Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 21:48:59 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (168) 168 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1343 Bonus ------- None Cogmind --------- Core Integrity 387/400 Matter 300/300 Energy 140/140 System Corruption 5% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Reactive Plating Reflective Plating > --- WEAPON (2) ------- Light Assault Rifle Flail > --- INVENTORY (6) ---- Light Nuclear Core Advanced Terrain Scanner Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reactive Plating Reflective Plating > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Light Nuclear Core Advanced Terrain Scanner Hacking Suite Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 8 | . 1 4 3 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 1 1 Treads . | . . . . Leg 2 | . . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 1 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 2 | . . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 95 | . 96 98 91 Engine 13 | . 14 14 11 Leg 28 | . 28 28 29 Storage 13 | . 14 14 11 Protection 14 | . 10 13 19 Energy Gun 21 | . 28 26 8 Ballistic Gun 3 | . . 1 11 Naked Turns . | . . . . Heaviest Build 26 | 11 12 16 26 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | . 6 6 6 Average Capacity 6 | . 6 6 6 Most Carried 6 | . 6 6 6 Average Carried 5 | . 5 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 293 | 200 10 40 43 Remotely . | . . . . Salvage Created 270 | . 44 97 129 Parts 15 | . 2 6 7 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . 1 2 1 Guns 4 | . 1 2 1 Classes Destroyed 4 | . 1 . 3 Worker 1 | . . . 1 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Grunt 4 | . 1 2 1 Best Kill Streak 3 | . 1 2 3 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 583 | . 23 124 436 Core 23 | . . 10 13 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 26 | . 3 9 14 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 60 Shots Fired 45 | . 6 15 24 Gun 45 | . 6 15 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 14 | . . . 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 31 | . 6 15 10 Robot Hit Streak 18 | . 3 16 18 Robot Miss Streak 2 | . 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 5 14 21 Core Hits 15 | . 2 5 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 577 | . 67 191 319 Guns 435 | . 67 191 177 Cannons . | . . . . Explosions 72 | . . . 72 Melee 70 | . . . 70 Ramming . | . . . . Kinetic 85 | . . . 85 Thermal 72 | . . . 72 Explosive . | . . . . Electromagnetic 350 | . 67 191 92 Impact 70 | . . . 70 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 66 156 232 Average Temperature 82 | . 35 69 98 Received Heat Transfer 210 | . 12 69 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 87 | . 64 74 87 Average Influence 53 | . 43 60 53 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 3 4 15 Peak Tracking Total 8 | . 1 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 1 2 Successful 9 | . 7 1 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 11 | . 9 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 3 | . 2 . 1 Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 537 | . 177 211 149 Spaces Moved 332 | 1 128 129 74 Core . | . . . . Treads . | . . . . Legs 332 | 1 128 129 74 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 2 23 32 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 425 | . 147 172 106 Wait 37 | . 8 19 10 Move 329 | . 127 128 74 Hop . | . . . . Pick Up 10 | . 4 5 1 Fast Attach 3 | . 1 2 . Attach 4 | . . 1 3 Detach . | . . . . Swap 1 | . . 1 . Drop 11 | . 4 7 . Fire 26 | . 3 9 14 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 178 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 8) 347 | -10/Mines | Met a Derelict shopkeep closing up shop 389 | -10/Mines | Entered Materials 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 538 | -9/Materials | Self-destructed Last Messages --------------- 00506_ Destroyed EM Pulse Gun. 00507_ W-16 Scout sends out distress signal. 00509_ G-34 Mercenary destroyed. 00510_ Acquired 1 matter. 00510_ Y-45 Defender heat damages Heat Sink. 00512_ U-05 Engineer builds a Wall. 00513_ Acquired 1 matter. 00516_ U-05 Engineer lays Concrete. 00517_ Acquired 1 matter. 00517_ U-05 Engineer lays Concrete. 00521_ U-05 Engineer builds a Wall. 00522_ Acquired 10 matter. 00522_ U-05 Engineer builds a Wall. 00523_ Knocked back. 00526_ W-16 Scout sends out distress signal. 00527_ U-05 Engineer builds a Door. 00527_ Aluminum Leg destroyed. 00527_ System corrupted by crushing effect (+5). 00529_ Knocked back. 00531_ U-05 Engineer builds a Wall. 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