Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:41:30 Player: nado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (215) 1075 Value Destroyed (6180) 6180 Prototype IDs (66) 1320 Alien Tech Used (9) 1800 Bonus (6393) 6393 TOTAL SCORE: 28268 Bonus ------- High Alert Combat Kills 365 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -272 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 186/190 System Corruption 0% Temperature Cool (7) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module (fused) Diametric Drive Electron Diverter Improved Diametric Drive Cooled Q-thruster > --- UTILITY (15) ----- Advanced Heat Sink Medium Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Experimental Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- Mini Smartbomb Launcher Nanosword > --- INVENTORY (10) --- Micro Antimatter Reactor Improved Quantum Reactor Cooled Q-thruster Advanced Sensor Array Advanced Cloaking Device Transdimensional Reconstructor Terrabomb Microwarp Drive Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Diametric Drive Electron Diverter Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Experimental Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Mini Smartbomb Launcher Nanosword > --- INVENTORY -------- Improved Quantum Reactor Cooled Q-thruster Advanced Sensor Array Advanced Cloaking Device Transdimensional Reconstructor Terrabomb Microwarp Drive Enhanced Nova Cannon [Rating: 168] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 13 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 196 | . 9 5 37 2 . 10 41 3 1 . . . 11 5 . . 1 2 1 7 2 1 6 3 8 . . 4 . 8 7 5 4 8 5 Power 30 | . 2 . 7 . . 2 7 . . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 . 3 . 3 1 Engine 16 | . 2 . 7 . . 1 4 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 3 1 Propulsion 45 | . 3 2 10 2 . 3 11 1 1 . . . 2 . . . . 1 . . . . 2 . 1 . . . . . 3 . 2 . 1 Treads 24 | . 2 2 8 2 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 3 1 1 . . . 2 . . . . 1 . . . . 2 . 1 . . . . . 3 . 2 . 1 Utility 89 | . 3 . 10 . . 3 15 2 . . . . 9 2 . . 1 1 1 4 2 1 3 3 5 . . 4 . 4 4 2 2 5 3 Device 38 | . 1 . 2 . . 3 5 . . . . . 2 1 . . . . 1 3 2 . 2 2 2 . . 2 . 2 1 1 2 3 1 Storage 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hackware 13 | . . . . . . . 1 1 . . . . 5 . . . . 1 . . . . 1 . 2 . . 1 . . 1 . . . . Protection 30 | . . . 7 . . . 8 1 . . . . 1 1 . . 1 . . 1 . 1 . 1 . . . 1 . 1 2 1 . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 32 | . 1 3 10 . . 2 8 . . . . . . 2 . . . . . 3 . . . . 1 . . . . 2 . . . . . Energy Gun 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 1 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . . . . . . . . . . . . . . 1 1 . 3 1 . . . 2 . 2 1 1 4 4 1 Parts Lost 43 | . 1 8 8 2 . 6 8 . 2 . . 1 . 1 . . 2 . . . . . . . . . . . . 2 1 . . . 1 Power 6 | . . 1 1 . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | . . 3 2 2 . 2 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . 1 2 . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 Weapon 10 | . 1 3 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 5 2 1 . 2 7 . 2 . . 1 . 1 . . 2 . . . . . . . . . . . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 59 95 99 100 94 92 100 99 92 92 90 91 100 100 100 97 85 92 96 98 96 99 95 93 95 95 95 95 88 90 95 92 94 91 Engine 6 | . 14 . 9 11 11 3 4 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 5 5 . . . . . . Core 1 | . . . . . . 5 3 . . . . . . . . . . . . . . . . . 4 5 5 5 5 . . . . . . Treads 16 | . 20 25 28 32 33 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 7 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 30 29 23 23 21 21 26 26 26 26 29 29 29 29 29 29 27 25 25 25 25 25 22 24 25 24 25 26 Device 14 | . 12 2 11 22 22 22 20 15 15 15 15 15 13 10 13 13 10 5 9 12 15 11 10 10 9 10 10 9 10 12 9 12 10 11 13 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 3 Processor 2 | . . . 1 . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Hackware 9 | . . . . . . . . 15 15 15 15 15 26 33 33 33 30 26 29 29 29 29 29 27 29 30 30 30 30 22 24 25 25 25 21 Protection 4 | . . . 8 . . . 9 7 7 7 7 7 2 1 . . 1 . . 1 . 2 5 5 1 . . . . 3 7 11 12 12 10 Energy Gun 4 | . 25 5 5 11 11 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 2 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 13 . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 10 . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 3 4 4 4 4 3 Slashing Weapon 1 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Peak Build Rating 168 | . 8 8 21 21 20 25 43 38 38 34 34 34 58 61 59 59 59 66 70 78 78 72 88 91 114 114 114 119 119 140 131 149 144 167 168 Average Rating 43 | . 7 5 17 20 20 22 36 37 37 34 34 33 46 59 59 59 58 63 69 73 73 70 75 87 105 114 114 115 119 126 126 140 140 146 155 On Entrance 66 | 6 6 8 4 21 20 20 22 31 38 34 34 34 32 58 59 59 59 58 66 70 78 69 72 88 88 114 114 114 119 119 127 128 141 143 147 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 89 84 101 97 97 97 123 13 13 13 13 13 13 16 14 14 16 16 14 19 18 17 17 20 35 35 35 35 35 38 36 35 36 43 44 Greatest Support 66 | 20 40 40 63 63 60 60 66 20 20 14 14 14 21 21 21 21 21 26 26 26 26 26 31 35 43 39 39 39 43 43 43 38 44 44 44 Greatest Overweight (x) 6 | . 