Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 19:21:42 Player: CrossedViper Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (495) 2475 Value Destroyed (17577) 17577 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (6680) 6680 TOTAL SCORE: 35452 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3985 Follower Combat Kills 347 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -152 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 376/400 System Corruption 0% Temperature Cool (48) Movement Treading (254) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (6) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (8) ------ Advanced Cooling System Cargo Storage Unit Experimental Targeting Computer Experimental Target Analyzer Powered Armor Authchip [Processor] Improved Component Analysis Suite > --- WEAPON (2) ------- Enhanced Force Rifle Heavy Gatling Laser > --- INVENTORY (30) --- Backup Power III Vortex Chain Reactor Armored Medium Treads Cooled Antigrav System Cooled Antigrav System Cooled Cesium-ion Thruster Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive Medium Storage Unit Advanced Energy Well (500) Experimental Matter Compressor (450) Improved Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Energy Mantle Advanced Hacking Suite System Mapper Authchip [Processor] Long-range Tractor Beam Phasing AFG Vortex Cannon (26) Vortex Cannon (26) Scatter Rocket Array Scatter Rocket Array Neutron Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Biometal Heavy Treads Armored Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Cargo Storage Unit Machine Analyzer Advanced Force Field Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Cold Fusion Reactor Heavy Antimatter Reactor Quantum Reactor Advanced Heavy Treads Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Medium Storage Unit Advanced Energy Well Advanced Matter Compressor Advanced Particle Charger Improved Transmission Jammer Advanced Cloaking Device Authchip [Processor] Authchip [Processor] Improved Component Analysis Suite Advanced Drone Bay Phasing AFG Heavy Tesla Rifle Improved KE Penetrator Scatter Rocket Array Scatter Rocket Array Neutron Missile Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 132] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . 2 . . 2 . . . . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Utility 5 | . . . 1 . . 2 . . 1 . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | 8 16 5 20 15 15 21 30 18 46 11 11 21 1 64 5 2 2 4 60 1 57 6 8 35 Power 39 | 1 2 . 2 3 . 2 2 2 2 1 1 2 . 7 . . . . 6 . 3 . . 3 Engine 16 | 1 2 . 1 3 . 2 . 1 1 . 1 . . 1 . . . . 3 . . . . . Core 9 | . . . 1 . . . 2 1 1 1 . 1 . 1 . . . . . . . . . 1 Reactor 14 | . . . . . . . . . . . . 1 . 5 . . . . 3 . 3 . . 2 Propulsion 112 | 2 4 . 10 3 7 5 5 4 10 2 1 2 1 10 1 . . . 22 . 10 . 1 12 Treads 56 | 2 4 . 9 3 6 4 5 4 4 . . . . 1 . . . . 3 . 6 . . 5 Leg 12 | . . . . . . . . . 4 2 1 2 1 2 . . . . . . . . . . Wheel 19 | . . . . . . . . . 2 . . . . 7 1 . . . 4 . 4 . 1 . Hover 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 Flight 21 | . . . 1 . . . . . . . . . . . . . . . 14 . . . . 6 Utility 168 | 2 3 2 3 4 1 12 8 4 14 6 4 14 . 29 2 . 1 . 21 1 17 3 3 14 Device 78 | 1 1 2 1 . 1 5 2 2 7 4 2 6 . 14 2 . 1 . 6 1 10 2 2 6 Storage 19 | 1 1 . 1 . . 2 1 . 1 . . 3 . 2 . . . . 3 . . . . 4 Processor 10 | . 1 . . . . . . . 1 . . . . 2 . . . . 3 . 1 . . 2 Hackware 13 | . . . . . . . . . 1 . . . . 3 . . . . 8 . . . . 1 Protection 48 | . . . 1 4 . 5 5 2 4 2 2 5 . 8 . . . . 1 . 6 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 3 7 3 5 5 7 2 15 8 20 2 5 3 . 18 2 2 1 4 11 . 27 3 4 6 Energy Gun 48 | 2 6 3 1 4 . . 3 1 2 . 2 . . 6 1 . . 2 3 . 6 1 2 3 Energy Cannon 31 | . . . 2 . . . 1 3 4 1 1 2 . 6 . . . . 3 . 7 . . 1 Ballistic Gun 20 | 1 1 . 1 1 4 1 2 1 4 . . . . . . . . . . . 2 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 40 | . . . . . 3 . 4 1 5 1 2 . . 5 . 2 . 2 2 . 11 1 1 . Special Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . . 1 5 2 2 . . . . 1 . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . 1 . . 1 . 1 . 3 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . 1 . 2 5 1 1 . . 7 2 . 3 . 7 . . . . 2 . 6 . . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . 2 . . 10 . . Parts Lost 87 | . 5 2 1 1 4 1 1 1 9 4 2 7 . 19 . . . . 13 . 14 1 . 2 Power 16 | . 2 . . 1 . 1 . . 1 1 1 1 . 3 . . . . 2 . 2 . . 1 Propulsion 20 | . 1 . . . 3 . . . 2 1 . . . 6 . . . . 4 . 2 1 . . Utility 34 | . 1 1 . . . . . . 4 2 1 6 . 7 . . . . 6 . 6 . . . Weapon 17 | . 1 1 1 . 1 . 1 1 2 . . . . 3 . . . . 1 . 4 . . 1 Highest Loss Streak 9 | . 3 1 1 1 3 1 1 1 6 3 1 4 . 8 . . . . 9 . 7 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 99 99 99 99 95 91 89 86 75 86 85 92 87 89 81 81 88 65 83 76 72 74 74 Engine 4 | . 12 14 5 11 11 8 3 4 5 . 2 3 . 1 . . . . 2 . . . . 4 Core 1 | . . . 5 . . . 5 4 1 7 1 2 . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . 7 9 12 12 12 12 2 11 9 11 11 3 Treads 16 | . 27 28 33 33 32 27 26 26 22 . . . . 1 . . . . . 5 7 16 16 14 Leg 5 | . . . . . . . . . 6 27 27 28 28 18 . . . . . . . . . . Wheel 4 | . . . . . . . . . 1 . . . . 9 30 31 31 31 6 22 15 . . 1 Device 13 | . 