%) 62 | 100 . 94 . . 65 . . . . 33 . . 19 . . . . . Volleys Fired 456 | . 8 . 79 21 38 89 13 14 . 26 21 5 102 22 9 6 . 3 Largest 3 | . 2 . 2 2 2 3 2 3 . 3 3 2 3 2 2 3 . 3 Hottest 450 | . 40 . 50 136 136 240 113 130 . 243 243 450 243 162 141 175 . 206 Shots Fired 986 | . 16 . 158 40 76 247 15 28 . 69 33 10 219 34 11 21 . 9 Gun 601 | . 16 . 158 2 . 182 8 . . 13 . 10 157 19 6 21 . 9 Cannon 373 | . . . . 38 76 65 . 26 . 56 33 . 62 15 2 . . . Launcher 9 | . . . . . . . 7 2 . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . 3 . . . Kinetic 281 | . 16 . 158 2 . . . 26 . 41 . . 38 . . . . . Thermal 540 | . . . . 38 76 211 8 . . 13 . 10 157 19 3 2 . 3 Explosive 9 | . . . . . . . 7 2 . . . . . . . . . . Electromagnetic 156 | . . . . . . 36 . . . 15 33 . 24 15 8 19 . 6 Robot Hit Streak 23 | . 2 . 14 4 15 21 3 5 . 7 18 . 23 3 4 10 . 4 Robot Miss Streak 9 | . 4 . 5 3 2 6 7 6 . 5 4 . 9 3 4 6 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 5 . . 4 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . 1 . . . . . Shots Hit Robots 695 | . 6 . 102 19 57 182 11 20 . 36 23 . 163 20 15 18 9 14 Core Hits 369 | . 3 . 54 10 14 104 28 26 . 18 9 . 73 9 4 7 5 5 Critical Kills 5 | . . . 2 . 1 . . . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . 2 . 2 . . . Critical Strikes 27 | . . . 2 . 1 1 2 1 . 2 . . 10 1 3 1 1 2 Burn 9 | . . . . . . 1 1 . . . . . 6 . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . 1 . 2 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 1 1 . . . Smash 7 | . . . . . . . 1 . . . . . 4 . 2 . . . Impale 3 | . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 94 | . . . . . . 16 6 . . . 8 . 14 1 13 8 9 19 Impact 48 | . . . . . . 16 6 . . . 8 . 14 1 3 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 10 8 9 19 Sneak Attacks 5 | . . . . . . 2 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 19415 | . 90 . 1853 428 1434 4078 1376 1068 . 1167 1225 . 4388 565 451 398 517 377 Guns 8756 | . 90 . 1853 16 . 2911 81 . . 122 . . 2775 371 105 280 . 152 Cannons 6242 | . . . . 412 1434 934 . 472 . 1045 807 . 906 194 38 . . . Explosions 2237 | . . . . . . . 977 596 . . 418 . 213 . . . . 33 Melee 2180 | . . . . . . 233 318 . . . . . 494 . 308 118 517 192 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3572 | . 90 . 1853 16 . . . 472 . 745 . . 396 . . . . . Thermal 9342 | . . . . 412 1434 3467 81 . . 122 418 . 2988 371 . . . 49 Explosive 1573 | . . . . . . . 977 596 . . . . . . . . . . Electromagnetic 2748 | . . . . . . 378 . . . 300 807 . 510 194 143 280 . 136 Impact 1188 | . . . . . . 233 318 . . . . . 494 . 143 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 992 | . . . . . . . . . . . . . . . 165 118 517 192 Highest Corruption 57 | . . . . . 5 6 6 1 1 12 . . 6 . 15 41 41 57 Average Corruption 8 | . . . . . 4 3 1 1 1 7 . . 4 . 12 23 41 41 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 221 | . . . . . 15 39 14 3 1 8 . . 37 . 37 40 13 14 Message Errors 45 | . . . . . 3 8 1 1 1 . . . 6 . 8 11 4 2 Matter Fused 52 | . . . . . 7 12 6 . . 2 . . 6 . 5 8 2 4 Heat Flow Errors 36 | . . . . . 4 3 1 2 . 3 . . 3 . 8 5 5 2 Energy Discharges 24 | . . . . . . 4 5 . . 1 . . 2 . 6 5 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . 1 3 . . . 1 . . 5 . 6 4 2 3 Data Loss (major) 10 | . . . . . . 4 . . . 1 . . 3 . . 1 . 1 Misfires 9 | . . . . . . 1 1 . . . . . 4 . . 3 . . Alerts 8 | . . . . . . 1 . . . . . . 2 . 3 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 7 | . . . . . . 2 . . . . . . 5 . . . . . Overload Shots 10 | . . . . . . . . . . . . 