Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.06 @ 14:11:25 Player: Zach_Attakk Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (4935) 4935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2717) 2717 TOTAL SCORE: 14007 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 90 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1696 Friendly Fire -91 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Power Amplifier Advanced Terrain Scan Processor Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Armored Leg High-powered Shock Rifle Proton Cannon Magnetic Acceleration Cannon [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Titanium Leg Hover Unit Improved Gravmag System Utility Power Amplifier Device Power Amplifier Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Utility Shielding Weapon Advanced Assault Cannon Energy Gun Vortex Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Slots Evolved 11 | . 1 2 . 2 2 . . 2 . . . . 2 . . . Power 2 | . . 1 . . . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . 1 . . . Utility 4 | . 1 . . . 2 . . . . . . . 1 . . . Weapon 2 | . . 1 . . . . . 1 . . . . . . . . Parts Attached 133 | 8 1 3 . 18 30 7 5 10 4 21 . . 4 3 17 2 Power 25 | 2 . 1 . 4 8 1 2 1 2 2 . . 1 . 1 . Engine 15 | 2 . 1 . 4 4 . 1 1 . 2 . . . . . . Core 10 | . . . . . 4 1 1 . 2 . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . . . 10 8 1 3 2 2 8 . . 1 . 3 . Treads 17 | 2 . . . 7 3 . . . . 4 . . 1 . . . Leg 17 | . . . . 3 5 . . . 2 4 . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 1 3 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 24 | 2 1 1 . . 4 2 . 3 . 4 . . 2 . 3 2 Device 13 | 1 . . . . 1 . . 2 . 4 . . 1 . 3 1 Storage 3 | . 1 . . . 1 . . . . . . . . . . 1 Processor 4 | 1 . 1 . . 1 . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 2 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 1 . 4 10 3 . 4 . 7 . . . 3 10 . Energy Gun 16 | . . 1 . . 4 . . 1 . 1 . . . 2 7 . Energy Cannon 3 | . . . . . . . . . . 2 . . . . 1 . Ballistic Gun 13 | 2 . . . 1 3 3 . 3 . . . . . 1 . . Ballistic Cannon 12 | . . . . 3 3 . . . . 4 . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 3 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . 1 . System Corruption 4 | . . . . . . . . . 3 . . . . . 1 . Parts Lost 52 | . . . . 1 9 6 . 11 3 . . . . 1 12 9 Power 13 | . . . . . 4 2 . 2 2 . . . . . 2 1 Propulsion 12 | . . . . . 1 1 . 3 1 . . . . . 3 3 Utility 11 | . . . . . 1 1 . 2 . . . . . 1 3 3 Weapon 16 | . . . . 1 3 2 . 4 . . . . . . 4 2 Highest Loss Streak 11 | . . . . 1 4 6 . 11 2 . . . . 1 11 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 97 100 98 96 53 82 86 24 66 93 93 91 80 58 50 Engine 9 | . 12 19 20 16 6 1 6 11 . 7 12 12 11 11 6 . Core 2 | . . . . . 6 1 6 6 8 . . . 4 2 . 4 Treads 16 | . 25 20 20 32 19 . . . . 5 25 25 24 20 12 . Leg 3 | . . . . . 8 6 . . 3 16 . . . . . 14 Hover 1 | . . . . . . . 20 19 . . . . . . . . Device 7 | . 12 . . . 1 1 . 4 . 10 25 25 17 12 7 12 Storage 5 | . 10 10 10 8 13 3 . . . . . . . . . 1 Processor 10 | . 12 19 20 16 11 14 14 12 12 6 6 6 5 5 5 5 Protection 3 | . . . . . 6 7 14 9 . . . . 3 5 4 . Energy Gun 4 | . . 8 10 5 2 . . 3 . 4 . . . 2 16 4 Energy Cannon 1 | . . . . . . . . . . 7 6 6 5 3 . . Ballistic Gun 6 | . 25 20 20 9 3 13 21 18 . . . . . 1 1 . Ballistic Cannon 8 | . . . . 8 15 3 . . . 5 18 18 16 12 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 50 57 57 67 75 70 27 41 23 61 60 60 89 89 86 63 Greatest Support 150 | 40 40 40 40 82 84 67 39 37 16 120 120 120 150 120 90 56 Greatest Overweight (x) 13 | . 1 1 1 1 1 5 1 2 7 1 . . . . 6 13 Average Overweight (x) . | . . 1 1 . . 1 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 20 Average Capacity 11 | 5 18 20 20 20 20 8 5 5 5 5 5 5 5 5 5 10 Most Carried 17 | 1 6 10 10 17 17 14 5 5 3 5 5 5 5 5 5 . Average Carried 6 | . 