11 12 13 20 17 9 14 9 11 13 17 10 14 12 20 18 20 25 5 22 16 14 17 13 Storage 8 | . 14 14 11 11 11 12 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 1 | . 1 1 . . . . . . 5 . . . . 1 . . . . 8 5 3 5 5 8 Hackware 1 | . . . . . . . . . . . . . . 4 . . . . 12 5 3 . . 1 Protection 8 | . . . 8 1 4 17 13 17 7 3 14 21 21 8 6 6 6 6 1 . 2 6 6 2 Energy Gun 7 | . 25 27 11 20 15 9 1 3 4 . 1 . . 3 8 6 . 2 2 . 3 . 4 2 Energy Cannon 2 | . . . 4 . . . 2 5 1 7 6 6 14 8 . . . . . . 2 . . 1 Ballistic Gun 2 | . 2 . 4 . 6 8 4 1 1 7 5 . . . . . . . . . 1 5 5 . Slashing Weapon 1 | . . . 1 . . . 4 4 5 . . . . . . . . . . . . . . . Peak Build Rating 132 | 7 12 15 23 35 32 38 41 41 82 100 87 98 96 121 102 96 96 103 126 123 132 104 111 120 Average Rating 60 | 4 10 13 19 26 29 34 37 40 51 84 78 73 95 101 98 89 89 97 70 118 115 102 101 93 On Entrance 66 | . 7 12 14 23 32 27 38 41 41 81 78 73 96 96 87 96 89 96 103 117 123 99 104 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 13 30 32 40 43 43 190 182 184 197 193 199 207 207 225 203 202 194 205 206 193 210 210 207 190 Greatest Support 186 | 40 40 40 60 60 60 69 69 66 112 112 112 112 112 140 84 84 84 84 84 72 186 143 120 181 Greatest Overweight (x) 16 | . . . . . . 2 2 3 16 1 2 2 1 10 2 2 2 2 3 2 9 1 1 1 Average Overweight (x) . | . . . . . . 1 1 2 1 1 1 . 1 1 2 2 2 2 . 2 2 1 1 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 23 | 6 13 15 15 15 15 21 27 30 30 30 30 19 30 30 30 30 30 30 14 30 30 30 30 22 Most Carried 30 | 1 11 15 15 15 15 15 30 30 30 30 30 30 30 30 29 29 30 30 29 30 30 30 30 30 Average Carried 21 | . 7 11 14 14 14 14 22 29 29 25 28 18 29 28 27 28 29 29 11 29 29 30 29 20 Final Capacity 30 | 8 15 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 11 15 15 15 15 15 30 30 29 26 29 30 30 30 28 29 30 29 29 30 30 30 30 29 Class Distribution -------------------- 56% | Hauler-Mutant 21% | Mutant 12% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 11660 | 230 304 50 379 157 367 459 613 239 670 404 367 377 211 1266 226 35 145 203 723 1132 1703 191 504 705 Remotely 2414 | . . . . . . . . . 317 . . . . . . . . . . 878 1173 46 . . Salvage Created 18708 | 15 1129 250 1262 861 812 821 1173 854 1372 322 385 367 429 2898 126 118 . 203 1466 1174 2211 146 314 . Parts 952 | 4 70 24 85 51 48 54 74 42 87 16 12 20 11 137 4 6 . 5 67 1 110 8 16 . Haulers Intercepted 26 | . 2 . 5 5 . 1 . . 2 . 1 . . 5 . . . . 3 . 2 . . . Recyclers Shooed 15 | 1 1 . . 1 . 6 . . 1 . . . . . . . . . 2 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 12 9 . 11 . 1 2 . 5 . . . 7 14 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 360 | . 19 8 22 10 27 16 34 16 31 7 8 4 7 57 4 7 . 6 14 6 45 6 6 . Melee 22 | . . . 1 . . . 4 6 4 . . 4 . . 1 . . . 2 . . . . . Guns 142 | . 18 7 18 9 19 16 15 2 8 1 2 . . 5 3 . . 2 3 . 8 1 5 . Cannons 51 | . . . 3 1 . . 2 6 1 3 . . 7 24 . . . . . . 4 . . . AOE 133 | . 1 1 . . 7 . 13 2 15 3 6 . . 25 . 7 . 4 6 6 31 5 1 . Classes Destroyed 24 | 1 7 1 4 1 1 . 2 . 3 1 1 . . 1 . . . . . 1 . . . . Worker 26 | . 5 . 3 2 . . . . 2 . . . . 2 . . . . 3 . 9 . . . Builder 26 | . 2 . 1 1 . . . . 2 . . . . 7 . . . . . . 13 . . . Tunneler 7 | 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . 2 . . . Hauler 26 | . 2 . 5 5 . 1 . . 2 . 1 . . 5 . . . . 3 . 2 . . . Recycler 11 | . . . . 1 . 2 . 1 1 . . . . . . . . . 3 . 3 . . . Mechanic 10 | . . . 1 . . . . . 2 . . . . 2 . . . . 2 . 3 . . . Operator 11 | . 3 . 1 1 . 1 . 1 1 . . . . 2 . . . . 1 . . . . . Watcher 21 | . 3 . 3 1 . . 1 . 1 . . . . . . . . . 6 . 6 . . . Swarmer 75 | . 3 5 5 1 9 6 10 2 7 . 3 . 3 2 . 4 . 2 4 . 4 5 . . Cutter 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Grunt 149 | . 16 3 10 3 10 6 9 10 8 2 5 . 3 26 . 3 . 2 5 . 23 . 5 . Brawler 7 | . . . 1 . 1 . . . . . . . . 2 . . . . . . 3 . . . Duelist 6 | . . . 1 . 1 . 1 . . . . . 1 . . . . . . . 2 . . . Protector 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Sentry 42 | . . . 5 6 3 4 9 4 1 1 . . . 4 . . . 1 . . 4 . . . Specialist 9 | . . . . . . . . . 8 . . . . 1 . . . . . . . . . . Hunter 23 | . . . . . . . 2 . 3 2 . . . 8 . . . . 3 . 4 1 . . Programmer 23 | . . . . . 3 . . . 2 1 . . . 9 . . . 1 2 . 4 . 1 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Wasp 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 29 | 1 4 3 5 3 6 6 9 3 9 3 6 2 4 17 4 4 . 5 7 2 29 5 5 . Combat Bots Only 14 | . 3 3 4 2 6 5 9 3 7 3 5 2 4 14 4 4 . 5 4 2 11 5 5 . Max Kills in Single Turn 11 | 1 3 1 2 1 3 2 3 1 7 3 3 1 1 11 1 4 . 3 5 2 10 5 1 . Gunslinging 1 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Exploded 8 | . 1 1 . . 3 . 3 1 5 3 3 . . 8 . 4 . 3 3 2 4 5 1 . Melee 1 | . . . 1 . . . 1 1 1 . . 1 . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Hostile Shots Fired 2129 | . 54 30 81 28 79 86 166 96 208 83 26 38 20 513 27 6 . 20 172 . 300 30 57 9 Missed 645 | . 13 6 24 13 12 21 46 28 71 29 8 7 6 170 7 1 . 8 57 . 90 11 15 2 Damage Taken 24240 | . 692 282 684 411 998 870 1546 1002 2044 998 437 1056 230 5077 162 51 . 111 1724 49 4339 373 800 304 Core 2881 | . 78 36 107 65 137 83 150 68 189 28 38 110 42 672 37 . . 18 236 . 507 18 39 223 Absorbed by Shields 1192 | . . . . . . . 222 . . . . . . . 172 55 . 118 126 52 447 . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . . . 9 . 