Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 08:26:32 Player: Foongus0298 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (8444) 8444 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2192) 2192 TOTAL SCORE: 19601 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 1019 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -84 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Recalibrator Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Improved Matter Neutralizer Compact Mass Driver Heavy Hardcell Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Micro Antimatter Reactor Light Quantum Reactor Medium Treads Improved Medium Treads Spiked Medium Treads Biometal Medium Treads Advanced Heat Sink Improved Cooling System Medium Battery Matter Compressor Layered Medium Armor Plating Advanced Force Field High-powered Tractor Beam Improved Recalibrator Phasing AFG Nova Cannon Cooled Nova Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Particle Cleaver [Rating: 173] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Storm Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 . . 4 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 2 1 . . . . . . . . 1 . . Utility 8 | . . . 1 . . 1 1 . . . . 1 . . 2 1 1 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 172 | 6 2 2 10 3 4 32 18 4 9 7 2 3 6 2 1 6 4 51 Power 30 | 1 . 1 2 . 1 5 . 1 2 1 . . 2 . . 2 . 12 Engine 15 | 1 . 1 2 . 1 4 . . 1 . . . . . . 1 . 4 Core 7 | . . . . . . 1 . 1 1 1 . . . . . 1 . 2 Reactor 8 | . . . . . . . . . . . . . 2 . . . . 6 Propulsion 47 | 2 . . 3 . 3 9 5 1 5 2 1 1 2 . . 1 . 12 Treads 26 | 2 . . 1 . . 9 3 . 3 2 1 1 2 . . 1 . 1 Leg 5 | . . . . . . . . . . . . . . . . . . 5 Wheel 16 | . . . 2 . 3 . 2 1 2 . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 50 | 1 2 . 2 1 . 7 7 1 1 1 . 1 2 2 1 3 4 14 Device 20 | . . . 1 . . 1 4 . . 1 . 1 2 1 . 1 3 5 Storage 5 | 1 1 . . . . 1 . . . . . . . . . . . 2 Processor 10 | . 1 . . . . 2 3 . . . . . . . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 15 | . . . 1 1 . 3 . 1 1 . . . . 1 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 1 3 2 . 11 6 1 1 3 1 1 . . . . . 13 Energy Gun 7 | . . . . . . 2 2 . . . . 1 . . . . . 2 Energy Cannon 4 | . . . . . . . 1 . . . . . . . . . . 3 Ballistic Gun 10 | 2 . 1 2 2 . . 2 1 . . . . . . . . . . Ballistic Cannon 18 | . . . . . . 7 . . 1 2 1 . . . . . . 7 Launcher 2 | . . . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . 1 . . . 1 . 1 . . . 1 . 13 Corrupted Parts 5 | . . . . . . 1 . . . . . . . . . . . 4 System Corruption 14 | . . . . . . 4 . . . . . . . . . . . 10 Parts Lost 110 | . . 4 . . 2 21 9 . 12 . . . 2 1 . 1 1 57 Power 20 | . . 1 . . . 3 1 . 1 . . . 1 . . 1 . 12 Propulsion 33 | . . 1 . . 1 6 5 . 5 . . . . . . . . 15 Utility 29 | . . . . . . 4 1 . 3 . . . 1 1 . . 1 18 Weapon 28 | . . 2 . . 1 8 2 . 3 . . . . . . . . 12 Highest Loss Streak 28 | . . 3 . . 2 13 6 . 12 . . . 2 1 . 1 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 5 7 10 22 24 21 17 17 16 20 21 24 21 20 22 24 23 20 Power 3 | . 1 1 1 4 4 3 4 3 3 4 4 4 3 4 4 3 3 3 Propulsion 3 | 1 2 3 4 5 6 2 1 2 1 2 3 3 3 4 4 4 4 2 Utility 8 | . . 1 2 7 8 8 7 10 10 11 10 9 6 5 7 9 9 6 Weapon 4 | . . 1 1 4 5 6 4 2 1 2 4 6 7 7 7 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . . 2 1 1 1 . . 3 2 5 5 . . 4 1 1 Power 3 | . . . . 1 . . 1 . . 1 . . . . . . . . Propulsion 5 | . . . . 1 . . . . . . 1 1 2 . . . . . Utility 12 | . . . . . 1 . . . . 1 1 3 3 . . 2 . 1 Weapon 6 | . . . . . . 1 . . . 1 . 1 . . . 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 99 98 98 96 92 84 99 78 97 100 81 73 70 57 56 63 70 Engine 7 | . 14 13 11 11 11 13 10 6 5 6 6 5 . . . . 3 1 Core 3 | . . . . . . . . 5 6 6 6 5 3 5 5 3 4 3 Reactor 1 | . . . . . . . . . . . . . 5 5 5 4 4 5 Treads 18 | . 28 27 14 . . 