Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 16:40:40 // Winter2022/Polymind Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (154) 770 Value Destroyed (8550) 8550 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (21608) 21608 TOTAL SCORE: 40838 Bonus ------- Polymind Skill 11566 High Alert Combat Kills 350 Follower Combat Kills 3885 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3782 Friendly Fire -375 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 19/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- (None) [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Experimental Energy Well Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 105 | . . 4 . 2 . 1 16 . . . 1 . . . . 7 13 . . . 3 13 21 10 14 Power 13 | . . 1 . . . . 2 . . . . . . . . 1 1 . . . . 2 3 1 2 Propulsion 35 | . . 2 . 1 . 1 5 . . . . . . . . 3 3 . . . . 6 5 2 7 Utility 23 | . . . . . . . 4 . . . . . . . . 2 4 . . . . 3 4 3 3 Weapon 34 | . . 1 . 1 . . 5 . . . 1 . . . . 1 5 . . . 3 2 9 4 2 Highest Loss Streak 10 | . . 2 . 2 . 1 5 . . . 1 . . . . 3 5 . . . 3 5 10 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 80 56 . 61 100 95 79 100 100 100 98 69 100 79 15 92 72 66 66 81 37 76 71 72 81 Engine 6 | . 20 4 . 14 16 16 11 12 12 12 13 11 20 15 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 5 7 11 11 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 7 . . . 4 3 15 8 5 14 Treads 9 | . . . . . . . 8 25 25 25 22 10 . . . 8 3 . . . . 7 . 7 . Leg 7 | . . . . 17 . . 8 . . . . 9 40 31 . 14 3 . . 9 6 13 12 4 14 Hover 2 | . . . . 3 33 28 3 . . . . . . . 4 3 9 11 11 3 . . 3 . . Flight 1 | . 40 28 . . . . . . . . . . . . . . . . . . . 4 . . 15 Device 20 | . . . . 14 16 16 23 25 25 25 26 18 20 15 2 20 21 22 22 25 11 9 20 36 13 Processor 3 | . . . . 3 33 33 11 . . . . . . . 2 2 4 11 11 7 2 3 1 7 . Protection 4 | . . . . . . . 2 12 12 12 13 7 . . 1 5 1 . . 4 2 4 3 2 . Energy Gun 8 | . . . . 5 . . 5 12 12 12 4 4 20 15 . 17 5 . . 14 7 5 13 3 14 Ballistic Gun 4 | . 20 23 . . . . 1 12 12 12 8 . . . . 2 2 . . . . 3 3 . 8 Ballistic Cannon 1 | . . . . . . . 1 . . . 4 3 . . . . 2 . . . . . . 3 . Naked Turns 1620 | . 17 5 140 44 . . 15 . . . . 156 . 96 867 21 . . . 14 91 2 72 19 61 Heaviest Build 96 | . 4 4 . 14 6 6 58 23 23 23 75 70 14 14 51 51 89 11 11 60 60 42 96 96 30 Greatest Support 140 | 3 8 8 3 30 14 14 60 40 40 40 90 90 30 30 52 52 140 11 11 60 60 56 120 120 56 Greatest Overweight (x) 6 | . . . . . . . 4 . . . . . . . . . . . . . . 6 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 5 5 5 5 1 1 1 1 1 Average Capacity 1 | . . . . . . . . 1 1 1 1 . 1 . . . 2 5 5 1 . . . . . Most Carried 2 | . . . . . . . . . . 1 . . . . . . . . 2 2 . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | . . . . . . . 1 1 1 1 1 1 1 . 1 1 5 5 5 1 1 1 1 1 . Final Carried 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Class Distribution -------------------- 23% | Sentry 20% | Grunt 13% | Cogmind 9% | Behemoth 9% | Heavy 6% | Programmer 4% | Swarmer Dominant Class ---------------- Swarmer | -10/Materials Swarmer | -9/Materials Cogmind | -9/Mines Grunt | -8/Materials Watcher | -7/Factory Watcher | -7/DSF Heavy | -6/Factory Sentry | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -6/Zion Behemoth | -5/Proximity Caves Behemoth | -5/Factory Grunt | -5/Upper Caves Grunt | -5/Upper Caves Cogmind | -5/Warlord Grunt | -4/Proximity Caves Behemoth | -4/Factory Programmer | -4/Upper Caves Programmer | -4/Upper Caves Warlord | -4/Zhirov Cogmind | -3/Proximity Caves Brawler | -3/Research Grunt | -2/Research Heavy | -2/Testing Grunt | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 3158 | . 15 16 . . . . 309 25 9 22 150 . . . 1204 271 489 . . . . . 278 235 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5927 | . 22 131 . 150 . . 506 . . . 216 . 21 . 408 986 658 . . . 112 858 835 540 484 Parts 233 | . 3 5 . 5 . . 29 . . . 17 . 1 . 18 21 28 . . . 7 25 28 23 23 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 1 . . 27 . 12 31 . 24 . 4 5 . 