5 7 10 9 11 6 4 2 3 2 5 5 5 5 4 . Final Capacity 20 | 5 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 20 Final Carried 13 | 1 6 10 10 10 13 5 5 3 3 5 5 5 5 5 . . Class Distribution -------------------- 38% | Hacker-Gunner 23% | Hacker-Mutant 14% | Generator-Gunner 12% | Hacker-Tank 4% | Generator-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Generator-Gunner | -6/Lower Caves Generator-Gunner | -6/Lower Caves Generator-Skirmisher | -5/Factory Generator-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Matter Collected 4006 | 232 76 144 110 283 1084 242 . 637 54 344 226 . . 410 137 27 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4381 | . 42 440 13 399 1393 284 99 475 . 423 59 . . 248 506 . Parts 189 | . 4 36 . 24 68 1 6 21 . 13 4 . . 1 11 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Combat Hostiles Destroyed 98 | . 1 13 1 10 35 1 1 7 . 7 3 . . 6 13 . Guns 47 | . 1 13 1 9 7 . 1 7 . 2 . . . . 6 . Cannons 46 | . . . . 1 26 1 . . . 5 3 . . 6 4 . AOE 5 | . . . . . 2 . . . . . . . . . 3 . Classes Destroyed 18 | . 1 3 1 1 8 1 . . . 1 . . . . 2 . Worker 2 | . . . . . 2 . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . Recycler 5 | . . . . . 5 . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 9 | . . 2 . 2 3 . 1 1 . . . . . . . . Swarmer 21 | . . 7 . 5 3 . . . . 1 3 . . 2 . . Grunt 38 | . 1 2 . . 19 . . 4 . 2 . . . 2 8 . Brawler 6 | . . . . . 1 . . 1 . 2 . . . 1 1 . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . Sentry 16 | . . 4 . 4 3 . 1 1 . 2 . . . 1 . . Demolisher 3 | . . . 1 . . . . . . . . . . . 2 . Specialist 3 | . . . . . 2 . . . . . . . . . 1 . Hunter 2 | . . . . 1 1 . . . . . . . . . . . Programmer 5 | . . . . . 5 . . . . . . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 1 4 1 5 11 1 2 3 . 2 2 . . 6 10 . Combat Bots Only 10 | . 1 4 1 4 6 1 1 2 . 2 2 . . 6 10 . Max Kills in Single Turn 6 | . 1 2 1 2 6 1 1 1 . 1 1 . . 1 2 . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Damage Taken 7962 | . 6 266 121 169 1906 202 166 1038 186 387 108 . . 969 1562 876 Core 2223 | . . 66 17 4 383 94 9 327 162 132 20 . . 490 310 209 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . 29 . . . . . . . . . . . Core Remaining (%) 72 | 100 100 . 79 99 . . 30 . . . . 24 . . . . Volleys Fired 244 | . 5 25 3 20 83 12 5 31 . 20 4 . 1 11 20 4 Largest 4 | . 2 3 3 3 3 3 3 4 . 4 4 . 4 4 4 2 Hottest 273 | . 40 96 96 105 165 120 75 126 . 273 234 . 234 234 248 128 Shots Fired 685 | . 10 75 9 57 240 36 15 89 . 50 17 . 4 29 47 7 Gun 366 | . 10 75 9 51 58 12 15 89 . 14 . . . . 29 4 Cannon 319 | . . . . 6 182 24 . . . 36 17 . 4 29 18 3 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 504 | . 10 50 6 39 213 36 15 74 . 13 13 . 3 18 11 3 Thermal 98 | . . 25 3 18 . . . 15 . 12 4 . 1 11 5 4 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . 27 . . . . 25 . . . . 11 . Entropic 20 | . . . . . . . . . . . . . . . 20 . Robot Hit Streak 39 | . 7 28 5 18 39 12 15 12 . 7 8 . 4 15 28 35 Robot Miss Streak 4 | . 1 2 1 1 4 2 1 2 . 3 2 . 2 2 2 . Penetration Max 1 | . . . . 1 . . . . . . . . . . 1 . Secondary Targets 10 | . . 5 . 2 1 . . 1 . . . . . . 1 . Max Gunslinging Chain 2 | . . 2 . 1 1 . . 1 . . . . . . 1 . Shots Hit Robots 539 | . 8 60 8 46 190 34 13 72 . 34 6 . 3 20 38 7 Core Hits 288 | . 2 21 6 20 126 12 5 29 . 14 4 . 1 17 30 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 2 . . . . . . 3 . Critical Strikes 19 | . . 2 1 4 5 . . 3 . . . . . . 3 1 Burn 7 | . . 2 1 2 . . . 1 . . . . . . . 1 Destroy 3 | . . . . 1 . . . 2 . . . . . . . . Blast 6 | . . . . 1 5 . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13270 | . 112 807 99 703 4992 917 217 1060 . 868 142 . 82 644 2448 179 Guns 5955 | . 112 807 99 610 1041 343 217 1060 . 247 . . . . 1331 88 Cannons 5242 | . . . . 93 2609 574 . . . 621 142 . 82 644 386 91 Explosions 2073 | . . . . . 1342 . . . . . . . . . 