Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 01:34:07 Player: mix Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2597) 2597 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 7022 Bonus ------- High Alert Combat Kills 203 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 46/100 System Corruption 21% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Firepult > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit System Shield Improved Recalibrator > --- WEAPON ----------- Firepult > --- INVENTORY -------- Micro Nuclear Core Wheel Coolant Injector Core Analyzer Shock Rifle Shock Rifle Arc Projector Arc Projector Arc Projector Heavy Laser Shotgun Gauss Rifle Gauss Rifle Flak Gun Gauss Cannon [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 97 | 6 1 . 2 . 37 41 10 Power 14 | 1 . . . . 8 5 . Engine 10 | 1 . . . . 6 3 . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 20 | 2 . . . . 9 7 2 Treads 14 | 2 . . . . 8 3 1 Leg 2 | . . . . . . 2 . Wheel 3 | . . . . . . 2 1 Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 18 | 1 1 . 1 . 9 5 1 Device 6 | . . . . . 3 2 1 Storage 4 | 1 . . 1 . 1 1 . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . 1 . Protection 6 | . . . . . 5 1 . Artifact . | . . . . . . . . Weapon 45 | 2 . . 1 . 11 24 7 Energy Gun 20 | 2 . . . . 7 9 2 Energy Cannon 4 | . . . 1 . . 2 1 Ballistic Gun 20 | . . . . . 4 13 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . Parts Lost 34 | . . . . . 16 10 8 Power 11 | . . . . . 6 4 1 Propulsion 8 | . . . . . 3 3 2 Utility 10 | . . . . . 5 1 4 Weapon 5 | . . . . . 2 2 1 Highest Loss Streak 6 | . . . . . 3 3 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 79 | . 91 100 92 85 83 71 57 Engine 9 | . 14 14 14 14 11 4 3 Core 2 | . . . . . 3 3 2 Treads 18 | . 28 28 28 28 24 9 7 Leg 2 | . . . . . . 5 . Wheel 1 | . . . . . . 3 4 Device 7 | . . . . . 7 9 13 Storage 8 | . 14 14 14 14 9 7 6 Processor 2 | . 6 14 14 14 . . . Hackware 2 | . . . . . . 5 6 Protection 4 | . . . . . 8 2 . Energy Gun 10 | . 28 28 14 . 13 7 3 Energy Cannon 1 | . . . 6 14 1 . . Ballistic Gun 3 | . . . . . 1 6 6 Peak Build Rating 48 | 6 7 8 27 27 37 48 40 Average Rating 26 | 4 6 7 17 27 30 27 29 On Entrance 15 | . 6 7 8 27 27 15 34 Naked Turns 5 | . . . . . . . 5 Heaviest Build 55 | 12 12 12 37 37 55 52 41 Greatest Support 62 | 40 40 40 40 40 62 60 60 Greatest Overweight (x) 5 | 2 . . . . 1 5 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 Average Capacity 12 | 6 8 8 8 10 12 15 13 Most Carried 15 | 3 1 2 8 7 12 15 15 Average Carried 7 | . . 1 5 7 8 8 11 Final Capacity 15 | 8 8 8 10 10 15 15 5 Final Carried 14 | . . 2 7 7 5 14 . Class Distribution -------------------- 53% | Scavenger-Mutant 27% | Mutant 10% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1587 | 195 13 62 . 6 574 737 . Remotely . | . . . . . . . . Salvage Created 3630 | 13 41 87 . 46 2230 1213 . Parts 180 | 1 6 10 . 2 83 78 . Haulers Intercepted 8 | . . . . . 4 4 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 54 | . 2 6 . 3 30 13 . Guns 46 | . 2 6 . . 25 13 . Cannons 2 | . . . . 1 1 . . AOE 4 | . . . . 2 2 . . Classes Destroyed 12 | 1 2 . . . 8 1 . Worker 8 | 1 . . . . 1 6 . Builder 5 | . . . . . 2 3 . Tunneler 1 | . . . . . 1 . . Hauler 8 | . . . . . 4 4 . Recycler 6 | . . . . . 5 1 . Mechanic 5 | . . . . . 3 2 . Watcher 5 | . 1 . . . 1 3 . Swarmer 14 | . 2 6 . 3 3 . . Grunt 25 | . . . . . 20 5 . Sentry 7 | . . . . . 5 2 . Hunter 3 | . . . . . 2 1 . Programmer 5 | . . . . . . 5 . Best Kill Streak 5 | 1 3 3 . 3 5 4 . Combat Bots Only 3 | . 2 3 . 3 3 2 . Max Kills in Single Turn 3 | 1 1 1 . 2 2 3 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 521 | . 