Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 21:02:26 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (656) 656 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2821 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 9/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Structural Scanner ECM Suite ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit System Shield Authchip [Propulsion] Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Structural Scanner ECM Suite ECM Suite > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- VTOL Module VTOL Module System Shield Authchip [Propulsion] Heavy Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Matter Pod Processor Signal Interpreter Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 30 | . 8 9 3 4 6 Power 5 | . 2 1 1 1 . Engine 4 | . 2 1 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | . 2 4 . 3 6 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight 10 | . 2 4 . 3 1 Utility 7 | . 3 3 1 . . Device 5 | . 1 3 1 . . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | . 1 1 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . 1 3 . 1 1 Power 1 | . 1 . . . . Propulsion 4 | . . 2 . 1 1 Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . 1 2 . 1 1 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 4 4 3 4 Power . | . . . . . . Propulsion 1 | . . . 3 3 1 Utility 2 | . 2 3 1 . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 9 | . 2 . 1 . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 7 | . 2 . 1 . 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 59 72 97 98 94 Engine 6 | . 10 9 11 9 . Core 2 | . . . . . 9 Hover 5 | . . . . . 16 Flight 28 | . 22 27 33 43 26 Device 20 | . 8 19 33 27 27 Processor 3 | . 5 7 . . . Launcher 12 | . 12 6 19 18 14 Peak Build Rating 29 | . 6 10 10 13 29 Average Rating 10 | . 4 7 9 11 19 On Entrance 6 | . . 6 9 10 13 Avg Prop Armor Cover (%) 3 | . . . . 2 4 Naked Turns 15 | . 15 . . . . Heaviest Build 16 | . 8 11 14 16 16 Greatest Support 32 | 3 8 15 15 20 32 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Sprinter 12% | Infiltrator-Sprinter 11% | Infiltrator-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Sprinter | -9/Materials Infiltrator-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 648 | 196 136 106 29 135 46 Remotely . | . . . . . . Salvage Created 332 | . 129 14 29 114 46 Parts 37 | . 17 . 8 9 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 10 1 4 6 1 AOE 22 | . 10 1 4 6 1 Classes Destroyed 8 | . 6 . . 1 1 Worker 2 | . 1 . . 1 . Tunneler 2 | . 2 . . . . Hauler 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 13 | . 6 . 4 3 . Grunt 7 | . 4 1 . 2 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 6 1 4 5 1 Combat Bots Only 6 | . 6 1 4 4 1 Max Kills in Single Turn 4 | . 3 1 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . 3 1 4 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 87 | . 20 31 . 16 20 Missed 42 | . 10 15 . 8 9 Hits 45 | . 10 16 . 8 11 Projectile 45 | . 10 16 . 8 11 Critical Strikes 1 | . . . . 1 . Damage Taken 727 | 5 125 233 40 127 197 Core 225 | 5 34 92 . 32 62 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 94 | . . . . . 94 Core Remaining (%) 86 | 98 84 . 77 . . Volleys Fired 39 | . 23 8 1 4 3 Largest 2 | . 1 1 1 2 2 Hottest 60 | . 30 30 30 60 60 Shots Fired 45 | . 23 8 1 8 5 Gun . | . . . . . . Cannon . | . . . . . . Launcher 45 | . 23 8 1 8 5 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 45 | . 23 8 1 8 5 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 3 2 . 3 6 Robot Miss Streak 4 | . 4 . 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 11 | . 4 1 . 3 3 Core Hits 47 | . 26 4 5 10 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1935 | 11 969 92 156 621 86 Guns . | . . . . . . Cannons . | . . . . . . Explosions 1923 | . 969 92 156 621 85 Melee . | . . . . . . Ramming 12 | 11 . . . . 1 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 1923 | . 969 92 156 621 85 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | 1 2 . . . . Average Corruption 1 | 1 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 55 | . 14 14 . 27 . Projectiles . | . . . . . . Explosions 55 | . 14 14 . 27 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | 5 42 24 40 . 23 Shots 6 | . 3 1 1 . 1 Rammed 3 | 2 . . . . 1 Targets Rammed 3 | 2 . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | . 230 . . 7 10 Average Temperature 37 | . 86 . . 4 3 Received Heat Transfer 171 | . 21 78 . 9 63 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 91 | 100 71 99 100 87 100 Level 1 8 | . 28 . . 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 308 | . 308 199 155 253 132 Initial 130 | . . 130 55 56 102 Average 127 | . 