1 . . . . Prevented 11 | . . . . . . . . . . . 3 . . . . 2 . . . . 6 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 139 | . 2 2 . 3 . . 17 . . . 7 . . . 32 23 11 . . . 3 11 10 12 6 Melee 6 | . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 . Guns 50 | . 2 2 . 3 . . 11 . . . 1 . . . . 4 4 . . . 2 3 8 4 6 Cannons 25 | . . . . . . . 4 . . . 6 . . . . . 7 . . . . . 1 7 . AOE 46 | . . . . . . . . . . . . . . . 32 14 . . . . . . . . . Classes Destroyed 20 | . 1 2 . . . . 6 . . . . . 1 . 6 2 . . . . . . 1 . 1 Worker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Builder 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Swarmer 16 | . 2 . . . . . . . . . 1 . . . . 6 . . . . 2 3 . . 2 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Grunt 67 | . . 1 . 2 . . 10 . . . 5 . . . 18 7 8 . . . . 6 3 6 1 Brawler 7 | . . . . . . . . . . . . . . . 2 4 . . . . . . 1 . . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 13 | . . 1 . 1 . . 1 . . . 1 . . . . 4 1 . . . 1 2 1 . . Hunter 8 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 3 2 . Programmer 12 | . . . . . . . 2 . . . . . . . 3 1 . . . . . . . 3 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 21 | . 2 1 . 3 . . 5 . . . 5 . . . 21 8 9 . . . 2 4 4 4 3 Combat Bots Only 21 | . 2 1 . 3 . . 5 . . . 5 . . . 21 8 9 . . . 2 3 4 4 2 Max Kills in Single Turn 6 | . 1 1 . 1 . . 1 . . . 1 . 1 . 5 6 1 . . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . 5 6 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1881 | . 22 33 . 58 . 5 340 . . . 64 22 . 7 59 120 172 . . . 54 168 231 233 293 Missed 547 | . 8 13 . 17 . 2 83 . . . 9 7 . 1 26 31 32 . . . 8 43 65 67 135 Damage Taken 28343 | . 111 298 . 643 . 76 4205 . . . 1083 287 . 228 848 2086 3467 . 41 . 942 2738 4157 3427 3706 Core 6738 | . 53 169 . 244 . 35 763 . . . 69 242 . 158 114 475 446 . 41 . 258 651 601 801 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . Redirected to Shielding 190 | . . . . . . . . . . . . . . . . . . . . . . 24 166 . . Ignored by Resistances 1641 | . . . . . . . 50 . . . . . . . 181 602 140 . . . . . 320 201 147 Core Remaining (%) 47 | 100 78 . 57 55 . 95 . . . . 2 . . . . 1 . . . . 35 49 . 3 . Volleys Fired 516 | . 14 32 . 20 . . 104 . . 3 20 2 3 14 25 40 42 . . . 8 24 56 55 54 Largest 3 | . 1 1 . 1 . . 2 . . 2 3 1 1 1 1 2 3 . . . 3 2 3 2 3 Hottest 270 | . 20 20 . 69 . . 108 . . 108 173 69 69 69 160 160 205 . . . 270 138 157 157 157 Shots Fired 776 | . 14 32 . 20 . . 114 1 1 6 52 2 3 14 25 73 109 . . . 18 35 106 68 83 Gun 574 | . 14 32 . 20 . . 82 1 1 6 14 2 3 14 . 66 42 . . . 18 35 101 41 82 Cannon 169 | . . . . . . . 32 . . . 38 . . . . . 67 . . . . . 5 27 . Launcher 33 | . . . . . . . . . . . . . . . 25 7 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 339 | . 14 32 . . . . 65 1 . 3 32 . . . . 22 61 . . . . 9 35 27 38 Thermal 380 | . . . . 20 . . 49 . 1 3 20 2 3 14 . 44 42 . . . . 26 71 41 44 Explosive 33 | . . . . . . . . . . . . . . . 25 7 . . . . . . . . 1 Electromagnetic 24 | . . . . . . . . . . . . . . . . . 6 . . . 18 . . . . Robot Hit Streak 60 | . 3 10 . 11 . . 15 . . 5 8 . 1 5 39 60 17 . . . 17 15 12 21 13 Robot Miss Streak 8 | . 3 4 . 2 . . 6 . . 5 4 2 1 1 1 3 7 . . . 5 2 3 1 8 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 Secondary Targets 7 | . . . . . . . . . . . . . . . . 2 . . . . . 1 2 1 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 Shots Hit Robots 563 | . 6 19 . 15 . . 85 . . 5 26 . 2 11 24 61 62 . . . 16 48 80 56 47 Core Hits 399 | . 3 8 . 6 . . 77 . . 5 14 1 1 3 79 51 31 . . . 27 15 31 22 25 Critical Kills 5 | . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 4 1 . . . . 3 . . . Critical Strikes 36 | . . . . . . . 7 . . . . . 1 2 . 8 5 . . . . 5 3 4 1 Burn 14 | . . . . . . . 3 . . . . . 1 2 . 2 . . . . . 2 1 3 . Destroy 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 Blast 9 | . . . . . . . 4 . . . . . . . . . 3 . . . . . 1 1 . Smash 9 | . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . Melee Attacks 34 | . . . . . . . . . . . . . . . . 