Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 19:34:31 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (878) 878 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 5348 Bonus ------- Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 600/600 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Energy Well Advanced Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Matter Compressor (125) Core Analyzer Component Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] > --- WEAPON ----------- Battle Rifle Overtuned Railgun Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Matter Compressor Signal Interpreter Terrain Scan Processor Power Shielding Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 5 . . Weapon 1 | . . . . 1 . . Parts Attached 43 | 7 1 1 6 21 1 6 Power 6 | 1 . 1 2 2 . . Engine 6 | 1 . 1 2 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 6 . . Treads 4 | 2 . . . 2 . . Leg 4 | . . . . 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 . . 3 10 1 6 Device 9 | 1 . . 2 4 . 2 Storage 4 | 1 . . 1 1 1 . Processor 5 | . . . . 1 . 4 Hackware . | . . . . . . . Protection 4 | . . . . 4 . . Artifact . | . . . . . . . Weapon 7 | 2 1 . 1 3 . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 19 | . 1 2 . 13 2 1 Power 3 | . . 1 . 1 . 1 Propulsion 5 | . . . . 3 2 . Utility 6 | . . 1 . 5 . . Weapon 5 | . 1 . . 4 . . Highest Loss Streak 11 | . 1 2 . 11 2 1 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 4 4 7 8 5 4 Power . | . 1 . . 2 2 1 Propulsion 1 | 1 2 2 2 . . . Utility 3 | . 1 1 3 4 3 2 Weapon 1 | . . 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 14 | . . . 6 5 . 3 Power 1 | . . . . 1 . . Propulsion 5 | . . . 3 2 . . Utility 4 | . . . 1 1 . 2 Weapon 3 | . . . 2 1 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 99 88 89 75 21 36 Engine 8 | . 14 13 8 4 . 4 Treads 23 | . 28 28 28 16 . . Leg 1 | . . . . 3 13 . Device 10 | . 14 3 9 18 . 5 Storage 11 | . 14 14 14 5 4 6 Processor 1 | . . . . 4 . 18 Energy Gun 4 | . 8 14 2 . . . Ballistic Gun 11 | . 14 14 14 9 . . Impact Weapon 6 | . . . 11 4 . . Peak Build Rating 45 | 7 7 7 12 45 29 26 Average Rating 13 | 5 6 6 8 32 16 20 On Entrance 10 | . 7 7 6 12 29 9 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 63 | . . . . 49 14 . Heaviest Build 55 | 11 13 11 32 55 7 8 Greatest Support 83 | 40 40 40 40 83 80 3 Greatest Overweight (x) 3 | . . . . 3 . 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 Average Capacity 9 | 7 8 8 9 12 5 5 Most Carried 15 | 4 5 5 15 14 5 5 Average Carried 7 | 2 4 4 8 8 5 4 Final Capacity 15 | 8 8 8 15 5 5 5 Final Carried 15 | 4 4 5 15 5 5 5 Scrap Suit Usage (%) 11 | . . . . 53 . . Parts Cannibalized 1 | . . . . 1 . . Class Distribution -------------------- 82% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 864 | 240 96 66 60 402 . . Remotely . | . . . . . . . Salvage Created 1008 | 83 229 121 . 409 166 . Parts 63 | 7 18 10 . 28 . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 19 | . 9 3 . 6 1 . Guns 12 | . 3 3 . 6 . . AOE 7 | . 6 . . . 1 . Classes Destroyed 11 | 2 3 2 . 3 1 . Builder 2 | . . . . 2 . . Tunneler 1 | 1 . . . . . . Hauler 2 | . 2 . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . . 1 . . Swarmer 4 | . 3 . . 1 . . Grunt 10 | . 6 . . 4 . . Sentry 1 | . . 1 . . . . Programmer 1 | . . . . 1 . . Compactor 1 | . . . . . 1 . Subdweller 2 | . . 2 . . . . Best Kill Streak 5 | 2 5 2 . 3 1 . Combat Bots Only 4 | . 4 2 . 3 1 . Max Kills in Single Turn 2 | 1 2 1 . 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 239 | . 26 12 . 190 2 9 Missed 64 | . 10 2 . 51 . 1 Hits 175 | . 16 10 . 139 2 8 Melee 10 | . . . . 8 2 . Projectile 165 | . 16 10 . 131 . 8 Critical Strikes 14 | . . . . 13 1 . Damage Taken 3409 | . 235 168 . 2695 160 151 Core 949 | . 34 58 . 714 65 78 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . Core Remaining (%) 81 | 100 . . 63 . . . Volleys Fired 75 | 5 20 10 . 33 7 . Largest 2 | 2 2 2 . 2 1 . Hottest 65 | 60 60 60 . 65 36 . Shots Fired 135 | 10 39 20 . 60 6 . Gun 119 | 10 30 20 . 59 . . Cannon . | . . . . . . . Launcher 16 | . 9 . . 1 6 . Special . | . . . . . . . Kinetic 94 | 5 20 10 . 59 . . Thermal 25 | 5 10 10 . . . . Explosive 16 | . 9 . . 1 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 9 16 . 17 4 . Robot Miss Streak 3 | 3 1 1 . 