Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 00:45:16 Player: animal_waves Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (2994) 2994 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 7032 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 160/265 System Corruption 19% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Transmission Jammer ECM Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Matter Filter Cooled Particle Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite Corruption Screen Corruption Screen Corruption Screen > --- WEAPON ----------- Beam Rifle Axe > --- INVENTORY -------- Carbon-fiber Leg Matter Filter ECM Suite Plasma Cannon [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 2 1 . . 1 Weapon . | . . . . . . . Parts Attached 125 | 7 14 20 6 18 26 34 Power 15 | 1 4 2 2 1 2 3 Engine 13 | 1 4 2 2 1 1 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 36 | 2 5 5 2 10 4 8 Treads . | . . . . . . . Leg 32 | 2 5 5 2 10 4 4 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 1 6 1 . 6 12 Device 12 | 1 . 3 . . 3 5 Storage 4 | 1 . 1 . . 1 1 Processor 10 | . 1 1 1 . 1 6 Hackware 2 | . . 1 . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 46 | 2 4 7 1 7 14 11 Energy Gun 5 | 1 . . . 1 . 3 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 24 | 1 4 7 . 5 5 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . . 1 1 4 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . . 4 . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 46 | . 2 7 . 13 8 16 Power 6 | . 1 2 . 1 1 1 Propulsion 18 | . . 2 . 7 3 6 Utility 9 | . 1 1 . 1 1 5 Weapon 13 | . . 2 . 4 3 4 Highest Loss Streak 8 | . 2 3 . 6 8 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 97 98 93 91 94 50 Engine 9 | . 13 10 9 9 8 3 Leg 20 | . 27 21 20 22 25 4 Wheel 1 | . . . . . . 6 Device 8 | . 3 10 9 6 5 12 Storage 9 | . 14 11 9 9 8 4 Processor 13 | . 9 14 18 18 17 9 Hackware 5 | . . 7 9 9 12 . Energy Gun 1 | . 7 . . . . 1 Ballistic Gun 15 | . 20 21 18 16 6 1 Naked Turns 41 | . . . . . 14 27 Heaviest Build 40 | 15 18 32 34 35 39 40 Greatest Support 60 | 20 26 26 36 36 60 52 Greatest Overweight (x) 7 | 2 . 1 1 3 7 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 11 | 6 8 11 15 15 14 11 Most Carried 15 | 4 8 15 15 15 15 14 Average Carried 9 | 1 7 9 14 13 13 6 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 1 8 15 15 12 5 4 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Matter Collected 2479 | 245 464 790 92 381 367 140 Remotely . | . . . . . . . Salvage Created 3467 | 38 440 1174 110 465 556 684 Parts 221 | 5 28 82 6 39 32 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | 1 . 1 . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 76 | . 13 27 2 16 9 9 Melee 7 | . . . . . . 7 Guns 55 | . 13 27 2 11 2 . Cannons 3 | . . . . . 2 1 AOE 10 | . . . . 5 5 . Classes Destroyed 12 | 1 4 2 . 1 3 1 Worker 8 | . 2 2 1 . 2 1 Tunneler 2 | 2 . . . . . . Recycler 3 | . . . . . 1 2 Mechanic 1 | . . . . . 1 . Operator 2 | . . 2 . . . . Watcher 7 | . 2 4 . . 1 . Swarmer 20 | . 6 7 . 7 . . Grunt 41 | . 7 15 2 6 5 6 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 10 | . . 5 . 2 3 . Hunter 2 | . . . . . 1 1 Best Kill Streak 9 | 1 7 4 3 9 7 5 Combat Bots Only 9 | . 5 4 2 9 4 2 Max Kills in Single Turn 3 | 1 2 1 1 3 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded 3 | . . . . 3 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Damage Taken 7530 | . 595 1137 47 1292 1488 2971 Core 1525 | . 90 186 . 287 261 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 192 | . 129 63 . . . . Core Remaining (%) 54 | 100 64 53 . . . . Volleys Fired 280 | 9 48 104 11 41 20 47 Largest 2 | 2 2 2 2 2 2 2 Hottest 143 | 70 70 46 46 75 111 143 Shots Fired 491 | 16 96 206 22 73 30 48 Gun 445 | 16 96 206 22 67 17 21 Cannon 28 | . . . . . 5 23 Launcher 14 | . . . . 6 8 . Special 4 | . . . . . . 4 Kinetic 391 | 7 59 206 22 64 17 16 Thermal 79 | 9 37 . . . 5 28 Explosive 8 | . . . . 6 2 . Electromagnetic 9 | . . . . 3 6 . Robot Hit Streak 13 | 2 12 9 13 13 12 6 Robot Miss Streak 7 | 2 5 7 5 5 2 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 2 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 326 | 8 65 121 10 47 33 42 Core Hits 175 | 2 27 49 6 31 28 32 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 15 | 2 6 1 . . . 