4 4 6 2 1 4 5 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 16 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | . 12 13 25 25 25 25 25 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 10 10 10 10 9 10 10 10 Average Carried 15 | . 8 10 22 24 25 24 24 5 5 5 5 5 4 4 5 5 4 4 4 4 5 5 5 5 7 9 9 9 10 9 8 8 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 12 9 25 25 25 25 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 9 10 10 10 8 9 9 10 10 Class Distribution -------------------- 41% | Scavenger-Mutant 21% | Mutant 17% | Hacker-Scout 11% | Wizard-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 3937 | 193 95 10 1159 20 . 175 490 . 130 . 10 . 35 202 58 . 122 . . 173 30 . . 49 191 150 . . 18 191 25 90 . 40 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8810 | . 766 199 2223 353 . 615 2512 . 24 . . . 23 86 83 . 397 . . 379 . . . 43 445 . . . 45 305 67 200 . . 45 Parts 482 | . 38 8 150 11 . 29 137 . 2 . . . 3 2 2 . 14 . . 26 . . . 6 16 . . . 4 17 5 8 . . 4 Haulers Intercepted 15 | . 2 . 6 . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 5 . 1 2 . 6 . . . 2 . . 4 . . . . 3 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 156 | . 11 12 46 7 . 14 43 . 1 . . . . 4 . . 5 . . 4 . . . 4 . . . . 3 1 1 . . . . Melee 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Guns 59 | . 11 3 29 1 . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 61 | . . . 17 6 . 8 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . . 9 . . . . 1 . . . . . . 4 . . 4 . . 4 . . . 4 . . . . 3 . . . . . . Classes Destroyed 18 | . 7 2 5 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Worker 10 | . 1 . 3 . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tunneler 7 | . 1 . 2 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 15 | . 2 . 6 . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycler 12 | . 1 1 1 1 . . 2 . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . 5 . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 1 Swarmer 37 | . . 3 4 1 . 5 3 . 1 . . . . 4 . . 5 . . 4 . . . 4 . . . . 3 . . . . . . Grunt 85 | . 11 4 31 5 . 8 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 9 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 6 7 2 . 3 9 . 1 . . . 1 4 . . 4 . . 6 . . . 4 4 . . . 3 1 1 1 . 1 1 Combat Bots Only 9 | . 3 5 5 2 . 3 9 . 1 . . . . 4 . . 4 . . 4 . . . 4 . . . . 3 1 1 . . . . Max Kills in Single Turn 3 | . 1 2 2 1 . 1 3 . 1 . . . 1 2 1 . 3 . . 2 . . . 2 1 . . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 . . . . . . 2 . . 3 . . 2 . . . 2 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 842 | . 57 84 208 19 . 72 238 . 25 . . 3 1 6 . . 20 . . 15 . 2 1 12 . . 2 . 12 17 24 . 4 20 . Missed 263 | . 15 29 54 5 . 12 72 . 8 . . 1 1 2 . . 14 . . 12 . 1 . 3 . . 1 . 9 5 8 . 2 9 . Damage Taken 9122 | . 499 856 1977 189 . 738 2832 . 241 . . 48 15 119 . . 194 . . 47 . 28 13 180 . . 27 . 56 287 373 . 63 340 . Core 1452 | . 24 217 152 15 . 164 309 . 58 . . . 15 31 . . 15 . . . . . . 115 . . . . 17 73 94 . 43 110 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 188 | . . . . . . . 1 . . . . . . . . . . . . . . 18 . . . . . . . 30 30 . . 109 . Regen/Repaired (Parts) 1043 | . . . 95 . . . 121 . . . . . 130 . . . . 140 . 62 . . 9 . 10 . . . . 46 116 . 35 . 279 Core Remaining (%) 72 | 100 . 3 . . . 17 43 . . . . 91 . . . . 92 . . . . . . 88 . . . . 98 . 87 . . 81 100 Volleys Fired 476 | . 64 27 137 19 . 42 136 . . . . 4 7 5 . . 11 . . 4 . . . 5 4 2 . . 3 . . . . 6 . Largest 2 | . 2 2 2 2 . 2 2 . . . . 1 1 1 . . 1 . . 1 . . . 1 1 1 . . 1 . . . . 1 . Hottest 133 | . 90 90 133 124 . 124 130 . . . . 30 30 30 . . 30 . . 30 . . . 30 80 80 . . 80 . . . . 80 . Shots Fired 884 | . 124 45 274 38 . 84 268 . . . . 4 7 5 . . 11 . . 4 . . . 5 4 2 . . 3 . . . . 6 . Gun 515 | . 124 31 223 19 . 42 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 304 | . . . 51 19 . 42 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 65 | . . 14 . . . . . . . . . 4 7 5 . . 11 . . 4 . . . 5 4 2 . . 3 . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 266 | . . 9 171 . . 31 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 553 | . 124 22 103 38 . 53 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 65 | . . 14 . . . . . . . . . 4 7 5 . . 11 . . 4 . . . 5 4 2 . . 3 . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 8 17 13 . 13 15 . . . . . . 6 . . 7 . . . . . . . . . . . . . . . . 4 . Robot Miss Streak 9 | . 2 2 9 3 . 3 8 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 666 | . 97 26 202 24 . 61 186 . 3 . . . 4 4 5 . 5 . . 14 . . . . 4 . . . . 15 4 3 . 5 4 Core Hits 426 | . 40 26 131 10 . 26 129 . 1 . . 2 3 7 2 . 11 . . 12 . . . 5 4 . . . 5 5 1 2 . 3 1 Critical Kills 5 | . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 11 . 8 2 . 3 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Burn 17 | . 11 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Melee Attacks 229 | . . . . . . . . 3 5 2 2 1 32 2 5 . 6 . . 47 5 5 2 3 22 4 . 