Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 21:44:36 Player: Lazz Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (2837) 2837 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 10666 Bonus ------- Follower Combat Kills 149 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Heavy Ion Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well 0b10 Decoder Chip [Looter] Targeting Computer Improved Particle Charger Advanced ECM Suite Force Field Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Neutron Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Particle Reactor Light Particle Reactor Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Particle Charger Advanced Reaction Control System Utility Shielding Advanced Shield Generator Advanced Shield Generator Force Field Proton Cannon Long-range Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Shock Bomb Launcher Mini Grenade Launcher Improved Plasma Cutter Heavy Flail Heavy Pick [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . . . 4 2 2 2 Power 2 | . . . . . . . . . . 1 1 . . Propulsion 4 | . . 1 . . . . . . . 1 . . 2 Utility 8 | . . 1 . . . 2 . . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 7 8 10 2 4 . 6 5 4 9 12 17 13 14 Power 23 | 1 . 1 . 2 . . . 1 2 1 9 4 2 Engine 12 | 1 . 1 . 1 . . . 1 1 1 6 . . Core 5 | . . . . 1 . . . . 1 . 1 1 1 Reactor 6 | . . . . . . . . . . . 2 3 1 Propulsion 25 | 2 3 5 . . . . 3 3 1 2 . 2 4 Treads 3 | 2 . 1 . . . . . . . . . . . Leg 6 | . 2 1 . . . . . . . . . 1 2 Wheel 14 | . 1 3 . . . . 3 3 1 2 . 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 Utility 39 | 2 4 1 . 1 . 5 1 . 4 6 6 5 4 Device 24 | 1 1 . . . . 4 . . 2 5 6 2 3 Storage 7 | 1 2 . . 1 . 1 . . . 1 . . 1 Processor 6 | . . 1 . . . . 1 . 2 . . 2 . Hackware 1 | . . . . . . . . . . . . 1 . Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 1 3 2 1 . 1 1 . 2 3 2 2 4 Energy Gun 7 | 2 1 2 . . . . . . . . . . 2 Energy Cannon 11 | . . . 2 . . . 1 . 2 3 1 2 . Ballistic Gun 1 | . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . 4 . Parts Lost 64 | . 3 1 . . . 3 3 3 . 1 3 20 27 Power 15 | . 1 . . . . 1 . 1 . 1 1 6 4 Propulsion 14 | . 2 . . . . . . . . . . 4 8 Utility 22 | . . 1 . . . . 1 1 . . 2 6 11 Weapon 13 | . . . . . . 2 2 1 . . . 4 4 Highest Loss Streak 20 | . 3 1 . . . 2 3 2 . 1 3 12 20 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 17 | 2 8 14 15 14 14 14 16 16 22 22 23 17 11 Power . | . . . . . 1 1 . . . 1 1 1 . Propulsion 3 | . . 2 2 2 2 3 7 7 6 4 4 3 2 Utility 5 | . 4 5 5 5 5 4 5 6 7 9 6 5 2 Weapon 6 | 1 2 6 8 6 6 6 4 3 6 7 10 6 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . . 5 1 2 . . . . 1 3 5 . 3 Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . . . 1 . . . Utility 2 | . . . . . . . . . . 1 . . 1 Weapon 13 | . . 3 1 2 . . . . 1 1 4 . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 93 100 100 100 97 92 72 73 88 99 82 55 Engine 6 | . 10 8 11 10 11 9 . 2 1 7 12 1 . Core 3 | . . . . . . . 8 1 7 4 3 3 2 Treads 1 | . 21 1 . . . . . . . . . . . Leg 1 | . 5 11 . . . . . . . . . 1 . Wheel 22 | . . 19 33 33 33 27 27 27 27 26 23 12 9 Device 12 | . 10 10 11 11 11 25 15 9 8 11 22 15 8 Storage 10 | . 14 11 11 11 11 9 9 9 9 10 11 10 4 Processor 12 | . . 9 11 11 11 9 17 12 16 15 11 14 9 Energy Gun 4 | . 27 16 1 . . . . . . . . . . Energy Cannon 6 | . . . 19 14 22 13 11 . 