10 . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Overflow Damage 986 | . . . . . 118 107 276 18 . . 77 . 80 . 88 36 183 3 Projectiles 184 | . . . . . 118 34 . 2 . . 30 . . . . . . . Explosions 75 | . . . . . . . 8 16 . . 47 . 4 . . . . . Melee 727 | . . . . . . 73 268 . . . . . 76 . 88 36 183 3 Knockbacks 23 | . . . . . . 1 1 5 . 3 . . 13 . . . . . Impact 3 | . . . . . . 1 1 . . . . . 1 . . . . . Kinetic 18 | . . . . . . . . 3 . 3 . . 12 . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 615 | . . . . . . . 304 99 . . 177 . 35 . . . . . Shots 25 | . . . . . . . 14 7 . . 3 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . . . 5 25 301 338 303 217 . 241 180 396 408 174 227 282 152 306 Average Temperature 96 | . . . 5 12 70 93 149 71 . 60 61 166 109 90 93 107 76 143 Received Heat Transfer 2508 | . . . 249 36 15 258 81 81 . 72 15 . 1260 369 18 36 . 18 Effects 15 | . . . . . . 4 . . . . . . 10 . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . 2 . . . . . Interference 10 | . . . . . . 3 . . . . . . 6 . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . . . . Total Turns 62 | . . . . . . . . . . . . . 62 . . . . . Longest Duration 49 | . . . . . . . . . . . . . 49 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 3 . 1 . . 3 . 4 1 1 1 . . Combat Hostiles 13 | . . . . . . 2 . 1 . . 3 . 4 1 1 1 . . Parts Fried 32 | . . . . . . 6 2 1 . 2 3 . 9 1 4 3 . 1 Impact Corruptions 18 | . . . . . . 2 6 1 . . . . 5 . 4 . . . Robots Melted 4 | . . . . . 1 1 . . . . . . 1 1 . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . 1 1 . . . . Parts Melted 44 | . . . . 1 . 28 . . . . . . 13 2 . . . . Heat Transferred 16447 | . . . . 740 2405 6890 260 . . 222 300 . 4912 570 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 . . 2 . . . . . . 2 1 . . . . Low Security (%) 69 | 100 100 100 78 100 100 69 . . . . 100 100 24 84 . . . . Level 1 21 | . . . 21 . . 7 . . . . . . 63 15 . . . . Level 2 8 | . . . . . . 23 . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 589 | . 50 4 269 94 108 589 . . . . 175 51 535 257 . . . . Initial 257 | . . 4 . 94 24 100 . . . . . 51 . 257 . . . . Average 155 | . 19 . 130 48 28 198 . . . . 41 5 280 98 . . . . Influence Increases 5462 | . 93 . 709 226 302 1138 230 250 . 297 270 73 1296 173 240 110 15 40 Destroy 0b10 Robot/C 3140 | . 60 . 480 80 200 640 160 220 . 200 160 . 640 100 60 100 . 40 Destroy 0b10 Robot/NC 310 | . . . 55 30 55 50 10 . . 15 . . 80 . . . 15 . Destroy Leader 612 | . 10 . 114 40 . 184 30 30 . 20 30 . 124 20 . 10 . . Allied During Kill 166 | . . . . . 6 . . . . 47 . . 113 . . . . . Successful Hack 235 | . 23 . 26 27 41 79 . . . . . . 5 34 . . . . Disable Machine 345 | . . . 15 30 . 15 . . . . 45 . 240 . . . . . Destroy Structure 209 | . . . 4 4 . 10 . . . . 35 73 79 4 . . . . Advance Influence 100 | . . . . . . 100 . . . . . . . . . . . . Partial Spotted 30 | . . . . 15 . 15 . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . 15 . . 45 30 . . 15 . . 15 15 180 . . . Influence Decreases 5452 | . 80 13 485 386 366 554 811 225 28 297 123 220 770 688 251 110 15 30 Entered New Map 796 | . . 9 . 130 40 . 217 2 28 . . 96 . 269 5 . . . Time Decay 4040 | . 80 4 425 246 278 504 534 203 . 287 83 96 570 369 216 100 15 30 Lost Part 510 | . . . 40 . . 50 60 20 . 10 40 . 200 50 30 10 . . Lost Ally 98 | . . . 20 10 40 . . . . . . 28 . . . . . . Purge Threat 8 | . . . . . 8 . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 2 2 . 10 . . . 1 . . 7 2 . . . . Investigation 8 | . 