3 2 32 12 5 13 9 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . 3 5 2 2 1 32 2 5 . 6 . . 47 5 5 2 3 22 4 . 3 2 32 12 5 13 9 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . . . . 3 . 3 . . . . 7 . . . . 3 . . . . 3 . 2 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18621 | . 1193 928 3779 445 . 1099 4508 . 89 . . 40 272 443 389 . 898 . . 1098 . . . 305 283 . . . 407 980 236 285 . 568 376 Guns 5949 | . 1181 250 2766 162 . 456 1134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4849 | . . . 821 258 . 633 3137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3536 | . . 678 . . . . 194 . . . . 40 26 389 . . 756 . . 231 . . . 305 . . . . 407 . . . . 510 . Melee 4005 | . . . . . . . . . 89 . . . 246 54 389 . 142 . . 867 . . . . 283 . . . . 980 236 285 . 58 376 Ramming 282 | . 12 . 192 25 . 10 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3402 | . . 61 2159 . . 326 856 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7396 | . 1181 189 1428 420 . 763 3415 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3342 | . . 678 . . . . . . . . . 40 26 389 . . 756 . . 231 . . . 305 . . . . 407 . . . . 510 . Electromagnetic 194 | . . . . . . . 194 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4005 | . . . . . . . . . 89 . . . 246 54 389 . 142 . . 867 . . . . 283 . . . . 980 236 285 . 58 376 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 1 1 1 1 3 . . 3 2 . . . . . . . . 1 2 . 1 1 . Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 1 . . 2 1 . . . . . . . . 1 1 . 1 1 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . 9 . 2 . 1 . . 4 . . . . . . . . . 5 2 . . 2 . Message Errors 8 | . . . . . . . . . . . . . 2 . 1 . 1 . . 2 . . . . . . . . . 1 1 . . . . Matter Fused 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . 1 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1218 | . . 18 13 . . 2 9 . 3 . . 29 39 19 123 . 192 . . 304 . . . . . . . . 22 222 26 . . 29 168 Projectiles 23 | . . . 12 . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 309 | . . 18 . . . . . . . . . 29 . 19 . . 192 . . . . . . . . . . . 22 . . . . 29 . Melee 886 | . . . 1 . . . . . 3 . . . 39 . 123 . . . . 304 . . . . . . . . . 222 26 . . . 168 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 117 15 . . . 20 . . . . 48 15 64 . . 57 . . . . . . . . . . . . . . . . . . Shots 13 | . . 5 . . . . 1 . . . . 1 1 3 . . 2 . . . . . . . . . . . . . . . . . . Rammed 28 | . 2 . 15 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 3 . 19 3 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 291 37 31 4 . . 489 . . . . . . . . . 3 . . 263 . . . 31 90 85 65 20 130 77 176 . 164 417 12 Average Temperature 60 | . 69 17 10 2 . . 113 . . . . . . . . . 3 . . 108 . . . 20 19 16 30 10 46 20 72 . 73 100 3 Received Heat Transfer 2748 | . 279 207 852 114 . 279 972 . . . . . . . . . 9 . . . . . . 9 . . . . 9 9 . . 9 . . Effects 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . 11 2 5 2 . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14470 | . 3851 483 2803 999 . 1480 4854 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 871 | . 202 147 684 416 . 190 871 475 . . . . 367 . . . . 158 55 238 . . . . 283 . . . . 272 192 141 285 561 435 Initial 396 | . . . 2 266 . . 2 396 . . . . 300 . . . . 135 55 38 . . . . 206 . . . . 97 69 108 78 159 345 Average 186 | . 40 79 241 243 . 66 238 430 . . . . 174 . . . . 140 55 123 . . . . 197 . . . . 149 165 126 117 377 387 Maximum Alert Level 3 | . 1 . 2 2 . . 3 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 2 Low Security (%) 61 | . 99 100 40 32 . 100 65 . . . . . 43 . . . . 100 100 69 . . . . 33 . . . . 84 100 100 76 16 . Level 1 27 | . . . 38 66 . . 15 36 . . . . 56 . . . . . . 30 . . . . 66 . . . . 15 . . 23 35 62 Level 2 9 | . . . 20 1 . . 11 63 . . . . . . . . . . . . . . . . . . . . . . . . . 48 37 Level 3 1 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 8 . . . 6 1 . . . . 6 . . . 1 . . 1 . . . . 2 . . . . 2 1 2 2 1 4 Investigation 23 | . 1 . 4 . . . 1 1 . . . . 5 . . . . . . . . . . . 2 . . . . 2 . 1 2 . 4 Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 2 . 4 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . Assault 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 17 | . 2 . 3 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 2 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 313 | . 17 12 77 7 . 18 64 2 3 . . 1 11 3 . . 12 1 5 3 . 1 5 5 2 2 1 . 12 9 6 1 12 19 2 Peak Tracking Total 10 | . 5 4 5 2 . 4 5 2 3 . . 1 4 3 . . 10 1 5 5 . 1 7 4 1 2 1 . 5 4 5 2 9 8 1 Tactical Retreats 33 | . . . 6 1 . 3 4 1 . . . 1 4 . . . 4 . . . . . . . . 1 1 . 1 1 . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . 1 . 6 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 17 | . . . . 1 . 1 5 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 4 . Max in Single Turn 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 140 | . 6 . 9 . 1 . 12 4 1 3 . 1 14 . 1 4 . 2 . 6 2 2 11 . 8 2 . 6 . 5 6 4 11 13 6 Terminals 72 | . 5 . 6 . . . 7 2 . . . 1 7 . . . . 1 . 3 1 . . . 3 . . . . 4 4 2 8 13 5 Fabricators 6 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 11 | . . . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . 1 Recycling Units 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . Total Hacks 353 | . 15 . 19 . 1 . 30 14 1 8 . 1 39 . 1 23 . 8 . 15 2 8 25 . 22 5 . 18 . 13 15 8 21 24 17 Successful 277 | . 6 . 11 . 1 . 15 8 1 8 . 1 22 . 1 23 . 7 . 9 2 8 25 . 21 5 . 18 . 10 14 7 19 21 14 Failed 74 | . 8 . 8 . . . 15 6 . . . . 17 . . . . 1 . 5 . . . . 1 . . . . 3 1 1 2 3 3 Catastrophic 13 | . 2 . 3 . . . 6 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 117 | . 9 . 11 . . . 11 10 . . . . 19 . . . . 5 . 5 1 . 1 . 12 . . . . 8 4 2 4 7 8 Terminals 185 | . 14 . 14 . . . 17 10 . . . 1 20 . . . . 6 . 10 1 . . . 14 . . . . 11 7 6 17 24 13 Fabricators 17 | . . . . . . . . 3 . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . Repair Stations 28 | . . . 2 . . . 4 . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 6 . 2 . 4 Recycling Units 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 8 . . . . . 3 . . . . . . 2 . . . . . . . . . . 2 . 1 . . Garrison Access 9 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . 2 1 . . Terminal Hacks 189 | . 4 . 4 . 1 . 5 4 1 8 . 1 4 . 1 23 . 4 . 4 2 8 25 . 8 5 . 18 . 5 6 5 15 20 8 Record 60 | . . . . . 1 . . . . 6 . 1 . . . 7 . . . 1 2 7 11 . . 4 . 6 . 3 1 2 5 3 . Part Schematic 21 | . . . . . . . . . . . . . 1 . . 8 . 2 . 2 . . . . 2 . . 4 . . . . 2 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . 1 3 2 Prototype ID Bank 24 | . 2 . . . . . 1 . . . . . 1 . . 3 . . . . . . 12 . . . . 4 . . . . . 1 . Open Door 15 | . . . . . . . . . 1 2 . . . . 1 . . . . . . 1 2 . . 1 . . . . 1 . 1 4 1 Level Access Points 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . . . 1 . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . Build 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 28 | . . . 2 . . . 4 . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 6 . 2 . 4 Scan Component 14 | . . . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 3 . 1 . 2 Repair 14 | . . . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 3 . 1 . 2 Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 4 . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . Insert Component 7 | . . . 1 . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Analyze 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . Seal Access 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . Unauthorized Hacks 25 | . 1 . 2 . . . 2 2 . . . . 4 . . . . 1 . . . . . . 5 . . . . 3 1 . 1 1 2 Terminals 21 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 1 . . . . . . 5 . . . . 3 . . . 1 2 Assimilate 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 2 Botnet 13 | . 1 . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . 7 . . . 9 2 . . . . 9 . . . . 1 . 4 . . . . 5 . . . . 5 5 2 5 10 6 Full Trace Events 16 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . . 2 . . . . 2 . 1 2 . 4 Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . . . . . . 15 . 2 . . 8 . 2 . 3 . . . . . . . 4 . . . . 2 . . Parts Built 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 293 | . . . . . . . . . . . . . 156 . . . . . . . . . . . 137 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . 16 . . . . . . . . . . . 12 . . . . . . . . . . Parts Repaired 14 | . . . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 3 . 1 . 2 Time 561 | . . . 16 . . . 174 . . . . . 38 . . . . 19 . 68 . . . . 54 . . . . 29 101 . 36 . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 10 | . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Largest Group 5 | . . . . . . . . 1 1 1 5 5 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Highest-Rated Group 94 | . . . . . . . . 10 10 10 94 94 36 . . . . . . . . . . . 10 . . . . 45 . . . 45 45 Highest-Rated Ally 45 | . . . . . . . . 10 10 10 31 31 26 . . . . . . . . . . . 10 . . . . 45 . . . 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 63 | . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 16 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . 1 3 2 Derelict Logs Recovered 20 | . . . . 1 . . . . 1 2 1 2 . 2 3 . 2 . . . 2 . . 1 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 19836 | . 1638 592 4207 1187 298 1331 3169 134 162 176 427 208 1141 219 202 30 271 26 46 609 209 288 306 177 598 219 124 69 86 583 261 181 245 237 180 Spaces Moved 23240 | 1 708 154 1330 457 125 389 1014 432 471 473 1103 498 2047 671 651 101 795 84 134 1406 520 811 965 624 968 619 378 211 293 1468 487 503 913 813 623 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3776 | . 440 154 1198 457 125 389 1013 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 268 | 1 267 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 132 | . . . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19059 | . . . . . . . 1 432 471 473 1103 498 2047 671 651 101 795 84 134 1406 520 811 965 624 968 619 378 211 293 1468 487 503 913 809 623 Fastest Speed 7 | 120 120 240 175 240 240 240 225 28 28 32 32 32 29 29 29 29 29 26 26 26 26 26 24 17 17 24 24 24 17 17 17 20 7 7 15 Average Speed 65 | 120 192 337 263 240 240 281 230 28 28 32 32 35 33 29 29 29 29 26 26 26 26 26 25 23 23 24 24 24 23 23 21 20 19 18 15 Slowest Speed 560 | 120 320 480 560 320 240 480 397 28 107 32 32 107 107 29 29 29 29 26 26 26 26 26 26 24 24 24 24 24 24 24 24 20 20 83 19 Overloaded Moves 166 | . . . . . . . . . . . . . . . . . . . . . . . . 