Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 14:41:09 Player: 277 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1405) 1405 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 4415 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 342 Friendly Fire -328 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Hardened Medium Armor Plating Decoy Drone Bay > --- WEAPON ----------- Gatling Laser Light EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Improved Heat Sink High-capacity Battery System Shield Gatling Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 56 | 7 10 5 5 3 10 16 Power 6 | 1 1 . 1 1 1 1 Engine 6 | 1 1 . 1 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 3 . 1 1 . Treads . | . . . . . . . Leg 9 | 2 2 3 . 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 1 . 2 . 5 4 Device 5 | 1 . . 1 . 1 2 Storage . | . . . . . . . Processor 5 | 1 1 . 1 . 2 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 27 | 2 6 2 2 1 3 11 Energy Gun 14 | 2 1 1 . . 3 7 Energy Cannon 4 | . 3 . 1 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 1 1 . 3 Special Weapon 2 | . 2 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 6 Parts Lost 13 | . . 1 . . . 12 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 12 | . . 1 . . . 12 Average Slot Usage (%) 93 | . 99 96 86 88 88 90 Engine 11 | . 13 14 11 11 9 8 Leg 22 | . 28 28 22 22 18 16 Device 11 | . 14 14 13 11 9 8 Processor 16 | . 14 14 18 22 18 17 Hackware 2 | . . . . . . 8 Protection 2 | . . . . . 6 7 Energy Gun 9 | . 13 4 1 . 9 17 Energy Cannon 9 | . 13 14 9 11 8 . Launcher 5 | . . 5 10 11 9 6 Naked Turns 49 | . . . . . . 49 Heaviest Build 39 | 10 12 12 27 27 39 29 Greatest Support 25 | 20 20 20 20 20 25 25 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 4 . Class Distribution -------------------- 72% | Mutant 9% | Gunner 7% | Scavenger-Mutant 5% | Commander-Mutant 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 974 | 270 100 70 100 92 63 279 Remotely . | . . . . . . . Salvage Created 1940 | 135 230 117 88 124 107 1139 Parts 114 | 8 11 10 6 15 13 51 Haulers Intercepted 4 | . . . . . . 4 Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 6 8 3 8 1 16 Melee 2 | . . . . . . 2 Guns 14 | . 4 . . . . 10 Cannons 7 | . 2 4 . . 1 . AOE 18 | . . 4 3 8 . 3 Classes Destroyed 13 | 2 4 2 . . 1 4 Worker 6 | . . 1 1 . 1 3 Builder 1 | . . . . . . 1 Tunneler 4 | 2 . 1 . 1 . . Hauler 4 | . . . . . . 4 Recycler 4 | 1 . . 1 . . 2 Operator 1 | . 1 . . . . . Watcher 6 | . 3 . 2 . 1 . Swarmer 18 | . 4 6 3 4 . 1 Grunt 12 | . 2 . . 3 . 7 Brawler 1 | . . . . . . 1 Duelist 3 | . . . . . . 3 Sentry 7 | . . . . . 1 6 Assembled 3 | . . 2 . 1 . . Best Kill Streak 8 | 3 2 3 4 4 2 8 Combat Bots Only 4 | . 2 3 3 4 1 3 Max Kills in Single Turn 4 | 1 1 3 2 4 1 3 Gunslinging . | . . . . . . . Exploded 4 | . . 3 1 4 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 2378 | . 72 421 42 36 27 1780 Core 717 | . . 140 . . . 577 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 44 . 100 . . Volleys Fired 123 | 3 27 26 10 8 6 43 Largest 3 | 2 2 2 2 1 2 3 Hottest 240 | 100 120 120 86 56 119 240 Shots Fired 217 | 6 51 43 12 8 10 87 Gun 109 | 6 18 2 . . 5 78 Cannon 82 | . 30 39 6 3 4 . Launcher 23 | . . 2 6 5 1 9 Special 3 | . 3 . . . . . Kinetic . | . . . . . . . Thermal 170 | 6 51 41 . . 5 67 Explosive 23 | . . 2 6 5 1 9 Electromagnetic 24 | . . . 6 3 4 11 Robot Hit Streak 20 | 4 20 6 7 1 8 14 Robot Miss Streak 6 | 1 3 3 1 2 . 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 142 | 5 24 15 8 2 8 80 Core Hits 114 | 4 13 10 11 12 5 59 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 16 | . . . . . . 16 Impact 16 | . . . . . . 16 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4187 | 74 347 358 595 400 162 2251 Guns 1380 | 74 136 15 . . 84 1071 Cannons 658 | . 211 209 137 23 78 . Explosions 1802 | . . 134 458 377 . 833 Melee 326 | . . . . . . 326 Ramming 21 | . . . . . . 21 Kinetic . | . . . . . . . Thermal 1669 | 74 347 224 . . 84 940 Explosive 1767 | . . 134 458 377 . 798 Electromagnetic 404 | . . . 137 23 78 166 Impact 326 | . . . . . . 