Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.08 @ 18:40:16 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (525) 525 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1553 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 293/400 Matter 182/300 Energy 160/160 System Corruption 0% Temperature Cool (92) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Improved Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 6 3 19 Power 5 | 1 . 4 Engine 4 | 1 . 3 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 7 | 1 1 5 Device 2 | . . 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 88 | . 86 89 Engine 9 | . 14 8 Core 1 | . . 2 Leg 23 | . 28 21 Device 8 | . . 10 Storage 11 | . 14 11 Protection 10 | . 1 12 Energy Gun 3 | . . 4 Ballistic Gun 20 | . 28 17 Naked Turns . | . . . Heaviest Build 36 | 11 16 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | 2 . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 6 12 Average Capacity 8 | 5 6 9 Most Carried 10 | 1 4 10 Average Carried 5 | . 1 7 Final Capacity 10 | 6 6 10 Final Carried 6 | 1 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 629 | 185 46 398 Remotely . | . . . Salvage Created 648 | . 76 572 Parts 47 | . 3 44 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 2 17 Guns 19 | . 2 17 Classes Destroyed 4 | . 1 3 Hauler 1 | . . 1 Swarmer 7 | . . 7 Grunt 10 | . 2 8 Sentry 2 | . . 2 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 872 | . 133 739 Core 128 | . 21 107 Absorbed by Shields 207 | . . 207 Core Remaining (%) 95 | 100 91 . Volleys Fired 68 | . 17 51 Largest 2 | . 2 2 Hottest 126 | . 40 126 Shots Fired 132 | . 34 98 Gun 132 | . 34 98 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 114 | . 34 80 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | . 14 28 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 102 | . 24 78 Core Hits 31 | . 7 24 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1296 | . 176 1120 Guns 1296 | . 176 1120 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1042 | . 176 866 Thermal 254 | . . 254 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 12 330 Average Temperature 118 | . 8 145 Received Heat Transfer 447 | . 96 351 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | . . 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 419 | . 65 419 Initial 23 | . . 23 Average 167 | . 35 222 Maximum Alert Level 2 | . . 2 Low Security (%) 60 | 100 100 44 Level 1 37 | . . 52 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 5 33 Peak Tracking Total 6 | . 2 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1147 | 71 257 819 Spaces Moved 633 | 55 167 411 Core 14 | 13 . 1 Treads . | . . . Legs 619 | 42 167 410 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 112 120 146 Slowest Speed 500 | 150 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 36 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 786 | 61 195 530 Wait 31 | . 6 25 Move 631 | 54 166 411 Hop . | . . . Pick Up 10 | 1 1 8 Fast Attach 17 | 6 1 10 Attach 4 | . . 4 Detach 1 | . . 1 Swap 7 | . 2 5 Drop 17 | . 2 15 Fire 68 | . 17 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 831 | -9/Materials | Discovered new exit (range 8) 1148 | -9/Materials | Self-destructed Last Messages --------------- 01101_ G-34 Mercenary destroyed. 01113_ Processing Tank disabled. 01115_ Power failure, Lgt. Nuclear Core shutdown. 01117_ U-05 Engineer lays Concrete. 01117_ C-30 ARC bursts open, deploying its payload. 01117_ G-47 Trooper unfolds itself. 01117_ G-34 Mercenary unfolds itself. 01123_ Pulse Rifle destroyed. 01123_ R-06 Scavenger collects Ion Engine. 01125_ K-01 Serf collects debris. 01126_ R-06 Scavenger collects Sml. Laser. 01128_ K-01 Serf collects debris. 01129_ R-06 Scavenger collects Ion Engine. 01130_ Hardlight Generator destroyed. 01131_ K-01 Serf cleans the Processing Tank. 01137_ U-05 Engineer lays Concrete. 01139_ Acquired 41 matter. 01140_ Pulse Rifle destroyed. 01140_ Acquired 19 matter. 01143_ K-01 Serf cleans the Processing Tank. 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