Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 10:08:27 Player: NeoBioHazard Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (38) 190 Value Destroyed (1040) 1040 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9570 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Advanced Power Amplifier Makeshift Terrain Scan Processor Precision Matter Filter Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Impulse Thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Coolant Network Triangulator Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Makeshift System Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Micro Nuclear Core Improved Cesium-ion Thruster Advanced Sensor Array Makeshift Terrain Scan Processor Great Maul [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Nanosword Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Power Maul Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . . . . . 1 . 1 . Utility 11 | . . 1 1 1 . . 1 1 . . 2 . . 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 95 | 6 5 8 11 16 . . 7 4 . . 5 1 1 15 5 5 6 . Power 13 | 1 2 1 1 1 . . 1 1 . . . . . 3 . 1 1 . Engine 6 | 1 2 1 1 . . . 1 . . . . . . . . . . . Core 4 | . . . . 1 . . . 1 . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 1 1 . Propulsion 29 | 2 . 4 4 10 . . 3 . . . 1 . . 1 3 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 8 | . . 4 4 . . . . . . . . . . . . . . . Flight 19 | . . . . 10 . . 3 . . . 1 . . 1 3 . 1 . Utility 38 | 1 1 1 4 3 . . 3 3 . . 4 1 1 8 2 4 2 . Device 21 | . . . 2 2 . . 2 1 . . 4 . . 5 1 3 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . 1 1 . . 1 1 . . . . . 3 1 . . . Hackware 6 | . . . 1 . . . . 1 . . . 1 1 . . 1 1 . Protection 1 | . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 2 2 2 2 . . . . . . . . . 3 . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 2 2 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . . 1 . . . . . . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 . . 1 . . . . . . 2 2 1 1 . Parts Lost 51 | . 1 2 10 2 . . . 6 . . . 1 . 5 11 5 8 . Power 6 | . . 1 . . . . . 1 . . . . . . 2 1 1 . Propulsion 19 | . . 1 5 1 . . . 2 . . . . . 2 3 1 4 . Utility 22 | . . . 2 1 . . . 3 . . . 1 . 3 6 3 3 . Weapon 4 | . 1 . 3 . . . . . . . . . . . . . . . Highest Loss Streak 8 | . 1 2 3 1 . . . 4 . . . 1 . 3 5 5 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 7 7 4 5 5 4 3 3 3 2 3 3 3 3 2 4 4 Power 1 | . 1 2 1 2 2 2 1 . . . . . . 1 . . . . Propulsion 1 | . 1 3 3 1 2 2 1 1 1 1 . . . . . . . . Utility . | . . . . . . . 1 1 1 1 1 2 2 1 1 1 1 3 Weapon 1 | . . 1 3 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 1 . . 1 . . . . . . . . . 1 1 Power 2 | . . . . . . . 1 . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 88 79 94 100 100 98 88 76 76 88 93 94 91 77 55 51 . Engine 3 | . 14 10 7 2 . . 5 3 . . . . . . . . . . Core 2 | . . . . 4 7 7 . 1 5 5 5 5 5 5 6 1 . . Wheel 1 | . 27 4 . . . . . . . . . . . . . . . . Hover 3 | . . 26 26 . . . . . . . . . . . . . . . Flight 23 | . . . . 36 38 38 39 33 23 23 28 31 31 27 29 19 15 . Device 16 | . . . 6 17 23 23 20 15 17 17 27 28 26 28 17 14 15 . Storage 2 | . 14 11 9 . . . . . . . . . . . . . . . Processor 12 | . 12 11 9 13 15 15 19 15 17 17 15 15 15 14 11 8 3 . Hackware 2 | . . . 4 2 . . . 4 . . . 1 5 4 3 . 6 . Ballistic Gun 1 | . 26 7 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 14 13 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 6 7 7 6 5 5 5 5 5 5 1 . . . . Slashing Weapon 5 | . . . . 6 7 7 6 5 5 5 5 5 5 7 8 8 6 . Peak Build Rating 132 | 6 7 18 35 49 49 49 63 66 52 52 86 86 87 127 132 116 121 11 Average Rating 64 | 4 6 14 23 36 49 49 60 61 52 52 78 85 86 110 122 103 96 7 On Entrance 52 | . 6 7 16 16 49 49 49 63 52 52 52 86 86 87 113 104 103 3 Avg Prop Armor Cover (%) 2 | . . 