2 10 11 9 4 Impact Weapon 1 | . . 4 1 . . . . 7 . . . . . Peak Build Rating 91 | 7 9 20 20 23 22 31 26 24 44 63 84 91 91 Average Rating 36 | 5 7 15 19 21 22 27 23 18 27 55 75 75 57 On Entrance 29 | . 7 9 20 19 23 22 18 21 18 33 60 84 74 Avg Prop Armor Cover (%) 8 | . 11 11 . . . . . . . . . 7 6 Naked Turns 23 | . . . . . . . . . . . . . 23 Heaviest Build 162 | 15 30 30 32 51 53 99 99 91 111 136 158 162 140 Greatest Support 81 | 40 40 36 36 36 36 36 36 36 36 48 48 52 81 Greatest Overweight (x) 10 | . 2 2 . 1 1 2 2 2 3 2 3 4 10 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 2 2 3 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 10 15 15 15 20 23 25 25 25 25 25 25 14 Most Carried 25 | 4 13 15 15 15 15 19 19 17 25 25 25 24 16 Average Carried 17 | 2 8 14 15 14 14 14 16 16 22 23 24 17 11 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 15 15 14 15 19 17 17 23 25 25 16 3 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Matter Collected 1603 | 270 58 237 20 30 20 92 . 120 50 195 143 368 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3977 | 180 406 403 140 153 35 258 69 228 . 485 963 617 40 Parts 182 | 16 24 16 4 6 6 14 2 6 . 17 40 29 2 Haulers Intercepted 6 | . 1 3 . . . . . . . 1 1 . . Recyclers Shooed 5 | . 1 2 . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Combat Hostiles Destroyed 51 | . 9 4 3 . 1 3 1 3 . 6 11 8 2 Melee 1 | . . . . . . . . 1 . . . . . Guns 15 | . 9 4 . . . 2 . . . . . . . Cannons 26 | . . . 1 . 1 1 1 . . 5 11 6 . AOE 5 | . . . 1 . . . . . . . . 2 2 Classes Destroyed 13 | 3 4 2 1 1 1 . . . . . 1 . . Worker 2 | 1 . 1 . . . . . . . . . . . Builder 2 | . . . . . 1 . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 6 | . 1 3 . . . . . . . 1 1 . . Recycler 4 | 1 . . . . . 1 . 1 . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . 3 . . Swarmer 6 | . 3 . . . 1 . . . . . . . 2 Grunt 19 | . 6 2 1 . . . 1 . . 6 3 . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 10 | . . 2 . . . 2 . 3 . . 3 . . Hunter 8 | . . . . 1 . 1 . . . . . 6 . Programmer 7 | . . . . . . . . . . . 5 2 . Best Kill Streak 5 | 2 5 2 1 . 2 2 1 2 . 4 4 3 2 Combat Bots Only 4 | . 4 2 1 . 1 1 1 2 . 4 4 2 2 Max Kills in Single Turn 2 | 2 2 1 1 1 2 1 1 1 . 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . 1 2 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Hostile Shots Fired 837 | . 85 11 15 . 2 61 37 22 . 64 67 241 232 Missed 275 | . 23 3 4 . . 20 11 3 . 17 20 90 84 Hits 562 | . 62 8 11 . 2 41 26 19 . 47 47 151 148 Melee 1 | . . . 1 . . . . . . . . . . Projectile 561 | . 62 8 10 . 2 41 26 19 . 47 47 151 148 AOE 2 | . . . 2 . . . . . . . . . . Critical Strikes 28 | . . . . . . 3 1 . . 2 5 5 12 Actively Blocked 2 | . . . . . . . . . . . . 2 . Part Disruptions 3 | . . . . . . . . . . . . . 3 Damage Taken 8952 | . 668 103 193 51 16 476 406 282 . 631 579 2208 3339 Core 2314 | . 111 14 67 51 . 59 59 63 . 117 87 381 1305 Absorbed by Shields 1459 | . . . . . . 172 40 . . 328 402 482 35 Redirected to Shielding 46 | . 3 . . . . . . . . . . 43 . Regen/Repaired (Parts) 383 | . . . . . . . . . 383 . . . . Core Remaining (%) 76 | 100 55 . . . 67 . . . 67 86 91 66 . Volleys Fired 275 | 7 39 31 6 15 4 11 3 . . 60 42 49 8 Largest 2 | 2 2 2 2 2 2 2 2 . . 2 2 2 1 Hottest 180 | 100 100 110 112 112 112 112 112 . . 175 180 180 65 Shots Fired 441 | 14 78 49 12 16 8 17 5 . . 