Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 17:28:42 Player: K0T Result: Destroyed by V6-VZ0(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 992 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 250/250 System Corruption 3% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Subdweller Power Source Heat Sink Improved Heat Sink Weight Redist. System Weight Redist. System Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Subdweller Laser Light Cannon Light Cannon Datajack Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Heat Sink Improved Heat Sink Weight Redist. System Weight Redist. System Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Light Cannon Light Cannon Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 10 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 3 | . 3 . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 5 2 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 5 | . 5 2 To Critical Strikes . | . . . Average Backups 8 | 2 7 12 Power . | . . 1 Propulsion . | 1 . . Utility 2 | . 2 4 Weapon 3 | . 3 6 Tool/Special . | . . . Unused Backups 13 | . . 13 Power 1 | . . 1 Propulsion . | . . . Utility 5 | . . 5 Weapon 6 | . . 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 84 | . 82 94 Engine 13 | . 13 14 Treads 17 | . 18 14 Wheel 1 | . . 8 Device 8 | . 7 14 Storage 14 | . 14 14 Energy Gun 12 | . 14 8 Energy Cannon 2 | . 2 . Ballistic Gun 5 | . 5 5 Ballistic Cannon 6 | . 4 14 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 3 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 3 | . . 3 Naked Turns . | . . . Heaviest Build 34 | 14 34 31 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 5 12 15 Average Carried 8 | 3 7 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 597 | 135 422 40 Remotely . | . . . Salvage Created 769 | . 745 24 Parts 40 | . 38 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 15 1 Guns 13 | . 12 1 Cannons 2 | . 2 . AOE 1 | . 1 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 5 | . 5 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 119 16 Missed 36 | . 33 3 Hits 99 | . 86 13 Projectile 99 | . 86 13 Critical Strikes 2 | . 1 1 Damage Taken 1188 | . 852 336 Core 252 | . 146 106 Absorbed by Shields . | . . . Regen/Repaired (Parts) 15 | . 15 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 73 11 Largest 2 | . 2 2 Hottest 110 | . 110 80 Shots Fired 148 | . 129 19 Gun 124 | . 116 8 Cannon 24 | . 13 11 Launcher . | . . . Special . | . . . Kinetic 65 | . 50 15 Thermal 51 | . 47 4 Explosive . | . . . Electromagnetic 32 | . 32 . Robot Hit Streak 15 | . 15 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 80 12 Core Hits 36 | . 34 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1453 | . 1251 202 Guns 1076 | . 1023 53 Cannons 270 | . 121 149 Explosions 104 | . 104 . Melee . | . . . Ramming 3 | . 3 . Kinetic 630 | . 441 189 Thermal 571 | . 558 13 Explosive . | . . . Electromagnetic 249 | . 249 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 14 6 Message Errors 3 | . 1 2 Matter Fused 9 | . 7 2 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . 21 . Projectiles 11 | . 11 . Explosions 10 | . 10 . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 345 | . 345 269 Average Temperature 82 | . 79 153 Received Heat Transfer 731 | . 336 395 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1580 | . 1543 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | . 107 . Initial . | . . . Average 21 | . 21 . Influence Increases 432 | . 432 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 84 | . 84 . Successful Hack 13 | . 13 . Destroy Structure 10 | . 10 . Influence Decreases 432 | . 413 19 Entered New Map 10 | . . 10 Time Decay 372 | . 363 9 Lost Part 50 | . 50 . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 27 2 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 12 | . 12 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 10 | . 10 . Botnet 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Patch 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1587 | . 1120 467 Seismic 1587 | . 1120 467 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2541 | 58 2016 467 Spaces Moved 1088 | 48 862 178 Core 19 | 19 . . Treads 1009 | . 831 178 Legs 60 | 29 31 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 204 | 95 203 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 97 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1256 | 58 996 202 Wait 28 | . 