10 . 3 2 2 2 2 3 3 2 2 2 2 8 2 2 . Naked Turns 54 | . . . . . . . . . . . . . . . . . 50 4 Heaviest Build 33 | 11 12 25 24 15 14 14 19 19 16 16 23 23 22 33 30 22 25 2 Greatest Support 47 | 26 26 26 36 24 24 24 29 29 17 17 30 30 30 37 47 29 29 3 Greatest Overweight (x) 5 | . . 1 5 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 8 7 5 5 5 4 3 4 4 3 3 5 5 4 5 5 Average Carried 4 | 1 3 7 7 4 5 5 4 3 3 3 2 3 3 3 3 2 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 7 8 5 5 5 5 3 3 4 3 3 3 4 4 4 5 4 Class Distribution -------------------- 31% | Infiltrator-Ninja 23% | Mutant 13% | Infiltrator-Sprinter 10% | Ninja 10% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Matter Collected 1302 | 200 116 50 164 298 . . 92 30 . 34 20 45 10 145 34 34 30 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1706 | . 161 95 116 151 . . 149 354 . . 20 . . 364 34 37 225 . Parts 81 | . 8 8 9 12 . . 9 8 . . 1 . . 13 1 3 9 . Haulers Intercepted 6 | . . 1 . . . . 1 1 . . . . . 2 . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . . . . . . . Prevented 3 | . . . . . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Combat Hostiles Destroyed 13 | . 4 1 3 . . . . 2 . . . . . 1 1 . 1 . Melee 3 | . . . . . . . . 1 . . . . . 1 1 . . . Guns 4 | . 4 . . . . . . . . . . . . . . . . . Cannons 4 | . . 1 3 . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 11 | . 3 2 1 2 . . 2 1 . . . . . . . . . . Worker 3 | . . . . 3 . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . . 1 . . . . 1 1 . . . . . 2 . . 1 . Recycler 3 | . 1 . . 1 . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . 1 . . . . 1 1 . Watcher 8 | . . . . . . . 2 2 . . . . . 3 . . 1 . Swarmer 3 | . 2 . . . . . . . . . . . . . 1 . . . Cutter 4 | . . . . . . . . 2 . . . . . 1 . . 1 . Grunt 2 | . 2 . . . . . . . . . . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 3 1 2 2 . . 1 4 . . 1 . . 2 1 1 2 . Combat Bots Only 2 | . 2 1 2 . . . . 2 . . . . . 1 1 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Hostile Shots Fired 471 | . 33 53 89 21 4 3 . 32 2 . 14 5 . 13 28 35 136 3 Missed 197 | . 13 24 41 12 4 1 . 17 1 . 6 2 . 2 11 18 45 . Hits 274 | . 20 29 48 9 . 2 . 15 1 . 8 3 . 11 17 17 91 3 Melee 33 | . . . . . . . . 4 . . . . . 2 . . 27 . Projectile 241 | . 20 29 48 9 . 2 . 11 1 . 8 3 . 9 17 17 64 3 AOE 4 | . . . . . . . . 3 . . . . . . . . 1 . Critical Strikes 24 | . . 1 2 . . . . . . . . 1 . 4 . 2 13 1 Damage Taken 5928 | . 203 381 902 91 . 34 . 513 24 . 120 72 . 319 706 379 2117 67 Core 2165 | . 36 26 70 39 . 17 . 144 24 . 22 19 . . 155 . 1546 67 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . 20 . . Regen/Repaired (Parts) 55 | . . . . 55 . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 85 93 87 . . 92 100 . . 83 . . 96 100 . 89 . . Volleys Fired 36 | . 18 6 12 . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . Hottest 74 | . 40 74 74 . . . . . . . . . . . . . . . Shots Fired 68 | . 34 12 22 . . . . . . . . . . . . . . . Gun 38 | . 34 4 . . . . . . . . . . . . . . . . Cannon 30 | . . 8 22 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 68 | . 34 12 22 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 7 8 7 . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 1 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 85 | . 23 8 12 8 . . 4 8 . . 1 . . 9 2 2 8 . Core Hits 33 | . 9 4 5 2 . . 3 2 . . 1 . . 3 1 1 2 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 1 . . . . . . . . 1 . Critical Strikes 5 | . 1 . . . . . . 2 . . . . . 1 . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 176 | . . . . 16 . . 24 22 9 . 15 6 . 23 19 6 36 . Impact 58 | . . . . 2 . . 24 15 9 . 4 . . 2 . . 2 . Slashing 118 | . . . . 14 . . . 7 . . 11 6 . 21 19 6 34 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 7 . . 