5 31 . 2 256 206 21 Missed 140 | . 1 13 . . 62 64 . Damage Taken 5860 | . 34 146 . 14 3081 1615 970 Core 1011 | . . . . 14 286 247 464 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 177 | . . . . . 177 . . Core Remaining (%) 80 | 100 . . . 94 48 . . Volleys Fired 277 | 8 6 15 . 2 137 95 14 Largest 2 | 2 2 2 . 1 2 2 2 Hottest 250 | 80 80 80 . 250 250 105 100 Shots Fired 528 | 16 12 30 . 2 259 189 20 Gun 512 | 16 12 30 . . 251 189 14 Cannon 16 | . . . . 2 8 . 6 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 167 | . . . . . 45 106 16 Thermal 289 | 16 12 30 . 2 214 15 . Explosive . | . . . . . . . . Electromagnetic 72 | . . . . . . 68 4 Robot Hit Streak 17 | 3 3 6 . . 15 17 11 Robot Miss Streak 10 | 3 3 5 . . 4 10 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 370 | 10 5 15 . . 184 142 14 Core Hits 193 | 2 4 6 . 4 88 88 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 7 | . . . . . 3 3 1 Burn 4 | . . . . . 3 1 . Destroy 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7055 | 117 45 162 . 121 3752 2541 317 Guns 5900 | 117 45 162 . . 2999 2427 150 Cannons 413 | . . . . 38 208 . 167 Explosions 733 | . . . . 83 536 114 . Melee . | . . . . . . . . Ramming 9 | . . . . . 9 . . Kinetic 2521 | . . . . . 523 1684 314 Thermal 3948 | 117 45 162 . 121 3220 283 . Explosive . | . . . . . . . . Electromagnetic 577 | . . . . . . 574 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 1 7 21 Average Corruption 2 | . . . . . 1 3 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . 17 20 11 Message Errors 16 | . . . . . 5 6 5 Matter Fused 5 | . . . . . 3 1 1 Heat Flow Errors 5 | . . . . . 1 4 . Energy Discharges 4 | . . . . . 2 2 . Data Loss (minor) 7 | . . . . . 2 4 1 Data Loss (major) 4 | . . . . . 1 2 1 Misfires 2 | . . . . . 2 . . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . 1 7 . . Projectiles . | . . . . . . . . Explosions 8 | . . . . 1 7 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . . Shots 1 | . . . . . 1 . . Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | 110 36 162 . 420 440 192 . Average Temperature 123 | 53 18 63 . 203 133 83 . Received Heat Transfer 2112 | . . . . . 1647 465 . Effects 29 | . . . . 1 28 . . Shutdowns 12 | . . . . 1 11 . . Energy Bleed 3 | . . . . . 3 . . Interference 7 | . . . . . 7 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . 4 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 18 | . . . . 2 16 . . Heat Transferred 10746 | 275 100 375 . 560 8929 507 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 736 | 5 90 189 . 85 736 291 54 Initial 221 | . 3 34 . . 33 221 54 Average 182 | . 10 148 . 14 330 98 38 Maximum Alert Level 3 | . . . . . 3 1 . Low Security (%) 70 | 100 100 100 . 100 38 86 100 Level 1 14 | . . . . . 22 13 . Level 2 14 | . . . . . 37 . . Level 3 . | . . . . . 1 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . . . 10 11 . Investigation 4 | . . . . . 3 1 . Extermination 5 | . . . . . . 5 . Reinforcement 3 | . . . . . 1 2 . Assault 2 | . . . . . 2 . . Garrison 7 | . . . . . 4 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 5 6 . 2 58 22 6 Peak Tracking Total 6 | . 4 3 . 2 5 2 6 Tactical Retreats 7 | . 1 . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . . . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . . . 6 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 14 | . . . 1 . 10 3 . Terminals 6 | . . . . . 5 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 30 | . . . 1 . 23 6 . Successful 17 | . . . 1 . 15 1 . Failed 13 | . . . . . 8 5 . Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 18 | . . . 1 . 13 4 . Terminals 16 | . . . . . 