22 18 20 13 22 33 28 22 17 15 13 13 10 Wheel 4 | . . . 6 22 18 4 3 13 12 10 . . . . . . . . Device 9 | . . . 7 . . 1 10 18 12 13 13 16 19 20 10 9 15 18 Storage 7 | . 17 14 11 11 11 7 6 6 6 6 6 5 5 5 5 4 4 4 Processor 8 | . 4 14 11 11 11 11 10 6 6 6 6 5 5 5 5 8 8 8 Protection 4 | . . . 3 11 11 4 3 1 5 6 6 5 2 1 4 4 5 5 Energy Gun 3 | . . . . . . 2 4 13 6 6 . 4 5 5 5 4 4 2 Ballistic Gun 7 | . 28 27 30 31 32 4 8 5 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . 14 3 . . 7 19 . . . . . . 4 Peak Build Rating 173 | 6 7 11 18 16 17 40 44 48 47 62 64 79 97 97 110 135 148 173 Average Rating 62 | 4 6 8 15 14 15 28 34 47 35 52 63 77 88 95 108 129 143 134 On Entrance 53 | . 6 7 6 13 16 17 34 44 47 40 62 64 79 96 94 110 135 140 Avg Prop Armor Cover (%) 18 | . . . . . . 11 24 22 17 17 . . . . . . . 11 Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 203 | 12 92 92 95 98 97 114 114 114 114 120 126 124 139 135 174 178 203 192 Greatest Support 210 | 40 40 40 40 26 26 96 96 26 60 128 134 134 168 168 168 210 210 210 Greatest Overweight (x) 41 | . 2 4 3 3 9 9 7 4 5 5 . . 1 . 1 . . 41 Average Overweight (x) 2 | . 1 2 2 3 4 2 2 4 4 3 . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 6 12 18 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 5 7 10 22 24 21 17 18 16 21 24 24 24 24 24 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 6 12 18 25 25 21 20 20 18 25 25 25 25 25 25 25 22 3 Class Distribution -------------------- 25% | Scavenger-Tank 15% | Scavenger-Skirmisher 14% | Gunner 13% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Derelict-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Matter Collected 5831 | 229 50 221 163 357 241 1301 337 260 523 80 279 61 70 . . 125 40 1494 Remotely 560 | . . . . . . . . . . . . . . . . . . 560 Salvage Created 9923 | . 99 230 197 661 356 1234 501 . 518 . 91 463 1655 100 . 581 1133 2104 Parts 383 | . 5 9 11 39 14 75 39 . 17 . 3 14 19 6 . 25 41 66 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 19 | . . . 1 1 10 1 . . . . . 1 . 1 . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 16 . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Combat Hostiles Destroyed 141 | . 2 6 2 12 3 33 8 . 11 . 2 . 6 4 . 7 13 32 Guns 68 | . 2 6 2 12 3 3 5 . 6 . . . 4 4 . 7 10 4 Cannons 55 | . . . . . . 24 3 . 4 . 2 . . . . . . 22 AOE 6 | . . . . . . 6 . . . . . . . . . . . . Classes Destroyed 21 | . 1 2 2 . 1 9 . . 2 . . . 1 . . 1 . 2 Worker 12 | . . 1 . . . 1 3 . . . . 2 . . . . . 5 Builder 6 | . . . . . . 3 1 . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . Recycler 17 | . . . 1 4 3 4 . . . . . 2 . . . 1 1 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . 2 . . . . . . . . . 1 . . Swarmer 32 | . . 2 . 8 . 10 . . 2 . . . . 4 . 2 1 3 Grunt 33 | . 2 4 . . . 3 1 . 4 . . . . . . 4 3 12 Brawler 4 | . . . . . . 1 . . 1 . 1 . . . . . 1 . Duelist 2 | . . . . . . . . . 2 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 15 | . . . 2 4 2 2 1 . 2 . . . . . . . . 2 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Specialist 4 | . . . . . . 2 2 . . . . . . . . . . . Hunter 15 | . . . . . . 8 1 . . . . . . . . . 2 4 Programmer 25 | . . . . . . 6 2 . . . 1 . . . . 1 6 9 Heavy 2 | . . . . . . 1 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 2 2 2 7 3 10 4 . 5 . 1 2 4 4 . 3 6 12 Combat Bots Only 10 | . 2 2 1 5 3 10 3 . 5 . 1 . 4 4 . 3 6 8 Max Kills in Single Turn 4 | . 1 1 1 2 1 4 1 . 2 . 1 1 1 2 . 2 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Hostile Shots Fired 1503 | . 18 58 8 27 14 321 87 . 125 . 34 . 4 22 . 42 143 600 Missed 383 | . 10 16 3 7 6 101 26 . 38 . 8 . 1 6 . 3 32 126 Hits 1120 | . 8 42 5 20 8 220 61 . 87 . 26 . 3 16 . 39 111 474 Melee 14 | . . . . . . 3 . . 6 . . . 3 . . . 2 . Projectile 1106 | . 8 42 5 20 8 217 61 . 81 . 26 . . 16 . 39 109 474 AOE 15 | . . 11 . . 