Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 21:01:25 Player: TheSkyeDoctor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2777) 2777 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 5860 Bonus ------- High Alert Combat Kills 183 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Rolling (125) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Heavy Mace > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Relay Coupler [NC] (22) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (26) Relay Coupler [Grunt] (29) Relay Coupler [Demolisher] (23) Relay Coupler [Heavy] (10) Particle Gun Plasma Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Mace > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Compact Battery High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Heavy] Particle Gun Plasma Rifle Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 42 | 7 1 8 3 23 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 1 7 Treads 10 | 2 . 2 1 5 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 5 1 6 Device 5 | 1 . 1 1 2 Storage 3 | 1 1 1 . . Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 11 | 2 . 1 1 7 Energy Gun 4 | . . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 25 | . . 3 1 21 Power 3 | . . . . 3 Propulsion 8 | . . 1 . 7 Utility 7 | . . 2 . 5 Weapon 7 | . . . 1 6 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes . | . . . . . Average Backups 12 | 4 7 12 14 13 Power . | . 1 1 1 . Propulsion 3 | 2 3 4 4 2 Utility 5 | . 2 4 7 7 Weapon . | . . 1 . 1 Tool/Special . | . . . . . Unused Backups 15 | . 1 . . 14 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility 10 | . . . . 10 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 98 96 86 Engine 10 | . 14 11 9 8 Treads 22 | . 27 21 23 20 Device 12 | . 14 15 18 7 Storage 10 | . 14 11 9 9 Processor 4 | . . 6 9 3 Hackware 2 | . . . . 6 Protection 9 | . . 10 9 11 Energy Gun 2 | . . . . 4 Ballistic Gun 15 | . 28 22 13 5 Ballistic Cannon 1 | . . . 4 1 Impact Weapon 2 | . . . . 4 Peak Build Rating 34 | 7 8 14 14 34 Average Rating 14 | 4 7 11 13 21 On Entrance 8 | . 7 8 12 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 102 | 15 50 91 93 102 Greatest Support 63 | 40 40 40 60 63 Greatest Overweight (x) 5 | . 1 2 2 5 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 21 | 5 18 20 25 25 Most Carried 18 | 5 11 16 16 18 Average Carried 12 | 4 7 12 14 13 Final Capacity 25 | 8 20 25 25 25 Final Carried 18 | 4 11 15 14 18 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1851 | 359 125 623 92 652 Remotely . | . . . . . Salvage Created 2803 | 219 261 739 162 1422 Parts 162 | 18 18 54 10 62 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 55 | . 4 14 6 31 Melee 1 | . . . . 1 Guns 46 | . 4 14 6 22 Cannons 3 | . . . . 3 Classes Destroyed 14 | 3 3 5 . 3 Worker 2 | 1 . 1 . . Builder 2 | . 1 1 . . Tunneler 7 | 7 . . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Operator 2 | . . 2 . . Watcher 6 | . 2 3 . 1 Swarmer 14 | . . 3 4 7 Grunt 29 | . 4 7 2 16 Duelist 2 | . . 2 . . Protector 1 | . . . . 1 Sentry 5 | . . 2 . 3 Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 4 | 3 3 3 4 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 383 | . 27 56 22 278 Missed 111 | . 9 15 7 80 Hits 272 | . 18 41 15 198 Projectile 272 | . 18 41 15 198 AOE 4 | . . . . 4 Critical Strikes 3 | . . 1 . 2 Damage Taken 3629 | . 242 488 130 2769 Core 592 | . 10 31 15 536 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . 3 37 Core Remaining (%) 96 | 100 96 92 . . Volleys Fired 235 | 19 15 53 11 137 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 40 40 50 98 Shots Fired 374 | 38 30 106 22 178 Gun 357 | 38 30 106 21 162 Cannon 17 | . . . 1 16 Launcher . | . . . . . Special . | . . . . . Kinetic 318 | 38 30 106 22 122 Thermal 56 | . . . . 