Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 12:54:18 Player: 3.14 Result: Destroyed by NY-KKZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (436) 436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 951 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (20) --- Improved Heat Sink Light Armor Plating Scrap Shield Tractor Beam EM Pulse Gun Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Improved Heat Sink Light Armor Plating Scrap Shield Tractor Beam EM Pulse Gun Assault Rifle Subdweller Machine Gun Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 7 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 2 | . . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 3 2 . Device 2 | 2 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 9 | . 3 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 6 | 3 7 6 Power . | . 1 . Propulsion 1 | 1 2 . Utility 2 | . 1 3 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 97 93 Engine 13 | . 13 13 Treads 12 | . 27 4 Leg 8 | . . 13 Wheel 3 | . . 4 Storage 14 | . 14 14 Processor 13 | . 11 14 Energy Gun 5 | . 13 1 Ballistic Gun 21 | . 12 26 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 6 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 50 | 11 48 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 12 20 Most Carried 9 | 6 9 9 Average Carried 6 | 3 7 6 Final Capacity 20 | 8 20 20 Final Carried 9 | 6 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 507 | 272 114 121 Remotely 86 | 86 . . Salvage Created 652 | 146 359 147 Parts 46 | 11 25 10 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 13 4 Guns 16 | . 12 4 AOE 1 | . 1 . Classes Destroyed 8 | 3 3 2 Worker 2 | 1 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 9 | . 8 1 Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 63 48 Missed 28 | . 17 11 Hits 83 | . 46 37 Projectile 83 | . 46 37 AOE 2 | . . 2 Critical Strikes 1 | . 1 . Damage Taken 1532 | . 698 834 Core 267 | . 72 195 Absorbed by Shields . | . . . Regen/Repaired (Parts) 126 | . 126 . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | 6 48 38 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 170 | 12 89 69 Gun 170 | 12 89 69 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 111 | 6 46 59 Thermal 47 | 6 41 . Explosive . | . . . Electromagnetic 12 | . 2 10 Robot Hit Streak 20 | 7 9 20 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 10 61 59 Core Hits 44 | 8 24 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1337 | 96 585 656 Guns 1335 | 94 585 656 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | 2 . . Kinetic 852 | 48 257 547 Thermal 347 | 46 301 . Explosive . | . . . Electromagnetic 136 | . 27 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | 40 162 . Average Temperature 42 | 19 45 . Received Heat Transfer 306 | . 192 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 775 | 100 675 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 122 | 10 122 . Initial . | . . . Average 57 | 1 69 . Influence Increases 422 | 20 362 40 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 60 | . 60 . Successful Hack 17 | . 17 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 422 | 20 288 114 Entered New Map 36 | . . 36 Time Decay 328 | 20 258 50 Lost Part 58 | . 30 28 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 95 | 7 88 . Seismic 95 | 7 88 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1906 | 136 611 1159 Spaces Moved 739 | 66 231 442 Core 4 | 4 . . Treads 312 | 62 231 19 Legs 166 | . . 166 Wheels 257 | . . 257 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 212 | 153 184 236 Slowest Speed 400 | 160 240 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 45 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 916 | 86 336 494 Wait 43 | . 40 3 Move 737 | 65 230 442 Hop . | . . . Pick Up 15 | 6 6 3 Fast Attach 10 | 7 3 . Attach 8 | . 2 6 Detach . | . . . Swap 6 | 1 3 2 Drop 4 | . 4 . Fire 92 | 6 48 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Repaired Lgt. Treads 510 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Entered Subcaves 756 | -10/Subcaves | Learned 4 Materials zone layouts 853 | -10/Subcaves | Lost 4 parts (1p2n1w) 886 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1077 | -10/Subcaves | Core integrity fell below 50% 1831 | -10/Subcaves | Discovered new exit (range 15) 1876 | -10/Subcaves | Disturbed a concealed Subdweller 1892 | -10/Subcaves | Core integrity fell below 20% 1907 | -10/Subcaves | Destroyed by NY-KKZ(R) with Subdweller Machine Gun Last Messages --------------- 01859_ Searching scrap... 01859_ Found Piercing Trap. 01859_ Found 32 Matter. 01861_ Searching scrap... 01861_ Found Battle Rifle. 01861_ Found 70 Matter. 01862_ Searching scrap... 01862_ Found Scrap Shield. 01862_ Found 56 Matter. 01865_ Subatomizers dissect the Battle Rifle. 01865_ Acquired Scrap Shield. 01876_ NY-KKZ(R) angrily emerges from the Twisted Machinery. 01877_ NY-KKZ(R): "REEE!" 01879_ Subatomizers dissect the Battle Rifle. 01885_ Battle Rifle destroyed. 01890_ NY-KKZ(R) affixes Scrap Shield Fragment to Scrap Shield. 01892_ Integrated Corrupted Sub. Machine Gun (+1). 01892_ Complication: FCS attempts to trigger Sub. Machine Gun. 01892_ Complication: Sub. Machine Gun misfires. 01904_ NY-KKZ(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ## ############????####????????###???????# | | ## ##?????????????????????????????????????## | | #### #???????????????????????????????????????? | | ##?# #???????????????????????????????????????? | | ###??# ##???????????????????????????????????????? | | #????####????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ??????????????????????????????????????????## ##??# | | ?????????????????????????????????????????## #?## | | ?????????????????????????????????????????# ### | | #????????????????????????????????????????# | | #????????????????????????????????????????## | | #?????????????????????????????????????????## | | #??????????????????????????????????????????## # | | #???????????????????????????????????????????## ## | | #????????????????????????????????????????????####? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????###??#######??????????????? | | ?###???????????????????#%#### #??????????????? | | ???????????????????????# <# #" #??????????????? | | ???????????????????????# %# < #??????????????? | | ???????????????????????#<@# #" #??????????????? | | ???????????????????????##R%<## #??????????????? | | ????????????????????????##### ##??????????????? | | ????????????????????????????### ##???????????????? | | ??????????????????????????????# #????????????????? | | ?????????????????????????????## ##???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ##???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????## #???????????????? | | ??????????####???????????????## #???????????????? | | ?????###### ##??????????????# ##???????????????? | | ????## #??????????????# ##???????????????? | | ##??# ##??????######?## #???????????????? | | ##?# ######## #### ##???????????????? | | # ### # ## #????????????????? | | ## ### #??# ## ## ##????????????????? | | ### # #### # #####?????????????????? | | #?# % #####?????????????????????? | | ??# ## ##?????????????????????????? | | ??# # ### #### ##??????????????????????????? | | ??### ####?###??### ##???????????????????????????? | | ????# ???????????###????????????????????????????? | | ???? ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysSignalShielding Manual? 0 Play Time 00:09:17 Cumulative 950.6 hours Start 2026.03.22 @ 12:47:47 End 2026.03.22 @ 12:54:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1625 Rogue 1625 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6290d9e8-6ba4-462f-8231-659fc6bdfee4