4 . . . . . . . . . . . . . Critical Strikes 44 | . . 1 . 1 . 5 1 . 2 . 1 . . . . 2 11 20 Actively Blocked 24 | . . . . . . . . . . . . . . . . . 4 20 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 4 Damage Taken 20582 | . 110 768 78 197 254 3472 1078 . 1809 . 648 . 149 210 . 917 1622 9270 Core 2748 | . 33 194 16 34 24 369 82 . 300 . 107 . 56 31 . 38 122 1342 Absorbed by Shields 1553 | . . . . . . . . . . . . . . 24 . . 431 1098 Reduced by Siege Mode 295 | . . . . . . . . . . . . . . 13 . 15 95 172 Redirected to Shielding 57 | . . . . . . . . . . . . . . . . . . 57 Ignored by Resistances 576 | . . . . . . . . . . . . . . . . 88 488 . Regen/Repaired (Parts) 311 | . . . . 87 . . . . . . . 224 . . . . . . Core Remaining (%) 70 | 100 . 9 . . 81 47 . . . . 42 . . 91 100 97 . . Volleys Fired 449 | . 9 24 8 23 23 89 37 . 53 . 15 7 18 6 . 18 29 90 Largest 4 | . 2 2 3 3 3 3 3 . 3 . 3 1 1 1 . 1 1 4 Hottest 375 | . 40 43 60 66 66 138 214 . 169 . 128 250 250 250 . 250 250 375 Shots Fired 1003 | . 18 47 23 69 69 236 105 . 82 . 45 7 18 6 . 18 29 231 Gun 505 | . 18 47 23 69 69 53 71 . 59 . . 7 18 6 . 18 29 18 Cannon 494 | . . . . . . 179 34 . 23 . 45 . . . . . . 213 Launcher 4 | . . . . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 720 | . 18 47 23 69 69 193 66 . 46 . 45 . . . . . . 144 Thermal 279 | . . . . . . 39 39 . 36 . . 7 18 6 . 18 29 87 Explosive 4 | . . . . . . 4 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 3 12 7 11 14 12 25 . 10 . 8 9 8 6 . 13 13 10 Robot Miss Streak 28 | . 2 3 1 3 2 7 3 . 6 . 4 5 6 13 . 26 24 28 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 1 . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 657 | . 11 32 16 43 52 150 72 . 57 . 25 6 18 4 . 17 27 127 Core Hits 457 | . 5 12 7 22 15 103 30 . 29 . 7 13 28 9 . 28 60 89 Critical Kills 6 | . . . . 1 1 . . . . . 1 . . . . . . 3 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . Critical Strikes 31 | . . . . 2 1 8 1 . 3 . 1 . . . . . . 15 Burn 7 | . . . . . . 5 1 . 1 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . 3 Destroy 4 | . . . . 2 1 . . . . . 1 . . . . . . . Blast 17 | . . . . . . 3 . . 2 . . . . . . . . 12 Melee Attacks 25 | . . . 1 . . . 2 . . 19 . . . . . 1 . 2 Impact 24 | . . . . . . . 2 . . 19 . . . . . 1 . 2 Slashing 1 | . . . 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26435 | . 133 417 181 599 720 4287 1352 . 1480 . 809 597 2644 418 . 1387 3158 8253 Guns 14298 | . 133 417 181 599 720 707 891 . 718 . . 597 2644 418 . 1387 3158 1728 Cannons 11284 | . . . . . . 2727 461 . 762 . 809 . . . . . . 6525 Explosions 853 | . . . . . . 853 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 11870 | . 133 417 181 599 720 2830 753 . 861 . 809 . . . . . . 4567 Thermal 13712 | . . . . . . 604 599 . 619 . . 597 2644 418 . 1387 3158 3686 Explosive 848 | . . . . . . 848 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 14 . . . . . . . 2 . . 3 38 Average Corruption 10 | . . . . . . 12 . . . . . . . 2 . . 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . 56 . . . . . . . . . . 5 50 Message Errors 21 | . . . . . . 11 . . . . . . . . . . 2 8 Matter Fused 24 | . . . . . . 17 . . . . . . . . . . . 7 Heat Flow Errors 11 | . . . . . . 4 . . . . . . . . . . 1 6 Energy Discharges 12 | . . . . . . 6 . . . . . . . . . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 5 . . . . . . . . . . . 8 Data Loss (major) 6 | . . . . . . 4 . . . . . . . . . . . 2 Misfires 3 | . . . . . . 1 . . . . . . . . . . . 2 Alerts 2 | . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . 5 . . . . . . . . . . . 11 Overload Shots 8 | . . . . . . . . . . . . . . . . . . 8 Effects 2 | . . . . . . . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . . . . . . . 2 Overflow Damage 275 | . . . . . . 33 11 . . . 10 . . . . . . 221 Projectiles 275 | . . . . . . 33 11 . . . 10 . . . . . . 