2 . 1 . . 2 . . . 1 . . 2 . . . . . Extermination 11 | . . . . . . 6 . . . . . . 4 1 . . . . Reinforcement 3 | . . . 1 . . 1 . . . . . . . 1 . . . . Assault 3 | . . . . 2 . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . . . 2 1 . 2 . . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 4 . 35 5 6 54 12 8 . 15 9 3 36 6 13 5 . 3 Peak Tracking Total 11 | . 3 . 6 3 4 4 3 3 . 6 4 2 7 5 11 3 . 2 Tactical Retreats 14 | . . . 1 . . 2 3 . . 1 . . 1 1 5 . . . ECM-based Alert Blocks 2 | . . . . . . . 2 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 1 . 1 1 . 1 . . . . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 24 | . . . 1 2 . 1 . . . 1 3 . 16 . . . . . Max in Single Turn 3 | . . . 1 1 . 1 . . . 1 3 . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 59 | . 4 . 5 6 7 13 . . . 2 1 . 10 5 1 . 5 . Terminals 34 | . 4 . 5 6 6 5 . . . 1 . . 4 3 . . . . Fabricators 6 | . . . . . . 2 . . . 1 . . 3 . . . . . Repair Stations 4 | . . . . . . 3 . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . 1 1 . . . . Total Hacks 183 | . 11 . 22 22 22 42 . . . 3 2 . 27 13 1 . 18 . Successful 111 | . 5 . 13 10 14 23 . . . 3 1 . 16 7 1 . 18 . Failed 70 | . 6 . 9 12 7 18 . . . . 1 . 11 6 . . . . Catastrophic 12 | . 3 . 3 1 1 3 . . . . . . . 1 . . . . Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . Manual 108 | . 12 . 18 17 18 20 . . . . . . 13 10 . . . . Terminals 122 | . 11 . 22 22 21 21 . . . 1 . . 14 10 . . . . Fabricators 18 | . . . . . . 8 . . . 2 . . 8 . . . . . Repair Stations 11 | . . . . . . 9 . . . . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . . 4 . . . . . Garrison Access 6 | . . . . . . 2 . . . . 2 . 1 1 . . . . Terminal Hacks 55 | . 4 . 5 5 9 7 . . . 1 . . 5 . 1 . 18 . Record 6 | . . . . . . . . . . . . . . . . . 6 . Part Schematic 8 | . . . . . 1 2 . . . . . . 1 . . . 4 . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . 1 2 1 . . . . . . . . . . 4 . Prototype ID Bank 8 | . 2 . . . 1 . . . . . . . 1 . . . 4 . Open Door 4 | . . . . 2 . . . . . 1 . . . . 1 . . . Level Access Points 3 | . . . . . 1 1 . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . . . 1 . . . . . Terminal Index 4 | . . . 1 1 1 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 . 1 1 . . . . . . 1 . . . . . Registered Prototypes 2 | . . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 6 . . . 2 . . 7 . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . 2 . . . 1 . . 3 . . . . . Build 7 | . . . . . . 3 . . . 1 . . 3 . . . . . Repair Station Hacks 7 | . . . . . . 5 . . . . . . . 2 . . . . Scan Component 4 | . . . . . . 3 . . . . . . . 1 . . . . Repair 3 | . . . . . . 2 . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 1 . . . . Seal Access 3 | . . . . . . . . . . . 1 . 1 1 . . . . Unauthorized Hacks 29 | . 1 . 8 5 4 4 . . . . . . 3 4 . . . . Terminals 29 | . 1 . 8 5 4 4 . . . . . . 3 4 . . . . Assimilate 3 | . . . 2 1 . . . . . . . . . . . . . . Botnet 20 | . . . 5 3 4 3 . . . . . . 2 3 . . . . Operators 6 | . 1 . 1 1 . 1 . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 5 5 7 11 . . . 1 1 . 7 3 . . . . Full Trace Events 8 | . 1 . . . 2 2 . . . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 2 . . . . . . 1 . . . 4 . Parts Built 9 | . . . . . . 5 . . . 1 . . 3 . . . . . Authchips 2 | . . . . . . 1 . . . . . . 1 . . . . . Time 483 | . . . . . . 215 . . . 47 . . 221 . . . . . Total Part Build Rating 39 | . . . . . . 21 . . . 5 . . 13 . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . 1 . . . . Time 134 | . . . . . . 