3 2 . . 1 . . 4 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 2 . . . . . 2 . . 1 . Damage Inflicted 3978 | . 215 164 307 521 . . 365 578 . . 82 . . 763 138 147 698 . Guns 244 | . 215 29 . . . . . . . . . . . . . . . . Cannons 420 | . . 135 285 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3292 | . . . . 521 . . 365 578 . . 82 . . 763 138 147 698 . Ramming 22 | . . . 22 . . . . . . . . . . . . . . . Kinetic 664 | . 215 164 285 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1069 | . . . . . . . 365 548 . . . . . 110 . . 46 . Slashing 2223 | . . . . 521 . . . 30 . . 82 . . 653 138 147 652 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 . . . . 6 6 6 . . . 2 20 23 . . Average Corruption 9 | . . . 1 . . . . 5 6 6 . . . 2 19 21 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 29 | . . . 5 . . . . 1 2 . . . . 1 12 8 . . Message Errors 3 | . . . 2 . . . . . . . . . . . . 1 . . Matter Fused 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 1 . . Energy Discharges 11 | . . . 2 . . . . . . . . . . . 4 5 . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . . . 3 137 . . 33 211 . . . . . 233 . 47 224 . Projectiles 3 | . . . 3 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 885 | . . . . 137 . . 33 211 . . . . . 233 . 47 224 . Knockbacks 2 | . . . . . . . . 1 . . . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . 10 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . 4 . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 134 | . 12 66 42 17 . 2 3 12 . . . . . 48 134 . . . Average Temperature 13 | . 8 26 16 9 . 1 2 7 . . . . . 21 64 . . . Received Heat Transfer 801 | . 84 186 288 42 . 18 . 48 9 . 9 9 . . 36 9 63 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 2 . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . 1 3 . . . . . . . . . . Impact Corruptions 11 | . . . . . . . 1 7 . . . . . 2 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 87 100 . . 100 100 . . 100 . . 100 100 100 100 100 Level 1 1 | . . . 12 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 222 | . 85 51 222 74 . . 40 82 . . 40 . . 31 192 111 152 67 Initial 84 | . . 31 10 74 . . 25 5 . . . . . . . 84 66 67 Average 36 | . 24 16 92 14 . . 6 17 . . 7 . . 9 49 67 76 67 Influence Increases 2125 | . 135 83 365 98 60 . 90 211 15 . 78 30 . 127 329 167 337 . Destroy 0b10 Robot/C 260 | . 80 20 60 . . . . 40 . . . . . 20 20 . 20 . Destroy 0b10 Robot/NC 125 | . 5 5 . 25 . . 20 20 . . 5 . . 25 . 5 15 . Destroy Leader 88 | . 20 12 30 . . . 6 6 . . . . . 10 . . 4 . Successful Hack 81 | . . . . 20 . . 18 . . . . . . . 9 . 34 . Disable Machine 105 | . . 15 30 . . . 15 15 . . . . . 15 15 . . . Destroy Structure 176 | . . 1 5 8 . . 16 10 . . 28 . . 12 45 12 39 . Partial Spotted 120 | . . . . . . . 15 15 . . . . . . 75 15 . . Lose Combat Pursuer 1170 | . 30 30 240 45 60 . . 105 15 . 45 30 . 45 165 135 225 . Influence Decreases 2058 | . 60 132 227 262 10 10 118 141 97 . 70 28 10 126 179 207 343 38 Entered New Map 370 | . . 44 16 90 . 10 15 7 31 . . 4 2 . 1 67 45 38 Time Decay 1245 | . 50 68 136 123 10 . 72 92 66 . 70 24 8 106 112 90 218 . Lost Part 373 | . 10 20 75 10 . . . 42 . . . . . 20 66 50 80 . Purge Threat 70 | . . . . 39 . . 31 . . . . . . . . . . . Squads Dispatched 30 | . 1 2 5 4 . . 1 5 . . . . . 2 2 3 5 . Investigation 7 | . . . 2 2 . . . 1 . . . . . . 1 1 . . Extermination 8 | . . . . 1 . . 1 . . . . . . 1 1 1 3 . Reinforcement 13 | . 1 2 3 1 . . . 2 . . . . . 1 . 1 2 . Assault 2 | . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Distress Signals 13 | . . . 5 2 . . . . . . 1 . . 1 1 1 2 . Communications Jammed 9 | . . . . 5 . . . 4 . . . . . . . . . . Distress Signals 9 | . . . . 5 . . . 4 . . . . . . . . . . Times Spotted 173 | . 