221 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 50 | . . . . . . 21 . . 1 . 1 . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . 19 . . 1 . 1 . . . . . . 26 Secondary 3 | . . . . . . 2 . . . . . . . . . . . 1 Self-Inflicted Damage 219 | . . . . . . 219 . . . . . . . . . . . . Shots 5 | . . . . . . 5 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 3 26 6 45 62 287 330 . 228 . 31 . 226 . . 390 360 532 Average Temperature 89 | . 2 9 2 17 19 85 77 . 94 . 10 . 84 . . 112 86 139 Received Heat Transfer 2045 | . 63 90 18 18 36 93 141 . 417 . 132 . . . . 117 124 796 Effects 17 | . . . . . . . 1 . . . . . . . . . 2 14 Shutdowns 8 | . . . . . . . . . . . . . . . . . 1 7 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . . . . . . 1 . 5 5 5 Total Turns 325 | . . . . . . . . . . . . . . 12 . 88 93 132 Longest Duration 54 | . . . . . . . . . . . . . . 12 . 54 44 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . 2 . . . 3 6 Combat Hostiles 11 | . . . . . . . . . . . . . 2 . . . 3 6 Parts Melted 68 | . . . . . . 2 4 . 1 . . 2 11 3 . 3 27 15 Heat Transferred 20393 | . . . . . . 1590 1243 . 1405 . . 875 3875 625 . 1975 4300 4505 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Maximum Alert Level 2 | . . . . 1 . 2 1 . . . . . . . . 1 1 2 Low Security (%) 74 | 100 100 100 100 93 100 46 15 . . . . 100 100 100 100 67 89 67 Level 1 21 | . . . . 6 . 40 84 . . . . . . . . 32 10 20 Level 2 3 | . . . . . . 12 . . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 548 | . 40 72 30 266 139 548 265 . . . . 8 . 70 . 253 233 545 Initial 265 | . . . 6 . 99 . 265 . . . . . . . . . 102 134 Average 109 | . 3 8 5 76 67 203 215 . . . . . . 32 . 159 75 164 Influence Increases 5267 | . 55 155 80 346 90 1081 284 . 258 . 336 37 . 90 . 814 453 1188 Destroy 0b10 Robot/C 3200 | . 40 120 40 240 60 660 160 . 240 . 200 . . 80 . 380 300 680 Destroy 0b10 Robot/NC 240 | . . 5 5 20 15 60 20 . 5 . . 25 . . . 35 10 40 Destroy Leader 668 | . 10 30 20 60 . 166 70 . 10 . 40 2 . 10 . 70 70 110 Allied During Kill 339 | . . . . . . . . . 3 . 96 5 . . . 191 34 10 Successful Hack 117 | . 5 . . 8 15 12 . . . . . 5 . . . 48 . 24 Disable Machine 195 | . . . 15 . . 90 15 . . . . . . . . 30 . 45 Destroy Structure 418 | . . . . 3 . 93 4 . . . . . . . . 60 39 219 Lose Combat Pursuer 90 | . . . . 15 . . 15 . . . . . . . . . . 60 Influence Decreases 5013 | . 55 137 98 90 346 539 621 205 258 . 336 37 . 90 . 632 396 1173 Entered New Map 708 | . . . 12 . 157 . 277 77 . . . . . . . . 80 105 Time Decay 2865 | . 55 97 86 90 169 329 254 128 138 . 296 37 . 80 . 442 246 418 Lost Part 1080 | . . 40 . . 20 210 90 . 120 . . . . 10 . 10 10 570 Lost Ally 360 | . . . . . . . . . . . 40 . . . . 180 60 80 Squads Dispatched 40 | . 3 . . . . 9 5 . 1 . . . . . . 4 4 14 Investigation 4 | . 2 . . . . 1 . . . . . . . . . . . 1 Extermination 12 | . . . . . . 4 1 . . . . . . . . 3 1 3 Reinforcement 20 | . 1 . . . . 4 4 . . . . . . . . 1 3 7 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Distress Signals 12 | . 1 . . 3 . 1 1 . . . . . . 1 . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 5 10 2 17 3 52 10 . 15 . 8 1 6 6 . 28 25 55 Peak Tracking Total 12 | . 3 3 1 6 3 12 4 . 7 . 3 1 2 5 . 5 6 10 Tactical Retreats 7 | . . . . 1 . . 1 . . . . . . . . . . 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Traps Triggered 9 | . 1 . . 1 . . . . . . . 1 . 1 . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Machines Disabled 13 | . . . 1 . . 6 1 . . . . . . . . 2 . 3 Max in Single Turn 2 | . . . 1 . . 2 1 . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Machines Accessed 20 | . 2 . 2 4 2 3 . . . 1 . 1 . . . 4 . 1 Terminals 10 | . 2 . . 3 2 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . 3 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 51 | . 4 . 3 10 8 8 . . . 3 . 