72 . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 2 1 . . . 11 . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 39 | . . . 2 3 2 1 . . . 11 . 20 . . . . . . Largest Group 19 | . . . 2 2 2 1 . . . 7 . 19 13 . . . . . Highest-Rated Group 702 | . . . 20 62 62 32 . . . 210 . 702 552 . . . . . Highest-Rated Ally 50 | . . . 10 31 31 32 . . . 40 . 50 50 . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 178 | . . . . . 9 . . . . 24 . 117 28 . . . . . Total Damage 8335 | . . . . . 187 . . . . 314 . 4522 3312 . . . . . Kills 40 | . . . . . 4 . . . . 4 . 11 21 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 11825 | . . . . . . 2624 852 . 1 1714 402 654 2429 893 831 909 256 260 Sensors 11720 | . . . . . . 2624 811 . . 1714 402 654 2408 893 831 867 256 260 Traps 3259 | . . . . . . . . . . . . . 520 643 671 909 256 260 Jamming 78 | . . . . . . 78 . . . . . . . . . . . . ECM 85 | . . . . . . . 84 . 1 . . . . . . . . . Robot Analysis Total 10 | . 2 . . 1 2 1 . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 20240 | 97 204 123 1518 535 940 2905 1500 821 1106 3333 402 654 2725 893 1059 909 256 260 Spaces Moved 11482 | 75 145 78 613 279 588 1682 783 588 954 1662 170 318 1172 415 938 656 200 166 Core 337 | 5 . . 2 . . . . . . . . . 2 . 328 . . . Treads 1604 | . . . 413 52 . . . . . . . 174 844 . . 119 . 2 Legs 8860 | 70 145 78 162 227 588 1682 783 588 954 1662 170 144 3 127 576 537 200 164 Wheels 681 | . . . 36 . . . . . . . . . 323 288 34 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 100 115 118 110 110 120 120 100 125 50 105 105 106 Average Speed 132 | 115 120 120 154 130 120 117 149 124 114 165 130 169 149 142 89 123 105 107 Slowest Speed 450 | 120 120 120 260 260 120 190 195 195 118 190 190 190 450 178 150 175 106 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 29 12 50 38 90 31 80 68 84 93 5 95 33 8 77 71 62 24 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . 2 . . . . . . . 3 . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 3 2 5 1 . . . . 3 3 . 1 Spaces Dug 28 | . . . . . . 8 3 . . . 6 8 2 1 . . . . Terrain Destroyed 274 | . . . . . . 8 136 69 . 3 35 10 10 2 . 1 . . Melee 20 | . . . . . . 8 3 . . . 6 . 2 1 . . . . Projectile 18 | . . . . . . . . 3 . 3 . 10 . 1 . 1 . . AOE 236 | . . . . . . . 133 66 . . 29 . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Total 15461 | 82 159 107 1029 415 747 2365 1078 649 974 2200 308 427 1929 682 1120 734 234 222 Wait 2788 | 1 7 30 286 86 86 433 263 30 . 419 97 77 562 216 125 41 . 29 Move 11465 | 74 144 77 612 278 587 1681 782 587 953 1661 170 317 1171 414 937 655 199 166 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 127 | 1 . . 15 8 4 27 4 5 6 10 2 5 23 9 4 1 1 2 Fast Attach 115 | 6 . . 13 5 4 24 1 2 3 5 1 5 13 3 14 8 8 . Attach 86 | . . . 4 2 1 14 4 4 . 6 5 3 15 8 12 2 3 3 Detach 35 | . . . 1 5 . 5 . 1 . 4 . 4 2 3 2 2 6 . Swap 81 | . . . 3 1 1 34 5 3 2 5 3 1 15 1 . 4 3 . Drop 139 | . . . 16 9 6 39 . 3 10 12 1 10 12 5 4 9 3 . Fire 456 | . 8 . 79 21 38 89 13 14 . 26 21 5 102 22 9 6 . 3 Melee 92 | . . . . . . 16 6 . . . 8 . 14 1 13 6 9 19 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 77 | . . . . . 20 3 . . . 52 . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Entered Mines 305 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 8) 387 | -10/Mines | Assembled infested the area 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Identified exit to Mines 879 | -9/Materials | Identified exit to Storage 1167 | -9/Materials | Discovered new exit (range 4) 1704 | -9/Materials | Discovered new exit (range 5) 1943 | -9/Materials | Entered Storage 1990 | -9/Storage | Learned location of Armory (-3) 2460 | -9/Storage | Met a pair of Derelict thieves 2473 | -9/Storage | Used back door to open Recycling access 2473 | -9/Storage | Discovered new exit (range 5) 2478 | -9/Storage | Entered Recycling 2478 | -9/Recycling | Accompanied by 2 allies 2689 | -9/Recycling | Discovered new exit (range 12) 2693 | -9/Recycling | Identified exit to Factory 2841 | -9/Recycling | Lost 3 allies 3185 | -9/Recycling | Build established: Scavenger-Mutant 3418 | -9/Recycling | Entered Factory 3418 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 3883 | -7/Factory | Build established: Scavenger-Skirmisher 3903 | -7/Factory | Fabricated Arc Projector? 4439 | -7/Factory | Cargo convoy interrupted 4539 | -7/Factory | Identified exit to Lower Caves 4539 | -7/Factory | Identified exit to Factory 4670 | -7/Factory | Repaired Carbon-fiber Leg+ 4744 | -7/Factory | Build established: Hacker-Skirmisher 4825 | -7/Factory | Repaired Broken Carbon-fiber Leg+ 4895 | -7/Factory | Fabricated Imp. Cooling System (x2) 4989 | -7/Factory | Central database locked down 5429 | -7/Factory | Build established: Mutant 5509 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6008 | -7/Factory | Found PL-3XN's Ring of Power 6028 | -7/Factory | Found Prototype Launcher 6044 | -7/Factory | Identified Scatter Rocket Array 6218 | -7/Factory | First assault squad dispatched 6323 | -7/Factory | Entered Lower Caves 6693 | -7/Lower Caves | Spotted B-75 Beast 6820 | -7/Lower Caves | Build established: Hacker-Skirmisher 6989 | -7/Lower Caves | Destroyed B-75 Beast 7228 | -7/Lower Caves | Lost 3 parts (1n2u) 7494 | -7/Lower Caves | Build established: Mutant 7819 | -7/Lower Caves | Discovered new exit (range 2) 7821 | -7/Lower Caves | Identified exit to Lower Caves 7823 | -7/Lower Caves | Entered another Lower Caves area 7970 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7997 | -7/Lower Caves | Discovered exit to Factory (range 11) 8184 | -7/Lower Caves | Core integrity fell below 50% 8629 | -7/Lower Caves | Discovered new exit (range 13) 8643 | -7/Lower Caves | Identified exit to Zion 8644 | -7/Lower Caves | Entered Zion 8723 | -7/Zion | Build established: Gunner 8745 | -7/Zion | Discovered new exit (range 16) 8761 | -7/Zion | Identified exit to Proximity Caves 8845 | -7/Zion | System corruption cleaned by Quarantine Array 8878 | -7/Zion | Found Prototype Device 8878 | -7/Zion | Identified Bomb Factory No. 2 9311 | -7/Zion | Learned location of Data Miner (-6) 9337 | -7/Zion | Learned location of Extension (-4) 9374 | -7/Zion | Found GAL Module 9571 | -7/Zion | Met Imprinter 9750 | -7/Zion | Entered Proximity Caves 9854 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10181 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10362 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10479 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 10527 | -6/Proximity Caves | Lost 5 allies 10562 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10705 | -6/Proximity Caves | Fabricated Imp. Hacking Suite (x1) 10731 | -6/Proximity Caves | Spotted B-75 Beast 10773 | -6/Proximity Caves | Lost 5 allies 11040 | -6/Proximity Caves | Found DCF Scrap (11 items) 11115 | -6/Proximity Caves | Build established: Commander-Gunner 11367 | -6/Proximity Caves | Learned Factory stockpile data 11675 | -6/Proximity Caves | Build established: Commander-Skirmisher 13046 | -6/Proximity Caves | System corruption reached 10% 13073 | -6/Proximity Caves | Build established: Hacker-Skirmisher 13083 | -6/Proximity Caves | Entered Factory 13083 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13460 | -6/Factory | Lost 4 parts (1n1u2w) 13485 | -6/Factory | Sucked down chute 13485 | -6/Factory | Entered Waste 13486 | -6/Waste | Met a frightened Derelict 13499 | -6/Waste | Spotted C-40 Crusher 13499 | -6/Waste | Spotted C-40 Crusher 13602 | -6/Waste | Warlord forces began an assault 13746 | -6/Waste | Spotted C-40 Crusher 13749 | -6/Waste | Allies destroyed C-40 Crusher 13750 | -6/Waste | Spotted C-40 Crusher 13755 | -6/Waste | Spotted C-40 Crusher 13756 | -6/Waste | Allies destroyed C-40 Crusher 13757 | -6/Waste | Allies destroyed C-40 Crusher 13802 | -6/Waste | Allies destroyed C-40 Crusher 13815 | -6/Waste | Allies destroyed C-40 Crusher 13910 | -6/Waste | Build established: Derelict-Skirmisher 14015 | -6/Waste | Discovered new exit (range 15) 14117 | -6/Waste | Identified exit to Factory 14139 | -6/Waste | Entered Factory 14139 | -6/Factory | Accompanied by 13 allies 14344 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14648 | -6/Factory | Build established: Hacker-Skirmisher 14734 | -6/Factory | Lost 10 allies 14805 | -6/Factory | Identified exit to Lower Caves 14805 | -6/Factory | Identified exit to Factory 14805 | -6/Factory | Watched by a mysterious "MATRIX" hacker 14918 | -6/Factory | Murdered 3 allies 15625 | -6/Factory | Build established: Hacker-Mutant 15816 | -6/Factory | Lost 6 parts (2n1u3w) 15972 | -6/Factory | Core integrity fell below 50% 16092 | -6/Factory | Fabricated Imp. Cooling System (x2) 16138 | -6/Factory | Lost 7 parts (3p3n1w) 16604 | -6/Factory | Garrison activated, responded to threat 16662 | -6/Factory | Core integrity fell below 20% 16864 | -6/Factory | Entered another Factory area 16864 | -5/Factory | Evolved 2 slots: Utility x2 16948 | -5/Factory | Repaired Imp. Force Field? 17080 | -5/Factory | Discovered new exit (range 14) 17101 | -5/Factory | Identified exit to Upper Caves 17266 | -5/Factory | Build established: Hacker-Assassin 17570 | -5/Factory | Lost 4 parts (2u2w) 17757 | -5/Factory | Entered Upper Caves 17767 | -5/Upper Caves | Build established: Hacker-Mutant 17823 | -5/Upper Caves | Ambushed by research squad 17904 | -5/Upper Caves | Lost 15 parts (2p6n3u4w) 17913 | -5/Upper Caves | Core integrity fell below 50% 17983 | -5/Upper Caves | System corruption reached 10% 18012 | -5/Upper Caves | Encountered a Warlord checkpoint 18091 | -5/Upper Caves | Attracted the attention of an 0b10 base 18606 | -5/Upper Caves | Learned Factory stockpile data 18616 | -5/Upper Caves | Build established: Scavenger-Assassin 18765 | -5/Upper Caves | Discovered new exit (range 15) 18780 | -5/Upper Caves | Identified exit to Upper Caves 18816 | -5/Upper Caves | Entered another Upper Caves area 18963 | -5/Upper Caves | Discovered new exit (range 3) 18975 | -5/Upper Caves | Identified exit to Factory 19092 | -5/Upper Caves | Learned location of 1 exit from Factory 19324 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19367 | -5/Upper Caves | System corruption reached 30% 19444 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19598 | -5/Upper Caves | Learned Factory trap positions 19717 | -5/Upper Caves | Discovered new exit (range 8) 19723 | -5/Upper Caves | Identified exit to Zhirov 19725 | -5/Upper Caves | Entered Zhirov 19725 | -5/Zhirov | Discovered