12 . . . . . 22 . . . Impact 28 | . . . . . . . . . . . . . . . . 12 . . . . . 16 . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . 1 . . . . . 6 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27574 | . 46 380 . 308 . . 2453 . . 54 820 4 38 207 8151 3661 2322 . . . 330 1827 2610 2981 1382 Guns 9687 | . 46 148 . 306 . . 1434 . . 54 184 . 38 207 . 1084 751 . . . 314 636 2282 928 1275 Cannons 5549 | . . . . . . . 973 . . . 636 . . . . . 1571 . . . . . 316 2053 . Explosions 10626 | . . 230 . . . . . . . . . . . . 8151 2139 . . . . . . . . 106 Melee 1594 | . . . . . . . . . . . . . . . . 438 . . . . . 1156 . . . Ramming 118 | . . 2 . 2 . . 46 . . . . 4 . . . . . . . . 16 35 12 . 1 Kinetic 7643 | . 46 148 . . . . 1604 . . 32 420 . . . . 428 1258 . . . . 153 916 2053 585 Thermal 7203 | . . . . 306 . . 803 . . 22 400 . 38 207 . 656 988 . . . . 483 1682 928 690 Explosive 10626 | . . 230 . . . . . . . . . . . . 8151 2139 . . . . . . . . 106 Electromagnetic 390 | . . . . . . . . . . . . . . . . . 76 . . . 314 . . . . Impact 1289 | . . . . . . . . . . . . . . . . 438 . . . . . 851 . . . Slashing 305 | . . . . . . . . . . . . . . . . . . . . . . 305 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 2 2 2 . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . 1 2 2 2 . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Effects 28 | . . . . . . . 4 7 9 1 . . . . . . . . . . . . . . 7 Message Errors 10 | . . . . . . . 1 2 3 1 . . . . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1249 | . . 6 . . . . 49 . . . 7 . . . 162 178 40 . . . . 417 . 390 . Projectiles 506 | . . . . . . . 48 . . . 7 . . . . . 40 . . . . 21 . 390 . Explosions 187 | . . 6 . . . . . . . . . . . . 162 19 . . . . . . . . . Melee 556 | . . . . . . . 1 . . . . . . . . 159 . . . . . 396 . . . Knockbacks 43 | . . . . . . . 12 . . . 1 . . . . 1 8 . . . . 8 3 10 . Impact 8 | . . . . . . . . . . . . . . . . 1 . . . . . 7 . . . Kinetic 31 | . . . . . . . 11 . . . 1 . . . . . 7 . . . . . 3 9 . Secondary 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . Self-Inflicted Damage 11 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 9 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 19 | . . 1 . . . . 12 . . . . . . . . . . . . . . 4 1 . 1 Targets Rammed 26 | . . 1 . 1 . . 12 . . . . 1 . . . . . . . . 1 8 1 . 1 Kicked 7 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 21 27 . 150 . . 193 263 72 18 199 . . . . 442 195 . . . 18 238 113 299 56 Average Temperature 76 | . 11 10 . 108 . . 80 130 28 10 92 . . . . 95 86 . . . 18 97 45 73 18 Received Heat Transfer 5211 | . . 156 . 189 . 15 1275 . . . 477 54 . 30 171 428 627 . . . 183 625 333 504 144 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . Longest Duration 31 | . . . . . . . . . . . . . . . . . 31 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 13 | . . . . . . . . . . . . . . . . 5 . . . . 2 5 1 . . Impact Corruptions 22 | . . . . . . . 1 . . . . . . . . 6 . . . . . 15 . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . Parts Melted 32 | . . . . 3 . . 2 . . . . . . . . 4 . . . . . 5 6 8 4 Heat Transferred 11879 | . . . . 592 . . 1758 . . 50 600 . 148 555 . 1147 1073 . . . . 1229 2174 1554 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1321 | . 40 242 86 198 89 77 188 . . . . 239 . . . . 797 . . . . 195 556 491 1321 Initial 359 | . . 16 86 33 89 62 35 . . . . 56 . . . . 49 . . . . 40 33 359 242 Average 262 | . 15 80 86 85 89 70 80 . . . . 58 . . . . 379 . . . . 83 328 348 706 Maximum Alert Level 4 | . . 1 . . . . . . . . . 1 . . . . 3 . . . . . 2 2 4 Low Security (%) 52 | . 100 88 100 100 100 100 100 . . . . 93 . . . . 26 . . . . 100 23 . . Level 1 25 | . . 11 . . . . . . . . . 6 . . . . 33 . . . . . 32 81 19 Level 2 13 | . . . . . . . . . . . . . . . . . 20 . . . . . 43 18 31 Level 3 6 | . . . . . . . . . . . . . . . . . 20 . . . . . . . 33 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 3 1 . 1 1 8 . . . . . . 1 . 1 8 . . . . . 9 4 11 Investigation 14 | . . 