326 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 108 | . . 4 79 . 5 20 Projectiles 53 | . . 4 44 . 5 . Explosions 38 | . . . 35 . . 3 Melee 17 | . . . . . . 17 Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 78 | . . . . 37 . 41 Shots 2 | . . . . 1 . 1 Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 317 | 39 282 300 25 10 117 317 Average Temperature 79 | 20 66 92 11 7 54 104 Received Heat Transfer 475 | . 6 40 15 . 9 405 Effects 2 | . 1 . . . . 1 Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 3600 | 222 851 481 . . 185 1861 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 910 | 15 135 142 130 140 90 910 Initial 50 | . 9 7 7 50 31 . Average 155 | 6 49 47 59 117 37 460 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 81 | 100 100 100 100 100 100 23 Level 1 2 | . . . . . . 12 Level 2 10 | . . . . . . 43 Level 3 5 | . . . . . . 21 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . . 1 11 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault 3 | . . . . . . 3 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 7 | . 1 1 1 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 14 17 14 2 3 50 Peak Tracking Total 16 | . 3 11 4 1 2 16 Tactical Retreats 8 | . 2 1 2 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 5 | . . . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 12 | . 1 5 . 1 1 4 Max in Single Turn 1 | . 1 1 . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 24 | . 10 1 1 . . 12 Terminals 16 | . 7 . . . . 9 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units 4 | . 2 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 81 | . 35 1 1 . . 44 Successful 57 | . 25 1 1 . . 30 Failed 23 | . 9 . . . . 14 Catastrophic 2 | . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 50 | . 21 . 1 . . 28 Terminals 66 | . 30 . . . . 36 Fabricators . | . . . . . . . Repair Stations 8 | . 2 . . . . 6 Recycling Units 6 | . 3 . 1 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 14 1 . . . 9 Part Schematic 5 | . 2 . . . . 3 Prototype ID Bank 6 | . 5 . . . . 1 Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . . . . . . 2 Unreport Threat 2 | . . . . . . 2 Locate Traps 4 | . 4 . . . . . Maintenance Status 1 | . . . . . . 1 Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . . . . 6 Scan Component 4 | . 1 . . . . 3 Repair 4 | . 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 9 . 1 . . 15 Terminals 22 | . 8 . . . . 14 Track 10 | . 4 . . . . 6 Botnet 7 | . 3 . . . . 4 Detonate 2 | . 1 . . . . 1 Operators 2 | . . . . . . 2 Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 Mask 3 | . 1 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 19 | . 9 . 1 . . 9 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 2 . . . . 3 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . . . . 3 Time 146 | . 26 . . . . 120 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 15 | . . 3 . . . 12 Largest Group 10 | . . 3 . . . 10 Highest-Rated Group 173 | . . 40 . . . 173 Highest-Rated Ally 31 | . . 16 . . . 31 Total Orders 6 | . . . . 2 3 1 GUARD 1 | . . . . . . 1 EXPLORE 5 | . . . . 2 3 . Ally Attacks 89 | . . 1 . . . 88 Total Damage 1278 | . . . . . . 1278 Kills 18 | . . . . . . 18 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 16 | . . . 2 2 12 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 3998 | 60 844 967 234 504 423 966 Spaces Moved 2378 | 34 570 662 131 317 216 448 Core 82 | 4 . . . . . 78 Treads . | . . . . . . . Legs 2296 | 30 570 662 131 317 216 370 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 50 Average Speed 129 | 111 120 120 144 150 149 129 Slowest Speed 150 | 120 120 120 150 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 3 89 97 31 97 71 78 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 20 | . 3 . 2 . 7 8 Terrain Destroyed 175 | . 3 7 29 43 7 86 Melee . | . . . . . . . Projectile 4 | . 3 . . . . 1 AOE 171 | . . 7 29 43 7 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3039 | 46 671 792 163 340 307 720 Wait 413 | 2 55 94 12 10 66 174 Move 2372 | 33 569 661 130 316 215 448 Hop . | . . . . . . . Pick Up 15 | 1 4 1 3 . 