new exit (range 3) 19727 | -5/Zhirov | Identified exit to Proximity Caves 19744 | -5/Zhirov | Met Zhirov 19781 | -5/Zhirov | Learned location of Quarantine (-3) 19781 | -5/Zhirov | Learned location of Testing (-2) 19781 | -5/Zhirov | Learned location of Command (-1) 19791 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19810 | -5/Zhirov | Found Alien Artifact 19810 | -5/Zhirov | Identified Integrated Dissipator 19810 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19919 | -5/Zhirov | Found Alien Artifact 19981 | -5/Zhirov | Entered Proximity Caves 19983 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20198 | -4/Proximity Caves | Core integrity fell below 20% 20241 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 20203_ P-70 Sage resets P-70 Sage, system corruption cleaned. 20206_ System corrupted: Matter fused (-7). 20210_ Carbon-fiber Leg+ destroyed. 20216_ Biometal Leg destroyed. 20222_ Hpw. Shock Rifle destroyed. 20224_ System corrupted: Energy discharge (-50). 20224_ Imp. Hacking Suite destroyed. 20230_ Destroyed Antigrav System. 20231_ Armor Integrity Analyzer destroyed. 20232_ P-70 Sage suffers critical hit (Impale). 20232_ P-70 Sage destroyed. 20236_ Integrated Corrupted Imp. Treads (+10). 20237_ Imp. Remote Datajack fries itself beyond repair. 20240_ Imp. Target Analyzer fries itself beyond repair. 20240_ Acquired 20 matter. 20241_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##?????? ???????????? | | ????????????????????????????# ##??? ?????????? | | ???????????????????????????? #### #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? $#?????????? | | ??????????????###???????????? ####??????? | | ??????????????# ####???????? ##?????? | | ??????????????# #####????# ??????? | | ???????????????# ## ###### ?????? | | ???????????????# [! #?????? | | ???????????????# @%p #??????? | | ???????????????# ### ## #???????? | | ???????????????#^ ### #?# #?????????????? | | ??????????????# #?# #?### ##?????????????? | | ??????????????# #?# #???## ###??????????????? | | ??????????????# #? ##?#### ##???????????????? | | ????????????? ## #??# ##??????????????? | | ???????????? ^## #??# ##?????????????? | | ??????????? ### #?# #??# ##???????##???? | | ??????????####??###### ##### #????### #???? | | ???????????????##?## ?## #???## #???? | | ??????#####????# ## ???# #???# #???? | | ????### ##???# #???# ##??# #????? | | ##### ##### #????## ##?## #????? | | #""#" #??????#### #### ##???? | | #"""" # #?????????## ## #???? | | ?#"" # #?## #?????????## #???? | | ??#" # ### #??#####?## ##??? | | #### ## #### ### #??? | | ### #??? | | ### ##### ## #?? | | ??####???# ## #?? | | ???????# ### #?? | | ???????# ## #?## ##?? | | ???????## ######??## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 100 Resistance: TH 25 Utility Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Gravmag System | -9/Recycling | Hacked Imp. Cooling System | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Imp. Cooling System | x2 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Proximity Caves Imp. Hacking Suite | x1 | -6/Factory Imp. Cooling System | x2 | -6/Factory Repaired ---------- Carbon-fiber Leg | 2% | -7/Factory Carbon-fiber Leg | 6% | -7/Factory | Broken Imp. Force Field | 11% | -5/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPhasingRouter Manual? 0 Play Time 02:05:11 Cumulative 181.9 hours Start 2026.10.02 @ 07:41:09 End 2026.10.02 @ 10:19:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca2e1fe-c368-43fa-b49b-5f489d8f635f