Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 15:21:33 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (285) 1425 Value Destroyed (10178) 10178 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5569) 5569 TOTAL SCORE: 20992 Bonus ------- High Alert Combat Kills 3469 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1100 Matter 265/300 Energy 106/670 System Corruption 8% Temperature Cool (0) Movement Treading (153) Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (9) ------ Advanced Heat Sink Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Proton Cannon Proton Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (60) Relay Coupler [ARC] (20) Relay Coupler [Brawler] (56) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Proton Cannon Proton Cannon > --- INVENTORY -------- Improved Terrain Scanner Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Brawler] Proton Cannon [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 13 | 5 1 3 1 1 1 . . 1 . Power 2 | 1 . . . . . . . 1 . Propulsion 2 | 2 . . . . . . . . . Utility 8 | 1 1 3 1 1 1 . . . . Weapon 1 | 1 . . . . . . . . . Parts Attached 94 | 8 12 29 12 1 16 . 7 5 4 Power 21 | 2 4 7 . . 4 . 1 3 . Engine 18 | 2 4 5 . . 3 . 1 3 . Core 3 | . . 2 . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 5 13 2 . 5 . 2 . . Treads 29 | 2 5 13 2 . 5 . 2 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 1 5 6 1 6 . 1 . 3 Device 10 | 1 1 1 2 . 4 . . . 1 Storage . | . . . . . . . . . . Processor 7 | 1 . . 3 1 2 . . . . Hackware 1 | . . . . . . . . . 1 Protection 7 | . . 4 1 . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 2 4 4 . 1 . 3 2 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 13 | . 2 . 4 . 1 . 3 2 1 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 95 99 94 99 100 99 99 99 Engine 11 | . 20 15 . . 7 12 12 15 17 Core 3 | . . 1 14 13 4 . . . . Treads 21 | . 30 25 21 20 19 18 18 17 17 Device 20 | . 14 18 20 20 20 25 25 23 23 Processor 19 | . 10 8 19 20 25 25 25 23 23 Protection 5 | . . 7 8 6 6 6 5 5 4 Energy Cannon 11 | . 8 12 7 13 12 12 12 11 10 Launcher 1 | . . 4 6 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 22 39 41 38 46 46 46 63 63 Greatest Support 71 | 40 60 66 66 69 71 71 71 69 69 Greatest Overweight (x) 7 | 2 . 7 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 2 2 2 5 5 5 Average Capacity 2 | . . 1 1 1 2 2 4 5 5 Most Carried 5 | . 1 1 1 2 2 2 3 5 5 Average Carried 1 | . . . 1 1 1 1 1 2 4 Final Capacity 5 | . 1 1 1 2 2 2 5 5 5 Final Carried 5 | . 1 1 1 1 1 2 2 5 3 Class Distribution -------------------- 46% | Skirmisher 30% | Scavenger-Skirmisher 17% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 1519 | 325 268 328 172 40 160 . 75 151 . Remotely . | . . . . . . . . . . Salvage Created 10687 | 301 957 2167 901 393 2044 1397 745 1438 344 Parts 632 | 24 60 149 61 30 142 47 37 67 15 Haulers Intercepted 15 | . 2 5 4 . 4 . . . . Recyclers Shooed 5 | . 3 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 212 | . 19 47 16 18 42 25 11 28 6 Guns 16 | . 16 . . . . . . . . Cannons 174 | . 2 41 16 18 41 23 7 22 4 AOE 7 | . . 5 . . . . 1 1 . Classes Destroyed 15 | 3 5 4 1 . 1 . 1 . . Worker 7 | 2 2 2 1 . . . . . . Builder 11 | . 2 1 . . 7 . 1 . . Tunneler 10 | 7 1 1 . . . . 1 . . Hauler 15 | . 2 5 4 . 4 . . . . Recycler 10 | 1 2 4 . . 2 . 1 . . Operator 5 | . . 3 1 . 1 . . . . Watcher 15 | . 3 4 1 1 5 . 1 . . Swarmer 63 | . 9 11 7 10 10 6 . 10 . Grunt 97 | . 10 25 2 8 16 17 4 12 3 Brawler 7 | . . . 1 . 5 . . 1 . Duelist 3 | . . 2 . . 1 . . . . Protector 2 | . . 1 . . 1 . . . . Sentry 32 | . . 8 6 . 8 2 4 3 1 Hunter 4 | . . . . . 1 . . 2 1 Programmer 4 | . . . . . . . 3 . 1 Best Kill Streak 9 | 4 7 6 5 4 9 6 4 6 4 Combat Bots Only 7 | . 5 6 4 4 7 6 3 6 4 Max Kills in Single Turn 2 | 1 2 2 1 1 2 1 2 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . 2 . . . . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Damage Taken 11417 | . 