3 1 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | 5 26 18 . 43 5 . Core Hits 52 | 3 19 8 . 20 2 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 3 | . . . . 3 . . Destroy 3 | . . . . 3 . . Melee Attacks 17 | . . . 2 15 . . Impact 17 | . . . 2 15 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3118 | 69 725 176 . 1284 864 . Guns 1390 | 58 176 176 . 980 . . Cannons . | . . . . . . . Explosions 1514 | . 544 . . 106 864 . Melee 198 | . . . . 198 . . Ramming 16 | 11 5 . . . . . Kinetic 1148 | 24 68 76 . 980 . . Thermal 286 | 34 108 100 . 44 . . Explosive 1470 | . 544 . . 62 864 . Electromagnetic . | . . . . . . . Impact 198 | . . . . 198 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 6 3 5 Message Errors 4 | . . . . 1 1 2 Matter Fused 3 | . . . . 1 1 1 Heat Flow Errors 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 23 | . 11 . . 12 . . Projectiles . | . . . . . . . Explosions 23 | . 11 . . 12 . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . 70 . . . 48 . Shots 4 | . 2 . . . 2 . Rammed 6 | 3 2 . . 1 . . Targets Rammed 6 | 3 2 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 187 | 40 94 . . 147 . 187 Average Temperature 45 | 17 31 . . 64 . 107 Received Heat Transfer 1359 | . 84 39 . 1161 9 66 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 600 | 75 250 225 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 44 . . 100 100 100 Level 1 6 | . 55 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 257 | 10 257 . . 140 47 . Initial 34 | . . . . . 34 . Average 48 | 1 166 . . 45 22 . Influence Increases 886 | 10 322 20 . 511 23 . Destroy 0b10 Robot/C 340 | . 180 20 . 140 . . Destroy 0b10 Robot/NC 40 | 10 10 . . 20 . . Destroy Leader 76 | . 44 . . 32 . . Allied During Kill 5 | . . . . 5 . . Successful Hack 14 | . . . . 14 . . Disable Machine 210 | . 45 . . 165 . . Destroy Structure 96 | . 43 . . 30 23 . Lose Combat Pursuer 105 | . . . . 105 . . Influence Decreases 886 | 10 98 244 . 413 121 . Entered New Map 172 | . . 108 . . 64 . Time Decay 503 | 10 88 120 . 265 20 . Lost Part 176 | . 10 16 . 130 20 . Lost Ally 35 | . . . . 18 17 . Squads Dispatched 10 | . 3 . . 7 . . Investigation 5 | . 3 . . 2 . . Extermination 3 | . . . . 3 . . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 8 3 . 18 5 4 Peak Tracking Total 8 | . 3 2 . 8 4 4 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 14 | . 3 . . 11 . . Max in Single Turn 3 | . 3 . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 11 | . 2 1 4 4 . . Terminals 4 | . 2 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 5 3 13 4 . . Successful 20 | . 1 3 13 3 . . Failed 5 | . 4 . . 1 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 10 | . 5 . . 5 . . Terminals 7 | . 5 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . . 3 13 . . . Record 15 | . . 3 12 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . . Terminals 2 | . 1 . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Fedlink 1 | . . . . 1 . . Scrapoids 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 7 | . . . 1 5 1 . Largest Group 5 | . . . 1 5 4 . Highest-Rated Group 140 | . . . 35 140 112 . Highest-Rated Ally 35 | . . . 35 35 31 . Initial UFD Resources 30 | . . . . 23 30 30 Total Orders . | . . . . . . . Ally Attacks 67 | . . . . 9 58 . Total Damage 1285 | . . . . 196 1089 . Kills 2 | . . . . 2 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 1675 | 35 201 259 . 954 . 226 Sensors 226 | . . . . . . 226 Terrain 949 | . . . . 949 . . Seismic 1403 | 35 201 259 . 908 . . Decoding 954 | . . . . 954 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 25 | . . . . 25 . . Traps 4 | . . . . 4 . . Emergency Access 3 | . . . . 3 . . Items 13 | . . . . 13 . . Machines 2 | . . . . 2 . . Patrols 2 | . . . . 2 . . Guards 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 5498 | 103 201 1053 2600 1199 86 256 Spaces Moved 3216 | 47 88 638 1502 623 108 210 Core 402 | 4 . . . 103 85 210 Treads 2718 | 43 88 638 1502 447 . . Legs 96 | . . . . 73 23 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 50 Average Speed 152 | 150 160 160 160 153 64 116 Slowest Speed 240 | 160 160 160 160 240 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 18 57 86 20 80 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . . 9 . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 115 | . 