2 1 . 1 . 2 . . . . . . . . 1 2 . . . . . 2 2 1 Extermination 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 2 Reinforcement 20 | . . 1 . . . 1 5 . . . . . . . . . 5 . . . . . 3 . 5 Assault 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 14 | . . . . 2 . . 3 . . . . 1 . . 1 1 1 . . . . . . . 5 Communications Jammed 44 | . . . . . . . 24 . . . . . . . . . . . . . . . . 20 . Distress Signals 44 | . . . . . . . 24 . . . . . . . . . . . . . . . . 20 . Times Spotted 487 | . 5 10 1 12 . 5 50 . . 1 7 7 . 8 53 32 39 . . 2 7 32 47 36 133 Peak Tracking Total 19 | . 3 11 . 5 . 3 8 . . 1 5 2 . 5 19 8 6 . . 1 3 6 10 7 16 Tactical Retreats 21 | . . 2 . . . . 1 . . . . 1 . 2 1 1 4 . . . 3 2 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 6 | . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 23 | . . . . . . . . . . . . . . . 21 . . . 2 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Objects Rigged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 15 | . . 2 . . . . . . . . . . 1 . . 3 8 . . . . . 1 . . Max in Single Turn 2 | . . 2 . . . . . . . . . . . . . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 22 | . . 3 1 . 2 . 2 . . . . 1 . . 1 2 1 . . 4 1 . 1 2 1 Terminals 8 | . . 3 . . 2 . 1 . . . . . . . . . . . . . 1 . . 1 . Fabricators 6 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 62 | . . 6 1 . 7 . 7 . . . . 3 . . 1 5 6 . . 17 1 . 4 3 1 Successful 35 | . . 3 1 . 2 . 4 . . . . 1 . . 1 1 1 . . 17 1 . 2 1 . Failed 27 | . . 3 . . 5 . 3 . . . . 2 . . . 4 5 . . . . . 2 2 1 Catastrophic 9 | . . 2 . . . . . . . . . . . . . 3 2 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . . 6 . . 5 . 4 . . . . 14 . . . . 18 . . . . 2 8 19 9 Terminals 19 | . . 6 . . 7 . 4 . . . . . . . . . . . . . 1 . . 1 . Fabricators 19 | . . . . . . . . . . . . 3 . . . 3 6 . . . . . 4 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 25 | . . 1 1 . 1 . 2 . . . . . . . 1 . . . . 17 1 . . 1 . Record 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Terminals 4 | . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 3 . . 2 . 2 . . . . 1 . . . 2 1 . . . 1 . 1 2 1 Full Trace Events 6 | . . 1 . . 1 . 1 . . . . . . . . 1 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 32 | . 1 . . 2 . . 6 . . . 1 1 . . . 2 2 . . . 1 4 3 3 6 Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 31 | . 1 . . 1 . . 6 . . . 1 1 . . . 2 2 . . . 1 4 3 3 6 Robot Hacks Applied 58 | . 1 . . 4 . . 12 . . . 1 2 . . . 2 3 . . . 1 8 6 6 12 map_route 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . mark_security 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_shortcuts 31 | . 1 . . 1 . . 6 . . . 1 1 . . . 2 2 . . . 1 4 3 3 6 find_garrison 25 | . . . . 1 . . 6 . . . . 1 . . . . 1 . . . . 4 3 3 6 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 1 . 1 . . 7 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 53 | . . . . . . . . . . 4 1 6 1 . . 8 8 3 . . . 2 8 . 12 Largest Group 6 | . . . . . . . . . . 4 4 6 5 5 3 6 6 3 3 . . 2 4 . 5 Highest-Rated Group 460 | . . . . . . . . . . 151 151 460 392 392 211 304 329 168 168 . . 206 345 . 382 Highest-Rated Ally 122 | . . . . . . . . . . 39 39 96 96 96 96 56 96 56 56 . . 103 122 . 122 Zionite Dispatches 10 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 4 Heavy 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 349 | . . . . . . . . . . 4 18 21 7 46 17 4 57 13 5 . . 3 53 . 101 Total Damage 19120 | . . . . . . . . . . 42 434 604 397 2392 526 120 3189 365 277 . . 290 2989 . 7495 Kills 107 | . . . . . . . . . . . 6 5 5 16 3 . 19 1 2 . . . 9 . 41 Allies Corrupted 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 22 | . 1 . . 2 . . 2 . . . 1 . . . . 3 2 . . 4 1 3 2 . 1 Derelict Logs Recovered 12 | . . . 1 . . . . 3 1 1 . . 1 2 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 5 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 12086 | . 52 162 140 165 18 113 936 552 653 909 962 601 351 433 1067 1064 712 247 226 114 149 429 391 973 667 Spaces Moved 8866 | 1 52 258 163 99 32 73 524 346 408 557 428 575 256 359 991 802 610 188 282 144 216 213 260 514 515 Core 1969 | 1 24 11 163 16 . . 