3 . . . 7 . 5 Successful 23 | . 3 . 1 5 3 2 . . . 3 . 2 . . . 2 . 2 Failed 28 | . 1 . 2 5 5 6 . . . . . 1 . . . 5 . 3 Catastrophic 2 | . . . . 1 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . 1 . . 4 . 2 . . . . . 2 . 3 . 8 4 3 Terminals 25 | . 4 . . 5 8 8 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . 5 . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 3 . . . . . . . . . . . . 4 . 5 Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 11 | . 3 . . 1 3 1 . . . 3 . . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . . . . 2 . . . . . . Scan Component 3 | . . . . 2 . . . . . . . 1 . . . . . . Repair 2 | . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . . 2 . 2 Retrieve Study 5 | . . . 1 . . . . . . . . . . . . 2 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 3 2 3 . . . . . 1 . . . 4 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . . . . . 2 . 2 Parts Repaired 2 | . . . . 1 . . . . . . . 1 . . . . . . Time 74 | . . . . 36 . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . . . . 1 . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Total Allies 25 | . . . . . . . . . 2 4 . 1 . . 1 10 6 1 Largest Group 7 | . . . . . . . . . 2 6 6 3 2 . 1 7 5 4 Highest-Rated Group 624 | . . . . . . . . . 61 217 217 105 76 . 48 624 507 427 Highest-Rated Ally 122 | . . . . . . . . . 32 41 41 38 38 . 48 103 115 122 Zionite Dispatches 7 | . . . . . . . . . . . . 1 . . . 4 2 . Heavy 2 | . . . . . . . . . . . . . . . . 2 . . Light 3 | . . . . . . . . . . . . . . . . 2 1 . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . . . Total Orders 4 | . . . . . . . . . . . . 4 . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . PICKUP 1 | . . . . . . . . . . . . 1 . . . . . . COLLECT 2 | . . . . . . . . . . . . 2 . . . . . . Ally Attacks 157 | . . . . . . . . . 8 . 26 1 8 . . 80 28 6 Total Damage 5912 | . . . . . . . . . 189 . 1049 26 15 . . 3691 677 265 Kills 31 | . . . . . . . . . 1 . 9 1 . . . 17 3 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 5 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Active Infowar (turns) 8732 | . . . 270 . . . 535 613 962 1164 748 445 476 166 85 1453 739 1076 Optics 3206 | . . . . . . . . . . . . . . . . 1391 739 1076 Sensors 8521 | . . . 270 . . . 535 613 962 1164 748 445 476 166 85 1453 739 865 ECM 11 | . . . . . . . . . . . . . . . . . . 11 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Turns Passed 13133 | 73 388 1058 410 394 364 1931 547 613 998 1164 748 445 476 166 85 1453 739 1081 Spaces Moved 5948 | 44 125 304 169 188 181 794 187 383 511 694 428 218 209 82 30 763 347 291 Core 11 | 8 . . . . . . . . . . . . . . . . . 3 Treads 3677 | 36 125 304 89 . . 499 117 . 9 146 428 218 209 82 30 763 347 275 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2260 | . . . 80 188 181 295 70 383 502 548 . . . . . . . 13 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 135 135 135 150 150 150 140 155 159 162 160 160 240 160 160 50 Average Speed 176 | 140 285 321 210 135 156 187 201 150 158 155 159 162 172 160 240 160 160 173 Slowest Speed 2100 | 160 320 480 320 135 215 240 220 150 465 159 162 162 250 160 240 160 160 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 27 55 14 42 42 22 4 55 62 77 55 6 72 4 2 21 19 38 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . 1 2 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . 5 3 3 1 . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 220 | . . . . . . 114 2 . 11 . 13 . . . . . . 80 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . . . 16 2 . 11 . 13 . . . . . . 80 AOE 98 | . . . . . . 98 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Was Fac Fac Res Res Tes Total 7539 | 53 139 341 204 283 212 1051 272 422 610 758 461 293 274 99 45 945 443 634 Wait 619 | . . 6 . 44 . 90 14 32 9 25 7 48 24 8 . 