Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 22:38:16 Player: Jetpackmatt9 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1182) 1182 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4497 Bonus ------- None Cogmind --------- Core Integrity 223/700 Matter 151/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Light Ion Engine Wheel Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Signal Interpreter [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Weight Redist. System Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 3 | . . . . . . 2 1 . Weapon . | . . . . . . . . . Parts Attached 58 | 6 12 18 2 . . 5 15 . Power 8 | 1 2 2 1 . . . 2 . Engine 4 | 1 1 1 1 . . . . . Core 4 | . 1 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 31 | 4 5 11 . . . 2 9 . Treads . | . . . . . . . . . Leg 4 | 2 . . . . . . 2 . Wheel 3 | 2 . 1 . . . . . . Hover 13 | . 5 6 . . . 2 . . Flight 11 | . . 4 . . . . 7 . Utility 8 | . 1 4 . . . 2 1 . Device 5 | . 1 2 . . . 1 1 . Storage . | . . . . . . . . . Processor 2 | . . 2 . . . . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 1 4 1 1 . . 1 3 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 4 1 1 . . 1 3 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . . 10 3 . . 1 14 . Power 2 | . . 1 . . . . 1 . Propulsion 17 | . . 7 2 . . . 8 . Utility 5 | . . 2 . . . . 3 . Weapon 4 | . . . 1 . . 1 2 . Highest Loss Streak 5 | . . 5 3 . . 1 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 69 | . 71 77 92 77 77 69 46 46 Engine 6 | . 9 3 11 11 11 9 3 . Core 3 | . 4 6 . . . . 3 7 Wheel 1 | . 4 1 . . . . . . Hover 11 | . 20 20 . . . 3 4 . Flight 13 | . . 13 37 22 22 18 8 23 Device 5 | . 7 2 11 11 11 9 4 . Processor 6 | . . 7 11 11 11 9 7 7 Ballistic Gun 18 | . 23 21 21 22 22 18 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 13 | 4 12 12 13 13 13 13 13 9 Greatest Support 32 | 32 32 24 16 14 14 14 26 18 Greatest Overweight (x) 3 | 1 2 3 1 . . . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 3 Average Carried 4 | . 4 4 4 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 3 3 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1443 | 260 257 641 71 . . . 214 . Remotely . | . . . . . . . . . Salvage Created 1467 | . 250 791 110 . . . 316 . Parts 94 | . 21 55 3 . . . 15 . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 30 | . 7 15 2 . . . 6 . Guns 30 | . 7 15 2 . . . 6 . Classes Destroyed 9 | . 4 5 . . . . . . Worker 4 | . . 4 . . . . . . Hauler 1 | . . 1 . . . . . . Operator 3 | . 1 2 . . . . . . Watcher 5 | . 2 3 . . . . . . Swarmer 7 | . 3 4 . . . . . . Grunt 17 | . 4 7 . . . . 6 . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 4 | . . 2 2 . . . . . Best Kill Streak 14 | . 5 14 2 . . . 5 . Combat Bots Only 10 | . 4 10 2 . . . 5 . Max Kills in Single Turn 2 | . 1 2 1 . . . 1 . Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 313 | . 31 70 22 . . 10 180 . Missed 134 | . 15 18 6 . . 5 90 . Damage Taken 2373 | . 138 624 228 . . 80 1303 . Core 691 | . 24 104 56 . . 30 477 . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 137 | . . 42 . . . . 95 . Core Remaining (%) 86 | 100 90 . . . 60 94 . . Volleys Fired 144 | 1 30 59 10 . . 4 40 . Largest 2 | 1 2 2 2 . . 2 2 . Hottest 46 | 20 46 46 46 . . 46 46 . Shots Fired 228 | 1 43 112 19 . . 8 45 . Gun 228 | 1 43 112 19 . . 8 45 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 228 | 1 43 112 19 . . 8 45 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 9 12 18 . . 3 12 . Robot Miss Streak 5 | . 5 4 1 . . 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 155 | . 26 72 18 . . 4 35 . Core Hits 72 | . 15 34 4 . . 1 18 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2379 | . 386 1143 289 . . 53 508 . Guns 2379 | . 