164 166 150 94 85 Influence Increases 1010 | . 418 144 100 247 101 Destroy 0b10 Robot/C 440 | . 200 20 80 120 20 Destroy 0b10 Robot/NC 35 | . 25 . . 10 . Destroy Leader 76 | . 34 . 10 22 10 Successful Hack 34 | . . 18 . 16 . Disable Machine 135 | . 45 45 . 15 30 Destroy Structure 215 | . 99 31 10 49 26 Lose Combat Pursuer 75 | . 15 30 . 15 15 Influence Decreases 937 | . 110 308 99 149 271 Entered New Map 497 | . . 178 89 89 141 Time Decay 360 | . 90 100 10 40 120 Lost Part 60 | . 10 30 . 10 10 Lost Ally 20 | . 10 . . 10 . Squads Dispatched 6 | . . 1 . 2 3 Investigation 3 | . . . . 1 2 Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 13 16 . 13 20 Peak Tracking Total 17 | . 6 7 . 6 17 Tactical Retreats 9 | . 1 3 . 2 3 ECM-based Alert Blocks 10 | . . 5 . 1 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 9 | . 3 3 . 1 2 Max in Single Turn 1 | . 1 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 11 | . 2 4 . 2 3 Terminals 6 | . 2 2 . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . . 1 . 1 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 9 . 2 10 Successful 17 | . 2 6 . 2 7 Failed 6 | . . 3 . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 2 3 . 1 . Terminals 8 | . 2 3 . 1 2 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 3 | . . 1 . 1 1 Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks 2 | . . 1 . 1 . Retrieve Components 2 | . . 1 . 1 . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 2 . 1 . Terminals 4 | . 1 2 . 1 . Assimilate 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 3 | . . . . . 3 Time 90 | . . . . . 90 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . 3 . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . 1 . . 1 . Largest Group 1 | . 1 . . 1 . Highest-Rated Group 26 | . 10 . . 26 . Highest-Rated Ally 26 | . 10 . . 26 . Total Orders 1 | . 1 . . . . ROAM 1 | . 1 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 694 | . 140 171 32 99 252 Structural 444 | . . 61 32 99 252 ECM 422 | . 140 115 11 13 143 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 816 | 21 211 201 32 99 252 Spaces Moved 1369 | 37 357 430 38 186 321 Core 78 | 37 41 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 179 | . . . . . 179 Flight 1112 | . 316 430 38 186 142 Fastest Speed 28 | 50 37 30 32 31 28 Average Speed 34 | 50 38 33 32 31 34 Slowest Speed 110 | 50 50 40 32 31 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . . 12 2 5 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 55 41 7 25 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 225 | . 104 29 10 51 31 Melee . | . . . . . . Projectile . | . . . . . . AOE 225 | . 104 29 10 51 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1635 | 38 405 466 55 213 458 Wait 172 | . 5 27 8 21 111 Move 1325 | 36 356 405 33 176 319 Hop 19 | . . 12 2 4 1 Pick Up 24 | . 9 3 4 2 6 Fast Attach 16 | . 7 3 . . 6 Attach 9 | . 1 4 1 2 1 Detach . | . . . . . . Swap 7 | . . 2 2 3 . Drop 21 | . 4 2 4 1 10 Fire 39 | . 23 8 1 4 3 Melee . | . . . . . . Ram 3 | 2 . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 22 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Discovered new exit (range 10) 112 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -9/Materials | Discovered new exit (range 11) 434 | -9/Materials | Entered Mines 462 | -9/Mines | Discovered new exit (range 10) 464 | -9/Mines | Learned location of Storage (-8) 466 | -9/Mines | Entered Materials 466 | -8/Materials | Evolved 2 slots: Propulsion x2 563 | -8/Materials | Discovered new exit (range 7) 565 | -8/Materials | Entered Storage 625 | -8/Storage | Repaired VTOL Module+ 658 | -8/Storage | Repaired VTOL Module+ 691 | -8/Storage | Repaired Grenade Launcher 817 | -8/Storage | Self-destructed Last Messages --------------- 00713_ Acquired Prototype Hover Unit. 00713_ Identified Aerolev Unit. 00715_ Dropped Flight Unit+. 00718_ Acquired Aerolev Unit. 00729_ Dropped VTOL Module+. 00730_ Acquired Aerolev Unit. 00731_ Slammed into Y-45 Defender. 00751_ Transport Mainframe disabled. 00767_ U-05 Engineer lays Concrete. 00771_ The unstable cave ceiling collapses. 00771_ U-05 Engineer lays Concrete. 00782_ Component Storage disabled. 00785_ Dropped Grenade Launcher. 00800_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 00806_ W-25 Informer sends out distress signal. 00809_ Triggered Alarm Trap. 00809_ An alarm sounds. 00809_ ALERT: Alarm triggered, dispatching investigation squad. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTrapGriptreads Manual? 0 Play Time 00:19:17 Cumulative 45.3 hours Start 2026.09.01 @ 20:42:08 End 2026.09.01 @ 21:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 71a166f5-480f-4d64-92ad-9f24497a7612