129 54 129 Move 5931 | 43 124 303 168 187 180 793 186 382 510 693 427 218 208 81 29 762 346 291 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 127 | 4 3 5 13 11 1 21 10 2 6 6 4 8 6 1 4 12 3 7 Fast Attach 84 | 5 2 . . 1 2 11 3 1 7 5 . 1 2 1 . 2 2 39 Attach 99 | 1 . 1 5 . 1 22 12 2 6 1 . 2 3 1 1 4 6 31 Detach 19 | . . . . . . 3 1 1 . 2 . . . . . 1 1 10 Swap 47 | . . 2 6 3 2 8 4 1 1 2 3 1 3 . . 3 1 7 Drop 91 | . 1 . 3 6 3 14 3 1 4 5 5 8 10 1 2 13 1 11 Fire 449 | . 9 24 8 23 23 89 37 . 53 . 15 7 18 6 . 18 29 90 Melee 25 | . . . 1 . . . 2 . . 19 . . . . . 1 . 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . 8 . . . . . . . . . . . . . 4 Rewire 36 | . . . . . . . . . 14 . . . . . 9 . . 13 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 462 | -10/Materials | Entered Mines 543 | -10/Mines | Assembled infested the area 548 | -10/Mines | Assisted by a Guerilla fighting off Assembled 937 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 943 | -10/Mines | Found Prototype Device 1200 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1489 | -10/Mines | Discovered new exit (range 10) 1510 | -10/Mines | Core integrity fell below 50% 1519 | -10/Mines | Core integrity fell below 20% 1520 | -10/Mines | Entered Materials 1520 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1521 | -9/Materials | Identified Exp. Sensor Array 1548 | -9/Materials | Lost 3 parts (1p1n1w) 1911 | -9/Materials | Discovered new exit (range 14) 1930 | -9/Materials | Entered Storage 2004 | -9/Storage | Repaired Broken Assault Rifle 2226 | -9/Storage | Identified exit to Recycling 2311 | -9/Storage | Build established: Gunner 2320 | -9/Storage | Used back door to open Recycling access 2324 | -9/Storage | Entered Recycling 2571 | -9/Recycling | Identified exit to Factory 2688 | -9/Recycling | Entered Factory 2688 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2972 | -7/Factory | Build established: Scavenger-Gunner 3455 | -7/Factory | System corruption reached 10% 3697 | -7/Factory | Cargo convoy interrupted 3774 | -7/Factory | Destroyed 10 combat bots 3775 | -7/Factory | Lost 13 parts (2p4n3u4w) 4005 | -7/Factory | Build established: Gunner 4538 | -7/Factory | Discovered new exit (range 10) 4572 | -7/Factory | Core integrity fell below 50% 4615 | -7/Factory | Lost 5 parts (1p4w) 4619 | -7/Factory | Entered another Factory area 4619 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -6/Factory | Lost 6 parts (1p3n2w) 5135 | -6/Factory | Discovered new exit (range 13) 5164 | -6/Factory | Identified exit to Lower Caves 5166 | -6/Factory | Entered Lower Caves 5180 | -6/Lower Caves | Learned 8 Factory zone layouts 5475 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5678 | -6/Lower Caves | Encountered a Warlord checkpoint 5763 | -6/Lower Caves | Discovered new exit (range 11) 5778 | -6/Lower Caves | Identified exit to Lower Caves 5779 | -6/Lower Caves | Entered another Lower Caves area 5900 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6030 | -6/Lower Caves | Lost 12 parts (1p5n3u3w) 6052 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6237 | -6/Lower Caves | Discovered new exit (range 9) 6248 | -6/Lower Caves | Identified exit to Factory 6386 | -6/Lower Caves | Build established: Scavenger-Mutant 6388 | -6/Lower Caves | Found DCF Scrap (15 items) 6748 | -6/Lower Caves | Discovered new exit (range 10) 6760 | -6/Lower Caves | Identified exit to Zion 6777 | -6/Lower Caves | Entered Zion 6777 | -6/Zion | Accompanied by 2 allies 6801 | -6/Zion | Identified exit to Deep Caves 6832 | -6/Zion | Found Prototype Device 6832 | -6/Zion | Identified Phasing AFG 7213 | -6/Zion | Met Imprinter 7236 | -6/Zion | Imprinted 7238 | -6/Zion | Declared Zion's savior 7294 | -6/Zion | Build established: Derelict-Skirmisher 7501 | -6/Zion | Found Prototype Energy Gun 7713 | -6/Zion | Build established: Derelict-Mutant 7886 | -6/Zion | Discovered new exit (range 15) 7908 | -6/Zion | Identified exit to Proximity Caves 7941 | -6/Zion | Entered Proximity Caves 7941 | -5/Proximity Caves | Accompanied by 6 allies 7957 | -5/Proximity Caves | Core integrity fell below 50% 8247 | -5/Proximity Caves | Build established: Derelict-Skirmisher 8427 | -5/Proximity Caves | Spotted B-75 Beast 8592 | -5/Proximity Caves | Allies destroyed B-75 Beast 8674 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8689 | -5/Proximity Caves | Entered Factory 8689 | -5/Factory | Accompanied by 2 allies 8689 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8690 | -5/Factory | Identified exit to Factory 8691 | -5/Factory | Identified Storm Laser 8837 | -5/Factory | Build established: Scavenger-Skirmisher 8985 | -5/Factory | Repaired Arm. Treads 9025 | -5/Factory | Zion Heavy Resupply teleported in 9134 | -5/Factory | Sucked down chute 9134 | -5/Factory | Entered Waste 9159 | -5/Waste | 2 allies followed down the chute 9173 | -5/Waste | Spotted C-40 Crusher 9175 | -5/Waste | Spotted C-40 Crusher 9192 | -5/Waste | Destroyed C-40 Crusher 9196 | -5/Waste | Destroyed C-40 Crusher 9218 | -5/Waste | Found Damper Plating 9263 | -5/Waste | Spotted C-40 Crusher 9279 | -5/Waste | Spotted C-40 Crusher 9290 | -5/Waste | Destroyed C-40 Crusher 9296 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9302 | -5/Waste | Destroyed C-40 Crusher 9305 | -5/Waste | Spotted C-40 Crusher 9311 | -5/Waste | Spotted C-40 Crusher 9320 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9320 | -5/Waste | Destroyed C-40 Crusher 9330 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9332 | -5/Waste | Destroyed C-40 Crusher 9586 | -5/Waste | Discovered new exit (range 16) 9609 | -5/Waste | Identified exit to Factory 9610 | -5/Waste | Entered Factory 9733 | -5/Factory | Build established: Scavenger-Tank 9763 | -5/Factory | Discovered exit to Factory (range 9) 9776 | -5/Factory | Entered another Factory area 9776 | -4/Factory | Evolved 2 slots: Utility x2 9833 | -4/Factory | Discovered new exit (range 8) 9859 | -4/Factory | Identified exit to Research 9861 | -4/Factory | Entered Research 9861 | -3/Research | Accompanied by 1 ally 9861 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9923 | -3/Research | Found Prototype Processor 9923 | -3/Research | Identified Spectral Analyzer 10001 | -3/Research | Zion Light squad teleported in 10285 | -3/Research | Zion Light squad teleported in 10354 | -3/Research | Discovered new exit (range 4) 10359 | -3/Research | Identified exit to Research 10660 | -3/Research | Zion Heavy squad teleported in 10809 | -3/Research | Zion Heavy squad teleported in 10866 | -3/Research | Lost 7 allies 11314 | -3/Research | Entered another Research area 11314 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11941 | -2/Research | Zion Hacker squad teleported in 11992 | -2/Research | Zion Light squad teleported in 12020 | -2/Research | Discovered new exit (range 15) 12041 | -2/Research | Identified exit to Testing 12053 | -2/Research | Entered Testing 12053 | -2/Testing | Accompanied by 3 allies 12058 | -2/Testing | Lost 3 allies 12133 | -2/Testing | Rewired PD-BMO86BR1Q0 12230 | -2/Testing | Scanned by Researcher 12262 | -2/Testing | Lost 3 allies 12273 | -2/Testing | Found Prototype Energy Cannon 12273 | -2/Testing | Identified Cld. Nova Cannon 12539 | -2/Testing | Spotted PY-9W1P3QFWPS 12562 | -2/Testing | Destroyed PY-9W1P3QFWPS 12586 | -2/Testing | Spotted Alpha 7 12607 | -2/Testing | Destroyed Alpha 7 12620 | -2/Testing | Found Prototype Device 12620 | -2/Testing | Identified Exp. ECM Suite 12665 | -2/Testing | Found Prototype Processor 12665 | -2/Testing | Identified Exp. Melee Analysis Suite 12725 | -2/Testing | System corruption reached 10% 12786 | -2/Testing | Garrison activated, responded to threat 12822 | -2/Testing | Lost 3 parts (3n) 12924 | -2/Testing | Destroyed 8 combat bots 13004 | -2/Testing | Destroyed 7 combat bots 13012 | -2/Testing | Lost 24 parts (6p5n11u2w) 13081 | -2/Testing | System corruption reached 30% 13110 | -2/Testing | Core integrity fell below 50% 13129 | -2/Testing | Core integrity fell below 20% 13129 | -2/Testing | Released all parts (7) 13134 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13128_ K-01 Serf collects debris. 