Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:07:08 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2980) 2980 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 6476 Bonus ------- High Alert Combat Kills 341 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 300/300 System Corruption 2% Temperature Cool (27) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Battery Improved Signal Interpreter > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Ion Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Light Treads Light Treads Medium Treads Heat Sink Improved Heat Sink Large Battery Compact Battery Field Laser EM Pulse Cannon Advanced EMP Blaster Proton Missile Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 75 | 6 1 . 5 1 29 33 Power 15 | 1 . . 1 . 7 6 Engine 8 | 1 . . 1 . 5 1 Core 7 | . . . . . 2 5 Reactor . | . . . . . . . Propulsion 20 | 2 . . 1 . 12 5 Treads 19 | 2 . . 1 . 12 4 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 1 . . 1 7 12 Device 9 | . 1 . . . 1 7 Storage 7 | 1 . . . . 3 3 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . 1 2 2 Artifact . | . . . . . . . Weapon 18 | 2 . . 3 . 3 10 Energy Gun 4 | . . . 1 . 1 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 5 | 2 . . 2 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 3 Parts Lost 43 | . . . 8 2 6 27 Power 9 | . . . . 1 2 6 Propulsion 13 | . . . 3 . 2 8 Utility 9 | . . . 1 1 2 5 Weapon 12 | . . . 4 . . 8 Highest Loss Streak 9 | . . . 7 1 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 98 100 76 22 76 75 Engine 6 | . 14 14 11 7 9 3 Core 6 | . . . . . 4 10 Treads 18 | . 28 28 23 . 22 15 Device 7 | . 3 14 10 . 4 8 Storage 9 | . 14 14 11 11 8 7 Processor 5 | . . . . . 8 7 Protection 3 | . 8 . . 4 3 3 Energy Gun 1 | . . . 5 . 1 1 Energy Cannon 3 | . . . . . 7 3 Ballistic Gun 6 | . 28 28 15 . 4 3 Launcher 3 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 65 | 14 15 15 19 14 54 65 Greatest Support 112 | 40 40 40 60 3 112 112 Greatest Overweight (x) 15 | . . . 5 4 5 15 Average Overweight (x) 1 | . . . . 2 . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 12 | 6 8 8 8 8 11 15 Most Carried 15 | 2 4 5 6 4 15 15 Average Carried 6 | 1 2 4 4 3 4 7 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 13 | 2 4 5 4 3 13 1 Class Distribution -------------------- 61% | Mutant 27% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1493 | 178 . 146 158 . 287 724 Remotely 304 | . . 146 158 . . . Salvage Created 2989 | . . 146 232 . 912 1699 Parts 161 | . . 9 18 . 45 89 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 4 | . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 62 | . . 5 6 . 17 34 Guns 27 | . . 5 6 . 6 10 Cannons 14 | . . . . . 10 4 AOE 17 | . . . . . . 17 Classes Destroyed 11 | . . 2 2 . 3 4 Worker 3 | . . . . . . 3 Builder 7 | . . . 1 . . 6 Hauler 1 | . . . . . . 1 Watcher 2 | . . . . . 1 1 Swarmer 9 | . . 3 2 . . 4 Grunt 35 | . . 2 2 . 9 22 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . . 2 Sentry 9 | . . . 2 . 5 2 Hunter 3 | . . . . . 2 1 Programmer 3 | . . . . . . 3 Best Kill Streak 11 | . . 3 5 . 5 11 Combat Bots Only 5 | . . 3 4 . 5 5 Max Kills in Single Turn 4 | . . 1 1 . 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 685 | . . 30 137 29 109 380 Missed 216 | . . 7 35 8 30 136 Damage Taken 6400 | . . 261 1040 272 1126 3701 Core 1333 | . . 37 258 131 200 707 Absorbed by Shields 151 | . . . . . . 151 Core Remaining (%) 62 | 100 . 85 . 2 63 . Volleys Fired 192 | . . 13 28 . 59 92 Largest 3 | . . 2 2 . 2 3 Hottest 138 | . . 40 85 . 123 138 Shots Fired 342 | . . 26 53 . 109 154 Gun 190 | . . 26 53 . 50 61 Cannon 119 | . . . . . 59 60 Launcher 33 | . . . . . . 33 Special . | . . . . . . . Kinetic 133 | . . 26 34 . 25 48 Thermal 164 | . . . 19 . 84 61 Explosive 15 | . . . . . . 15 Electromagnetic 30 | . . . . . . 30 Robot Hit Streak 10 | . . 6 8 . 10 8 Robot Miss Streak 7 | . . 3 3 . 4 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 221 | . . 12 34 . 70 105 Core Hits 141 | . . 7 13 . 33 88 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6790 | . . 177 520 . 1482 4611 Guns 2253 | . . 177 520 . 546 1010 Cannons 1828 | . . . . . 936 892 Explosions 2677 | . . . . . . 2677 Melee . | . . . . . . . Ramming 32 | . . . . . . 32 Kinetic 1368 | . . 177 320 . 241 630 Thermal 2885 | . . . 200 . 1241 1444 Explosive 1244 | . . . . . . 1244 Electromagnetic 1261 | . . . . . . 1261 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 5 11 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 159 | . . . . . 16 143 Projectiles 16 | . . . . . 16 . Explosions 143 | . . . . . . 143 Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 410 | . . . . . . 410 Shots 13 | . . . . . . 13 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 425 | . . 27 360 . 425 406 Average Temperature 129 | . . 10 140 . 138 123 Received Heat Transfer 2190 | . . 123 360 153 432 1122 Effects 14 | . . . 1 . 5 8 Shutdowns 5 | . . . . . 2 3 Energy Bleed 2 | . . . 1 . 