11 6 10 . Redirected to Shielding 109 | . . . . . . . . . . . . 109 . . . . . . . . . . . . Ignored by Resistances 1360 | . . . . . . . 19 84 339 15 20 373 18 492 . . . . . . . . . . Regen/Repaired (Parts) 2577 | . 207 . 38 108 26 28 255 198 . . . . . . . . . . 1135 . . . . 582 Core Remaining (%) 46 | 100 . 54 . . 22 . . 45 . . . . 41 . . . . 14 . . . . . . Volleys Fired 952 | 5 60 19 98 48 68 62 71 32 60 42 20 . 13 141 4 3 . 10 36 14 114 11 17 4 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 1 . 2 2 1 2 2 2 2 Hottest 240 | 70 90 90 143 150 150 98 103 123 110 153 73 . 80 240 176 50 . 176 176 50 200 130 130 181 Shots Fired 1633 | 10 119 32 186 96 130 117 127 57 88 78 24 . 26 264 8 4 . 14 36 14 146 18 32 7 Gun 1162 | 10 119 32 158 89 125 117 101 25 60 42 19 . . 89 8 1 . 8 20 . 84 17 31 7 Cannon 373 | . . . 28 7 . . 14 28 17 35 3 . 26 164 . . . . 12 . 39 . . . Launcher 97 | . . . . . 5 . 12 4 10 1 2 . . 11 . 3 . 6 4 14 23 1 1 . Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 383 | 5 28 . 44 1 38 60 59 8 19 42 19 . . . . . . . . . 35 9 16 . Thermal 963 | 5 27 2 142 95 87 57 56 28 17 35 3 . 26 253 8 1 . 8 11 . 72 8 15 7 Explosive 97 | . . . . . 5 . 12 4 10 1 2 . . 11 . 3 . 6 4 14 23 1 1 . Electromagnetic 189 | . 64 30 . . . . . 17 41 . . . . . . . . . 21 . 16 . . . Robot Hit Streak 21 | 3 11 8 10 10 11 18 21 8 10 8 5 . 5 12 8 1 . 6 6 5 11 7 9 6 Robot Miss Streak 14 | 1 6 3 5 4 5 4 9 3 12 6 10 . 3 8 1 7 . 5 3 11 14 2 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Secondary Targets 20 | . 1 3 3 1 2 3 4 . . . . . . 1 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . . . . 1 1 . . . . . . . 1 . Shots Hit Robots 1096 | 4 76 23 117 53 57 82 90 49 72 39 16 21 17 158 7 2 . 8 48 14 100 13 25 5 Core Hits 1019 | 2 59 13 42 21 33 30 64 26 104 16 26 11 9 187 5 23 . 10 57 26 224 11 18 2 Critical Kills 4 | . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 1 Critical Strikes 52 | . . . 6 7 8 3 1 2 . 2 1 3 . 4 . . . . 6 . 5 1 2 1 Burn 31 | . . . 6 7 8 3 1 . . . . . . 2 . . . . 1 . 3 . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Destroy 9 | . . . . . . . . . . 2 1 . . . . . . . . . 2 1 2 1 Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . Melee Attacks 174 | . . . 6 . . 2 13 19 22 . . 55 . . 1 . 1 . 54 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . 6 . . 2 13 19 22 . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . . . . 55 . . 1 . 1 . 54 . 1 . . . Sneak Attacks 20 | . . . 1 . . 2 1 . 3 . . 1 . . . . . . 12 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55842 | 87 1583 408 2425 1183 1750 1645 3518 1503 4197 1518 1065 917 813 10295 249 639 . 612 4208 5076 10334 726 939 152 Guns 15985 | 87 1256 350 1777 1061 1219 1448 1286 302 842 580 331 . . 1609 203 . . 110 578 . 1738 325 731 152 Cannons 8336 | . . . 337 83 . . 244 307 216 649 70 . 813 4350 . . . . 147 . 1120 . . . Explosions 26202 | . 317 52 . . 531 . 1649 237 2340 289 664 . . 4310 . 639 . 502 1511 5076 7476 401 208 . Melee 5084 | . . . 248 . . 160 322 657 762 . . 917 . . 46 . . . 1972 . . . . . Ramming 235 | . 10 6 63 39 . 37 17 . 37 . . . . 26 . . . . . . . . . . Kinetic 4506 | 49 197 . 422 16 340 671 548 65 296 580 331 . . . . . . . . . 544 115 332 . Thermal 18924 | 38 442 77 1692 1128 879 777 982 307 216 649 70 . 813 6143 203 . . 110 352 . 3285 210 399 152 Explosive 24397 | . 84 . . . 531 . 1649 237 2340 289 664 . . 4126 . 639 . 502 1511 5076 6140 401 208 . Electromagnetic 2696 | . 850 325 . . . . . 237 546 . . . . . . . . . 373 . 365 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2149 | . . . 248 . . 160 322 657 762 . . . . . . . . . . . . . . . Piercing 2935 | . . . . . . . . . . . . 917 . . 46 . . . 1972 . . . . . Highest Corruption 38 | . . . 1 6 14 . . . 2 2 2 2 2 7 7 7 7 3 9 25 29 38 38 38 Average Corruption 9 | . . . 1 4 10 . . . 1 2 2 2 2 4 7 7 7 2 4 19 25 35 38 38 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 385 | . . . 8 28 39 . . . 14 27 13 7 4 27 5 5 2 6 32 8 77 34 46 3 Message Errors 77 | . . . 2 9 11 . . . 2 3 1 3 2 6 . . . . 11 2 14 4 5 2 Matter Fused 88 | . . . 3 7 10 . . . 4 5 6 1 . 6 1 1 . . 5 2 18 10 9 . Heat Flow Errors 48 | . . . . 4 5 . . . 2 3 3 1 1 5 1 . 1 1 1 1 5 4 10 . Energy Discharges 50 | . . . 1 2 5 . . . . 5 1 . . 2 3 . . 2 4 . 16 3 6 . Parts Rejected 11 | . . . . . 2 . . . 1 1 . . . 1 . . . . 1 . 4 1 . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Data Loss (minor) 48 | . . . . 1 5 . . . 2 4 . 1 . 1 . 1 . 1 4 2 10 7 8 1 Data Loss (major) 22 | . . . 1 1 . . . . . 2 1 . 1 1 . . 1 2 5 1 1 2 3 . Misfires 10 | . . . . 2 . . . . 1 2 1 . . 1 . 1 . . . . . . 2 . Alerts 13 | . . . 1 1 1 . . . 2 2 . . . 1 . 2 . . . . 2 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 13 | . . . . 1 . . . . . . . . . 3 . . . . 1 . 5 . 3 . Overload Shots 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Overflow Damage 1581 | . 21 . 33 6 . 14 88 45 47 . 7 7 72 187 . 2 . 47 501 . 498 . 6 . Projectiles 302 | . . . 1 6 . . . . . . . . 72 175 . . . . . . 48 . . . Explosions 685 | . 21 . . . . . 88 6 23 . 7 . . 12 . 2 . 47 23 . 450 . 6 . Melee 594 | . . . 32 . . 14 . 39 24 . . 7 . . . . . . 478 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2297 | . 245 . . . 76 . 105 112 139 . 181 . . 353 . 19 . . 