Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 10:59:09 Player: 0x57F Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (168) 168 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1108 Bonus ------- None Cogmind --------- Core Integrity 57/400 Matter 220/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit Sensor Array Light Armor Plating System Shield System Shield Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Large Storage Unit Sensor Array Light Armor Plating System Shield System Shield Light Cannon Mining Laser Plasma Cutter [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 4 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 5 | 1 4 9 Power 1 | . 2 1 Propulsion . | . . . Utility 2 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 2 | . . 2 Propulsion . | . . . Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 89 | . 97 70 Engine 12 | . 14 9 Leg 25 | . 27 19 Device 3 | . 1 11 Storage 13 | . 14 11 Processor 8 | . 11 . Energy Gun 25 | . 27 18 Peak Build Rating 9 | 6 8 9 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 27 | 12 27 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 6 | 1 5 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 247 | 186 36 25 Remotely . | . . . Salvage Created 129 | . 36 93 Parts 11 | . 5 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 5 | . 3 2 Cannons 3 | . . 3 Classes Destroyed 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 11 141 Missed 46 | . 2 44 Hits 106 | . 9 97 Projectile 106 | . 9 97 AOE 1 | . . 1 Critical Strikes 2 | . 1 1 Damage Taken 1093 | . 85 1008 Core 343 | . . 343 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 37 | . 13 24 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 57 | . 26 31 Gun 40 | . 26 14 Cannon 15 | . . 15 Launcher . | . . . Special 2 | . . 2 Kinetic 15 | . . 15 Thermal 42 | . 26 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 10 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 16 20 Core Hits 10 | . 4 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 466 | . 175 291 Guns 294 | . 175 119 Cannons 150 | . . 150 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 150 | . . 150 Thermal 316 | . 175 141 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles 15 | . . 15 Explosions 4 | . . 4 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 75 | . . 75 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 81 Average Temperature 43 | . 46 39 Received Heat Transfer 141 | . 9 132 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 749 | . 400 349 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 103 | . 75 103 Initial . | . . . Average 11 | . 8 19 Influence Increases 296 | . 93 203 Destroy 0b10 Robot/C 160 | . 60 100 Destroy Leader 30 | . 10 20 Successful Hack 8 | . 8 . Disable Machine 60 | . . 60 Destroy Structure 23 | . . 23 Lose Combat Pursuer 15 | . 15 . Influence Decreases 243 | . 93 150 Time Decay 153 | . 93 60 Lost Part 90 | . . 90 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 117 | . 117 . Retrieved Matter 117 | . 117 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 317 | . 52 265 Sensors 317 | . 52 265 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1128 | 46 773 309 Spaces Moved 693 | 34 519 140 Core 23 | 13 . 10 Treads . | . . . Legs 670 | 21 519 130 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 121 | 93 120 130 Slowest Speed 300 | 120 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 71 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . . 30 Melee . | . . . Projectile . | . . . AOE 30 | . . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 919 | 48 637 234 Wait 144 | 2 84 58 Move 691 | 33 518 140 Hop . | . . . Pick Up 25 | 7 14 4 Fast Attach 1 | . . 1 Attach 14 | 6 4 4 Detach . | . . . Swap 3 | . 3 . Drop 4 | . 1 3 Fire 37 | . 13 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 605 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x2 1098 | -9/Materials | Core integrity fell below 50% 1116 | -9/Materials | Lost 7 parts (1p3n1u2w) 1126 | -9/Materials | Core integrity fell below 20% 1129 | -9/Materials | Self-destructed Last Messages --------------- 01109_ U-05 Engineer lays Concrete. 01112_ S-10 Pest knocked back. 01113_ U-05 Engineer lays Concrete. 01114_ Destroyed Flight Unit. 01114_ S-10 Pest destroyed. 01115_ R-06 Scavenger collects Lgt. Ion Engine. 01116_ U-05 Engineer lays Concrete. 01116_ K-01 Serf collects debris. 01117_ U-05 Engineer lays Concrete. 01117_ S-10 Pest knocked back. 01118_ U-05 Engineer lays Concrete. 01119_ K-01 Serf collects debris. 01119_ U-05 Engineer lays Concrete. 01121_ Lgt. Cannon destroyed. 01121_ U-05 Engineer lays Concrete. 01123_ K-01 Serf collects debris. 01123_ U-05 Engineer lays Concrete. 01127_ K-01 Serf collects debris. 01128_ Plasma Cutter destroyed. 01129_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????##+####???????????? | | ????????????????????????# ????????????? | | ######################### #?????????????? | | # #?????????????? | | # % #?????????????? | | # """ % % ""#?????????????? | | # """ ks@Y"#?????????????? | | # """ g""#?????????????? | | # % % #?????????????? | | # % r g #?????????????? | | # % #?????????????? | | # % ##+##/#???????? | | # ????????? | | # ???????? | | # ???????? | | ##########"" u ???????? | | ?????????# " ! #??????? | | ##########"" #??????? | | % #??????? | | [ u #??????? | | #??????? | | #??????? | | ##########"" #??????? | | #???????### """ """ """##????????? | | #???????# # # # # #######?????????? | | #???????#!!!! !###########???????????????? | | #???????#!!!! !#?????????????????????????? | | #???????########?????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed DisruptionPulseRedirector Manual? 0 Play Time 00:24:57 Cumulative 3.3 hours Start 2025.06.01 @ 10:34:16 End 2025.06.01 @ 10:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4e7aec-ca49-4265-9da9-f8ee5a9660bd