24 4 Move 1086 | 47 861 178 Hop . | . . . Pick Up 29 | 5 19 5 Fast Attach 4 | 4 . . Attach 14 | 2 9 3 Detach 1 | . 1 . Swap 3 | . 3 . Drop 6 | . 5 1 Fire 84 | . 73 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / [Scr]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 12) 777 | -10/Materials | Learned location of 1 exit from Recycling 828 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Learned Storage emergency access door positions 863 | -10/Materials | Lost 5 parts (1p2n2w) 911 | -10/Materials | Learned 4 Recycling zone layouts 964 | -10/Materials | Identified exit to Materials 1036 | -10/Materials | Learned location of 2 exits from Materials 1130 | -10/Materials | Learned location of 2 exits from Subcaves 1191 | -10/Materials | Learned location of 1 exit from Recycling 2075 | -10/Materials | Entered Subcaves 2076 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2076 | -10/Subcaves | Identified exit to Recycling 2077 | -10/Subcaves | Identified exit to Materials 2138 | -10/Subcaves | Learned location of Storage (-7) 2149 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2358 | -10/Subcaves | Core integrity fell below 20% 2542 | -10/Subcaves | Destroyed by V6-VZ0(R) with Subdweller Laser Last Messages --------------- 02284_ Acquired Imp. Heat Sink. 02340_ ZE-OVQ(R) knocked back. 02351_ Ion Engine destroyed. 02351_ Med. Laser destroyed. 02355_ Critical hit (Meltdown: +290). 02360_ ZE-OVQ(R) destroyed. 02402_ Subatomizers dissect the Ion Engine. 02406_ QDB#JE9X6KNY:69=BMWVJ 02454_ Acquired 24 matter. 02459_ Acquired 2 matter. 02460_ System corrupted: IFF burst signal emitted. 02461_ Subatomizers dissect the Sub. Monowheel. 02462_ Acquired 3 matter. 02464_ Acquired 1 matter. 02473_ Subatomizers dissect the Sub. Monowheel. 02486_ System corrupted: Matter fused (-9). 02487_ Subatomizers dissect the Sub. Monowheel. 02538_ V6-VZ0(R) knocked back. Map ----- +----------------------------------------------------+ | ???????## ????????# ## ^ ##????????????? | | ????????? ??????????### ^ #????????????? | | ????????? ??????????# ### ##???????????? | | ?????????????????# ## #?## #???????????? | | ?????????????????##^ ?# ##?## #???????????? | | ??????????????????# ## ##?# ##???????????? | | ??????????????????# # ### #????????????? | | ????????????????? ??## # ##???????????? | | ????????????????? ?????# ## #???????????? | | ?????????????????? ???????# ## #???????????? | | ?????????????????????????## # #???????????? | | ?????????????????????????# # #???????????? | | ????????????????????????### ### #???????????? | | ????????????????????????# ## ##??????????? | | ????????????????????????# #??????????? | | ????????????????????????# ####??????????? | | ????????????????????????# ##????????????? | | ????????????????????##??#" ## ###??????????? | | ????????????????##### #?######### #??????????? | | ???????????????## #?#####??# #??????????? | | ???????????????"" ##" ##?#% ##??????????? | | ????????????????? " #?#" #???????????? | | ???????????????????# #?## #???????????? | | ????????????????????# #?##& ! #???????????? | | ??????????????????????# ### = #???????????? | | ???????????????????????# @ %"% " #???????????? | | ???????????????????????#### R" """ ##???????????? | | ??????????????????????????## "" ##????????????? | | ???????????????????????????# "" ##????????????? | | ?????????????????????????### "" ##???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ## #??????????? | | ?????????????????????????# ##### #??????????? | | ????????????????????????## #???## #??????????? | | ????????????????????????# #?????# ##??????????? | | ????????????????????????# #??????##???????????? | | ????????????????????????# ##???????????????????? | | ???????????????????????" # ?????????????????????? | | ????????????????????? &" & ?????????????????????? | | ????????????????????# ?????????????????????? | | ?????????>??????????#" " " ?????????????????????? | | ????????????????????# " ?????????????????????? | | ????????????????????### ?????????????????????? | | ??????????????????????# ### ?????????????????????? | | ??????????????????????##??#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed CargoCargoPlating Manual? 0 Play Time 00:13:25 Cumulative 147.1 hours Start 2026.01.18 @ 17:16:55 End 2026.01.18 @ 17:28:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 70 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f1dc4034-708b-4359-add1-1e459264ddd4