56 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 8 14 7 12 Robot Miss Streak 4 | 4 4 3 1 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 273 | 23 19 73 16 142 Core Hits 130 | 10 12 40 9 59 Critical Kills 9 | . . 1 . 8 Critical Parts Destroyed 14 | . . . 1 13 Critical Strikes 25 | . . 1 1 23 Burn 2 | . . . . 2 Destroy 17 | . . 1 1 15 Smash 6 | . . . . 6 Melee Attacks 33 | . . . . 33 Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . . 7 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3976 | 292 247 926 208 2303 Guns 3152 | 292 247 926 208 1479 Cannons 198 | . . . . 198 Explosions . | . . . . . Melee 626 | . . . . 626 Ramming . | . . . . . Kinetic 2649 | 292 247 926 208 976 Thermal 701 | . . . . 701 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 626 | . . . . 626 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 273 | . . . . 273 Projectiles . | . . . . . Explosions . | . . . . . Melee 273 | . . . . 273 Knockbacks 7 | . . . . 7 Impact 3 | . . . . 3 Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 9 20 . 288 Average Temperature 71 | . 3 8 . 77 Received Heat Transfer 1182 | . 138 234 9 801 Effects 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Fried 5 | . . . . 5 Impact Corruptions 10 | . . . . 10 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1735 | . . . . 1735 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . . . 3 Low Security (%) 75 | 100 100 100 100 37 Level 1 8 | . . . . 20 Level 2 10 | . . . . 25 Level 3 6 | . . . . 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1052 | 15 83 93 90 1052 Initial 27 | . . . 27 . Average 145 | 2 14 21 27 339 Influence Increases 1997 | 45 125 415 130 1282 Destroy 0b10 Robot/C 1080 | . 80 280 120 600 Destroy 0b10 Robot/NC 115 | 45 15 40 . 15 Destroy Leader 142 | . 24 78 10 30 Successful Hack 19 | . 5 . . 14 Anti-Garrison Action 500 | . . . . 500 Destroy Structure 66 | . 1 2 . 63 Lose Combat Pursuer 75 | . . 15 . 60 Influence Decreases 945 | 45 125 349 196 230 Entered New Map 39 | . . . 39 . Time Decay 666 | 45 125 349 147 . Lost Part 220 | . . . 10 210 Lost Ally 20 | . . . . 20 Squads Dispatched 2 | . . 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 6 21 6 39 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 2 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Garrison Relay 2 | . . . . 2 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 1 2 2 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 2 5 4 5 Successful 7 | . 1 4 1 1 Failed 9 | . 1 1 3 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 2 . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 15 | . . . . 15 Highest-Rated Ally 15 | . . . . 15 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 80 | . . . . 80 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 4905 | 28 660 1889 518 1810 Optics 566 | . . . . 566 Structural 2410 | . . 1888 518 4 Seismic 3205 | 28 660 755 518 1244 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 5554 | 297 660 1889 518 2190 Spaces Moved 2296 | 146 258 793 214 885 Core 7 | 7 . . . . Treads 2076 | 139 258 793 214 672 Legs . | . . . . . Wheels 213 | . . . . 213 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 200 200 110 Average Speed 203 | 154 226 213 213 193 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 46 51 21 80 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . . . . 76 Melee . | . . . . . Projectile . | . . . . . AOE 75 | . . . . 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2758 | 177 303 890 255 1133 Wait 82 | . 18 18 26 20 Move 2292 | 145 257 792 213 885 Hop . | . . . . . Pick Up 44 | 6 8 10 2 18 Fast Attach 14 | 5 2 2 . 5 Attach 26 | 2 . 7 3 14 Detach 4 | . . 4 . . Swap 10 | . 1 1 . 8 Drop 6 | . 2 3 . 1 Fire 235 | 19 15 53 11 137 Melee 33 | . . . . 33 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 12 | . . . . 