73 77 84 8 Gun 149 | 14 78 49 . . . 8 . . . . . . . Cannon 288 | . . . 12 16 8 9 5 . . 73 77 84 4 Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 8 . . . . . . . Thermal 352 | 14 78 31 . . . . . . . 73 77 75 4 Explosive 4 | . . . . . . . . . . . . . 4 Electromagnetic 77 | . . 18 12 16 8 9 5 . . . . 9 . Robot Hit Streak 15 | 3 10 12 5 8 5 11 15 . . 8 13 6 6 Robot Miss Streak 5 | 1 5 2 1 4 2 2 . . . 5 3 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 274 | 7 56 41 10 11 4 14 12 10 . 18 49 41 1 Core Hits 127 | 7 21 16 3 6 3 6 2 1 . 11 23 19 9 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 12 | 2 5 . . . . . 3 1 . 1 . . . Burn 7 | 2 5 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . 3 . . . . . . Melee Attacks 61 | . . 5 . . . . 15 16 . . . . 25 Impact 20 | . . 5 . . . . . 15 . . . . . Slashing 16 | . . . . . . . 15 1 . . . . . Piercing 25 | . . . . . . . . . . . . . 25 Sneak Attacks 5 | . . 2 . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . Damage Inflicted 8323 | 114 727 635 233 325 114 416 347 572 . 567 1987 1824 462 Guns 1453 | 114 727 494 . . . 118 . . . . . . . Cannons 4778 | . . . 194 196 114 134 94 . . 567 1987 1492 . Explosions 1064 | . . . 39 129 . 118 . . . . . 332 446 Melee 964 | . . 139 . . . . 253 572 . . . . . Ramming 64 | . . 2 . . . 46 . . . . . . 16 Kinetic 118 | . . . . . . 118 . . . . . . . Thermal 5448 | 114 727 232 39 129 . . . . . 567 1987 1653 . Explosive 564 | . . . . . . 118 . . . . . . 446 Electromagnetic 1165 | . . 262 194 196 114 134 94 . . . . 171 . Impact 682 | . . 139 . . . . . 543 . . . . . Slashing 282 | . . . . . . . 253 29 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . . 6 8 33 Average Corruption 6 | . . . . . . . . . . . 3 3 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 6 10 19 Message Errors 9 | . . . . . . . . . . . 2 3 4 Matter Fused 10 | . . . . . . . . . . . 1 4 5 Energy Discharges 5 | . . . . . . . . . . . . 2 3 Data Loss (minor) 2 | . . . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Misdirections 6 | . . . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 599 | . . 64 . . . 71 17 275 . 27 74 71 . Projectiles 139 | . . . . . . . . . . 27 74 38 . Explosions 104 | . . . . . . 71 . . . . . 33 . Melee 356 | . . 64 . . . . 17 275 . . . . . Knockbacks 2 | . . 1 . . . . . 1 . . . . . Impact 2 | . . 1 . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . 51 . 49 . . . . . 102 5 Shots 4 | . . . . 1 . 1 . . . . . 2 . Rammed 6 | . 1 . . . . 4 . . . . . . 1 Targets Rammed 10 | . 2 1 . . . 4 . . . . . . 3 Kicked 4 | . 1 1 . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 300 | 156 300 126 12 3 30 69 3 . . 152 179 126 48 Average Temperature 68 | 59 130 37 7 3 17 30 3 . . 49 43 50 26 Received Heat Transfer 1440 | . 309 33 54 . . 144 225 72 . 295 151 . 157 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . 3 1 . . . . 3 . . . . . Combat Hostiles 3 | . . . 1 . . . . 2 . . . . . Parts Fried 9 | . . 1 2 . . . 1 4 . . . 1 . Impact Corruptions 12 | . . 3 . . . . . 9 . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 14 | 3 5 . . . . . . . . 2 2 2 . Heat Transferred 7786 | 481 2346 524 50 150 . . . . . 770 2001 1464 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 155 | 10 128 50 64 . 155 75 30 41 . 103 107 114 139 Initial 56 | . . 25 . . . 56 27 1 . . 