386 1143 289 . . 53 508 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2379 | . 386 1143 289 . . 53 508 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 4 4 4 4 . 5 5 Average Corruption 3 | . . 4 4 4 4 . 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . 8 2 1 . . . 2 Message Errors 2 | . . 1 . . . . . 1 Matter Fused 7 | . . 4 1 1 . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 290 | . 44 56 290 . . 27 8 . Average Temperature 42 | . 15 19 182 . . 11 4 . Received Heat Transfer 906 | . 45 219 81 . . 36 525 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 352 | . 291 352 173 . . 127 172 . Initial 122 | . . 122 78 . . . 57 . Average 131 | . 148 178 106 . . 61 100 . Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 79 | 100 62 62 100 . 100 100 100 . Level 1 20 | . 37 37 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 3 . . . 3 6 . Investigation 5 | . . 1 . . . 2 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 2 2 . . . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 15 27 3 . . 10 12 . Peak Tracking Total 9 | . 5 7 4 . . 9 6 . Tactical Retreats 3 | . 1 1 . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 1 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . 4 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . 2 1 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 3 6 . 1 . 4 4 . Terminals 12 | . 3 5 . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 1 . . . 1 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 9 10 . 4 . 14 12 . Successful 30 | . 6 5 . 4 . 7 8 . Failed 19 | . 3 5 . . . 7 4 . Catastrophic 4 | . 2 1 . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 5 | . 2 2 . . . 1 . . Terminals 29 | . 9 8 . . . 10 2 . Fabricators . | . . . . . . . . . Repair Stations 16 | . . 2 . . . 4 10 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 6 3 . 4 . 6 1 . Record 5 | . . . . 4 . 1 . . Open DSF 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . Recall Investigation 2 | . 1 1 . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . 1 7 . Scan Component 6 | . . 1 . . . 1 4 . Repair 4 | . . 1 . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 4 . . . 3 4 . Full Trace Events 5 | . . 1 . . . 2 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 . . . . 3 . Time 128 | . . 38 . . . . 90 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 45 | . . . 45 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . Total Damage 131 | . . . 131 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 1706 | 55 339 539 161 100 5 120 348 39 Spaces Moved 2291 | 44 384 626 307 270 12 271 265 112 Core 18 | 7 1 2 . . . . 8 . Treads . | . . . . . . . . . Legs 94 | 16 . . . . . . 78 . Wheels 94 | 21 48 25 . . . . . . Hover 588 | . 335 236 . . . . 17 . Flight 1497 | . . 363 307 270 12 271 162 112 Fastest Speed 31 | 50 56 31 31 37 37 37 31 34 Average Speed 46 | 100 62 41 34 37 37 37 63 34 Slowest Speed 200 | 120 150 200 117 37 37 37 200 34 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 68 49 74 72 10 28 5 27 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 2728 | 52 448 808 344 269 11 282 402 112 Wait 207 | . 9 91 26 . . 1 80 . Move 2279 | 43 383 621 306 269 11 270 264 112 Hop 2 | . . 2 . . . . . . Pick Up 14 | . 4 9 . . . . 1 . Fast Attach 41 | 6 7 12 . . . 4 12 . Attach 10 | . . 6 1 . . 1 2 . Detach 6 | . 3 2 . . . 1 . . Swap 7 | . 5 . 1 . . . 1 . Drop 18 | 2 7 6 . . . 1 2 . Fire 144 | 1 30 59 10 . . 