38 . . . . 303 . 102 790 39 1 . . 25 182 5 132 30 107 Treads 2856 | . . . . . . . 184 346 408 557 428 191 . . . 143 130 . . . . 60 15 394 . Legs 1825 | . . . . 52 . . 96 . . . . 81 256 257 . 417 53 . . 72 34 119 75 90 223 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1728 | . . . . 31 32 73 206 . . . . . . . 201 203 426 188 282 47 . . 38 . 1 Flight 488 | . 28 247 . . . . . . . . . . . . . . . . . . . 29 . . 184 Fastest Speed 34 | 50 37 37 50 50 56 56 50 160 160 160 160 50 120 50 50 50 50 60 60 50 50 50 50 50 34 Average Speed 103 | 50 43 39 50 88 56 56 114 160 160 160 160 96 120 100 50 107 83 60 60 78 58 141 85 154 101 Slowest Speed 350 | 50 50 50 50 120 56 60 250 160 160 160 160 160 120 120 54 160 160 60 60 100 120 350 170 170 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . 1 4 . . . . 2 . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 15 39 49 13 1 88 13 55 57 69 71 15 48 57 89 80 28 41 50 60 47 8 10 59 21 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . . 1 . . . . . 1 . 1 . . . 3 . . . 2 . Known Exits Taken 8 | . . . . 1 1 . 1 1 . . . . . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . . . Scrap Searched 18 | . . . 1 . . . . 1 1 3 1 . 2 2 . 3 . . 2 . 2 . . . . Spaces Dug 9 | . . . . . . . 4 . . . 5 . . . . . . . . . . . . . . Terrain Destroyed 382 | . . 16 . . . . 13 . . . 20 . . . 181 110 30 . . . . . 5 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . . . 13 . . . 20 . . . . . 30 . . . . . 5 7 . AOE 307 | . . 16 . . . . . . . . . . . . 181 110 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 10837 | . 68 287 220 155 31 144 731 345 408 569 663 619 297 418 1503 911 702 279 312 145 224 268 330 629 579 Wait 1266 | . 4 1 58 36 . 72 91 . . 8 212 42 24 46 487 19 27 47 1 2 . 2 14 61 12 Move 8820 | . 49 249 162 98 31 72 520 345 407 556 427 574 255 358 990 801 609 187 281 143 215 212 260 513 506 Hop 11 | . 1 4 . . . . 2 . . . . . . . . . . . . . . . . . 4 Pick Up 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 516 | . 14 32 . 20 . . 104 . . 3 20 2 3 14 25 40 42 . . . 8 24 56 55 54 Melee 34 | . . . . . . . . . . . . . . . . 12 . . . . . 22 . . . Ram 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 4 . . . Crush 15 | . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . 2 . 1 . 4 . 15 . 1 39 1 . . . . . . . 2 Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous 94 | . . . . . . . . . . . . . . . . . 23 45 26 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 5) 53 | -10/Materials | Entered another Materials area 200 | -9/Materials | Discovered new exit (range 15) 215 | -9/Materials | Entered Mines 252 | -9/Mines | Met a Derelict shopkeep closing up shop 340 | -9/Mines | Discovered new exit (range 8) 352 | -9/Mines | Learned location of 1 exit from Lower Caves 355 | -9/Mines | Entered Materials 514 | -8/Materials | Discovered new exit (range 11) 519 | -8/Materials | Identified exit to Factory 520 | -8/Materials | Entered Factory 538 | -7/Factory | Identified exit to DSF 538 | -7/Factory | Entered DSF 539 | -7/DSF | Joined Warlord attack on 0b10 via DSF 572 | -7/DSF | Additional patrols routed to DSF 594 | -7/DSF | Discovered new exit (range 15) 625 | -7/DSF | Identified exit to Factory 651 | -7/DSF | Entered Factory 660 | -6/Factory | 2 allies followed out of DSF 663 | -6/Factory | Lost 5 allies 806 | -6/Factory | Identified exit to Lower Caves 936 | -6/Factory | Lost 4 allies 1207 | -6/Factory | Lost 3 parts (2u1w) 1359 | -6/Factory | Lost 5 parts (2n2u1w) 1459 | -6/Factory | Core integrity fell below 50% 1503 | -6/Factory | Lost 4 parts (1p2n1w) 1509 | -6/Factory | Core integrity fell below 20% 1587 | -6/Factory | Entered Lower Caves 1588 | -6/Lower Caves | Identified exit to Lower Caves 2013 | -6/Lower Caves | Learned location of Zion (-6) 2018 | -6/Lower Caves | Learned Factory security intel 2139 | -6/Lower Caves | Entered another Lower Caves area 2768 | -6/Lower Caves | Discovered new exit (range 16) 2784 | -6/Lower Caves | Learned 8 Factory zone layouts 2792 | -6/Lower Caves | Entered Zion 2820 | -6/Zion | Learned Factory terminal intel 2823 | -6/Zion | Given A8's code to call for help 2932 | -6/Zion | System corruption cleaned by Quarantine Array 3000 | -6/Zion | Visited the Megawrench Repair Shop 3396 | -6/Zion | Imprinted 3399 | -6/Zion | Declared Zion's savior 3668 | -6/Zion | Discovered new exit (range 16) 3701 | -6/Zion | Entered Proximity Caves 3701 | -5/Proximity Caves | Accompanied by 4 allies 3763 | -5/Proximity Caves | Lost 3 allies 4082 | -5/Proximity Caves | Spotted B-75 Beast 4090 | -5/Proximity Caves | Took control of B-75 Beast 4241 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4642 | -5/Proximity Caves | Discovered new exit (range 15) 4663 | -5/Proximity Caves | Entered Factory 4666 | -5/Factory | Loaded intel: 27 terminal locations 4969 | -5/Factory | Spotted B-75 Beast 5146 | -5/Factory | Zion Heavy squad teleported in 5162 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5163 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5191 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5194 | -5/Factory | Discovered new exit (range 6) 5264 | -5/Factory | Entered Upper Caves 5264 | -5/Upper Caves | Accompanied by 4 allies 5527 | -5/Upper Caves | Learned 4 Factory zone layouts 5584 | -5/Upper Caves | Discovered new exit (range 6) 5615 | -5/Upper Caves | Entered another Upper Caves area 5615 | -5/Upper Caves | Accompanied by 5 allies 5653 | -5/Upper Caves | Discovered new exit (range 16) 5863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5880 | -5/Upper Caves | Learned location of 1 exit from Factory 5916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5996 | -5/Upper Caves | Learned location of Armory (-4) 5998 | -5/Upper Caves | Discovered new exit (range 12) 6048 | -5/Upper Caves | Entered Warlord 6048 | -5/Warlord | Accompanied by 3 allies 6156 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6172 | -5/Warlord | Rebuked by Warlord 6197 | -5/Warlord | Warlord's base attacked by MAIN.C 6547 | -5/Warlord | Warlord forces counterattacked 6864 | -5/Warlord | Lost 4 allies 6872 | -5/Warlord | Warlord base infiltrated, sounded retreat 6873 | -5/Warlord | Enhanced Grunt warped into view 6873 | -5/Warlord | Enhanced Grunt warped into view 6873 | -5/Warlord | Enhanced Grunt warped into view 6873 | -5/Warlord | Enhanced Demolisher warped into view 6873 | -5/Warlord | Enhanced Demolisher warped into view 6873 | -5/Warlord | Enhanced Demolisher warped into view 6941 | -5/Warlord | Spotted Striker 6984 | -5/Warlord | Spotted B-75 Beast 6985 | -5/Warlord | Spotted B-86 Titan 6986 | -5/Warlord | Destroyed B-75 Beast 6996 | -5/Warlord | Destroyed B-86 Titan 7010 | -5/Warlord | Lost 4 allies 7027 | -5/Warlord | Spotted Striker 7038 | -5/Warlord | Spotted Executioner 7041 | -5/Warlord | Destroyed 9 combat bots 7046 | -5/Warlord | Spotted B-86 Titan 7047 | -5/Warlord | Destroyed B-86 Titan 7052 | -5/Warlord | Spotted B-75 Beast 7052 | -5/Warlord | Spotted Executioner 7086 | -5/Warlord | Lost 5 allies 7097 | -5/Warlord | Spotted Striker 7097 | -5/Warlord | Spotted Executioner 7100 | -5/Warlord | Discovered new exit (range 13) 7102 | -5/Warlord | Core integrity fell below 50% 7103 | -5/Warlord | Destroyed Striker 7106 | -5/Warlord | Destroyed Executioner 7115 | -5/Warlord | Entered Proximity Caves 7123 | -4/Proximity Caves | Learned location of Testing (-2) 7127 | -4/Proximity Caves | Destroyed 21 combat bots 7229 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7271 | -4/Proximity Caves | Destroyed 8 combat bots 7290 | -4/Proximity Caves | Spotted B-86 Titan 7291 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 7418 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 7468 | -4/Proximity Caves | Core integrity fell below 20% 7484 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7570 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 