731 . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 7531 | . 112 499 54 471 3385 917 217 873 . 237 53 . 51 341 230 91 Thermal 3706 | . . 308 45 232 1342 . . 187 . 241 89 . 31 303 840 88 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 852 | . . . . . 265 . . . . 390 . . . . 197 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1181 | . . . . . . . . . . . . . . . 1181 . Highest Corruption 13 | . . . . . 3 3 3 . 13 13 13 13 . . 1 1 Average Corruption 6 | . . . . . 2 3 3 . 8 13 13 13 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . 4 . Effects 103 | . . . . . 11 7 5 . 8 19 49 1 . . 1 2 Message Errors 26 | . . . . . 3 2 1 . 1 6 11 1 . . . 1 Matter Fused 21 | . . . . . 2 1 2 . 2 1 13 . . . . . Heat Flow Errors 10 | . . . . . 1 2 . . 1 . 6 . . . . . Energy Discharges 12 | . . . . . 1 1 1 . 1 2 5 . . . 1 . Parts Rejected 3 | . . . . . 2 . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . . 1 . 1 . . 5 7 . . . . 1 Data Loss (major) 5 | . . . . . . 1 . . 1 . 3 . . . . . Misfires 4 | . . . . . 1 . . . . 1 2 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . 1 2 . . . . . . Weapon Failures 3 | . . . . . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 388 | . . . . . 362 . . . . . . . 2 11 13 . Projectiles 13 | . . . . . . . . . . . . . 2 11 . . Explosions 375 | . . . . . 362 . . . . . . . . . 13 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . 19 . . . . 1 2 . 1 . 3 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 19 . . . . 1 2 . 1 . 3 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . 143 . . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1197 | . . 250 126 184 676 419 394 607 148 535 450 . 350 1197 358 . Average Temperature 197 | . . 82 64 54 139 161 245 270 78 233 151 . 226 256 124 . Received Heat Transfer 2237 | . 6 78 . 54 552 . 30 615 . 112 . . . 207 466 117 Effects 188 | . . . . . 12 5 12 65 . 23 2 . 8 61 . . Shutdowns 57 | . . . . . 4 1 3 23 . 6 2 . 2 16 . . Energy Bleed 21 | . . . . . 1 2 2 7 . 2 . . 1 6 . . Interference 33 | . . . . . . . 5 7 . 8 . . 3 10 . . Matter Decay 18 | . . . . . . 2 . 8 . 1 . . 1 6 . . Short Circuit 17 | . . . . . 2 . 1 6 . 1 . . 1 6 . . Damage (minor) 11 | . . . . . . . 1 5 . . . . . 5 . . Damage (major) 23 | . . . . . 3 . . 7 . 4 . . . 9 . . Damage (core) 8 | . . . . . 2 . . 2 . 1 . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . 1 3 . . . . . . . . . . . Heat Transferred 5471 | . . 925 185 740 1150 . . 555 . 296 111 . 37 370 802 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Peak Influence 422 | . 50 344 114 350 422 101 60 203 15 256 . . 30 . . . Initial 101 | . . 14 94 31 31 101 . 21 . 7 . . . . . . Average 97 | . 27 136 98 188 109 52 27 102 1 127 . . 9 . . . Maximum Alert Level 2 | . . 1 . 1 2 . . 1 . 1 . . . . . . Low Security (%) 85 | 100 100 65 100 57 88 100 100 95 100 61 . . 100 . . . Level 1 13 | . . 34 . 42 8 . . 4 . 38 . . . . . . Level 2 1 | . . . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 5 . 1 2 . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . 3 . . . . . . . . . . . Reinforcement 5 | . . . . . 2 . 1 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Distress Signals 4 | . . 2 . 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 4 20 2 13 45 6 11 12 6 9 4 . 2 7 29 2 Peak Tracking Total 13 | . 2 6 2 5 6 4 4 4 6 3 3 . 1 7 13 1 Tactical Retreats 9 | . . 1 . 2 . 1 1 . . 1 1 . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Traps Triggered 8 | . 1 . . . 3 . . 3 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 8 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Machines Disabled 26 | . . . . . 23 . . . . 3 . . . . . . Max in Single Turn 18 | . . . . . 18 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Machines Accessed 5 | . . . . . . . . . . . 2 . . . 3 . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 6 | . . . . . . . . . . . 