4 40 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 429 | -9/Materials | Discovered new exit (range 16) 523 | -9/Materials | Lost 5 parts (3n2u) 545 | -9/Materials | Repaired Lgt. Nuclear Core 576 | -9/Materials | Discovered new exit (range 16) 776 | -9/Materials | Lost 5 parts (1p4n) 778 | -9/Materials | Destroyed 10 combat bots 934 | -9/Materials | Entered Mines 947 | -9/Mines | Discovered new exit (range 11) 1069 | -9/Mines | Learned location of 2 exits from Materials 1085 | -9/Mines | Lost 3 parts (2n1w) 1093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -9/Mines | Discovered new exit (range 5) 1095 | -9/Mines | Entered Exiles 1104 | -9/Exiles | Met 8R-AWN 1111 | -9/Exiles | Met EX-HEX 1125 | -9/Exiles | Met EX-DEC 1136 | -9/Exiles | Visited The Gauntlet 1180 | -9/Exiles | Learned location of Zion (-7) 1191 | -9/Exiles | Discovered new exit (range 11) 1195 | -9/Exiles | Entered Mines 1195 | -8/Mines | Discovered new exit (range 11) 1200 | -8/Mines | Entered Materials 1200 | -8/Materials | Evolved 2 slots: Utility x2 1201 | -8/Materials | Identified exit to Factory 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -7/Factory | Repaired Flight Unit 1410 | -7/Factory | Repaired Autogun 1411 | -7/Factory | Garrison activated, responded to threat 1443 | -7/Factory | Repaired Hvy. Assault Rifle? 1507 | -7/Factory | Lost 4 parts (2n2u) 1587 | -7/Factory | Lost 5 parts (2n1u2w) 1635 | -7/Factory | Core integrity fell below 50% 1665 | -7/Factory | Discovered new exit (range 9) 1668 | -7/Factory | Lost 5 parts (1p4n) 1668 | -7/Factory | Entered Lower Caves 1697 | -7/Lower Caves | Encountered a Warlord checkpoint 1707 | -7/Lower Caves | Self-destructed Last Messages --------------- 01570_ ALERT: Rogue bot located, Programmers report to Factory Zone 2T. 01613_ Lgt. Nuclear Core destroyed. 01619_ Aluminum Leg destroyed. 01620_ Acquired Xenon Bombardment Thruster. 01625_ Xenon Bombardment Thruster destroyed. 01626_ Acquired Xenon Bombardment Thruster. 01626_ L-41 Fighter destroyed. 01627_ Acquired Xenon Bombardment Thruster. 01632_ P-60 Hacker destroyed. 01637_ Xenon Bombardment Thruster destroyed. 01637_ System corrupted by crushing effect (+4). 01637_ Xenon Bombardment Thruster destroyed. 01659_ Acquired Gauss Rifle. 01664_ Connecting with DSF Access... 01665_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01680_ System corrupted: Matter fused (-10). 01697_ FO-BQJ(M): "You haven't seen any Assembled, have you?" 01707_ &XEBYL&NIRKW#9DAWBQGG&D0OGNGZNQH %F= Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? #? | | ?????????????????????????????????????????????? #? | | ?????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? ## | | ??????????????????????????????????????###??? # | | ??????????????????????????????????????# ##?# | | ??????????????????????????????????????# ## | | ???????????????????????????????????#### #? | | ??????????????????????????????????## ## | | ?????????????????????????????????## ?? | | ?????????????????????????????????# ##### | | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????####?# | | ????????????????????????## #?# ### | | ???????????????????????## ### #?# | | ???????????????????????# @ ## #?# | | ???????????????????????# ## ## | | ???????????????????????## ### | | ????????????????????????## #### | | ?????????????????????????# ### | | ?????????????????????????## ## | | ??????????????????????????# ## | | ??????????????????????????## ### | | ???????????????????????????######## #?# ### | | ??????????????????????????????????? #?# #?## | | ??????????????????????????????????? ??## | | ??????????????????????????????????? ????# | | ??????????????????????????????????? ????? | | ??????????????????????????????????? ????? | | ???????????????????????????????????? ????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneDrainedWings Manual? 0 Play Time 00:41:13 Cumulative 9.0 hours Start 2024.07.02 @ 21:57:03 End 2024.07.02 @ 22:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b09c95a9-78e6-4f96-bba1-35514d880a6f