Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 22:29:31 Player: CSF Result: Destroyed by W3-8K4(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (739) 739 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1324 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Subdweller Machine Gun > --- INVENTORY (20) --- Wheel VTOL Module Small Storage Unit Large Storage Unit Large Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Utility Shielding Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads VTOL Module Heat Sink Small Storage Unit Large Storage Unit Large Matter Pod Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Utility Shielding Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Mining Laser Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 1 16 8 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads 3 | . 3 . Leg . | . . . Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device 6 | 1 3 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 6 2 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 3 | . . 3 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 14 | 7 11 19 Power . | 1 . . Propulsion 2 | 4 2 2 Utility 7 | . 5 9 Weapon 4 | 1 3 5 Tool/Special . | . . . Unused Backups 17 | . 7 10 Power 1 | . 1 . Propulsion 5 | . 4 1 Utility 8 | . 2 6 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 21 | . 21 22 Leg 1 | . 2 . Wheel 4 | . 3 5 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 15 | . 14 17 Ballistic Gun 11 | . 12 8 Peak Build Rating 11 | 9 9 11 Average Rating 8 | 8 7 9 On Entrance 7 | 6 9 8 Naked Turns . | . . . Heaviest Build 50 | 15 49 50 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 13 20 Most Carried 20 | 8 18 20 Average Carried 14 | 7 11 19 Final Capacity 20 | 8 20 20 Final Carried 18 | 8 18 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 888 | 210 481 197 Remotely . | . . . Salvage Created 939 | 166 623 150 Parts 69 | 12 46 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 13 4 Guns 9 | . 5 4 AOE 8 | . 8 . Classes Destroyed 10 | 2 7 1 Worker 4 | . 4 . Builder 6 | . 6 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 4 | . . 4 Best Kill Streak 7 | 2 7 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 130 | . 97 33 Missed 42 | . 31 11 Hits 88 | . 66 22 Projectile 88 | . 66 22 AOE 5 | . . 5 Damage Taken 1383 | . 688 695 Core 271 | . 121 150 Absorbed by Shields . | . . . Regen/Repaired (Parts) 18 | . 18 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 6 73 26 Largest 2 | 2 2 2 Hottest 100 | 100 100 90 Shots Fired 188 | 12 126 50 Gun 174 | 12 112 50 Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic 57 | . 41 16 Thermal 101 | 12 62 27 Explosive 14 | . 14 . Electromagnetic 16 | . 9 7 Robot Hit Streak 15 | 6 15 11 Robot Miss Streak 10 | 2 10 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 8 56 40 Core Hits 64 | 5 44 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks 9 | . 1 8 Impact . | . . . Slashing 9 | . 1 8 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2631 | 101 2073 457 Guns 1165 | 101 607 457 Cannons . | . . . Explosions 1466 | . 1466 . Melee . | . . . Ramming . | . . . Kinetic 280 | . 144 136 Thermal 1328 | 101 963 264 Explosive 876 | . 876 . Electromagnetic 147 | . 90 57 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . 9 8 Message Errors 8 | . 5 3 Matter Fused 3 | . 1 2 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 145 | . 145 . Projectiles . | . . . Explosions 145 | . 145 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . 17 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 315 | 120 315 . Average Temperature 93 | 44 99 . Received Heat Transfer 315 | . 225 90 Effects 4 | . 4 . Interference 4 | . 4 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 1 1 3 Heat Transferred 2742 | 296 1595 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 223 | 10 223 . Initial 3 | . 3 . Average 122 | 3 128 . Influence Increases 649 | 20 629 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 100 | 20 80 . Destroy Leader 68 | . 68 . Successful Hack 21 | . 21 . Disable Machine 75 | . 75 . Destroy Structure 65 | . 65 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 649 | 15 551 83 Entered New Map 43 | . 2 41 Time Decay 576 | 15 519 42 Lost Part 30 | . 30 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 23 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 24 3 Successful 13 | . 10 3 Failed 14 | . 14 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Record 3 | . . 3 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2601 | 63 1493 1045 Terrain 137 | 63 74 . Structural 2213 | . 1172 1041 Seismic 251 | . 247 4 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2642 | 77 1498 1067 Spaces Moved 1312 | 46 786 480 Core 1 | . 1 . Treads 795 | . 495 300 Legs 101 | 46 55 . Wheels 415 | . 235 180 Hover . | . . . Flight . | . . . Fastest Speed 107 | 120 120 107 Average Speed 166 | 120 153 191 Slowest Speed 320 | 120 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 97 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 81 | . 81 . Melee . | . . . Projectile . | . . . AOE 81 | . 81 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1573 | 56 954 563 Wait 62 | . 39 23 Move 1310 | 45 785 480 Hop . | . . . Pick Up 30 | 3 21 6 Fast Attach 6 | 1 4 1 Attach 12 | . 7 5 Detach 1 | . 1 . Swap 23 | . 13 10 Drop 15 | 1 10 4 Fire 105 | 6 73 26 Melee 9 | . 1 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Identified exit to Mines 719 | -10/Materials | Repaired VTOL Module 817 | -10/Materials | Discovered new exit (range 13) 1153 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Discovered new exit (range 8) 1576 | -10/Materials | Entered Subcaves 1952 | -10/Subcaves | Learned location of Zion (-7) 1952 | -10/Subcaves | Met a Zionite searching for "candidates" 2345 | -10/Subcaves | Discovered new exit (range 13) 2420 | -10/Subcaves | Core integrity fell below 50% 2423 | -10/Subcaves | Ambushed by Subdweller buried in earth 2424 | -10/Subcaves | Core integrity fell below 20% 2458 | -10/Subcaves | Lost 5 parts (2p1n1u1w) 2519 | -10/Subcaves | Visited Clippyterm 2522 | -10/Subcaves | Learned location of Section 7 (-2) 2643 | -10/Subcaves | Destroyed by W3-8K4(R) with Subdweller Beam Cannon Last Messages --------------- >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record! "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... 02564_ 3E-YWG(u) tweaks Twisted Machinery. 02588_ System corrupted: Matter fused (-5). 02639_ Sub. Power Source destroyed. 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