12 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 788 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Entered another Materials area 958 | -9/Materials | Evolved 2 slots: Utility x2 2113 | -9/Materials | Discovered new exit (range 12) 2582 | -9/Materials | Discovered new exit (range 9) 2847 | -9/Materials | Entered another Materials area 2847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3287 | -8/Materials | Discovered new exit (range 16) 3357 | -8/Materials | Identified exit to Garrison 3365 | -8/Materials | Entered Garrison 3671 | -8/Garrison | Triggered checkpoint 3749 | -8/Garrison | Lost 6 parts (1p1n2u2w) 4145 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Triggered checkpoint 4294 | -8/Garrison | Build established: Scavenger-Mutant 4423 | -8/Garrison | Discovered new exit (range 13) 4623 | -8/Garrison | Triggered checkpoint 4794 | -8/Garrison | Lost 7 parts (3n3u1w) 4882 | -8/Garrison | Phase Generator disabled 4954 | -8/Garrison | Core integrity fell below 50% 5023 | -8/Garrison | Build established: Mutant 5049 | -8/Garrison | Discovered new exit (range 3) 5090 | -8/Garrison | Triggered checkpoint 5147 | -8/Garrison | Lost 3 parts (1p2n) 5212 | -8/Garrison | Learned Materials security intel 5245 | -8/Garrison | Garrison Relay disabled 5272 | -8/Garrison | Installed Relay Interface Framework 5379 | -8/Garrison | Triggered checkpoint 5392 | -8/Garrison | Core integrity fell below 20% 5513 | -8/Garrison | Garrison Relay disabled 5531 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05518_ Acquired Relay Coupler [Swarmer]. 05524_ Acquired Relay Coupler [NC]. 05531_ Beams of light sweep through the air. An alarm sounds. 05540_ HV Slug penetrates P-60 Hacker. 05540_ P-60 Hacker springs to life. 05542_ HV Slug penetrates Wall. 05546_ HV Slug penetrates P-60 Hacker. 05546_ P-60 Hacker suffers critical hit (Destroy). 05546_ Destroyed Gravmag System. 05546_ HV Slug penetrates Wall. 05550_ HV Slug penetrates P-60 Hacker. 05550_ P-60 Hacker suffers critical hit (Destroy). 05550_ P-60 Hacker destroyed. 05552_ HV Slug penetrates P-60 Hacker. 05552_ HV Slug penetrates Wall. 05554_ HV Slug penetrates P-60 Hacker. 05554_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#|#??????#######?????????? | | ????????????????????????p%+??????#"" ""#?????????? | | ????????????????????????#p#????####! !###????????? | | ????????????????????????#!#????# #????????? | | ????????????????????????# #????# ###### #????????? | | ???####?????????????????# #??### #????# #????????? | | ???# #?????????????????# #### #????# #????????? | | ??## #?#???????????????#@ #????# #????????? | | ??#T # #???????????????# #### #????# #????????? | | ??## # #???????????????# #??### #????# #????????? | | ##?# # ????????????????# #????# #????# #????????? | | #"## ###???????????????# #????# #????# #????????? | | #" * #???????????????# ###### ###### #????????? | | #" !% #???????????????# [ !%![#????????? | | #" ==!%#???????????????# ########## ## #????????? | | #"##[%###???????????????# #????????# ## #????????? | | ### [ #????????????????# #????????# ## #????????? | | # # ##########???????# #????????# ## #????????? | | #??????## ########## ## ###??????? | | ! #??????# ??? | | # # ######## #??????# #??? | | # #????# #??????# ######### ## ###??????? | | ## ##????# #??????# ######### ## #????????? | | # # ##?????# #??????# #????????? | | #### #????### #??????# ##### ### ####????????? | | ???# #????? #??????# #???????? #???????????? | | ???# #??????# #??????# !#???????? ????????????? | | ???# #?#???## ##""""## ##????#?# ????????????? | | ???# ### ### #### ### #???????????? | | ???# #???????????? | | ???# #???????????? | | ???########## ##^^^^## ###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionExplosiveStreamer Manual? 0 Play Time 00:26:30 Cumulative 52.5 hours Start 2026.03.02 @ 20:33:43 End 2026.03.02 @ 21:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0973235-cd06-42de-85f2-a78562b6cf07