2 . . . 4 . Successful 6 | . . . . . . . . . . . 2 . . . 4 . Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . . . . 2 . . . 4 . Record 2 | . . . . . . . . . . . . . . . 2 . Open Door 4 | . . . . . . . . . . . 2 . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Total Allies 20 | . . . . . . 20 . . . . . . . . . . Largest Group 19 | . . . . . . 19 6 . . . . . . . . . Highest-Rated Group 475 | . . . . . . 475 171 . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . . . . 90 13 . . . . . . . . . Total Damage 5696 | . . . . . . 5491 205 . . . . . . . . . Kills 21 | . . . . . . 17 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Turns Passed 9562 | 86 380 740 141 538 2349 411 284 456 214 371 1144 20 279 641 1091 417 Spaces Moved 5480 | 52 154 271 55 275 1254 259 312 327 155 218 705 13 168 375 599 288 Core 404 | 8 . . . . . 225 . 9 90 33 . . . . 38 1 Treads 3548 | 44 154 271 55 275 916 . . . . 43 705 13 168 375 529 . Legs 894 | . . . . . 338 30 . . 65 142 . . . . 32 287 Wheels . | . . . . . . . . . . . . . . . . . Hover 634 | . . . . . . 4 312 318 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 240 240 156 117 50 53 48 50 50 160 160 160 160 120 120 Average Speed 154 | 143 225 240 240 159 160 135 79 106 133 121 160 160 160 160 165 141 Slowest Speed 700 | 160 240 240 240 240 235 300 150 156 400 240 160 160 160 160 350 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 44 21 29 31 91 16 9 89 8 80 4 6 51 80 35 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 11 | 1 1 1 1 1 . . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . . 1 . . Scrap Searched 1 | . . . . . . . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 142 | . . . . 1 118 . . . . 1 3 . . 2 17 . Melee . | . . . . . . . . . . . . . . . . . Projectile 17 | . . . . 1 2 . . . . 1 3 . . 2 8 . AOE 125 | . . . . . 116 . . . . . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Was Fac Low Low Fac Upp War Pro Total 6033 | 60 177 305 58 335 1410 290 338 376 159 279 711 12 175 395 659 294 Wait 84 | . 13 . 1 1 13 12 11 2 . 9 3 . . 1 18 . Move 5466 | 51 153 270 54 274 1254 258 311 327 154 217 704 12 167 374 598 288 Hop . | . . . . . . . . . . . . . . . . . Pick Up 24 | 1 5 5 . 4 7 . 2 . . . . . . . . . Fast Attach 97 | 6 1 2 . 7 18 7 5 7 4 20 . . 4 3 11 2 Attach 33 | 1 . 1 . 11 12 . . 3 . . . . . . 5 . Detach 37 | . . 1 . 10 14 1 . 4 . 7 . . . . . . Swap 3 | 1 . . . . . . . . . 1 . . . . 1 . Drop 44 | . . 1 . 8 9 . 4 2 . 5 . . 3 6 6 . Fire 244 | . 5 25 3 20 83 12 5 31 . 20 4 . 1 11 20 4 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 450 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Discovered exit to Materials (range 8) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 636 | -9/Materials | Identified exit to Materials 636 | -9/Materials | Discovered exit to Materials (range 3) 911 | -9/Materials | Build established: Hacker-Gunner 1195 | -9/Materials | Identified exit to Mines 1195 | -9/Materials | Discovered exit to Mines (range 6) 1207 | -9/Materials | Entered Mines 1308 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Discovered exit to Materials (range 5) 1348 | -9/Mines | Entered Materials 1348 | -8/Materials | Evolved 2 slots: Propulsion x2 1392 | -8/Materials | Identified exit to Storage 1392 | -8/Materials | Discovered exit to Storage (range 13) 1655 | -8/Materials | Identified exit to Factory 1655 | -8/Materials | Discovered exit to Factory (range 4) 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Utility x2 2924 | -7/Factory | Cargo convoy interrupted 2992 | -7/Factory | Lost 3 parts (2p1w) 3546 | -7/Factory | Lost 4 parts (1p1n1u1w) 3546 | -7/Factory | Core integrity fell below 50% 4235 | -7/Factory | Sucked down chute 4235 | -7/Factory | Entered Waste 4236 | -7/Waste | Met a frightened Derelict 4259 | -7/Waste | Spotted C-40 Crusher 4266 | -7/Waste | Spotted