Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 12:58:26 Player: Beef Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (3586) 3586 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 7037 Bonus ------- High Alert Combat Kills 421 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 300/300 System Corruption 14% Temperature Warm (179) Movement Walking (110) Location -7/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Improved Terrain Scanner Targeting Computer Layered Light Armor Plating Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Medium Treads VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Heavy Missile Launcher Powered Hammer [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 117 | 5 19 13 11 69 Power 14 | . 3 2 . 9 Engine 10 | . 3 2 . 5 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 34 | 1 5 2 3 23 Treads 18 | 1 5 2 3 7 Leg 14 | . . . . 14 Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 28 | 1 3 5 5 14 Device 9 | . 3 1 3 2 Storage 4 | 1 . . . 3 Processor 7 | . . 2 1 4 Hackware . | . . . . . Protection 8 | . . 2 1 5 Artifact . | . . . . . Weapon 41 | 3 8 4 3 23 Energy Gun 7 | 1 . 1 1 4 Energy Cannon . | . . . . . Ballistic Gun 17 | 2 2 3 2 8 Ballistic Cannon 10 | . 6 . . 4 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 6 | . . . . 6 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 30 | . . 3 3 24 Power 4 | . . . . 4 Propulsion 11 | . . 1 . 10 Utility 5 | . . 1 2 2 Weapon 10 | . . 1 1 8 Highest Loss Streak 10 | . . 2 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 78 97 99 98 Engine 7 | . 13 11 9 5 Treads 13 | . 18 20 18 10 Leg 7 | . . . . 11 Device 5 | . 5 8 8 4 Storage 9 | . 14 11 9 8 Processor 26 | . . 21 27 34 Protection 4 | . . 3 8 4 Energy Gun 4 | . . . 5 5 Ballistic Gun 9 | . 15 15 12 6 Ballistic Cannon 2 | . 10 6 . 1 Naked Turns . | . . . . . Heaviest Build 45 | 9 16 22 24 45 Greatest Support 76 | 20 40 46 46 76 Greatest Overweight (x) 4 | . 4 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 11 Most Carried 15 | 4 8 8 8 15 Average Carried 8 | 3 5 7 7 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 11 | 4 8 8 8 11 Class Distribution -------------------- 51% | Scavenger-Mutant 28% | Mutant 11% | Scavenger-Skirmisher 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3012 | 239 423 705 184 1461 Remotely 16 | . . . 16 . Salvage Created 3666 | . 380 826 615 1845 Parts 219 | . 38 62 24 95 Haulers Intercepted 5 | . 2 2 . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 83 | . 9 20 9 45 Guns 60 | . 5 14 9 32 Cannons 16 | . 4 6 . 6 AOE 6 | . . . . 6 Classes Destroyed 15 | . 7 2 2 4 Worker 6 | . 1 2 . 3 Builder 5 | . 3 1 1 . Tunneler 1 | . . . . 1 Hauler 5 | . 2 2 . 1 Recycler 3 | . . . 1 2 Mechanic 2 | . . 1 . 1 Operator 2 | . 1 1 . . Watcher 7 | . 3 1 1 2 Swarmer 25 | . 6 7 . 12 Grunt 34 | . 3 10 7 14 Protector 1 | . . . . 1 Sentry 6 | . . 3 1 2 Specialist 5 | . . . . 5 Hunter 4 | . . . 1 3 Programmer 8 | . . . . 8 Best Kill Streak 10 | . 6 10 3 10 Combat Bots Only 7 | . 4 7 3 7 Max Kills in Single Turn 5 | . 2 2 2 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 650 | . 30 124 39 457 Missed 202 | . 11 40 6 145 Damage Taken 6239 | . 161 869 520 4689 Core 981 | . 20 189 70 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 102 | . . . . 102 Core Remaining (%) 82 | 100 92 52 87 . Volleys Fired 279 | . 47 69 25 138 Largest 2 | . 2 2 2 2 Hottest 160 | . 55 58 68 160 Shots Fired 539 | . 94 137 50 258 Gun 425 | . 47 96 50 232 Cannon 113 | . 47 41 . 25 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 446 | . 94 137 31 184 Thermal 73 | . . . . 73 Explosive 1 | . . . . 1 Electromagnetic 19 | . . . 19 . Robot Hit Streak 41 | . 9 12 18 41 Robot Miss Streak 9 | . 9 3 1 6 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . . 1 2 10 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 382 | . 48 86 46 202 Core Hits 199 | . 23 33 27 116 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 1 . 3 Critical Strikes 7 | . . 2 . 5 Destroy 4 | . . 1 . 3 Blast 3 | . . 1 . 2 Melee Attacks 24 | . . . . 24 Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8559 | . 768 1321 884 5586 Guns 6022 | . 354 934 785 3949 Cannons 1258 | . 414 387 . 457 Explosions 1174 | . . . 90 1084 Melee 61 | . . . . 61 Ramming 44 | . . . 9 35 Kinetic 5235 | . 768 1321 419 2727 Thermal 1769 | . . . 90 1679 Explosive 1084 | . . . . 1084 Electromagnetic 366 | . . . 366 . Impact 61 | . . . . 61 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 3 . 14 Average Corruption 10 | . . 2 . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 99 | . . 2 . 97 Message Errors 27 | . . . . 27 Matter Fused 25 | . . . . 25 Heat Flow Errors 11 | . . . . 11 Energy Discharges 8 | . . 1 . 7 Parts Rejected 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 11 | . . . . 11 Data Loss (major) 3 | . . 1 . 2 Misfires 2 | . . . . 2 Alerts 4 | . . . . 4 Misdirections 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 170 | . 13 . 3 154 Projectiles 13 | . 13 . . . Explosions 126 | . . . 3 123 Melee 31 | . . . . 31 Knockbacks 8 | . 3 3 . 2 Impact 1 | . . . . 1 Kinetic 7 | . 3 3 . 1 Secondary . | . . . . . Self-Inflicted Damage 116 | . . . . 116 Shots 2 | . . . . 2 Rammed 4 | . . . 3 1 Targets Rammed 8 | . . . 4 4 Kicked 3 | . . . . 3 Crushed 1 | . . . 1 . Highest Temperature 521 | . 6 49 26 521 Average Temperature 85 | . 3 10 10 140 Received Heat Transfer 1563 | . 30 243 270 1020 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 3850 | . . . 100 3750 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 869 | . 205 525 327 869 Initial 221 | . . 79 221 142 Average 302 | . 91 289 275 363 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 31 | 100 98 34 5 20 Level 1 45 | . 1 31 94 49 Level 2 15 | . . 34 . 18 Level 3 7 | . . . . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 2 4 1 15 Investigation 11 | . 1 3 . 7 Extermination 6 | . . . . 6 Reinforcement 4 | . 1 1 1 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 16 30 13 69 Peak Tracking Total 11 | . 5 4 4 11 Tactical Retreats 8 | . . 1 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 6 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 4 4 1 14 Terminals 17 | . 3 3 1 10 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 1 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 6 8 5 50 Successful 29 | . 4 4 2 19 Failed 40 | . 2 4 3 31 Catastrophic 6 | . . 1 . 5 Database Lockouts . | . . . . . Manual 45 | . 5 8 3 29 Terminals 53 | . 5 7 5 36 Fabricators . | . . . . . Repair Stations 9 | . . . . 9 Recycling Units 7 | . 1 1 . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 1 5 Prototype ID Bank 2 | . . . 1 1 Alert Level 2 | . . . . 2 Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 4 4 1 10 Terminals 15 | . 3 3 1 8 Botnet 15 | . 3 3 1 8 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units 3 | . 1 1 . 1 Tunnel 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 3 3 1 13 Full Trace Events 7 | . . 2 . 5 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 105 | . . . . 105 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5421 | 68 732 640 670 3311 Spaces Moved 2780 | 43 346 258 338 1795 Core 15 | 10 5 . . . Treads 1854 | 33 341 258 338 884 Legs 908 | . . . . 908 Wheels . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 100 160 152 110 Average Speed 147 | 134 160 160 155 141 Slowest Speed 360 | 160 250 160 160 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 50 20 29 50 Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . 1 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . . . . 22 Terrain Destroyed 66 | . . . 4 62 Melee 22 | . . . . 22 Projectile 4 | . . . . 4 AOE 40 | . . . 4 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3517 | 51 423 367 433 2243 Wait 198 | . 2 4 40 152 Move 2776 | 42 345 257 337 1795 Hop . | . . . . . Pick Up 59 | 4 6 10 7 32 Fast Attach 47 | 4 17 4 6 16 Attach 30 | . 2 4 3 21 Detach 6 | . 1 1 . 4 Swap 40 | 1 . 5 2 32 Drop 50 | . 3 13 9 25 Fire 279 | . 47 69 25 138 Melee 24 | . . . . 24 Ram . | . . . . . Kick 3 | . . . . 3 Crush 5 | . . . 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Utility x2 1192 | -9/Materials | Destroyed 7 combat bots 1375 | -9/Materials | Discovered new exit (range 11) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Utility x2 1734 | -8/Materials | Build established: Scavenger-Mutant 1924 | -8/Materials | Discovered new exit (range 6) 2111 | -8/Materials | Entered Factory 2111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -7/Factory | Build established: Scavenger-Skirmisher 3016 | -7/Factory | Build established: Scavenger-Assassin 3124 | -7/Factory | Cargo convoy interrupted 3166 | -7/Factory | System corruption reached 10% 3200 | -7/Factory | Lost 7 parts (1p3n1u2w) 3209 | -7/Factory | Destroyed 7 combat bots 3531 | -7/Factory | Build established: Scavenger-Mutant 3584 | -7/Factory | Discovered new exit (range 19) 3721 | -7/Factory | Identified exit to Lower Caves 4238 | -7/Factory | Repaired Broken Gatling Laser 4283 | -7/Factory | Repaired Imp. Deuterium Engine 4385 | -7/Factory | Core integrity fell below 50% 4721 | -7/Factory | Destroyed 7 combat bots 5071 | -7/Factory | Core integrity fell below 20% 5092 | -7/Factory | Lost 10 parts (2p4n4w) 5311 | -7/Factory | First assault squad dispatched 5393 | -7/Factory | Discovered exit to Lower Caves (range 20) 5422 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05341_ Y-54 Guardian destroyed. 05355_ Acquired 63 matter. 05357_ System corrupted: Matter fused (-5). 05358_ K-01 Serf collects debris. 05361_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 05362_ K-01 Serf collects debris. 05381_ >> Machine Analyzer network decryption results: 05381_ Recycling Unit x1 05383_ ZJDJUUMI0QQE&KJ6VIR%J BDA7X/XM/L 05393_ EXIT=FOUND: LOWER CAVES 05401_ T-07 Excavator destroyed. 05401_ Slug penetrates P-60 Hacker. 05401_ K-01 Serf destroyed. 05403_ System corrupted: Heat flow error (+268). 05404_ Slug penetrates P-60 Hacker. 05412_ Slug penetrates Y-54 Guardian. 05416_ Gauss Rifle destroyed. 05419_ 2WXPCP,Z,TM2FA27 NJZ, K1ZSP 05419_ Slug penetrates Y-54 Guardian. 05422_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ########################??????????????????? | | ??? #???########???????? | | ??? > ! | +??! ????????? | | ??? % =%= #?? """???????? | | ????????????############Y## #? Y"???????? | | ????????????# @# #? """ """ ??????? | | ????????????# # # """ #?????? | | ????????????# # # """ ! #?????? | | ????????????# # + =#?????? | | ????????????# # # """ #?????? | | ????????????# # #!!! """ ??????? | | ????????????# ! # #?!! 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"""?# # ! #??????# " | | ?""""""?""""""??# """ """ # # #??????# " | | ????????????????# + + #??????# " | | ?""T""??????????# # # / #??????# | | ?"""""??????????########### ###########??????# | | ???????####+###??????????# ! #???????????????#! | | ???????# ??????????# ########???######## | | ???????# ????######## | | ???????# [ ########???######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 334 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAluminumInterrupter Manual? 0 Play Time 00:34:29 Cumulative 73.0 hours Start 2024.07.21 @ 12:25:12 End 2024.07.21 @ 12:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551d61a1-c7a9-4018-8158-c81720ef76be