6 Burn 9 | 2 5 . . . . 2 Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Sever 3 | . . . . . . 3 Melee Attacks 31 | . . . . . 12 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . . 11 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6386 | 111 792 1806 146 967 1177 1387 Guns 3816 | 111 792 1806 146 559 207 195 Cannons 581 | . . . . . 125 456 Explosions 1253 | . . . . 408 845 . Melee 522 | . . . . . . 522 Ramming 214 | . . . . . . 214 Kinetic 3513 | 50 481 1806 146 523 207 300 Thermal 1035 | 61 311 . . . 312 351 Explosive 672 | . . . . 408 264 . Electromagnetic 430 | . . . . 36 394 . Impact . | . . . . . . . Slashing 522 | . . . . . . 522 Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 1 19 Average Corruption 8 | . . . . . 1 12 Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . . 8 Effects 33 | . . . . . 6 27 Message Errors 9 | . . . . . . 9 Matter Fused 7 | . . . . . 5 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 146 | . . . . 12 52 82 Projectiles 14 | . . . . . . 14 Explosions 64 | . . . . 12 52 . Melee 68 | . . . . . . 68 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 238 | . . . . 33 142 63 Shots 9 | . . . . 1 8 . Rammed 33 | . . . . . . 33 Targets Rammed 52 | . . . . . . 52 Kicked 19 | . . . . . . 19 Crushed . | . . . . . . . Highest Temperature 528 | 36 136 19 . 53 90 528 Average Temperature 84 | 14 60 4 . 12 20 178 Received Heat Transfer 2823 | . 240 480 27 513 342 1221 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | 2 3 . . . 1 2 Heat Transferred 2981 | 333 1295 . . . 435 918 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Peak Influence 450 | 10 288 450 312 423 309 175 Initial 206 | . 6 42 182 82 206 85 Average 175 | 4 102 235 224 272 154 97 Maximum Alert Level 2 | . 1 2 1 2 1 . Low Security (%) 60 | 100 87 40 19 41 53 100 Level 1 29 | . 12 34 80 31 46 . Level 2 10 | . . 24 . 27 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 7 3 . 2 2 Investigation 7 | . 1 4 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 9 | . 2 3 1 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Distress Signals 9 | . 2 2 . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 22 40 6 17 23 18 Peak Tracking Total 11 | . 7 6 2 11 11 4 Tactical Retreats 8 | . . . . 2 2 4 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Traps Triggered 5 | . 1 1 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Disabled 5 | . . 2 . 1 2 . Max in Single Turn 1 | . . 1 . 1 1 . Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Accessed 28 | . 9 9 4 . 4 2 Terminals 19 | . 6 5 3 . 4 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 1 . . . . Recycling Units 4 | . 2 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 89 | . 25 31 12 . 18 3 Successful 52 | . 16 19 7 . 9 1 Failed 37 | . 9 12 5 . 9 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 49 | . 16 15 9 . 7 2 Terminals 71 | . 18 22 11 . 18 2 Fabricators 1 | . . . . . . 1 Repair Stations 8 | . 4 4 . . . . Recycling Units 6 | . 3 3 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 19 | . 5 7 2 . 5 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Alert Level 7 | . 1 2 1 . 3 . Unreport Threat 2 | . . . . . 2 . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 4 | . 1 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 3 . . . . Scan Component 4 | . 2 2 . . . . Repair 3 | . 2 1 . . . . Recycling Unit Hacks 4 | . 2 2 . . . . Report Inventory 4 | . 2 2 . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 20 | . 5 6 4 . 4 1 Terminals 19 | . 4 6 4 . 4 1 Assimilate 3 | . . 1 1 . 1 . Botnet 16 | . 4 5 3 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Monitor 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 8 8 3 . 4 2 Full Trace Events 9 | . 3 4 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 1 . . . . Time 80 | . 64 16 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 4 3 Non-combat 7 | . . . . . 4 3 Combat . | . . . . . . . Robot Hacks Applied 12 | . . . . . 9 3 parse_system 2 | . . . . . 2 . no_distress 2 | . . . . . 1 1 find_chute 1 | . . . . . . 1 find_recycling 2 | . . . . . 1 1 ignore_parts 1 | . . . . . 1 . check_alert 2 | . . . . . 2 . find_terminals 1 | . . . . . 1 . block_reporting 1 | . . . . . 1 . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Turns Passed 5686 | 98 1046 1967 430 422 814 909 Spaces Moved 2908 | 50 657 794 231 166 499 511 Core 269 | 17 . . . . 56 196 Treads . | . . . . . . . Legs 2393 | 33 657 794 231 166 443 69 Wheels 246 | . . . . . . 246 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 135 | 118 120 158 162 160 121 115 Slowest Speed 400 | 150 120 190 190 330 400 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 93 67 21 39 47 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . . 35 24 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 59 | . . . . 35 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Total 4123 | 73 822 1301 263 251 679 734 Wait 587 | . 79 361 8 . 93 46 Move 2903 | 49 656 793 231 165 498 511 Hop . | . . . . . . . Pick Up 86 | 8 13 16 3 11 15 20 Fast Attach 25 | . 7 3 1 2 2 10 Attach 55 | 7 . 9 1 10 6 22 Detach 5 | . . . . . 2 3 Swap 45 | . 7 8 4 6 18 2 Drop 44 | . 12 7 4 6 13 2 Fire 280 | 9 48 104 11 41 20 47 Melee 31 | . . . . . 12 19 Ram 33 | . . . . . . 33 Kick 19 | . . . . . . 19 Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 569 | -10/Materials | Repaired Imp. Aluminum Leg 602 | -10/Materials | Repaired Imp. Aluminum Leg 640 | -10/Materials | Discovered new exit (range 18) 839 | -10/Materials | Discovered new exit (range 14) 974 | -10/Materials | Discovered new exit (range 17) 1095 | -10/Materials | Discovered new exit (range 17) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Utility x2 1458 | -9/Materials | Build established: Skirmisher 1754 | -9/Materials | Lost 3 parts (1p1u1w) 1846 | -9/Materials | Discovered new exit (range 12) 2095 | -9/Materials | Repaired Imp. Aluminum Leg 2236 | -9/Materials | Build established: Scavenger-Mutant 2632 | -9/Materials | Discovered new exit (range 12) 2672 | -9/Materials | Identified exit to Materials 2986 | -9/Materials | Discovered exit to Materials (range 14) 3112 | -9/Materials | Entered another Materials area 3112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3440 | -8/Materials | Build established: Scavenger-Skirmisher 3540 | -8/Materials | Identified exit to Garrison 3542 | -8/Materials | Entered Garrison 3566 | -8/Garrison | Triggered checkpoint 3625 | -8/Garrison | Garrison Relay disabled 3708 | -8/Garrison | Triggered checkpoint 3793 | -8/Garrison | Destroyed 9 combat bots 3801 | -8/Garrison | Lost 6 parts (1p3n2w) 3820 | -8/Garrison | Triggered checkpoint 3867 | -8/Garrison | Core integrity fell below 50% 3882 | -8/Garrison | Lost 5 parts (2n1u2w) 3930 | -8/Garrison | Discovered new exit (range 11) 3950 | -8/Garrison | Identified exit to Materials 3959 | -8/Garrison | Installed Relay Interface Framework 3964 | -8/Garrison | Entered Materials 4124 | -8/Materials | Build established: Scavenger-Mutant 4728 | -8/Materials | Core integrity fell below 20% 4729 | -8/Materials | Build established: Mutant 4735 | -8/Materials | Released all parts (7) 4761 | -8/Materials | Discovered new exit (range 9) 4762 | -8/Materials | Lost 8 parts (1p3n1u3w) 4778 | -8/Materials | Entered Factory 4778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5156 | -7/Factory | Core integrity fell below 50% 5162 | -7/Factory | Lost 8 parts (3n3u2w) 5342 | -7/Factory | System corruption reached 10% 5414 | -7/Factory | Lost 7 parts (1p2n2u2w) 5425 | -7/Factory | Released all parts (5) 5449 | -7/Factory | Core integrity fell below 20% 5687 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. Acquired Lgt. Deuterium Engine. Acquired Imp. Terrain Scan Processor. :NB%GQ8URQKCFAJU=C85ITBY2SNND8ONW Acquired Imp. Ion Engine. Acquired Prototype Energy Cannon. Identified Cld. Particle Cannon. Acquired Powered Hammer. Dropped Broken Plasma Cannon. System corrupted: Matter fused (-6). 0Q0V%/LBUKUXV|&SEEIA# IU|4ASXLAQO#ITKQJV System corrupted: Energy discharge (-39). ALERT: Rogue bot located, Programmers report to Factory Zone 4U. T%CSNU&O UNEE34CZ/YT8KW=JN6LE0DYD System corrupted: Assault Cannon jammed. Destroyed Imp. Heat Sink. System corrupted: FCS attempts to trigger Assault Cannon. System corrupted: Assault Cannon misfires. System corrupted: Assault Cannon jammed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# """"""" # # !!! | | ???????????????????# """"""" # # !!! | | ???????????????????# """"""" # # !! | | ???????????????????#! 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