28 4 17 Average 27 | 1 46 6 15 . 89 33 7 5 . 18 56 44 30 Influence Increases 2310 | 30 268 173 144 6 165 185 60 81 . 172 441 319 266 Destroy 0b10 Robot/C 1100 | . 180 80 40 . 100 80 20 60 . 120 220 160 40 Destroy 0b10 Robot/NC 130 | 30 15 25 . 5 5 10 . 10 . 5 20 5 . Destroy Leader 282 | . 46 36 10 . 20 30 10 . . 12 78 40 . Allied During Kill 31 | . . . . 1 25 5 . . . . . . . Successful Hack 53 | . 12 30 . . . . . 11 . . . . . Disable Machine 90 | . . . . . . 15 . . . . 15 60 . Destroy Structure 204 | . . 2 4 . . 15 . . . 35 48 54 46 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . 15 . 90 . 15 30 30 . . . 60 . 165 Influence Decreases 2171 | 30 208 233 115 35 20 265 120 86 . 114 488 297 160 Entered New Map 248 | . . 35 . 29 . 89 38 4 . . 30 7 16 Time Decay 1581 | 30 178 169 115 6 20 110 62 76 . 104 428 196 87 Lost Part 277 | . 30 . . . . 30 20 6 . 10 30 94 57 Lost Ally 36 | . . . . . . 36 . . . . . . . Purge Threat 29 | . . 29 . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . . . 1 1 . . 5 3 3 4 Investigation 8 | . 2 1 . . . . . . . . 1 1 3 Extermination 5 | . . . . . . . . . . 1 2 1 1 Reinforcement 5 | . 1 . . . . 1 1 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Distress Signals 8 | . 4 . . . . 1 . . . 1 1 . 1 Communications Jammed 4 | . . . . . . . . . . . . . 4 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 122 | . 19 5 9 . 6 18 6 3 . 7 19 9 21 Peak Tracking Total 12 | . 5 2 3 . 4 10 4 2 . 7 4 2 12 Tactical Retreats 20 | . 1 . 4 . 1 1 2 . . . 2 1 8 ECM-based Alert Blocks 3 | . . . . . . . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Traps Triggered 14 | . 5 1 . . . . 1 . . 1 . 5 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Machines Disabled 6 | . . . . . . 1 . . . . 1 4 . Max in Single Turn 2 | . . . . . . 1 . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Machines Accessed 30 | . 5 9 . . . 2 1 1 2 4 2 1 3 Terminals 19 | . 4 8 . . . 2 1 1 . 2 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 1 . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . . . . 1 3 Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 84 | . 10 32 . . . 5 3 4 10 5 6 2 7 Successful 48 | . 5 19 . . . 1 2 3 10 3 1 1 3 Failed 35 | . 5 13 . . . 4 1 1 . 2 4 1 4 Catastrophic 4 | . 1 . . . . . 1 . . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 56 | . 6 30 . . . . 3 3 . 3 2 2 7 Terminals 55 | . 8 30 . . . 5 3 4 . 3 2 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 5 | . 2 2 . . . . . . . 1 . . . Recycling Units 9 | . . . . . . . . . . . . 2 7 Scanalyzers 4 | . . . . . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . 4 5 . . . 1 1 2 10 1 . . . Record 3 | . . . . . . . . . 3 . . . . Robot Analysis 10 | . 2 1 . . . . . . 7 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . Zone Layout 3 | . 1 1 . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 1 14 . . . . 1 1 . 1 . 1 3 Terminals 16 | . . 14 . . . . 1 1 . . . . . Botnet 7 | . . 6 . . . . 1 . . . . . . Operators 1 | . . 1 . . . . . . . . . . . Skim 8 | . . 7 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . Mechanics 2 | . 1 . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . . . . 1 3 Fedlink 4 | . . . . . . . . . . . . 1 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 5 8 . . . 2 1 . . 3 2 1 1 Full Trace Events 3 | . 