6 7 . . . 20 8 4 . 38 83 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 3 1 . 3 15 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 2 98 27 97 80 49 79 85 11 66 64 84 71 40 87 87 69 81 2 71 23 62 84 97 79 19 70 56 62 49 16 41 12 75 61 10 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 14 | . . . . 1 1 . . . . . 2 . . . 1 1 1 . . . 2 1 . . . . 1 3 . . . . . . . Known Exits Taken 28 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . . . 4 1 3 2 . 5 . . . . . . 1 2 . 1 . 3 2 . . . . . . . . Spaces Dug 288 | . . . . . . . . 3 . 2 1 25 36 1 . . 47 . . 28 3 5 2 9 51 40 . 3 2 11 1 2 10 4 2 Terrain Destroyed 759 | . . 70 . . . . 39 3 . 2 1 49 102 48 . . 118 . . 45 3 5 2 36 65 40 . 3 36 11 1 2 10 66 2 Melee 133 | . . . . . . . . 3 . 2 1 1 26 1 . . 2 . . 28 3 5 2 3 17 4 . 3 2 11 1 2 10 4 2 Projectile 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 587 | . . 70 . . . . . . . . . 48 76 47 . . 116 . . 17 . . . 33 48 36 . . 34 . . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 26541 | . 858 187 1733 504 124 540 1588 440 491 493 1173 525 2434 685 655 100 813 88 144 1574 585 879 1019 639 1292 680 410 224 302 1649 623 575 961 865 689 Wait 2165 | . 57 . 158 22 . 90 319 . 15 19 69 23 331 . . . 1 . 9 99 56 63 41 3 284 56 33 . 5 133 112 59 18 35 55 Move 23149 | . 707 153 1329 456 124 388 1013 431 470 472 1102 497 2044 670 650 100 791 84 133 1403 519 810 964 623 965 618 377 210 292 1461 484 502 906 782 619 Hop 24 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 3 1 . 3 12 1 Pick Up 101 | . 9 1 24 2 . 3 23 2 . . . . 5 1 . . 1 2 1 4 . . . . 4 . . 2 . 5 3 1 5 2 1 Fast Attach 94 | . 3 . 23 . . 2 12 . 1 . . . 5 2 . . . . . 4 2 1 6 2 6 . . 3 . 4 3 2 4 6 3 Attach 72 | . 1 5 8 2 . 4 18 3 . . . . 3 1 . . 1 2 1 1 . . . . 1 . . 1 . 4 4 3 4 3 2 Detach 39 | . . 1 10 . . 1 4 . . . . . . . . . . . . 1 1 . 1 . 3 . . 2 . 2 2 3 3 4 1 Swap 38 | . 5 . 6 . . 4 11 . . . . . 3 2 . . . . . 2 1 . . 2 1 . . 1 . . . . . . . Drop 118 | . 9 . 19 . . 4 44 1 . . . . 3 2 . . . . . 8 1 . 5 1 1 . . 2 . 5 2 . 5 6 . Fire 476 | . 64 27 137 19 . 42 136 . . . . 4 7 5 . . 11 . . 4 . . . 5 4 2 . . 3 . . . . 6 . Melee 229 | . . . . . . . . 3 5 2 2 1 32 2 5 . 6 . . 47 5 5 2 3 22 4 . 3 2 32 12 5 13 9 7 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 3 . 17 3 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Central database locked down 118 | -10/Materials | Discovered new exit (range 4) 249 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 5) 1639 | -10/Materials | Entered Mines 1763 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Core integrity fell below 50% 1803 | -10/Mines | Lost 5 parts (2n1u2w) 2015 | -10/Mines | Assembled infested the area 2104 | -10/Mines | Core integrity fell below 20% 2231 | -10/Mines | Entered Materials 2231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -9/Materials | Build established: Scavenger-Mutant 3404 | -9/Materials | Repaired Shotgun 4382 | -9/Materials | Discovered new exit (range 16) 4525 | -9/Materials | Identified exit to Materials 4888 | -9/Materials | Discovered new exit (range 16) 4922 | -9/Materials | Identified exit to Mines 5270 | -9/Materials | Discovered exit to Materials (range 16) 5474 | -9/Materials | Discovered new exit (range 14) 6209 | -9/Materials | Discovered exit to Materials (range 11) 6393 | -9/Materials | Discovered exit to Mines (range 15) 6438 | -9/Materials | Entered Mines 6472 | -9/Mines | Met a Derelict bent on vengeance 6988 | -9/Mines | Discovered exit to Materials (range 10) 7069 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7100 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7105 | -9/Mines | Found Prototype Device 7272 | -9/Mines | Discovered exit to Materials (range 8) 7383 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7536 | -9/Mines | Discovered new exit (range 5) 7625 | -9/Mines | Entered Exiles 7683 | -9/Exiles | Met 8R-AWN 7726 | -9/Exiles | Met EX-HEX 7817 | -9/Exiles | Met EX-DEC 7832 | -9/Exiles | Learned location of Zion (-7) 7904 | -9/Exiles | Discovered new exit (range 10) 7923 | -9/Exiles | Entered Mines 8000 | -8/Mines | Discovered exit to Materials (range 7) 8268 | -8/Mines | Core integrity fell below 50% 8909 | -8/Mines | Discovered exit to Materials (range 8) 8967 | -8/Mines | Core integrity fell below 20% 9254 | -8/Mines | Entered Materials 9254 | -8/Materials | Evolved 2 slots: Utility x2 9902 | -8/Materials | Discovered new exit (range 5) 10045 | -8/Materials | Identified Exp. Sensor Array 10507 | -8/Materials | Repaired Faulty Exp. Sensor Array 10931 | -8/Materials | Repaired Adv. Treads 11090 | -8/Materials | Identified exit to Factory 11269 | -8/Materials | Build established: Mutant 11669 | -8/Materials | Destroyed 9 combat bots 11919 | -8/Materials | Core integrity fell below 50% 11952 | -8/Materials | Lost 7 parts (1p2n3u1w) 12054 | -8/Materials | First assault squad dispatched 12423 | -8/Materials | Entered Factory 12423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12472 | -7/Factory | Identified exit to Lower Caves 12497 | -7/Factory | Discovered new exit (range 4) 12498 | -7/Factory | Identified exit to Factory 12557 | -7/Factory | Entered Lower Caves 12557 | -7/Lower Caves | Accompanied by 1 ally 12573 | -7/Lower Caves | Identified exit to Lower Caves 12676 | -7/Lower Caves | Build established: Hacker-Scout 12719 | -7/Lower Caves | Entered another Lower Caves area 12719 | -7/Lower Caves | Accompanied by 1 ally 12727 | -7/Lower Caves | Discovered exit to Factory (range 5) 12817 | -7/Lower Caves | Encountered a Warlord checkpoint 12820 | -7/Lower Caves | Learned Factory interactive machine intel 12836 | -7/Lower Caves | Discovered new exit (range 13) 12840 | -7/Lower Caves | Identified exit to Zion 12865 | -7/Lower Caves | Learned Research emergency access door positions 12865 | -7/Lower Caves | Learned Research terminal intel 12865 | -7/Lower Caves | Learned Extension garrison access intel 12895 | -7/Lower Caves | Entered Zion 12895 | -7/Zion | Accompanied by 1 ally 12915 | -7/Zion | Discovered new exit (range 15) 12919 | -7/Zion | Identified exit to Proximity Caves 12973 | -7/Zion | Learned location of Data Miner (-6) 12974 | -7/Zion | Learned location of Quarantine (-2) 12999 | -7/Zion | Gained Derelict followers 13028 | -7/Zion | Learned Factory emergency access door positions 13056 | -7/Zion | Given A8's code to call for help 13079 | -7/Zion | Learned 8 Factory zone layouts 13322 | -7/Zion | Entered Proximity Caves 13322 | -6/Proximity Caves | Accompanied by 5 allies 13369 | -6/Proximity Caves | Learned Factory stockpile data 13388 | -6/Proximity Caves | Learned Factory garrison access intel 13407 | -6/Proximity Caves | Spotted B-75 Beast 13409 | -6/Proximity Caves | Spotter reported a threat 13409 | -6/Proximity Caves | Spotter reported a threat 13530 | -6/Proximity Caves | Entered Factory 13530 | -6/Factory | Accompanied by 2 allies 13530 | -6/Factory | Evolved 2 slots: Utility x2 13531 | -6/Factory | Identified exit to Factory 13531 | -6/Factory | Identified exit to Lower Caves 13535 | -6/Factory | Loaded intel: 52 interactive machine locations 13536 | -6/Factory | Loaded intel: 4 garrison access locations 13590 | -6/Factory | Repaired Imp. Light Armor Plating? 13658 | -6/Factory | Discovered exit to Lower Caves (range 6) 14207 | -6/Factory | Fabricated Exp. Sensor Array? 14262 | -6/Factory | Fabricated Cld. VTOL Module (x1) 14352 | -6/Factory | Fabricated Cld. VTOL Module? 14671 | -6/Factory | Entered Lower Caves 14689 | -6/Lower Caves | Learned Factory security intel 14732 | -6/Lower Caves | Learned 12 Factory zone layouts 14853 | -6/Lower Caves | Discovered new exit (range 10) 14856 | -6/Lower Caves | Identified exit to Lower Caves 14890 | -6/Lower Caves | Entered another Lower Caves area 14921 | -6/Lower Caves | Discovered exit to Factory (range 5) 14937 | -6/Lower Caves | Encountered a Warlord checkpoint 14989 | -6/Lower Caves | Learned location of 1 exit from Factory 14990 | -6/Lower Caves | Lost 3 allies 15056 | -6/Lower Caves | Discovered new exit (range 5) 15057 | -6/Lower Caves | Identified exit to Data Miner 15092 | -6/Lower Caves | Entered Data Miner 15092 | -6/Data Miner | Discovered new exit (range 6) 15094 | -6/Data Miner | Identified exit to Proximity Caves 15098 | -6/Data Miner | Met Data Miner 15103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15103 | -6/Data Miner | Learned location of Section 7 (-2) 15108 | -6/Data Miner | Received God Mode back door access code from Data Miner 15122 | -6/Data Miner | Entered Proximity Caves 15209 | -5/Proximity Caves | Learned 8 Factory zone layouts 15238 | -5/Proximity Caves | Spotted B-75 Beast 15306 | -5/Proximity Caves | Crushed by falling debris 15328 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15335 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15385 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15393 | -5/Proximity Caves | Entered Factory 15393 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15394 | -5/Factory | Identified exit to Upper Caves 15395 | -5/Factory | Identified exit to Factory 15411 | -5/Factory | Identified exit to Extension 15415 | -5/Factory | Repaired Imp. Light Armor Plating? 15419 | -5/Factory | Sucked down chute 15419 | -5/Factory | Entered Waste 15435 | -5/Waste | Spotted C-40 Crusher 15447 | -5/Waste | Spotted C-40 Crusher 15449 | -5/Waste | Spotted C-40 Crusher 15450 | -5/Waste | Spotted C-40 Crusher 15454 | -5/Waste | Discovered new exit (range 16) 15456 | -5/Waste | Spotted C-40 Crusher 15465 | -5/Waste | Identified exit to Factory 15465 | -5/Waste | Entered Factory 15612 | -5/Factory | Build established: Hacker-Sprinter 15621 | -5/Factory | Discovered exit to Upper Caves (range 7) 15750 | -5/Factory | Discovered exit to Extension (range 16) 15809 | -5/Factory | Central database locked down 15858 | -5/Factory | Repaired Mic. Antimatter Reactor 16074 | -5/Factory | Entered Upper Caves 16077 | -5/Upper Caves | Learned location of Armory (-4) 16085 