851 2389 816 795 2029 1234 1043 1008 1252 Core 9010 | . 659 1909 630 629 1608 977 823 782 993 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 7907 | . 618 1516 573 536 1415 862 748 723 916 Core Remaining (%) 74 | 100 63 68 . . . 71 . 69 . Volleys Fired 816 | 15 88 160 83 78 139 106 47 71 29 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 150 | 60 120 120 130 130 145 145 145 150 150 Shots Fired 1541 | 30 176 310 89 156 277 212 94 142 55 Gun 148 | 30 118 . . . . . . . . Cannon 1363 | . 58 288 81 156 277 212 94 142 55 Launcher 30 | . . 22 8 . . . . . . Special . | . . . . . . . . . . Kinetic 74 | 15 59 . . . . . . . . Thermal 1079 | . 58 288 58 156 277 212 30 . . Explosive . | . . . . . . . . . . Electromagnetic 388 | 15 59 22 31 . . . 64 142 55 Robot Hit Streak 37 | 7 10 15 25 18 37 25 17 27 18 Robot Miss Streak 5 | 1 5 4 2 4 3 2 1 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 966 | 15 90 190 77 83 208 113 73 70 47 Core Hits 405 | 11 42 88 25 28 84 54 22 35 16 Critical Hits 10 | . . 3 . . . 2 2 2 1 Critical Kills 3 | . . 1 . . . 1 1 . . Critical Parts Destroyed 5 | . . 2 . . . 1 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24080 | 239 1518 3725 1894 2282 5783 3597 1825 2167 1050 Guns 1266 | 239 1027 . . . . . . . . Cannons 21205 | . 331 3158 1726 2282 5783 3597 1462 2000 866 Explosions 1607 | . 160 565 168 . . . 363 167 184 Melee . | . . . . . . . . . . Ramming 2 | . . 2 . . . . . . . Kinetic 454 | 64 390 . . . . . . . . Thermal 17859 | . 491 3194 1242 2282 5783 3597 919 167 184 Explosive 37 | . . 37 . . . . . . . Electromagnetic 5728 | 175 637 492 652 . . . 906 2000 866 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 7 Average Corruption 7 | . . . . . . . 4 8 3 Corruption Purged . | . . . . . . . . . . Effects 72 | . . . . . . . 6 63 3 Message Errors 13 | . . . . . . . . 13 . Matter Fused 15 | . . . . . . . 1 14 . Heat Flow Errors 9 | . . . . . . . 1 8 . Energy Discharges 8 | . . . . . . . 1 7 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 7 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . Targeting Errors 13 | . . . . . . . 2 10 1 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 532 | . 48 64 24 90 155 55 42 15 39 Projectiles 411 | . 8 37 24 90 155 55 26 15 1 Explosions 121 | . 40 27 . . . . 16 . 38 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 282 | . . 137 30 . . . 44 71 . Shots 14 | . . 9 3 . . . 1 1 . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 537 | 62 309 528 35 306 537 4 231 216 . Average Temperature 113 | 20 87 166 13 85 101 4 92 49 . Received Heat Transfer 3570 | . 285 654 243 288 747 594 237 285 237 Effects 53 | . . 33 . . 20 . . . . Shutdowns 16 | . . 13 . . 3 . . . . Energy Bleed 6 | . . 2 . . 4 . . . . Interference 14 | . . 11 . . 3 . . . . Matter Decay 3 | . . 3 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 4 | . . 2 . . 2 . . . . Damage (major) 7 | . . . . . 7 . . . . Damage (core) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 12 | . . . 1 . . . 3 6 2 Combat Hostiles 10 | . . . . . . . 3 5 2 Parts Fried 44 | 1 2 4 3 . . . 10 14 10 Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . 1 1 . . 2 2 . . . Combat Hostiles 5 | . 1 1 . . 1 2 . . . Parts Melted 48 | . 1 19 1 3 13 7 4 . . Heat Transferred 28029 | . 903 6655 2011 3089 8230 5722 1094 150 175 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . 2 4 1 . . . 2 2 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 1817 | 50 372 1056 747 968 1327 1718 1158 1817 1058 Average Influence 831 | 26 247 670 527 739 939 1331 959 1290 970 Maximum Alert Level 5 | . 1 3 3 3 4 5 4 5 3 Low Security (%) 6 | 100 26 8 . . . . . . . Level 1 12 | . 73 17 10 . . . . . . Level 2 17 | . . 22 83 38 13 . . . . Level 3 43 | . . 51 6 61 66 32 94 34 100 Level 4 13 | . . . . . 19 41 5 39 . Level 5 6 | . . . . . . 25 . 26 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 3 6 1 . 6 . 3 . 2 Investigation 4 | . 