87 101 812 67 . . Shots 78 | . 5 . . . 3 . 3 4 4 . 7 . . 15 . 1 . . 4 4 27 1 . . Rammed 26 | . 2 3 9 7 . 3 1 . . . . . . 1 . . . . . . . . . . Targets Rammed 31 | . 3 3 11 7 . 3 1 . 1 . . . . 2 . . . . . . . . . . Kicked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | 18 210 207 345 192 467 270 36 162 266 196 265 201 237 385 368 48 250 438 248 110 338 . 44 341 Average Temperature 92 | 9 54 64 120 58 140 98 9 63 60 49 75 113 38 109 172 28 130 162 48 56 135 . 25 117 Received Heat Transfer 5116 | . 213 108 288 99 84 396 429 486 264 246 126 . 54 1212 12 13 . 33 202 . 491 . 360 . Effects 25 | . . . 5 . 4 1 . . . . . . . 5 5 . . . . . 4 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 18 | . . . 3 . . 1 . . . . . . . 5 5 . . . . . 4 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Total Turns 65 | . . . . . . . . . . . . . . . . . . . 5 . 17 15 28 . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . 5 . 17 15 28 . Robots Corrupted 7 | . . . . . . . . . 3 . . . . . . . . . 3 . 1 . . . Combat Hostiles 6 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . Parts Fried 14 | . 4 . . . . . . . 3 . . . . . . . . . 6 . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 1 . . . . . . . . 4 . . . . . . 2 . . . Combat Hostiles 6 | . . . . . 1 . . . . . . . . 3 . . . . . . 2 . . . Parts Melted 63 | . 1 . 11 6 7 . 2 . . . . . 2 19 2 . . . . . 11 2 . . Heat Transferred 28213 | 111 979 124 3663 2479 1961 1591 2010 555 259 629 74 . 666 6763 300 . . 200 550 . 4050 350 650 249 Parts Sabotaged 6 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 5 1 . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Peak Influence 2053 | 5 464 431 554 289 893 821 1308 768 607 . . . . 1335 . . . . 553 365 2053 . . . Initial 637 | . 3 159 53 200 167 434 214 637 232 . . . . . . . . . 63 187 255 . . . Average 478 | . 250 254 332 156 533 489 848 648 212 . . . . 620 . . . . 260 289 1083 . . . Maximum Alert Level 5 | . 2 2 2 1 3 3 4 3 2 . . . . 4 . . . . 2 1 5 . . . Low Security (%) 22 | 100 50 20 17 67 2 . . . 53 . . . . 32 . . . . 37 10 1 . . . Level 1 30 | . 21 75 42 32 32 28 16 . 32 . . . . 18 . . . . 46 89 31 . . . Level 2 24 | . 28 4 39 . 31 56 13 70 14 . . . . . . . . . 15 . 1 . . . Level 3 9 | . . . . . 32 14 29 29 . . . . . 10 . . . . . . 5 . . . Level 4 9 | . . . . . . . 39 . . . . . . 37 . . . . . . 30 . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 25 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 7 1 8 7 . 3 . 3 8 . . . . 19 . . . . 5 . 6 . . . Investigation 22 | . 5 1 5 3 . 1 . 1 1 . . . . 3 . . . . 2 . . . . . Extermination 8 | . . . . . . . . . 2 . . . . 4 . . . . 1 . 1 . . . Reinforcement 25 | . 2 . 1 1 . 2 . 1 5 . . . . 9 . . . . 2 . 2 . . . Assault 8 | . . . 2 . . . . 1 . . . . . 2 . . . . . . 3 . . . Garrison 4 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 18 | . . . 4 3 . 2 1 . . . . . . 1 . . . . 2 . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 569 | . 29 12 44 34 23 21 43 22 45 11 8 4 7 83 12 7 . 6 58 6 62 6 6 20 Peak Tracking Total 16 | . 4 3 4 4 5 8 7 5 11 3 5 2 4 16 7 4 . 4 10 2 8 5 4 12 Tactical Retreats 34 | . 5 3 1 . 1 1 2 1 3 2 . . . 2 1 . . . 9 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 22 | . 3 . 2 6 1 1 1 2 . . . . . 1 . . . . 3 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . . . . . . 1 . . . . 25 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 46 | . 6 . 1 1 5 1 1 1 . . . 1 . 13 . . . . 1 . 15 . . . Max in Single Turn 7 | . 2 . 1 1 1 1 1 1 . . . 1 . 4 . . . . 1 . 7 . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Garrison Relay 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 77 | . 7 1 10 8 2 4 2 4 3 . 1 4 . 4 . . . . 19 . 4 . . 4 Terminals 43 | . 4 . 8 4 2 1 2 2 2 . . . . 3 . . . . 11 . 4 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . 1 . 1 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . . Recycling Units 7 | . 2 . . 2 . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . . Total Hacks 279 | . 24 1 31 22 3 10 3 13 7 . 1 33 . 18 . . . . 88 . 15 . . 10 Successful 171 | . 15 1 18 11 2 7 2 10 2 . 1 33 . 6 . . . . 46 . 7 . . 10 Failed 107 | . 8 . 13 11 1 3 1 3 5 . . . . 12 . . . . 42 . 8 . . . Catastrophic 23 | . . . 2 2 . 1 . 1 . . . . . 3 . . . . 11 . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 17 . 20 16 . 1 . 5 1 . . . . 6 . . . . 45 . 9 . . 1 Terminals 160 | . 12 . 26 14 3 3 3 6 5 . . . . 14 . . . . 59 . 15 . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Repair Stations 27 | . 8 . 2 3 . 2 . 4 . . . . . 4 . . . . 4 . . . . . Recycling Units 17 | . 4 . . 4 . . . . . . . . . . . . . . 9 . . . . . Scanalyzers 10 | . . . 3 . . 4 . 3 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . . 2 . . . . . . . . . 7 . . . . . Terminal Hacks 93 | . 1 1 4 4 2 1 2 2 2 . 1 33 . 5 . . . . 21 . 4 . . 10 Record 20 | . . . . . . . . . . . . 11 . . . . . . . . . . . 9 Part Schematic 18 | . . . . 2 . . . . . . . 13 . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . . . 2 . . 1 . 1 . . . . . 1 . . . . 3 . 1 . . . Unreport Threat 7 | . . . 1 1 . . . 1 . . . . . 2 . . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 20 | . 6 . 2 2 . 1 . 4 . . . . . 1 . . . . 4 . . . . . Scan Component 11 | . 3 . 1 1 . 1 . 2 . . . . . 1 . . . . 