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16164 | -5/Upper Caves | Found Alien Artifact 16164 | -5/Upper Caves | Identified Dimensional Node Initializer 16164 | -5/Upper Caves | Initialized slip node 16267 | -5/Upper Caves | Discovered new exit (range 12) 16270 | -5/Upper Caves | Identified exit to Upper Caves 16283 | -5/Upper Caves | Entered another Upper Caves area 16317 | -5/Upper Caves | Discovered exit to Factory (range 11) 16392 | -5/Upper Caves | Build established: Hacker-Scout 16456 | -5/Upper Caves | Learned location of Extension (-5) 16568 | -5/Upper Caves | Discovered new exit (range 12) 16571 | -5/Upper Caves | Identified exit to Warlord 16571 | -5/Upper Caves | Entered Warlord 16589 | -5/Warlord | Discovered new exit (range 9) 16734 | -5/Warlord | Warlord's base attacked by MAIN.C 16793 | -5/Warlord | Met Warlord 16797 | -5/Warlord | Opened Warlord's prototype stash 16799 | -5/Warlord | Found Prototype Hackware 16799 | -5/Warlord | Identified System Mapper 16844 | -5/Warlord | Opened side exit 16877 | -5/Warlord | Identified exit to Proximity Caves 16877 | -5/Warlord | Entered Proximity Caves 16898 | -4/Proximity Caves | Learned Research trap positions 16903 | -4/Proximity Caves | Found Alien Artifact 16903 | -4/Proximity Caves | Identified Core Expander 16903 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 16994 | -4/Proximity Caves | Spotter reported a threat 17030 | -4/Proximity Caves | Spotted B-86 Titan 17050 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17054 | -4/Proximity Caves | Entered Factory 17054 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17055 | -4/Factory | Identified exit to Research 17109 | -4/Factory | Build established: Wizard-Scout 17115 | -4/Factory | Identified exit to Upper Caves 17115 | -4/Factory | Identified exit to Armory 17220 | -4/Factory | Repaired Exp. Sensor Array 17307 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17337 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17628 | -4/Factory | Discovered exit to Research (range 10) 17652 | -4/Factory | Entered Upper Caves 17657 | -4/Upper Caves | Identified exit to Upper Caves 17805 | -4/Upper Caves | Learned Research stockpile data 17847 | -4/Upper Caves | Learned Factory security intel 17871 | -4/Upper Caves | Entered another Upper Caves area 17888 | -4/Upper Caves | Discovered exit to Research (range 7) 17917 | -4/Upper Caves | Learned location of Testing (-3) 17988 | -4/Upper Caves | Discovered new exit (range 11) 17990 | -4/Upper Caves | Identified exit to Zhirov 17995 | -4/Upper Caves | Entered Zhirov 17995 | -4/Zhirov | Discovered new exit (range 3) 17996 | -4/Zhirov | Identified exit to Proximity Caves 18007 | -4/Zhirov | Learned location of Command (-1) 18024 | -4/Zhirov | Found Alien Artifact 18024 | -4/Zhirov | Identified Integrated Reactor 18024 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18029 | -4/Zhirov | Found Alien Artifact 18064 | -4/Zhirov | Entered Proximity Caves 18147 | -3/Proximity Caves | Discovered exit to Research (range 15) 18150 | -3/Proximity Caves | Entered Research 18150 | -3/Research | Evolved 2 slots: Utility x2 18151 | -3/Research | Loaded intel: 62 trap records 18154 | -3/Research | Loaded intel: 22 terminal locations 18213 | -3/Research | Identified exit to Testing 18297 | -3/Research | Repaired Mni. Smartbomb Launcher 18467 | -3/Research | Build established: Wizard-Ninja 18474 | -3/Research | Found Prototype Processor 18474 | -3/Research | Identified Spectral Analyzer 18733 | -3/Research | Entered Testing 18786 | -3/Testing | Discovered new exit (range 15) 18792 | -3/Testing | Identified exit to Research 18925 | -3/Testing | Repaired Broken Mic. Antimatter Reactor 18946 | -3/Testing | Repaired Imp. Utility Shielding 18982 | -3/Testing | Repaired Cld. VTOL Module 18994 | -3/Testing | Entered Research 18994 | -2/Research | Warlord forces began assault on 0b10 18994 | -2/Research | Evolved 2 slots: Utility x2 19048 | -2/Research | Discovered new exit (range 8) 19050 | -2/Research | Identified exit to Access 19050 | -2/Research | Met up with Warlord 19070 | -2/Research | Discovered new exit (range 7) 19086 | -2/Research | Identified exit to Quarantine 19104 | -2/Research | Research machine network offline 19131 | -2/Research | Build established: Wizard-Scout 19148 | -2/Research | Borebot progress halted 19175 | -2/Research | Entered Quarantine 19192 | -2/Quarantine | Spotted Alpha 7 19214 | -2/Quarantine | Incoming investigation squad redirected 19217 | -2/Quarantine | Spotted Fortress 19264 | -2/Quarantine | Found Alien Artifact 19264 | -2/Quarantine | Identified Subatomic Replicator 19277 | -2/Quarantine | Found Alien Artifact 19277 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19277 | -2/Quarantine | Warped through subspace 19311 | -2/Quarantine | Found Alien Artifact 19311 | -2/Quarantine | Identified Terrabomb 19311 | -2/Quarantine | Used Terrabomb 19317 | -2/Quarantine | Found Terrabomb 19361 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 19381 | -2/Quarantine | Repaired Electron Diverter? 