1 2 . . 1 . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 2 3 1 . 2 . . . . Assault 5 | . . 1 . . 3 . . . 1 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 12 | . 4 4 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 296 | . 27 79 24 20 61 34 13 27 11 Peak Tracking Total 6 | . 6 5 4 5 5 4 3 4 6 Tactical Retreats 30 | . 3 13 . 3 2 7 . 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 13 | . 4 6 . . 1 . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 43 | . 1 9 . 5 5 9 4 10 . Max in Single Turn 3 | . 1 3 . 1 1 2 2 2 . Garrison Relay 6 | . . . . 2 . . . 4 . Phase Generator 2 | . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 4 | . 1 . 1 . 1 . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 6 | . 2 . 2 . 1 . 1 . . Successful 5 | . 2 . 1 . 1 . 1 . . Failed 1 | . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 . 1 . 1 . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 231 | . 231 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . Alert ID Control 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . 3 . . . 7 . Machine Destruction 10 | . . . . 3 . . . 7 . Attached 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 11285 | 263 1232 2009 1056 1080 1702 1236 693 1582 432 Spaces Moved 5135 | 88 561 838 536 501 750 569 317 760 215 Core 7 | 6 . 1 . . . . . . . Treads 5128 | 82 561 837 536 501 750 569 317 760 215 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 153 145 145 145 153 153 Average Speed 152 | 153 160 159 149 153 145 145 152 153 153 Slowest Speed 400 | 160 160 400 153 153 153 145 153 153 153 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 61 | 5 84 81 62 96 77 95 10 98 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . 2 . 3 . . Terrain Destroyed 377 | . 4 63 4 . 40 143 45 78 . Melee . | . . . . . . . . . . Projectile 44 | . . . 1 . 40 . 3 . . AOE 333 | . 4 63 3 . . 143 42 78 . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 7044 | 182 722 1199 705 659 1079 768 431 1038 261 Wait 497 | 72 32 39 43 38 47 62 14 149 1 Move 5128 | 87 560 837 535 500 750 568 317 759 215 Hop . | . . . . . . . . . . Pick Up 43 | . 3 9 . 1 11 1 7 10 1 Fast Attach 28 | 8 2 11 5 . 2 . . . . Attach 11 | . 1 4 . 1 1 . 2 1 1 Detach . | . . . . . . . . . . Swap 55 | . 9 14 7 . 13 . 5 4 3 Drop 59 | . 8 19 9 . 11 . 5 6 1 Fire 816 | 15 88 160 83 78 139 106 47 71 29 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 406 | . 19 105 23 41 105 31 34 38 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Reached level 2 751 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Upgraded with Utility slot (x1) 1216 | -10/Materials | Discovered new exit (range 9) 1279 | -10/Materials | Discovered new exit (range 15) 1496 | -10/Materials | Entered another Materials area 1498 | -9/Materials | Reached level 3 1498 | -9/Materials | Upgraded with Utility slot (x1) 1671 | -9/Materials | Reached level 4 1935 | -9/Materials | Discovered new exit (range 10) 2042 | -9/Materials | Reached level 5 2193 | -9/Materials | Build established: Scavenger-Skirmisher 2297 | -9/Materials | Reached level 6 2639 | -9/Materials | Discovered new exit (range 18) 2694 | -9/Materials | Reached level 7 2696 | -9/Materials | First assault squad dispatched 2762 | -9/Materials | Core integrity fell below 50% 2970 | -9/Materials | Discovered new exit (range 11) 3054 | -9/Materials | Upgraded with Utility slot (x2) 3164 | -9/Materials | Reached level 8 3430 | -9/Materials | Discovered new exit (range 17) 3505 | -9/Materials | Entered another Materials area 3507 | -8/Materials | Reached level 9 3507 | -8/Materials | Upgraded with Utility slot (x1) 3753 | -8/Materials | Discovered new exit (range 16) 4076 | -8/Materials | Core integrity fell below 50% 4094 | -8/Materials | Reached level 10 4106 | -8/Materials | Build established: Mutant 4356 | -8/Materials | Discovered new exit (range 11) 4557 | -8/Materials | Identified exit to Garrison 4561 | -8/Materials | Entered Garrison 4563 | -8/Garrison | Reached level 11 4572 | -8/Garrison | Upgraded with Utility slot (x1) 4610 | -8/Garrison | Triggered checkpoint 4723 | -8/Garrison | Build established: Skirmisher 4744 | -8/Garrison | Triggered checkpoint 4758 | -8/Garrison | Triggered checkpoint 4872 | -8/Garrison | Discovered new exit (range 15) 4909 | -8/Garrison | Installed Relay Interface Framework 4938 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Garrison Relay disabled 5146 | -8/Garrison | Reached level 12 5146 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Discovered new exit (range 13) 5381 | -8/Garrison | Triggered checkpoint 5486 | -8/Garrison | Discovered new exit (range 20) 5536 | -8/Garrison | Triggered checkpoint 5560 | -8/Garrison | Triggered checkpoint 5579 | -8/Garrison | Garrison Relay disabled 5640 | -8/Garrison | Identified exit to Materials 5641 | -8/Garrison | Entered Materials 5929 | -8/Materials | Crushed by falling debris 6025 | -8/Materials | Reached level 13 6036 | -8/Materials | Discovered new exit (range 14) 6041 | -8/Materials | First assault squad dispatched 6739 | -8/Materials | Discovered new exit (range 15) 7076 | -8/Materials | Destroyed 7 combat bots 7200 | -8/Materials | Upgraded with Utility slot (x1) 7343 | -8/Materials | Identified exit to Garrison 7343 | -8/Materials | Entered Garrison 7402 | -8/Garrison | Triggered checkpoint 7489 | -8/Garrison | Reached level 14 7568 | -8/Garrison | Triggered checkpoint 7624 | -8/Garrison | Discovered new exit (range 12) 7638 | -8/Garrison | Identified exit to Factory 7648 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7679 | -8/Garrison | Triggered checkpoint 7753 | -8/Garrison | Triggered checkpoint 7772 | -8/Garrison | Triggered checkpoint 7880 | -8/Garrison | Triggered checkpoint 7966 | -8/Garrison | Triggered checkpoint 7992 | -8/Garrison | Discovered exit to Factory (range 7) 8036 | -8/Garrison | Phase Generator disabled 8170 | -8/Garrison | Discovered exit to Factory (range 14) 8390 | -8/Garrison | Triggered checkpoint 8579 | -8/Garrison | Entered Factory 8581 | -7/Factory | Reached level 15 9018 | -7/Factory | Garrison activated, responded to threat 9272 | -7/Factory | Identified exit to Garrison 9272 | -7/Factory | Entered Garrison 9274 | -7/Garrison | Reached level 16 9442 | -7/Garrison | Triggered checkpoint 9498 | -7/Garrison | Triggered checkpoint 9564 | -7/Garrison | Core integrity fell below 50% 9633 | -7/Garrison | Triggered checkpoint 9816 | -7/Garrison | Upgraded with Power slot (x1) 9890 | -7/Garrison | Triggered checkpoint 9954 | -7/Garrison | Discovered new exit (range 22) 10025 | -7/Garrison | Build established: Scavenger-Skirmisher 10156 | -7/Garrison | Triggered checkpoint 10198 | -7/Garrison | Discovered new exit (range 11) 10210 | -7/Garrison | Phase Generator disabled 10225 | -7/Garrison | Identified exit to Factory 10288 | -7/Garrison | Triggered checkpoint 10298 | -7/Garrison | Triggered checkpoint 10360 | -7/Garrison | Discovered exit to Factory (range 15) 10398 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10432 | -7/Garrison | Triggered checkpoint 10466 | -7/Garrison | Garrison Relay disabled 10571 | -7/Garrison | Garrison Relay disabled 10571 | -7/Garrison | Reached level 17 10704 | -7/Garrison | Garrison Relay disabled 10808 | -7/Garrison | Garrison Relay disabled 10854 | -7/Garrison | Entered Factory 11204 | -6/Factory | First assault squad dispatched 11241 | -6/Factory | Core integrity fell below 50% 11244 | -6/Factory | Reached level 18 11270 | -6/Factory | Core integrity fell below 20% 11286 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11255_ U-05 Engineer suffers critical hit. 11258_ U-05 Engineer destroyed. 11258_ Slug penetrates R-10 Processor. 11258_ R-10 Processor suffers critical hit. 11258_ R-10 Processor destroyed. 11259_ G-50 Soldier destroyed. 11260_ R-10 Processor collects Hvy. Laser. 