1 . Interference 5 | . . . . . 2 3 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . . . 1 . 4 6 Heat Transferred 5038 | . . . 481 . 2183 2374 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 746 | . 10 138 173 . 369 746 Initial 99 | . . 3 53 . . 99 Average 310 | . 6 105 84 . 149 486 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 46 | 100 100 100 100 100 64 15 Level 1 23 | . . . . . 35 28 Level 2 15 | . . . . . . 29 Level 3 14 | . . . . . . 26 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 2 . 1 8 Investigation 3 | . 2 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 4 | . . . 2 . 1 1 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . . . . . 6 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . . 5 17 4 30 54 Peak Tracking Total 9 | . . 2 9 4 7 5 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 12 | . . . . . 2 10 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 5 | . 2 . 1 . 2 . Terminals 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 11 . 2 . 8 . Successful 11 | . 3 . 2 . 6 . Failed 10 | . 8 . . . 2 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 5 . 2 . 5 . Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . 2 . 3 . Record 3 | . . . 1 . 2 . Robot Analysis 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . 1 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 108 | . . . . . 108 . Retrieved Matter 108 | . . . . . 108 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3911 | 74 111 134 418 179 861 2134 Spaces Moved 1571 | 40 68 42 199 107 373 742 Core 287 | 3 . . 13 107 68 96 Treads 1237 | 37 68 42 186 . 305 599 Legs 47 | . . . . . . 47 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 100 150 160 Average Speed 203 | 151 160 160 166 167 168 246 Slowest Speed 800 | 160 160 160 300 250 300 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 22 9 21 39 43 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . . . . . 6 157 Melee . | . . . . . . . Projectile 8 | . . . . . 6 2 AOE 155 | . . . . . . 155 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1939 | 53 70 83 234 107 492 900 Wait 39 | . . 28 . . . 11 Move 1565 | 39 67 41 198 106 372 742 Hop . | . . . . . . . Pick Up 59 | 8 2 1 2 . 29 17 Fast Attach . | . . . . . . . Attach 53 | 6 . . 4 1 16 26 Detach 1 | . . . 1 . . . Swap 22 | . 1 . 1 . 13 7 Drop 6 | . . . . . 3 3 Fire 192 | . . 13 28 . 59 92 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Entered Mines 210 | -10/Mines | Met a Derelict bent on vengeance 288 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 308 | -10/Mines | Assembled infested the area 320 | -10/Mines | Entered Materials 320 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Discovered new exit (range 9) 659 | -9/Materials | Discovered new exit (range 8) 730 | -9/Materials | Core integrity fell below 50% 738 | -9/Materials | Entered Mines 742 | -9/Mines | Lost 7 parts (3n1u3w) 857 | -9/Mines | Core integrity fell below 20% 904 | -9/Mines | Discovered new exit (range 9) 917 | -9/Mines | Entered Materials 917 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1543 | -8/Materials | Lost 3 parts (2n1u) 1695 | -8/Materials | Discovered new exit (range 16) 1777 | -8/Materials | Identified exit to Factory 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2070 | -7/Factory | Build established: Tank 2321 | -7/Factory | Discovered new exit (range 8) 2332 | -7/Factory | Identified exit to Storage 2712 | -7/Factory | Garrison activated, responded to threat 2751 | -7/Factory | Lost 7 parts (2p2n1u2w) 2890 | -7/Factory | Core integrity fell below 50% 2929 | -7/Factory | Lost 9 parts (2p3n1u3w) 2985 | -7/Factory | Garrison activated, responded to threat 3182 | -7/Factory | Build established: Mutant 3736 | -7/Factory | Core integrity fell below 20% 3757 | -7/Factory | Lost 4 parts (1p2u1w) 3912 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Nuclear Core. P-60 Hacker knocked back. P-60 Hacker Shock Rifle blasted off. P-60 Hacker destroyed. R-06 Scavenger collects Shock Rifle. R-06 Scavenger collects Imp. Heat Sink. Acquired 4 matter. Acquired 29 matter. Acquired 31 matter. Acquired 2 matter. 0DLXYRW F2 1P> YD7OKS1D7 D2CBLC Aluminum Leg destroyed. Mic. Nuclear Core destroyed. M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). Nuclear Core severed. Lrg. Battery severed. Extracted 1 energy. R-06 Scavenger collects Nuclear Core. Critical hit (Burn: +37). 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""" ! #????????????? | | ???????????????????????#g """ ??? ?????????????? | | ???????????????????????# g"""???????????????????? | | ???????????????????????# m ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? t ????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 24 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed TitaniumDirtySegregator Manual? 0 Play Time 00:45:51 Cumulative 4.9 hours Start 2024.04.02 @ 15:21:14 End 2024.04.02 @ 16:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75d85ef4-d6e8-40d9-9689-3437a6ff197a