2 . . . . . Repair 9 | . 3 . 1 1 . . . 2 . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . 4 . 3 . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 43 | . 8 . 11 4 . . . 1 . . . . . . . . . . 16 . 3 . . . Terminals 34 | . 7 . 11 3 . . . 1 . . . . . . . . . . 9 . 3 . . . Track 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Botnet 12 | . 3 . 3 2 . . . 1 . . . . . . . . . . 2 . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Skim 14 | . 4 . 7 1 . . . . . . . . . . . . . . 2 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 . . . . . . . . . . . . . . 5 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . 9 6 1 3 1 4 3 . . . . 4 . . . . 15 . 4 . . . Full Trace Events 13 | . 2 . 4 2 . 1 . 1 1 . . . . 2 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 2 . 2 . 1 . . . 13 . . . . 14 . 3 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Repaired 9 | . 3 . 1 1 . . . 2 . . . . . . . . . . 2 . . . . . Time 370 | . 78 . 50 50 . . . 58 . . . . . . . . . . 134 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 5 . 3 . . . . . . 2 . . . . . . . . . . Machine Destruction 10 | . . . . . 5 . 3 . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 7 | . . 5 . . . . . . . . . . . . . . . . 2 . . . . . Largest Group 5 | . . 5 4 . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 85 | . . 85 71 . . . . . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . . 26 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 76 | . . 23 53 . . . . . . . . . . . . . . . . . . . . . Total Damage 834 | . . 152 682 . . . . . . . . . . . . . . . . . . . . . Kills 16 | . . 3 13 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Robot Analysis Total 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . 3 1 . 1 . . 1 . . . . . 1 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 28964 | 96 1663 998 2020 1193 1087 2809 1997 1270 1949 1863 789 791 434 2029 239 308 1235 506 1439 189 1434 653 829 1144 Spaces Moved 15107 | 46 810 565 982 557 478 639 598 319 716 907 334 352 207 896 171 235 975 308 2447 103 638 250 312 1262 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 6431 | 42 810 565 982 557 478 639 598 319 506 . . . . . . . . . 8 . 116 250 312 249 Legs 2424 | . . . . . . . . . 159 907 334 352 207 465 . . . . . . . . . . Wheels 3025 | . . . . . . . . . 51 . . . . 431 171 235 975 308 229 103 522 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3223 | . . . . . . . . . . . . . . . . . . . 2210 . . . . 1013 Fastest Speed 24 | 50 160 160 160 165 166 160 160 320 190 190 190 120 190 123 126 126 126 126 24 126 126 242 243 24 Average Speed 150 | 150 160 160 161 165 167 256 279 320 229 190 210 158 190 161 126 126 126 126 40 126 152 242 243 61 Slowest Speed 540 | 160 160 160 166 166 170 320 320 400 540 190 260 260 190 290 126 126 126 126 240 126 270 243 243 257 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 5 . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 94 98 72 86 59 21 70 37 18 86 50 81 45 30 35 49 80 51 51 72 28 43 53 88 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 11 | . 1 2 3 1 . . . . . 1 . 1 . . . . 1 . . . . . 1 . Known Exits Taken 8 | . . . 1 1 . 1 . . 1 . . . . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 . . . . . 1 . 1 1 1 1 . 1 . 1 . . . . 1 1 . Scrap Searched 16 | . . 1 . . . . . . . 3 1 . 3 . 1 1 3 . . . . 1 2 . Spaces Dug 202 | . . . . . 6 . 20 5 4 7 . . . 41 . . . 33 11 . 47 . 28 . Terrain Destroyed 1923 | . 64 9 . . 7 . 48 18 120 71 91 . 6 277 2 115 . 128 145 248 500 36 38 . Melee 12 | . . . . . . . . . . . . . . . . . . . 11 . 1 . . . Projectile 177 | . . . . . . . . . 9 31 7 . 6 72 2 1 . 1 1 . 30 7 10 . AOE 1734 | . 64 9 . . 7 . 48 18 111 40 84 . . 205 . 114 . 127 133 248 469 29 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 19372 | 59 1052 625 1240 722 632 1689 777 480 920 989 398 500 222 1187 188 241 980 414 2772 130 891 274 346 1644 Wait 1995 | . 145 26 81 81 63 934 15 85 27 21 20 20 . 31 4 . . 92 59 1 32 8 5 245 Move 15066 | 45 809 564 981 557 477 639 595 318 715 906 333 351 206 896 170 234 974 307 2438 102 637 249 311 1252 Hop 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 Pick Up 302 | . 14 7 18 7 5 12 28 3 21 4 7 38 1 24 1 . 2 . 46 6 15 . 2 41 Fast Attach 183 | 8 7 . 3 7 5 3 10 5 10 4 5 9 1 22 . . . . 39 . 25 1 . 19 Attach 135 | . 2 3 4 1 2 7 6 1 15 6 3 9 . 16 4 1 2 2 15 . 18 . 3 15 Detach 53 | 1 1 . . . . . 1 . 4 1 1 1 . 4 1 2 1 1 8 . 13 . 1 12 Swap 168 | . 7 2 13 7 8 11 14 12 21 2 3 3 . 27 1 1 . 2 6 1 15 5 5 2 Drop 306 | . 4 1 25 7 4 16 23 5 24 3 6 14 1 25 2 . . . 67 6 21 . 2 50 Fire 952 | 5 60 19 98 48 68 62 71 32 60 42 20 . 13 141 4 3 . 10 36 14 114 11 17 4 Melee 174 | . . . 6 . . 2 13 19 22 . . 55 . . 1 . 1 . 54 . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Crush 28 | . 3 3 11 7 . 