C-40 Crusher 4286 | -7/Waste | Allies destroyed C-40 Crusher 4299 | -7/Waste | Spotted C-40 Crusher 4304 | -7/Waste | Spotted C-40 Crusher 4316 | -7/Waste | Destroyed C-40 Crusher 4322 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4325 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4325 | -7/Waste | Spotted C-40 Crusher 4328 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4330 | -7/Waste | Crushed by Compactor (1 part destroyed) 4331 | -7/Waste | Spotted C-40 Crusher 4333 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4364 | -7/Waste | Lost 6 parts (2p1n1u2w) 4381 | -7/Waste | Warlord forces began an assault 4604 | -7/Waste | Identified exit to Factory 4604 | -7/Waste | Discovered exit to Factory (range 11) 4646 | -7/Waste | Entered Factory 4646 | -7/Factory | Accompanied by 6 allies 4707 | -7/Factory | Build established: Hacker-Tank 4914 | -7/Factory | Identified exit to Factory 4914 | -7/Factory | Discovered exit to Factory (range 15) 4930 | -7/Factory | Entered another Factory area 4930 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5386 | -6/Factory | Sucked down chute 5386 | -6/Factory | Entered Waste 5401 | -6/Waste | EMP discharged 5415 | -6/Waste | Lost 11 parts (2p3n2u4w) 5451 | -6/Waste | Spotted C-40 Crusher 5459 | -6/Waste | Crushed by Compactor (1 part destroyed) 5474 | -6/Waste | Crushed by Compactor (1 part destroyed) 5475 | -6/Waste | Core integrity fell below 50% 5501 | -6/Waste | EMP discharged 5501 | -6/Waste | System corruption reached 10% 5506 | -6/Waste | Spotted C-40 Crusher 5543 | -6/Waste | Spotted C-40 Crusher 5564 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5573 | -6/Waste | Spotted C-40 Crusher 5578 | -6/Waste | Spotted C-40 Crusher 5590 | -6/Waste | Spotted C-40 Crusher 5595 | -6/Waste | Identified exit to Factory 5595 | -6/Waste | Discovered exit to Factory (range 11) 5600 | -6/Waste | Entered Factory 5673 | -6/Factory | Build established: Hacker-Mutant 5945 | -6/Factory | Identified exit to Lower Caves 5945 | -6/Factory | Discovered exit to Lower Caves (range 14) 5971 | -6/Factory | Entered Lower Caves 6129 | -6/Lower Caves | Build established: Generator-Gunner 6612 | -6/Lower Caves | Learned 8 Factory zone layouts 7102 | -6/Lower Caves | Identified exit to Lower Caves 7102 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 7108 | -6/Lower Caves | Encountered a Warlord checkpoint 7115 | -6/Lower Caves | Entered another Lower Caves area 7122 | -6/Lower Caves | Identified exit to Factory 7122 | -6/Lower Caves | Discovered exit to Factory (range 8) 7135 | -6/Lower Caves | Entered Factory 7135 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7249 | -5/Factory | Identified exit to Factory 7249 | -5/Factory | Discovered exit to Factory (range 5) 7399 | -5/Factory | Identified exit to Upper Caves 7399 | -5/Factory | Discovered exit to Upper Caves (range 9) 7414 | -5/Factory | Entered Upper Caves 7621 | -5/Upper Caves | Build established: Generator-Skirmisher 7779 | -5/Upper Caves | Encountered a Warlord checkpoint 7789 | -5/Upper Caves | Learned Factory stockpile data 7821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8037 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8055 | -5/Upper Caves | Entered Warlord 8100 | -5/Warlord | Identified exit to Proximity Caves 8100 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 8195 | -5/Warlord | Build established: Hacker-Tank 8274 | -5/Warlord | Visited the Vortex Lab 8281 | -5/Warlord | Found Prototype Energy Gun 8281 | -5/Warlord | Identified Vortex Rail 8284 | -5/Warlord | Found Vortex Rail 8287 | -5/Warlord | Warlord's base attacked by MAIN.C 8290 | -5/Warlord | Found Prototype Energy Gun 8290 | -5/Warlord | Identified Vortex Shotgun 8293 | -5/Warlord | Found Vortex Shotgun 8580 | -5/Warlord | Build established: Hacker-Mutant 8637 | -5/Warlord | Warlord forces counterattacked 8666 | -5/Warlord | Met Warlord 8899 | -5/Warlord | Core integrity fell below 50% 8927 | -5/Warlord | Spotted Executioner 8954 | -5/Warlord | Destroyed Executioner 8962 | -5/Warlord | Warlord base infiltrated, sounded retreat 9012 | -5/Warlord | Destroyed 10 combat bots 9036 | -5/Warlord | Lost 11 parts (1p3n3u4w) 9146 | -5/Warlord | Entered Proximity Caves 9232 | -4/Proximity Caves | Spotted B-86 Titan 9431 | -4/Proximity Caves | Build established: Scavenger-Mutant 9515 | -4/Proximity Caves | Core integrity fell below 20% 9563 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Penetrated by Slug. Flexi-carbon Leg destroyed. B-86 Titan suffers critical hit (Burn). Lgt. Fission Core destroyed. Magnetic Acceleration Cannon destroyed. Adv. Terrain Scanner destroyed. B-86 Titan activates siege mode. Flexi-carbon Leg destroyed. Acquired 6 matter. Acquired 7 matter. Adv. Heat Sink destroyed. Knocked back. Penetrated by Slug. B-86 Titan exits siege mode. Plasma Rifle destroyed. Penetrated by Slug. B-86 Titan activates siege mode. Arm. Leg destroyed. Exp. Reaction Control System destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ########### ?? ? ? ??#???????????????????????????? | | ###########?? ? ??#??????????????????????????? | | # #?###?##?? #??#??????????????????????????? | | ####?##??? ??##???????????????????????????? | | ###?##?#######?#???????????????????????????? | | #?#####?##??####???????????????????????????? | | #### ###?####?## ? ??#?????????????????????? | | ##### #####?#??? ?????????????????????????? | | ####?# ###??#?? ?###????????????????????? | | ###### #####? ##? #??????????????????????? | | ##### #?###? ##?##????? ?????????????????? | | # ### ###?###?###??##??????????????????????? | | ### #??#??####???####?#???????????????????? | | #### ##?##?###??####?#?###?????????????????? | | ##### ####?##???###?##?#?##?## ????????????? | | ###### #########?#???#???#?? ????????????? | | ######## ##### ##?###?###?## ???????????? | | ### ##### #?## ############# ???????????? | | #### ###; % ## ???????????? | | #?### #### # ???????????? | | ##?#?# ###; % ????????????? | | ####### #### BB ##??????????????? | | ####### % ## BB % ##???????????????? | | ##?### %% ##???????????????? | | #?##### % #; #???????????????? | | ###?##" """###%##%# @ ####???????????????? | | #####" ########### ##?#???????????????? | | $ #?#???#### #?#????????????????? | | ####? ??# # ##?#??????????????? | | ### "# #?#?? ? ### # ##????????????????? | | ### ##?? ###? #####????????????????? | | #??? #??# #????????????????????? | | ##? ???#? ##?#?????????????????? | | ####% ### ### ? ? ? ? ??????????????????? | | #??# ##?## ######? ???? ? ??????????????????? | | ##?# ###### ##?#???#??##? ???????????????????? | | ?########?#######?##?##??#?## ???????????????????? | | ???????#?#??#????#???#?#???#?##??????????????????? | | ??????#????????#?????#???????????????????????????? | | ???##???#?####??#?????##?????????????????????????? | | ?????????#????????#?#????????????????????????????? | | ?????????###????????##???????????????????????????? | | ???????????#???#?#??#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 64 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 60 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 9 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Backstab Below Charge!!! It Was An Accident, I Swear Knowing Is Half The Battle Loot Pinata Omniscient Cartographer Serviceable Loadout System Compromised The More The Merrier Tourist Challenges ------------ None Game ------ Seed AlloyNovaBroadsword Manual? 0 Play Time 02:28:22 Cumulative 9.1 hours Start 2022.05.06 @ 10:30:01 End 2022.05.06 @ 14:11:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 4 Adventurer 1 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d208e311-6aa3-4327-a9f8-e4afc432a435