7643 | -4/Proximity Caves | Lost 3 parts (2n1u) 8074 | -4/Proximity Caves | Discovered new exit (range 16) 8179 | -4/Proximity Caves | Entered Factory 8179 | -4/Factory | Accompanied by 6 allies 8180 | -4/Factory | Identified exit to Research 8212 | -4/Factory | Spotted B-86 Titan 8255 | -4/Factory | Took control of B-86 Titan 8284 | -4/Factory | Lost 6 allies 8384 | -4/Factory | Lost 3 parts (3u) 8396 | -4/Factory | Destroyed 9 combat bots 8574 | -4/Factory | Spotted B-86 Titan 8590 | -4/Factory | Zion Demo squad teleported in 8603 | -4/Factory | Lost 5 parts (1n1u3w) 8633 | -4/Factory | Zion Light squad teleported in 8656 | -4/Factory | Discovered exit to Research (range 5) 8782 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8819 | -4/Factory | Retrieved Zion intel report: Trap Installations 8888 | -4/Factory | Discovered new exit (range 5) 8891 | -4/Factory | Entered Upper Caves 8892 | -4/Upper Caves | Identified exit to Upper Caves 8916 | -4/Upper Caves | Lost 5 allies 9138 | -4/Upper Caves | Entered another Upper Caves area 9138 | -4/Upper Caves | Accompanied by 3 allies 9148 | -4/Upper Caves | Discovered exit to Research (range 5) 9155 | -4/Upper Caves | Encountered a Warlord checkpoint 9159 | -4/Upper Caves | Learned Research terminal intel 9361 | -4/Upper Caves | Discovered new exit (range 6) 9364 | -4/Upper Caves | Entered Zhirov 9364 | -4/Zhirov | Discovered new exit (range 3) 9375 | -4/Zhirov | Met Zhirov 9393 | -4/Zhirov | Learned location of Quarantine (-3) 9393 | -4/Zhirov | Learned location of Command (-1) 9396 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9407 | -4/Zhirov | Took control of Perun (ally) 9478 | -4/Zhirov | Entered Proximity Caves 9501 | -3/Proximity Caves | Spotted B-86 Titan 9506 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9516 | -3/Proximity Caves | Core integrity fell below 50% 9549 | -3/Proximity Caves | Lost 3 parts (3w) 9616 | -3/Proximity Caves | Discovered exit to Research (range 12) 9627 | -3/Proximity Caves | Entered Research 9628 | -3/Research | Loaded intel: 22 terminal locations 9636 | -3/Research | Zion Heavy squad teleported in 9710 | -3/Research | Lost 5 parts (1p2u2w) 9829 | -3/Research | Lost 5 parts (1p4n) 10006 | -3/Research | Discovered new exit (range 15) 10022 | -3/Research | Core integrity fell below 50% 10056 | -3/Research | Entered another Research area 10073 | -2/Research | Zion Light squad teleported in 10120 | -2/Research | Garrison activated, responded to threat 10145 | -2/Research | Lost 4 parts (1p1n2w) 10151 | -2/Research | Spotted B-90 Cyclops 10169 | -2/Research | Destroyed B-90 Cyclops 10200 | -2/Research | Lost 4 parts (2n2u) 10248 | -2/Research | Fabricated Y-64 Sentinel? 10249 | -2/Research | Lost 3 parts (1u2w) 10262 | -2/Research | Retrieved Zion intel report: Main Access 10262 | -2/Research | Identified exit to Access 10263 | -2/Research | Zion Heavy squad teleported in 10412 | -2/Research | Discovered new exit (range 15) 10439 | -2/Research | Lost 10 parts (2p2n1u5w) 10445 | -2/Research | Identified exit to Testing 10447 | -2/Research | Entered Testing 10679 | -2/Testing | Retrieved Zion intel report: Guard Positions 10706 | -2/Testing | Retrieved Zion intel report: Branch Access 10751 | -2/Testing | Spotted PD-OAQGMRC490 11112 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 11151 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 11197 | -2/Testing | First assault squad dispatched 11228 | -2/Testing | Core integrity fell below 50% 11262 | -2/Testing | Core integrity fell below 20% 11310 | -2/Testing | Lost 9 parts (1p2n2u4w) 11329 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 11401 | -2/Testing | Discovered exit to Access (range 4) 11420 | -2/Testing | Entered Access 11434 | -1/Access | Zion Hacker squad teleported in 11657 | -1/Access | Zion Heavy squad teleported in 11693 | -1/Access | Lost 5 parts (1p2n1u1w) 11705 | -1/Access | First assault squad dispatched 11876 | -1/Access | Allied Derelicts emerged from ambush trap array 11913 | -1/Access | Zion Demo squad teleported in 11946 | -1/Access | Lost 5 allies 11993 | -1/Access | Garrison activated, responded to threat 12044 | -1/Access | Core integrity fell below 50% 12050 | -1/Access | Zion Kinetic Resupply teleported in 12071 | -1/Access | Core integrity fell below 20% 12084 | -1/Access | Lost 3 allies 12087 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12064_ A-15 Conveyor calls for reinforcements. 