1 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Total Allies 5 | . . . . 5 . . . . . . . . . Largest Group 4 | . . . . 4 4 4 . . . . . . . Highest-Rated Group 58 | . . . . 58 45 45 . . . . . . . Highest-Rated Ally 21 | . . . . 21 21 21 . . . . . . . Initial UFD Resources 40 | . . . . . . . . . . 22 24 28 40 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . 12 17 . . . . . . . Total Damage 459 | . . . . . 208 251 . . . . . . . Kills 7 | . . . . . 4 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Active Infowar (turns) 4456 | 19 392 319 . . . 124 . . 651 1115 1045 463 328 Sensors 326 | . . . . . . . . . . . . 41 285 Terrain 124 | . . . . . . 124 . . . . . . . Seismic 730 | 19 392 319 . . . . . . . . . . . Decoding 3474 | . . . . . . . . . 651 1115 1045 463 200 Jamming 270 | . . . . . . . . . . . . . 270 ECM 767 | . . . . . . . . . . . 49 415 303 Robot Analysis Total 10 | . 2 1 . . . . . . 7 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 167 | . . . . . . . . . . 67 62 24 14 Items 167 | . . . . . . . . . . 67 62 24 14 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Turns Passed 8966 | 171 667 1021 480 591 72 252 261 551 1739 1115 1045 491 510 Spaces Moved 5638 | 69 272 361 391 508 40 136 115 396 1404 747 534 198 467 Core 107 | 1 . . . . . . . . . . . . 106 Treads 270 | 68 202 . . . . . . . . . . . . Legs 254 | . 58 183 . . . . . . . . . . 13 Wheels 4850 | . 12 178 391 508 40 136 115 396 1404 747 534 198 191 Hover 2 | . . . . . . . . . . . . . 2 Flight 155 | . . . . . . . . . . . . . 155 Fastest Speed 45 | 50 110 90 90 90 105 105 120 120 120 120 110 110 45 Average Speed 115 | 158 167 120 90 91 105 115 120 120 121 120 123 136 77 Slowest Speed 550 | 160 260 190 90 105 105 120 120 120 135 120 135 160 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Potential Cave-ins 14 | . . . . . . . . . . 2 . . 12 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 40 | 6 66 36 75 90 19 23 22 79 90 21 22 6 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . 3 . . . . . . 1 . . . 1 Known Exits Taken 5 | . . 1 . . 1 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . 1 1 1 1 . . Scrap Searched 6 | . . . 1 . . . . . 5 . . . . Spaces Dug 63 | . . 2 . . . . . . . 29 9 6 17 Terrain Destroyed 155 | . . 2 4 6 . 13 . . . 38 22 31 39 Melee 19 | . . 2 . . . . . . . . . . 17 Projectile 72 | . . . . . . . . . . 38 22 12 . AOE 64 | . . . 4 6 . 13 . . . . . 19 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Total 7511 | 113 399 897 506 619 61 211 209 446 1436 898 848 317 551 Wait 1150 | 27 61 454 106 32 16 48 66 27 2 46 223 26 16 Move 5617 | 68 271 360 390 507 39 135 114 395 1403 746 533 197 459 Hop 4 | . . . . . . . . . . . . . 4 Pick Up 83 | 4 4 15 1 1 1 5 3 1 10 19 11 6 2 Fast Attach 60 | 7 14 7 . . . . . 1 2 2 3 19 5 Attach 56 | . 2 2 . . . 2 5 1 2 10 4 14 14 Detach 10 | . 3 2 . . . . . . 4 . . . 1 Swap 57 | . 3 4 2 4 1 4 3 4 5 4 14 6 3 Drop 67 | . . 16 1 5 . 2 . . 8 11 18 . 6 Fire 275 | 7 39 31 6 15 4 11 3 . . 60 42 49 8 Melee 60 | . . 5 . . . . 15 15 . . . . 25 Ram 5 | . . . . . . 4 . . . . . . 1 Kick 4 | . 1 1 . . . . . . . . . . 2 Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire 57 | . . . . 55 . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Lost 3 parts (1p2n) 832 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Discovered new exit (range 8) 1418 | -9/Materials | Learned Storage stockpile data 1441 | -9/Materials | Discovered new exit (range 7) 1470 | -9/Materials | Identified exit to Mines 1470 | -9/Materials | Identified exit to Materials 1514 | -9/Materials | Learned location of Storage (-8) 1541 | -9/Materials | Build established: Mutant 1550 | -9/Materials | Learned location of Zion (-7) 1591 | -9/Materials | Learned location of 1 exit from Storage 1617 | -9/Materials | Loaded intel: 10 trap records 1685 | -9/Materials | Learned location of 2 exits from Materials 1860 | -9/Materials | Entered Mines 2163 | -9/Mines | Destroyed YI-UF0 2196 | -9/Mines | Discovered exit to Materials (range 6) 2320 | -9/Mines | Learned 2 Materials zone layouts 2336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2336 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Exiles 2340 | -9/Exiles | Found Exiles lab destroyed 2903 | -9/Exiles | Discovered new exit (range 14) 2931 | -9/Exiles | Entered Mines 2931 | -8/Mines | Accompanied by 4 allies 2963 | -8/Mines | Discovered exit to Materials (range 15) 3003 | -8/Mines | Entered Materials 3003 | -8/Materials | Accompanied by 4 allies 3003 | -8/Materials | Evolved 2 slots: Utility x2 3004 | -8/Materials | Identified exit to Factory 3004 | -8/Materials | Identified exit to Storage 3168 | -8/Materials | Lost 4 allies 3213 | -8/Materials | Discovered exit to Factory (range 14) 3255 | -8/Materials | Entered Storage 3256 | -8/Storage | Identified exit to Recycling 3497 | -8/Storage | Lost 3 parts (1u2w) 3511 | -8/Storage | Used back door to open Recycling access 3516 | -8/Storage | Entered Recycling 3908 | -8/Recycling | Discovered new exit (range 16) 4039 | -8/Recycling | Scanned before Scraplab entrance 4056 | -8/Recycling | Entered Scraplab 4066 | -8/Recycling | Discovered new exit (range 2) 4067 | -8/Recycling | Entered Scraptown 4279 | -8/Scraptown | Discovered new exit (range 11) 4334 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4382 | -8/Scraptown | Visited Shadow of the Wyrm 4398 | -8/Scraptown | Visited Comm Corps 4455 | -8/Scraptown | Visited Spacefarers 4721 | -8/Scraptown | Visited Fellowship of the Rings 4763 | -8/Scraptown | Visited The Evicted 4781 | -8/Scraptown | Visited UFD Registry 4781 | -8/Scraptown | Registered with UFD as "Macecircuit" 4797 | -8/Scraptown | Visited CR-KLE's Repair Center 4828 | -8/Scraptown | Visited Symbiants 4904 | -8/Scraptown | Visited A0-MCA Data Center 4911 | -8/Scraptown | Given a C rating by A0-MCA 4916 | -8/Scraptown | Found A0-MCA's Component Scanner 4939 | -8/Scraptown | Visited Chapter 10 4961 | -8/Scraptown | Visited Scrapoid Pod Storage 4967 | -8/Scraptown | Found Scrapoid Pod 5118 | -8/Scraptown | Visited Science Guys 5145 | -8/Scraptown | Visited Infowarlord's Domain 5181 | -8/Scraptown | Visited Scrapoid Research Area 5207 | -8/Scraptown | Visited Analyses Database 5233 | -8/Scraptown | Visited Scrap Suit Storage 5253 | -8/Scraptown | Visited Abandonware Association 5271 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5300 | -8/Scraptown | Visited Curators Association 5556 | -8/Scraptown | CR-KLE repaired 8 parts 5740 | -8/Scraptown | Met Optimus 5740 | -8/Scraptown | Accepted into 0bPrime 5801 | -8/Scraptown | Discovered new exit (range 5) 5806 | -8/Scraptown | Entered Factory 5806 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6258 | -6/Factory | Identified exit to Lower Caves 6681 | -6/Factory | Garrison activated, responded to threat 6868 | -6/Factory | Discovered new exit (range 11) 6921 | -6/Factory | Entered another Factory area 6921 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7006 | -5/Factory | Lost 3 parts (1p2u) 7166 | -5/Factory | Central database locked down 7922 | -5/Factory | Discovered new exit (range 4) 7966 | -5/Factory | Entered another Factory area 7966 | -4/Factory | Evolved 2 slots: Utility x2 7982 | -4/Factory | Loaded intel: 8 recycling unit locations 8179 | -4/Factory | Lost 5 parts (1p2n2u) 8303 | -4/Factory | Lost 12 parts (4p2n3u3w) 8430 | -4/Factory | Discovered new exit (range 7) 8445 | -4/Factory | Identified exit to Research 8457 | -4/Factory | Entered Research 8457 | -3/Research | Evolved 2 slots: Propulsion x2 8615 | -3/Research | Loaded intel: 5 recycling unit locations 8615 | -3/Research | Learned location of Protoforge (-2) 8657 | -3/Research | Crushed by falling debris 8688 | -3/Research | Lost 3 parts (3u) 8760 | -3/Research | Crushed by falling debris 8760 | -3/Research | System corruption reached 10% 8828 | -3/Research | Core integrity fell below 50% 8847 | -3/Research | Lost 20 parts (4p6n7u3w) 8872 | -3/Research | Core integrity fell below 20% 8875 | -3/Research | System corruption reached 30% 8967 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08896_ System corrupted: Energy discharge (-27). 08899_ ALERT: Security rotation in progress. 08911_ System corrupted: Substantial component data lost. 08926_ &#A FEGMF,6VXUQTXXM#9 KB M0M 08929_ Triggered Stasis Trap. 08929_ A bubble of rippling energy engulfs the area. 08929_ Field strength at 87. 08930_ Field strength at 74. 08931_ Field strength at 61. 08932_ Field strength at 48. 08933_ Field strength at 35. 08934_ Field strength at 10. 08935_ Adv. Reaction Control System destroyed. 08935_ Stasis field depleted. 08944_ System corrupted: Matter fused (-6). 08944_ Impulse Thruster Array destroyed. 08959_ System corrupted: Matter fused (-7). 08967_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | #????#########?????########### | | #????# ??????# # | | #????# ??????# # | | #????? ! ???????# # | | #????? ???????# # | | #?????#+##+##############+###? | | #?????# #??? | | ??????# #### ######## #??? | | ??????# #??#+#??????# #??? | | ####### #? ?????# #??? | | + #???# #??? | | # #???# #??? | | #####################?### ###? | | ??????????????????????# #? | | ??????????????????????# Y@ #? | | #?????????????????????# #? | | #?????????????????????# #? | | #?????????????????????#! #? | | #?????????????????????#######? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | !????????????????????????????? | | !=???????????????????????????? | | == ??????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ???????????????????????? | | ????????????????????????? | | ?????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 55 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Utility Shielding 33 Evasion (%) 73 Targeting Accuracy 10 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentGrapheneJammer Manual? 0 Play Time 01:15:33 Cumulative 315.4 hours Start 2026.09.13 @ 22:38:42 End 2026.09.14 @ 21:44:36 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ac24d6-deed-4b09-b394-657234f131ef