19419 | -2/Quarantine | Discovered new exit (range 6) 19420 | -2/Quarantine | Identified exit to Section 7 19420 | -2/Quarantine | Entered Section 7 19422 | -2/Section 7 | Spotted S7 Guard 19462 | -2/Section 7 | Found Alien Artifact 19462 | -2/Section 7 | Identified Integrated Mediator 19462 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19473 | -2/Section 7 | Found Alien Artifact 19473 | -2/Section 7 | Identified Microwarp Drive 19542 | -2/Section 7 | Spotted S7 Guard 19578 | -2/Section 7 | Spotted B-99 Colossus 19581 | -2/Section 7 | Spotted Alpha 7 19614 | -2/Section 7 | Spotted Executioner 19615 | -2/Section 7 | Spotted Executioner 19618 | -2/Section 7 | Spotted Striker 19618 | -2/Section 7 | Spotted Striker 19630 | -2/Section 7 | Found Alien Reactor 19630 | -2/Section 7 | Identified Matter Drive 19645 | -2/Section 7 | Spotted Executioner 19645 | -2/Section 7 | Spotted Executioner 19657 | -2/Section 7 | Entered Access 19657 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19667 | -1/Access | Identified exit to Surface 19667 | -1/Access | Identified exit to Command 19697 | -1/Access | Repaired Lyr. Light Armor Plating 19711 | -1/Access | Repaired Imp. Utility Shielding 19749 | -1/Access | Adv. Hacking Suite fried by hacking feedback 19837 | *** | Escaped! Last Messages --------------- >>Analysis(C-65 Expert) Downloading analysis... C-65 Expert Tier: 9 An upgrade to the C-55 Analyst, Experts possess improved analytical capabilities and a more powerful stasis projector. 19751_ ALERT: Suspicious activity at Terminal A023. Dispatching Investigation squad. 19766_ Destroyed Antigrav System. 19769_ W-44 Eye destroyed. 19770_ Director 10a reports 0b10 security level has risen to 2. 19770_ R-10 Processor collects Adv. Sensor Array. 19770_ K-01 Serf collects debris. 19772_ R-10 Processor collects Adv. Visual Processing Unit. 19773_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 19774_ The Access Shell folds into the floor. 19804_ Connecting with Terminal... 19834_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ???? ???# #??????????????????????????????????? | | ???? ???? ???????????????????????????????????? | | ???? ???? ???????????????????????????????????? | | ???? ???# #??????????????????????????????????? | | ???? ???## ##??????????????????????????????????? | | ???# ???## ##??????????????????????????????????? | | ???## ##?## ##??????????????????????????????????? | | ???## ##?## ##??????????????????????????????????? | | ???## ##?## ##??????????????????????????????????? | | ???## ##### ##??????????????????????????????????? | | ???## ##### ##??????????????????????????????????? | | ???## ##??????????????????????????????????? | | ? ### ##??????????????????????????????????? | | ### ##??????????????????????????????????? | | ##??????????????????????????????????? | | ###+#####k ##??????????????????????????????????? | | ? # ### ##??????????????????????????????????? | | ?## ### ##???#####??????????????????????????? | | ?## [ ### ###################?????????????????? | | ?## *### ####### ###########?????????????????? | | ?## ### """T""" ""?????????????????? | | ?## ### k""" """ "????BB????????????? | | ?## ### "????BB????????????? | | ?########## "??????????????????? | | ?##########k "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????##u o "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????##k ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????##k ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ##??????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ########### %#######################?????????????? | | ########### #######################?????????????? | | ##?????????????? | | ########### ##?????????????? | | ################################ ###########????? | | ?????????####################### ###########????? | | ???????????????????########???## #== ##????? | | ???????????????????############# #= ##????? | | ???????????????????## ####### # "" ##????? | | ???????????????????## # """##????? | | ???????????????????## + T"##????? | | ???????????########## ####### " """##????? | | ???????????########### ######## # "" ##????? | | ??????????? # # ######## # ##????? | | ??????????? # # # ## # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 53 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 79 Recoil Reduction 3 Offensive Hacking 84 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Greatsword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Wave Gun | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Exp. Sensor Array | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive X-62 Marksman | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Subatomic Replicator High-powered Transdimensional Reconstructor Terrabomb Integrated Mediator Microwarp Drive Matter Drive Achievements -------------- Deadly Force Dodgeball, But With Guns Dramatic Entrance Great Explorer Nope Ooh, Shiny! Speed Demon Challenges ------------ None Game ------ Seed ArmorTeleporterTube Manual? 0 Play Time 07:14:47 Cumulative 110.9 hours Start 2025.02.07 @ 21:24:25 End 2025.02.09 @ 22:41:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d84a22f7-6f74-4e22-9855-84a2473c5e6e