13128_ Slug penetrates Wall. 13129_ K-01 Serf collects debris. 13129_ Released Terrain Scan Processor. 13129_ Released Graphene Brace. 13129_ Released Matter Compressor. 13129_ Released Spectral Analyzer. 13129_ Released Adv. Signal Interpreter. 13129_ Released Myomer Leg. 13129_ Released Med. Battery. 13130_ Slug penetrates Wall. 13130_ Penetrated by Slug. 13130_ R-10 Processor destroyed. 13130_ Acquired 69 matter. 13131_ K-01 Serf collects debris. 13131_ Held in stasis. 13131_ C-65 Expert is analyzing... 13131_ Slug penetrates Wall. 13132_ K-01 Serf collects debris. 13133_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????? ?????????? ?????? ???????????????????? | | ?????????? ???????? ??????"""?""????????????????? | | ??????????? #??????? ?????"""?"?????????????????? | | ????????????" ?????? ?????"""""?????????????????? | | ????????????# ????? ????? ? ??????????????????? | | ????????????? ?????" ???? ??????????????????? | | ?????????????? ???? ???? ???????????????????? | | ??????????????? ??? ?###+#"???????????????????? | | ???????????????? ??? # # ##???????????????????? | | ????????????????? ?? # # ###???#??????????????? | | ??????????????????####### #u; #?? #??????????????? | | ???????????????????#$!$#### #### ????????????????? | | ????????????????????%$! [! %*!?????????????????? | | ????????????????????####%%g[!#############???????? | | ????????????????????# !#k*gh#%*!! #???????? | | ?????????????????????#!#c[Q=#=!"" #???????? | | ??????????????????????##=*=[# "" " #???????? | | ??????????????????????##g=|=# """ #???????? | | ???????????????????????#=k[!# """" #???????? | | ???????????????????????#!**=# """"" #???????? | | ???????????????????????#[@%=h """" #???????? | | ???????????????????????#!==!# """ #???????? | | ???????????????????????#!=[=# "" #???????? | | ????????????????##????##%=! # "" " #???????? | | ########################!!= # "" #???????? | | = [% = # #???????? | | % % =%* [* ##############???????? | | % % ! !% #????????????????????? | | / ! #????????????????????? | | ##########++###????????????????????? | | ########## ###????????????????????? | | ! #% =!= T#?????????????????????? | | % #!!*=!* #?????????????????????? | | #%/*! = ##?????????????????????? | | ######### #??????????????????????? | | #???????#####??????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | """" """"" #??????????????????????????????????? | | """" """"" #??????????????????????????????????? | | """" """"" #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 67 Energy Capacity 730 Matter Stores 382 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Armor Coverage 3200 Resistance: EM 90 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Nanosword | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 13% | -9/Storage | Broken Arm. Treads | 25% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Antimatter Reactor | -3/Research | Hacked Imp. Deuterium Engine | -3/Research | Hacked Neutrino Core | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Tailor-made Turtlemind Challenges ------------ None Game ------ Seed MappingStrikePod Manual? 0 Play Time 02:36:15 Cumulative 88.0 hours Start 2026.04.19 @ 05:45:45 End 2026.04.19 @ 08:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ecc26c9-3571-4336-84d6-a6840550c736