4 2 Fast Attach 27 | 7 4 2 3 . 3 8 Attach 7 | . . . 1 . 3 3 Detach 3 | . . . 1 . . 2 Swap 22 | . 6 3 1 3 4 5 Drop 30 | . 6 5 2 3 6 8 Fire 123 | 3 27 26 10 8 6 43 Melee 16 | . . . . . . 16 Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 294 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Repaired Ion Engine 771 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Central database locked down 905 | -10/Materials | Entered Mines 1006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1199 | -10/Mines | Assembled infested the area 1204 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1255 | -10/Mines | Learned location of Zion (-6) 1299 | -10/Mines | Core integrity fell below 50% 1464 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1503 | -10/Mines | Identified exit to Materials 1640 | -10/Mines | Discovered exit to Materials (range 13) 1683 | -10/Mines | Found the Drone Emporium 1698 | -10/Mines | Found Prototype Device 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Evolved 2 slots: Utility x2 1890 | -9/Materials | Build established: Scavenger-Mutant 1900 | -9/Materials | Identified Decoy Drone Bay 2081 | -9/Materials | Discovered new exit (range 8) 2106 | -9/Materials | Entered Mines 2106 | -9/Mines | Accompanied by 1 ally 2195 | -9/Mines | Build established: Mutant 2205 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2206 | -9/Mines | Discovered new exit (range 5) 2249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2360 | -9/Mines | Discovered new exit (range 38) 2384 | -9/Mines | Discovered new exit (range 52) 2524 | -9/Mines | Excavation squad dispatched 2524 | -9/Mines | A large section of the Mines collapsed 2610 | -9/Mines | Entered Materials 2610 | -8/Materials | Accompanied by 2 allies 2610 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2857 | -8/Materials | Discovered new exit (range 15) 2954 | -8/Materials | Discovered new exit (range 48) 2990 | -8/Materials | Discovered new exit (range 90) 2993 | -8/Materials | Discovered new exit (range 114) 3033 | -8/Materials | Entered Storage 3238 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3252 | -8/Storage | Garrison activated, responded to threat 3331 | -8/Storage | Repaired Hrd. Medium Armor Plating 3376 | -8/Storage | Repaired Gatling Laser 3626 | -8/Storage | Garrison activated, responded to threat 3713 | -8/Storage | Repaired Hrd. Medium Armor Plating 3804 | -8/Storage | Met a pair of Derelict thieves 3833 | -8/Storage | First assault squad dispatched 3953 | -8/Storage | Core integrity fell below 50% 3959 | -8/Storage | Core integrity fell below 20% 3981 | -8/Storage | Lost 12 parts (1p2n5u4w) 3999 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03939_ Cld. Ion Engine destroyed. 03946_ Destroyed Adv. Heat Sink. 03946_ G-50 Soldier system corrupted by crushing effect. 03947_ G-50 Soldier system terminally corrupted. 03948_ Y-45 Defender destroyed. 03949_ Power Maul destroyed. 03949_ Adv. Targeting Computer destroyed. 03950_ Enh. Optical Array destroyed. 03951_ Slammed into G-47 Trooper. 03952_ Slammed into B-36 Bruiser. 03954_ Slammed into G-50 Soldier. 03956_ Slammed into L-31 Rogue. 03957_ Slammed into I-25 Savior. 03958_ Slammed into L-31 Rogue. 03977_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Compression Vault] NETWORK_OVERLOAD_FAIL 03977_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. 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" %####%######## | | ?????" # #??#*#????### | | ?????" ?# #??#%#????#"" | | ?????" ??## ##??#*#????#"T | | ???? ????# #?###=##???#"" | | ???#+#?????# #?#[%%=#???### | | ???????????# #?#"%*[#?????# | | ???????????# #?#"T%]#?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Adv. Assault Cannon | -8/Storage | Hacked Hvy. Flak Cannon | -8/Storage | Hacked Hpw. Shock Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDynamicPurifier Manual? 0 Play Time 01:03:35 Cumulative 197.7 hours Start 2020.09.19 @ 13:19:24 End 2020.09.19 @ 14:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f215e27-d4af-42c2-82c6-dbcdd9c03ed5