12064_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12065_ Acquired 13 Protomatter. 12066_ Released control of H-88 Terminator. 12068_ H-88 Terminator reactivates. 12068_ Slug penetrates Wall. 12070_ Penetrated by Slug. 12080_ Took control of S-43 Plague. 12080_ S-43 Plague destroyed. 12081_ Slug penetrates Wall. 12081_ M-36 Artificer repairs Adv. Heat Sink. 12081_ H-88 Terminator suffers critical hit (Burn). 12081_ Penetrated by Slug. 12082_ Slug penetrates Wall. 12082_ Xenon Bombardment Thruster destroyed. 12084_ Released control of S-43 Plague. 12084_ Penetrated by Slug. 12085_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12086_ S-43 Plague reactivates. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###+######??????????????? | | ????????????????????????? s?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ??????????????? | | ????????????????????????# ???????????????? | | ????????????????????????+ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????+ #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ???????????############## s #????????????????? | | ???????????# # ####### ??????? | | ???????????# # s ??????? | | ???????????# "" # s ??????? | | ???????????# """ # h ??????? | | ???????????# R" #s ??????? | | ???????????# """ " #######+##???????? | | ???????????# "" # #????????????????? | | ???????????# # #????????????????? | | ???????????# %=# #????????????????? | | ???????????# [ # #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ???????????#######+###### #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # * #????????????????? | | ??????????????# "# %! #????????????????? | | ??????????????# ""# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 80 Energy Generation 68 Energy Capacity 1050 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 1200 Resistance: KI 25 Resistance: EX 100 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 80 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel G-50 Soldier | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel G-73 Enforcer | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel Fabricated ------------ Y-64 Sentinel | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hosts 37 | . 1 . . 2 . . 6 . . . 1 1 . . 1 3 2 . . 1 1 4 4 3 7 Combat Hostiles 31 | . 1 . . 1 . . 6 . . . 1 1 . . . 2 2 . . . 1 4 3 3 6 Allies 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 Unique Host Classes 13 | . 1 . . 2 . . 2 . . . 1 . . . 1 1 1 . . 1 . 1 2 . . Average Host Suspicion 65 | . 100 87 . 99 5 77 90 15 29 9 81 52 43 45 88 87 91 3 4 36 93 92 99 85 89 Unsuspicious Activity 896 | . . . . 11 . . 6 . . . 110 22 20 . 19 32 451 . . 160 30 . . 35 . Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 7600 | . 3 . . 19 . 77 451 30 15 . 331 80 155 203 3092 763 424 . 9 . 92 209 531 287 829 Used 2666 | . 6 . . 68 . . 333 . . . 220 45 . . 39 168 303 . . 320 60 250 371 210 273 Decayed 1894 | . . . . . . . 59 30 15 . 22 28 . . 1047 537 . . . . . . . 36 120 Highest Spend 320 | . 6 . . 45 . . 96 . . . 220 45 . . 39 74 250 . . 320 60 97 192 70 86 Top 5 Hosts by Kills: Enhanced Demolisher (-5/Warlord: 46) B-86 Titan (-4/Factory: 11) H-81 Overseer (-2/Research: 8) B-75 Beast (-5/Proximity Caves: 6) H-61 Shepherd (-6/Factory: 5) Game ------ Seed LongswordMetaThrower Manual? 0 Play Time 01:30:26 Cumulative 695.5 hours Start 2024.03.06 @ 15:15:47 End 2024.03.06 @ 16:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 722 Rogue 447 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 077aedb1-a539-423e-9d84-2785f17471ba