11263_ Slug penetrates Terminal. 11263_ Terminal disabled. 11263_ Slug penetrates Wall. 11265_ R-10 Processor collects Lgt. Angular Momentum Engine. 11267_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 11268_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 11269_ Penetrated by Slug. 11269_ Targeting Computer fried. 11269_ H-66 Slayer destroyed. 11275_ P-60 Hacker resets P-70 Sage, system corruption cleaned. 11279_ System corrupted: Proton Cannon rejected. 11280_ U-05 Engineer lays Concrete. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???##? ?????????????????????????????????????????? | | ###????#?????????????????????????????????????????? | | # ? ???????? ???R????????????????????????R? | | ??? ? ? ???? ? ?? ? ?#????#?????????????????? | | " ?"" # ? ? ? ?t ??? ########### ???????????? | | " ""? ?? ????? ?? ? ########### ?????????? | | " """?# ? ? ?? ? ########### ???????? | | # ? ########### ?????? | | ? # ? ? ########### ?R ????? | | # #################+###???? | | ################################## ??? | | # # ########## ?? | | # k ? # """"""" ########## ?? | | # # """"""" ########## """ """ ?"" "? | | # # """"""" ########## """ """ """ "? | | # # """"""" ########## """ """ """ "" | | # # ########## R | | # # """### """ """ """ "" | | # # """### """ """ """ "? | | # # ""### % """ """ """ "? | | # k # F""### | | # # t """### i | | # # ### !%%###+############## | | #######+#############+##### [%%# ##### | | ] p =%=# ##### | | @% =# """ ##### | | uu * = # """"" ##### | | T" = =%! # """"" ##### | | """ "" = # ##### | | """ #######p########### """ ##### | | """ ## ##### """"" ##### | | ## """"""""" ##### """"" ##### | | """ """ ## ##### ##### | | """ """"" + ] ##### ####? | | """ """"" g# ] [! ##### ####? | | # [! #####################? | | """ """ + ###################?## | | """ """"" ## """"""""" ##################???? | | """ """"" ## = =###################?? | | ## """""""""!###################??? | | """ """ ## #################????? | | """ """"" ## ! = ################?????? | | """ """"" ############################???????? | | #############################??????? | | """ """ ####################?###?###???????? | | """ """"" ############################???????? | | """ """"" ###################?########?#????????? | | ##############################????????? | | #######################?#?#?#?????????? | | ##########################????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 42 Terrain Scan Range 20 Terrain Scan Density 585 Power Amplification 20 Armor Coverage 450 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Levels Raised 17 | . 1 6 2 2 1 1 1 2 1 XP Earned 28760 | 3000 2500 8253 3782 2426 2326 1008 1972 1921 1572 XP Spent 26120 | 2960 1500 7515 3000 3005 3015 . 3000 2125 . Upgrades 62 | 9 7 21 7 4 3 . 3 8 . Power Slot 2 | 1 . . . . . . . 1 . Propulsion Slot 2 | 2 . . . . . . . . . Utility Slot 8 | 1 1 3 1 1 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . Core Integrity 10 | 4 . 2 2 1 1 . . . . Heat Dissipation 7 | . . 1 1 . . . . 5 . Mass Support 1 | . . . . 1 . . . . . Inventory Capacity 5 | . 1 . . 1 . . 3 . . Sight Range 3 | . . 3 . . . . . . . Sensor Range 13 | . . 7 3 . 1 . . 2 . Terrain Scan Density 5 | . 5 . . . . . . . . Ranged Accuracy 2 | . . 2 . . . . . . . KI Resistance % 1 | . . 1 . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . EX Resistance % 1 | . . 1 . . . . . . . Protomatter Created 3431 | . 178 802 173 287 956 278 252 369 136 Integrity Restored 8705 | . 386 2176 519 861 2294 660 756 834 219 Core 7903 | . 363 1925 519 861 1766 660 756 834 219 Parts 802 | . 23 251 . . 528 . . . . Protomatter Decayed 383 | . . 61 . . 184 58 . 80 . Game ------ Seed LinkedShockMicroactuators Manual? 0 Play Time 01:56:24 Cumulative 68.3 hours Start 2019.12.18 @ 12:59:23 End 2019.12.18 @ 15:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: ee4b008f-204c-4f38-a722-95f3f6121a7f