15 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . . . . . 4 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 4 | . . . . . 1 3 . Terminal Hacks 4 | . . . 1 . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . . . . . 6 1 . Terminals 5 | . . . . . 5 . . Assimilate 1 | . . . . . 1 . . Botnet 3 | . . . . . 3 . . Operators 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Reprogram 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . . 5 3 . Full Trace Events 3 | . . . . . 2 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . . . . . 17 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 28 | . . . . . 28 . . Highest-Rated Ally 18 | . . . . . 18 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 135 | . . . . . 135 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 7122 | 111 128 392 372 281 2618 3016 204 Spaces Moved 3291 | 55 68 215 227 156 1136 1326 108 Core 19 | 19 . . . . . . . Treads 2335 | 36 68 215 227 156 1136 472 25 Legs 101 | . . . . . . 101 . Wheels 836 | . . . . . . 753 83 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 95 100 Average Speed 152 | 138 160 160 160 160 165 139 117 Slowest Speed 320 | 160 160 160 160 160 240 320 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 17 42 61 39 68 26 66 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 104 | . . . . 20 81 3 . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 99 | . . . . 20 76 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 4882 | 74 75 233 237 186 1613 2300 164 Wait 1105 | . . 2 . 29 262 783 29 Move 3285 | 54 67 214 226 155 1135 1326 108 Hop . | . . . . . . . . Pick Up 74 | 6 1 2 6 . 25 33 1 Fast Attach 3 | . . . . . 2 1 . Attach 58 | 6 1 . 1 . 21 22 7 Detach 6 | . . . 1 . . 4 1 Swap 36 | . . . 1 . 14 18 3 Drop 29 | . . . 2 . 15 11 1 Fire 277 | 8 6 15 . 2 137 95 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis 2 | . . . . . . 2 . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 216 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Entered Mines 250 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 354 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 424 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 428 | -10/Mines | Found Prototype Device 625 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Identified exit to Exiles 632 | -10/Mines | Entered Exiles 682 | -10/Exiles | Met 8R-AWN 709 | -10/Exiles | Met EX-HEX 754 | -10/Exiles | Met EX-BIN 773 | -10/Exiles | Aligned with FarCom system 775 | -10/Exiles | Given EX-Vault access code 811 | -10/Exiles | Opened EX-Vault 819 | -10/Exiles | Found Firepult 854 | -10/Exiles | Warned to stay clear of 0b10 Research branches 899 | -10/Exiles | Met EX-DEC 990 | -10/Exiles | Discovered new exit (range 10) 1002 | -10/Exiles | Identified exit to Mines 1004 | -10/Exiles | Left Exiles lab with Firepult 1004 | -10/Exiles | Entered Mines 1029 | -9/Mines | Assembled infested the area 1273 | -9/Mines | Discovered new exit (range 10) 1284 | -9/Mines | Identified exit to Materials 1285 | -9/Mines | Entered Materials 1285 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1783 | -8/Materials | Identified Exp. Sensor Array 2289 | -8/Materials | Discovered new exit (range 15) 2307 | -8/Materials | Garrison activated, responded to threat 2314 | -8/Materials | Build established: Scavenger-Skirmisher 2603 | -8/Materials | Repaired Hvy. Armor Plating 2761 | -8/Materials | Garrison activated, responded to threat 3642 | -8/Materials | Discovered new exit (range 7) 3685 | -8/Materials | First assault squad dispatched 3698 | -8/Materials | Lost 3 parts (1n1u1w) 3747 | -8/Materials | Build established: Scavenger-Mutant 3774 | -8/Materials | Discovered new exit (range 4) 3903 | -8/Materials | Core integrity fell below 50% 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Utility x2 3930 | -7/Factory | Lost 3 parts (1p1n1u) 4140 | -7/Factory | Garrison activated, responded to threat 4213 | -7/Factory | Lost 3 parts (1p1n1w) 4392 | -7/Factory | Discovered new exit (range 12) 5196 | -7/Factory | Lost 3 parts (1p1u1w) 6301 | -7/Factory | Discovered new exit (range 11) 6919 | -7/Factory | Sucked down chute 6919 | -7/Factory | Entered Waste 6934 | -7/Waste | EMP discharged 6934 | -7/Waste | System corruption reached 10% 6957 | -7/Waste | Spotted C-40 Crusher 6960 | -7/Waste | Spotted C-40 Crusher 6970 | -7/Waste | Spotted C-40 Crusher 6987 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6989 | -7/Waste | Spotted C-40 Crusher 7002 | -7/Waste | Spotted C-40 Crusher 7010 | -7/Waste | Spotted C-40 Crusher 7013 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7034 | -7/Waste | EMP discharged 7060 | -7/Waste | Discovered new exit (range 15) 7094 | -7/Waste | Crushed by Compactor (1 part destroyed) 7097 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7099 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7100 | -7/Waste | Crushed by Compactor (1 part destroyed) 7103 | -7/Waste | Core integrity fell below 50% 7105 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7108 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7111 | -7/Waste | Crushed by Compactor (1 part destroyed) 7113 | -7/Waste | Core integrity fell below 20% 7123 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 6 Matter crushed. Flak Gun crushed. Shock Rifle crushed. Lgt. Treads crushed. 3 Matter crushed. 4 Matter crushed. System corrupted: Component data lost. Shock Rifle crushed. 2 Matter crushed. Lgt. Treads crushed. Shock Rifle crushed. Gauss Cannon crushed. Shotgun crushed. System Shield destroyed. Shotgun crushed. Critical hit (Destroy). Arm. Huge Wheel destroyed. Imp. Heat Sink crushed. Coolant Injector crushed. Imp. Recalibrator crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ???????? ???????????????????????????????? | | ?# ???????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ## #??????# ###????????????????????????????? | | #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | ! #??????# ?????????????????????????????? | | ? #??????# ??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #??############????????????????? | | ?# #??????# #??# #????????????????? | | ?# #??????# #??# #????????????????? | | ## ######## #### #????????????????? | | CCCCCC #????????????????? | | CCCCCC[ #????????????????? | | CCCCCC@[< #????????????????? | | CCCCCC!= #????????????????? | | ## ######## ####% #????????????????? | | ?# #??????# #??# #????????????????? | | ?# #??????# #??# #????????????????? | | ?# #??????# #??############????????????????? | | ## #??????# #??????????????????????????????? | | #??????# ??????????????????????????????? | | #??????# ?????????????????????????????? | | #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | ## #??????# ###????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????# #??????????????????????????????? | | ?# #??????? ???????????????????????????????? | | ? ??????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ? #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ########?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussDisruptionExpander Manual? 0 Play Time 00:49:01 Cumulative 54.9 hours Start 2025.03.06 @ 00:47:30 End 2025.03.06 @ 01:34:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 59 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2fd9d799-56c8-4f8e-85e8-8a7b1b5e9bd8