42 . . 35 38 . Melee 3 | . . . . 3 . . Projectile 29 | . . . . 29 . . AOE 83 | . 42 . . 3 38 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 3653 | 65 112 652 1699 790 115 220 Wait 252 | . . 2 162 88 . . Move 3212 | 47 87 637 1501 623 107 210 Hop . | . . . . . . . Pick Up 28 | 4 1 2 16 3 . 2 Fast Attach 24 | 7 . . 4 8 1 4 Attach 19 | . 1 1 . 14 . 3 Detach 4 | . . . 1 2 . 1 Swap 5 | . 1 . 2 2 . . Drop 12 | . . . 11 1 . . Fire 75 | 5 20 10 . 33 7 . Melee 17 | . . . 2 15 . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 4 | 2 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Entered Subcaves 306 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 393 | -10/Subcaves | Visited Clippyterm 397 | -10/Subcaves | Learned Factory fabricator intel 557 | -10/Subcaves | Discovered new exit (range 7) 835 | -10/Subcaves | Learned 2 Materials zone layouts 952 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1358 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1358 | -10/Subcaves | Entered Scraptown 1421 | -9/Scraptown | Visited Bundlers 1903 | -9/Scraptown | Visited UFD Registry 1908 | -9/Scraptown | Registered with UFD as "Flashhead" 1949 | -9/Scraptown | Visited Cyclists 1964 | -9/Scraptown | Visited TADAMA 2039 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2045 | -9/Scraptown | Learned location of Armory (-3) 2068 | -9/Scraptown | Discovered new exit (range 11) 2113 | -9/Scraptown | Guru changed UFD alias to "Beambank" 2474 | -9/Scraptown | Visited LU-1G1's Boring Crew 2602 | -9/Scraptown | Visited Curators Association 2637 | -9/Scraptown | Visited Botcube Research 2650 | -9/Scraptown | Found Botcube 2670 | -9/Scraptown | Botcube activated 2682 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 1 launcher. 2786 | -9/Scraptown | Found Scrap Suit 2865 | -9/Scraptown | Discovered new exit (range 3) 2936 | -9/Scraptown | Visited Modified Component R&D 3018 | -9/Scraptown | Visited Abandonware Association 3046 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3055 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3055 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3112 | -9/Scraptown | Visited Infowarlord's Domain 3164 | -9/Scraptown | Visited Science Guys 3532 | -9/Scraptown | Visited Derelict Rescue Squad 3568 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3599 | -9/Scraptown | Found DCF Scrap (29 items) 3812 | -9/Scraptown | Met Optimus 3812 | -9/Scraptown | Accepted into 0bPrime 3958 | -9/Scraptown | Entered Factory 3958 | -6/Factory | Accompanied by 1 ally 3958 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3959 | -6/Factory | Loaded intel: 6 fabricator locations 4280 | -6/Factory | Build established: Derelict-Mutant 4865 | -6/Factory | Loaded intel: 8 recycling unit locations 4905 | -6/Factory | Core integrity fell below 50% 4912 | -6/Factory | Released all parts (6) 4918 | -6/Factory | Core integrity fell below 20% 4933 | -6/Factory | Lost 11 parts (1p3n4u3w) 5146 | -6/Factory | Scrapoid reinforcements arrived 5157 | -6/Factory | Sucked down chute 5157 | -6/Factory | Entered Waste 5158 | -6/Waste | Met a frightened Derelict 5167 | -6/Waste | Spotted C-40 Crusher 5172 | -6/Waste | Spotted C-40 Crusher 5178 | -6/Waste | Build established: Mutant 5185 | -6/Waste | Spotted C-40 Crusher 5190 | -6/Waste | Destroyed C-40 Crusher 5191 | -6/Waste | Spotted C-40 Crusher 5196 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5199 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5202 | -6/Waste | Spotted C-40 Crusher 5211 | -6/Waste | Spotted C-40 Crusher 5236 | -6/Waste | Discovered new exit (range 13) 5237 | -6/Waste | 5 allies followed down the chute 5243 | -6/Waste | Entered Factory 5499 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05224_ FL0B1:IVL0HF2G>YPFEVHG 05233_ Mak. Microdissipator Network crushed. 05233_ Ovr. Scrapsphere crushed. 05236_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05269_ System corrupted: Matter fused (-7). 05273_ Acquired Adv. Sensor Array. 05300_ ALERT: All DSF locations entering lockdown mode. 05314_ Acquired Imp. Signal Interpreter. 05320_ Acquired Terrain Scan Processor. 05332_ Acquired Component Analysis Suite. 05344_ System corrupted: Heat flow error (+219). 05376_ Acquired Core Analyzer. 05381_ Acquired Imp. Datajack. 05387_ 1RGT#