3 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 456 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Discovered new exit (range 5) 818 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Central database locked down 1091 | -10/Materials | Lost 3 parts (1p1n1w) 1499 | -10/Materials | Repaired Lgt. Treads 1526 | -10/Materials | Repaired Lgt. Treads 1553 | -10/Materials | Repaired Lgt. Treads 1760 | -10/Materials | Entered Mines 1852 | -10/Mines | Learned location of 1 exit from Materials 1972 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2120 | -10/Mines | Discovered new exit (range 13) 2140 | -10/Mines | Met a Derelict shopkeep closing up shop 2576 | -10/Mines | Discovered new exit (range 15) 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Accompanied by 4 allies 2758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2759 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2770 | -9/Materials | Discovered new exit (range 14) 3886 | -9/Materials | Discovered exit to Materials (range 12) 4002 | -9/Materials | Repaired Beamcaster? 4305 | -9/Materials | Build established: Scavenger-Mutant 4315 | -9/Materials | Identified exit to Mines 4435 | -9/Materials | Identified exit to Storage 4477 | -9/Materials | Learned 2 Materials zone layouts 4511 | -9/Materials | Learned location of Recycling (-9) 4536 | -9/Materials | Learned 2 Storage zone layouts 4553 | -9/Materials | Learned location of Mines (-8) 4666 | -9/Materials | Learned Storage emergency access door positions 4723 | -9/Materials | Learned location of Zion (-6) 4758 | -9/Materials | First assault squad dispatched 4778 | -9/Materials | Entered Storage 4800 | -9/Storage | Met 01-MTF 5579 | -9/Storage | Repaired Beamcaster 5754 | -9/Storage | Garrison activated, responded to threat 5820 | -9/Storage | Found Prototype Protection 5820 | -9/Storage | Identified Lgt. Regenerative Plating 5971 | -9/Storage | Identified exit to Garrison 5971 | -9/Storage | Entered Garrison 5971 | -9/Garrison | Accompanied by 1 ally (01-MTF) 5974 | -9/Garrison | 01-MTF left 5993 | -9/Garrison | Triggered checkpoint 6019 | -9/Garrison | Garrison Relay disabled 6137 | -9/Garrison | Triggered checkpoint 6230 | -9/Garrison | Triggered checkpoint 6313 | -9/Garrison | Discovered exit to Materials (range 10) 6370 | -9/Garrison | Core integrity fell below 50% 6385 | -9/Garrison | System corruption reached 10% 6439 | -9/Garrison | Lost 3 parts (2n1w) 6531 | -9/Garrison | Triggered checkpoint 6637 | -9/Garrison | Triggered checkpoint 6683 | -9/Garrison | Build established: Mutant 6712 | -9/Garrison | Discovered exit to Materials (range 32) 6712 | -9/Garrison | Discovered exit to Materials (range 24) 6712 | -9/Garrison | Discovered exit to Materials (range 57) 6767 | -9/Garrison | Triggered checkpoint 7052 | -9/Garrison | Build established: Scavenger-Mutant 7058 | -9/Garrison | Entered Materials 7058 | -8/Materials | Evolved 2 slots: Utility x2 7676 | -8/Materials | Build established: Mutant 8876 | -8/Materials | Build established: Hauler-Mutant 9867 | -8/Materials | Identified exit to Garrison 9867 | -8/Materials | Entered Garrison 10118 | -8/Garrison | Build established: Mutant 10303 | -8/Garrison | Garrison Relay disabled 10375 | -8/Garrison | Triggered checkpoint 10401 | -8/Garrison | Triggered checkpoint 10431 | -8/Garrison | Destroyed 9 combat bots 10491 | -8/Garrison | Build established: Hauler-Mutant 10527 | -8/Garrison | Triggered checkpoint 10624 | -8/Garrison | Destroyed 8 combat bots 10673 | -8/Garrison | Discovered new exit (range 69) 10673 | -8/Garrison | Discovered new exit (range 59) 10673 | -8/Garrison | Discovered new exit (range 26) 10956 | -8/Garrison | Triggered checkpoint 11324 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11443 | -8/Garrison | Triggered checkpoint 11592 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11864 | -8/Garrison | Entered Materials 12300 | -8/Materials | Discovered new exit (range 16) 12529 | -8/Materials | Core integrity fell below 50% 12742 | -8/Materials | Repaired Lgt. Treads 12776 | -8/Materials | Repaired Imp. Treads 12952 | -8/Materials | Discovered new exit (range 16) 13064 | -8/Materials | First assault squad dispatched 13134 | -8/Materials | Entered Factory 13134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14089 | -7/Factory | Discovered new exit (range 15) 14194 | -7/Factory | Discovered new exit (range 6) 14633 | -7/Factory | Cargo convoy interrupted 14677 | -7/Factory | Destroyed 7 combat bots 14683 | -7/Factory | Lost 6 parts (1p2n1u2w) 14718 | -7/Factory | Found Prototype Launcher 14726 | -7/Factory | Found Prototype Launcher 14727 | -7/Factory | Identified Scatter Rocket Array (x2) 14788 | -7/Factory | Found Scatter Rocket Array 14987 | -7/Factory | Identified exit to Lower Caves 15060 | -7/Factory | Destroyed 7 combat bots 15063 | -7/Factory | Found Prototype Device 15083 | -7/Factory | Entered Lower Caves 15085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15099 | -7/Lower Caves | Met a Warlord Commander 15100 | -7/Lower Caves | Learned location of Warlord (-5) 15101 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15149 | -7/Lower Caves | Identified Active Sensor Suite 15167 | -7/Lower Caves | Found Alien Artifact 15169 | -7/Lower Caves | Identified Core Expander 15169 | -7/Lower Caves | Installed Core Expander, added new Utility slot 15457 | -7/Lower Caves | Build established: Hauler-Skirmisher 15804 | -7/Lower Caves | Learned 12 Factory zone layouts 15971 | -7/Lower Caves | Encountered a Warlord checkpoint 16010 | -7/Lower Caves | Spotted B-75 Beast 16080 | -7/Lower Caves | Destroyed B-75 Beast 16104 | -7/Lower Caves | Learned Factory terminal intel 16110 | -7/Lower Caves | Lost 3 parts (1p1n1u) 16379 | -7/Lower Caves | Build established: Hauler-Mutant 16632 | -7/Lower Caves | Ambushed by research squad 16698 | -7/Lower Caves | Discovered new exit (range 10) 16757 | -7/Lower Caves | Learned Factory stockpile data 16946 | -7/Lower Caves | Entered another Lower Caves area 17497 | -7/Lower Caves | Discovered new exit (range 8) 17735 | -7/Lower Caves | Entered Data Miner 17738 | -7/Data Miner | Discovered new exit (range 6) 17776 | -7/Data Miner | Met Data Miner 17891 | -7/Data Miner | Learned location of Section 7 (-2) 17891 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17903 | -7/Data Miner | Received God Mode back door access code from Data Miner 17921 | -7/Data Miner | Data Conduit disabled 18067 | -7/Data Miner | Found Prototype Device 18067 | -7/Data Miner | Identified Exp. Thermal Shield 18143 | -7/Data Miner | Core integrity fell below 50% 18182 | -7/Data Miner | Lost 4 parts (4u) 18526 | -7/Data Miner | Entered Proximity Caves 18939 | -6/Proximity Caves | Discovered new exit (range 11) 18960 | -6/Proximity Caves | Entered Factory 18960 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18961 | -6/Factory | Identified exit to Factory 18963 | -6/Factory | Loaded intel: 26 terminal locations 19276 | -6/Factory | Build established: Scavenger-Mutant 19494 | -6/Factory | Found Scatter Rocket Array 19499 | -6/Factory | Found Scatter Rocket Array 19634 | -6/Factory | Build established: Hauler-Mutant 19997 | -6/Factory | Garrison activated, responded to threat 20011 | -6/Factory | Discovered exit to Factory (range 15) 20012 | -6/Factory | Cargo convoy interrupted 20050 | -6/Factory | Destroyed 14 combat bots 20157 | -6/Factory | Lost 3 parts (2n1w) 20269 | -6/Factory | Lost 8 parts (1p1n5u1w) 20448 | -6/Factory | Identified exit to Lower Caves 20672 | -6/Factory | Core integrity fell below 50% 20691 | -6/Factory | Destroyed 7 combat bots 20710 | -6/Factory | First assault squad dispatched 20733 | -6/Factory | Lost 3 parts (2p1w) 20755 | -6/Factory | Build established: Hacker-Mutant 20989 | -6/Factory | Entered Lower Caves 21072 | -6/Lower Caves | Ambushed by wild Derelicts 21080 | -6/Lower Caves | Core integrity fell below 20% 21114 | -6/Lower Caves | Build established: Hauler-Mutant 21172 | -6/Lower Caves | Discovered new exit (range 14) 21198 | -6/Lower Caves | Attracted the attention of an 0b10 base 21228 | -6/Lower Caves | Entered another Lower Caves area 21439 | -6/Lower Caves | Identified exit to Zion 21536 | -6/Lower Caves | Entered Zion 21595 | -6/Zion | System corruption cleaned by Quarantine Array 22220 | -6/Zion | Discovered new exit (range 16) 22293 | -6/Zion | Found Prototype Device 22422 | -6/Zion | Identified Phasing AFG 22508 | -6/Zion | Given the Hacking Drone Bay 22727 | -6/Zion | Found CR-A16's Pointy Stick 22771 | -6/Zion | Entered Proximity Caves 23182 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23261 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23277 | -5/Proximity Caves | Entered Factory 23277 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23278 | -5/Factory | Identified exit to Upper Caves 23565 | -5/Factory | Repaired Cargo Storage Unit 23567 | -5/Factory | Discovered new exit (range 15) 23691 | -5/Factory | Discovered new exit (range 16) 23957 | -5/Factory | Spotted B-75 Beast 24237 | -5/Factory | Fabricated Biometal Heavy Treads? 24330 | -5/Factory | Build established: Hacker-Sprinter 24337 | -5/Factory | Repaired Hdn. Centrium Wheel 24431 | -5/Factory | Lost 9 parts (1p3n4u1w) 24477 | -5/Factory | Search patrols dispatched 24716 | -5/Factory | Sucked down chute 24716 | -5/Factory | Entered Waste 24731 | -5/Waste | EMP discharged 24731 | -5/Waste | System corruption reached 10% 24732 | -5/Waste | Spotted C-40 Crusher 24741 | -5/Waste | Spotted C-40 Crusher 24748 | -5/Waste | Destroyed C-40 Crusher 24755 | -5/Waste | Destroyed C-40 Crusher 24787 | -5/Waste | Spotted C-40 Crusher 24798 | -5/Waste | Spotted C-40 Crusher 24799 | -5/Waste | Destroyed C-40 Crusher 24799 | -5/Waste | Destroyed C-40 Crusher 24805 | -5/Waste | Spotted C-40 Crusher 24826 | -5/Waste | Destroyed C-40 Crusher 24828 | -5/Waste | Build established: Hauler-Mutant 24831 | -5/Waste | EMP discharged 24855 | -5/Waste | Spotted C-40 Crusher 24860 | -5/Waste | Destroyed C-40 Crusher 24884 | -5/Waste | Discovered new exit (range 10) 24905 | -5/Waste | Entered Factory 25443 | -5/Factory | Destroyed 11 combat bots 25505 | -5/Factory | First assault squad dispatched 25612 | -5/Factory | Core integrity fell below 50% 25646 | -5/Factory | Lost 7 parts (1p2n3u1w) 25833 | -5/Factory | Found Scatter Rocket Array 25857 | -5/Factory | Found Scatter Rocket Array 25961 | -5/Factory | Destroyed 9 combat bots 26269 | -5/Factory | High security lockdown imminent 26307 | -5/Factory | Found Unknown Protection 26308 | -5/Factory | Identified Powered Armor 26339 | -5/Factory | Entered Upper Caves 26486 | -5/Upper Caves | System corruption reached 30% 26850 | -5/Upper Caves | Discovered new exit (range 12) 26992 | -5/Upper Caves | Entered another Upper Caves area 27096 | -5/Upper Caves | Learned location of Armory (-4) 27130 | -5/Upper Caves | Discovered new exit (range 9) 27193 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27794 | -5/Upper Caves | Discovered new exit (range 12) 27821 | -5/Upper Caves | Entered Warlord 27895 | -5/Warlord | Core integrity fell below 20% 27904 | -5/Warlord | System corruption cleaned by Quarantine Array 28121 | -5/Warlord | Found Prototype Special Weapon 28121 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 28124 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28125 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28126 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28128 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28129 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28144 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28218 | -5/Warlord | Warlord's base attacked by MAIN.C 28221 | -5/Warlord | Met Warlord 28224 | -5/Warlord | Opened Warlord's prototype stash 28235 | -5/Warlord | Found Prototype Hackware 28239 | -5/Warlord | Found Prototype Device 28239 | -5/Warlord | Identified System Purifier 28245 | -5/Warlord | Found Prototype Processor 28245 | -5/Warlord | Identified Exp. Targeting Computer 28247 | -5/Warlord | Found Prototype Reactor 28249 | -5/Warlord | Found Prototype Processor 28249 | -5/Warlord | Identified Exp. Target Analyzer 28272 | -5/Warlord | Found Prototype Energy Cannon 28272 | -5/Warlord | Identified Vortex Cannon 28274 | -5/Warlord | Found Vortex Cannon 28290 | -5/Warlord | Learned Research security intel 28290 | -5/Warlord | Learned Factory recycling unit intel 28290 | -5/Warlord | Learned Research terminal intel 28290 | -5/Warlord | Learned Research repair station intel 28291 | -5/Warlord | Learned 4 Armory zone layouts 28291 | -5/Warlord | Learned 4 Research zone layouts 28291 | -5/Warlord | Learned 4 Research zone layouts 28291 | -5/Warlord | Learned Armory trap positions 28380 | -5/Warlord | Spotted B-75 Beast 28392 | -5/Warlord | Spotted B-86 Titan 28423 | -5/Warlord | Warlord forces counterattacked 28498 | -5/Warlord | Lost 4 allies 28618 | -5/Warlord | Identified Vortex Chain Reactor 28625 | -5/Warlord | Identified System Mapper 28893 | -5/Warlord | Warlord base infiltrated, sounded retreat 28938 | -5/Warlord | Spotted Executioner 28965 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 28808_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 28818_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Melee squad, 1 Hunter squad, with prototype support. 28893_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. The door opens. 28908_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 28918_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Demolisher squad, with prototype support. 28952_ Executioner suffers critical hit (Destroy). 28952_ Destroyed Prototype Ballistic Gun. 28952_ Penetrated by Slug. 28955_ Slug penetrates Wall. 28961_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ###############??????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # ################??????????????###?? | | # ?? # |!!################X### | | #/##+##+#####+## ^^ = = * ! | | [ ! | | ############# #### ^ || ##+################# | | #############/#### """"" ||## #??????????? | | # ## [ # """"" ||## #??????????? | | ==## [[ #% """"" * ## #??????????? | | =## [ ! + ] ## """"" #######????? | | ## !! # = + """"" ## #????? | | # ## # """"" ## """"" ## #????? | | ######### # """"" ## ## #????? | | """""""########### """"" #####+##### #????? | | "#????????## ; #????? | | "#????????#; # #????? | | "#??????# ; @ E # #????? | | ""#?????????# ####;; ### + #????? | | "########### #######+### ######????? | | "##"""""""# # # #?????????? | | "##"""X"""## # # #?????????? | | """""""##"X X"## + """"" + #?????????? | | #########"" ""## # """"" # #?????????? | | ????????#"" ""# # """"" # #?????????? | | ###?????### #### # # #???""????? | | #???????##+##### # # #??#""#???? | | ######### # # #??#""#???? | | ########### #??#""#???? | | """ #??????#### #######""##### | | # """ #??????# " "" "# | | # """ #??????# " "" "" | | # """ ######## " "" " | | # """ /%! % | | # """ ###+############# /^] ] * %= | | # # #??# /^= % %[ | | # # ]] #??# /^ = ! | | """ # [ #??# [ "" " | | """ + [[ #??# # "" "" | | """ # #??# # # "" "# | | ################# # # #####""##### | | + # ###???#""#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 550 Matter Stores 800 Matter Capacity 800 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 13 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Hvy. Particle Cannon | -9/Storage | Hacked Targeting Computer | -9/Storage | Hacked Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Imp. Arc Projector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Force Field | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Adv. Reaction Control System | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructRegenerativeWell Manual? 0 Play Time 03:08:09 Cumulative 942.8 hours Start 2025.04.11 @ 15:54:21 End 2025.04.11 @ 19:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 571 Adventurer 0 Explorer 7 Win Type - Total 64 Types 23/6/23/2/0/1/6/1/2 Lore% 88 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d903ea7e-de93-4560-8130-c5e06c297560