8 17 25 8 7 3 2 22 1 . 5 4 . 10 17 12 28 4 Peak Tracking Total 15 | . 4 12 15 4 9 3 1 11 1 . 4 3 . 4 11 8 12 4 Tactical Retreats 35 | . 1 2 6 2 2 . . 3 1 . 2 2 . 2 2 3 7 . ECM-based Alert Blocks 1 | . . . . 1 . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Traps Triggered 6 | . 2 . 1 . . . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Machines Disabled 7 | . . 1 2 . . . 1 1 . . . . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . . . 1 1 . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Machines Accessed 41 | . . 3 2 11 . . 8 1 . . 3 . . . 6 1 6 . Terminals 35 | . . 3 2 8 . . 7 1 . . 3 . . . 4 1 6 . Fabricators 2 | . . . . 1 . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 98 | . . 9 3 33 . . 17 3 . . 10 . . . 11 2 10 . Successful 23 | . . 1 . 11 . . 6 . . . . . . . 1 . 4 . Failed 75 | . . 8 3 22 . . 11 3 . . 10 . . . 10 2 6 . Catastrophic 27 | . . 1 2 6 . . 7 1 . . 3 . . . 5 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 75 | . . 9 3 23 . . 13 3 . . 10 . . . 6 2 6 . Terminals 88 | . . 9 3 27 . . 16 3 . . 10 . . . 8 2 10 . Fabricators 3 | . . . . 2 . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . 3 . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 15 | . . . . 6 . . 4 . . . . . . . 1 . 4 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . . 1 . . . Unreport Threat 5 | . . . . 3 . . 2 . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . 2 . . 1 . . . . . . . . . . . Terminals 4 | . . 1 . 2 . . 1 . . . . . . . . . . . Botnet 4 | . . 1 . 2 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . 1 . . . . 1 1 . Used 2 | . . . . . . . 1 . . . . . . . . . 1 . Hacking Detections 36 | . . 3 2 9 . . 8 1 . . 3 . . . 6 1 3 . Full Trace Events 5 | . . . 1 2 . . . 1 . . . . . . 1 . . . Feedback Events 2 | . . . 1 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . Time 16 | . . . . 16 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Active Infowar (turns) 3175 | . . . 258 405 151 18 369 233 151 34 261 146 25 267 290 194 373 . Optics 1826 | . . . . . . . 333 233 151 34 261 146 25 267 290 86 . . Sensors 3069 | . . . 258 405 151 18 369 233 151 34 261 81 . 251 290 194 373 . Triangulation 324 | . . . . . . . . . . . . . . 189 135 . . . Cloaking 141 | . . . . . . . . . . . . . . . 61 80 . . Jamming 420 | . . . . 18 62 . 26 17 . . 3 . . 159 135 . . . ECM 55 | . . . . 54 . . 1 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Turns Passed 3827 | 46 219 191 356 405 151 18 369 233 151 34 261 146 25 267 290 194 462 9 Spaces Moved 8007 | 40 175 180 392 1050 442 41 710 439 418 113 488 442 96 700 719 399 1154 9 Core 108 | 1 . . 4 . . . . . . . . . . . . . 94 9 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 238 | 39 175 24 . . . . . . . . . . . . . . . . Hover 544 | . . 156 388 . . . . . . . . . . . . . . . Flight 7117 | . . . . 1050 442 41 710 439 418 113 488 442 96 700 719 399 1060 . Fastest Speed 18 | 50 90 52 48 25 27 27 24 24 29 29 24 24 24 20 18 29 26 50 Average Speed 31 | 89 90 86 69 27 27 27 24 24 29 29 24 24 24 21 21 30 30 50 Slowest Speed 300 | 100 100 130 300 106 27 27 27 29 29 29 29 24 24 25 29 32 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . 7 . 1 . 11 . . . . . 2 11 6 6 . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 30 | 3 36 30 55 34 74 7 25 14 70 15 15 56 14 21 23 58 32 1 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . . . . 1 . . . 2 4 . 1 2 . . . . . Spaces Dug 97 | . . . . 8 . . 16 5 9 . 14 6 . 6 16 4 13 . Terrain Destroyed 101 | . . 1 3 8 . . 16 5 9 . 14 6 . 6 16 4 13 . Melee 97 | . . . . 8 . . 16 5 9 . 14 6 . 6 16 4 13 . Projectile 4 | . . 1 3 . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Total 8900 | 47 205 201 453 1128 472 46 861 513 429 113 604 471 96 776 813 453 1206 13 Wait 569 | . 1 3 25 40 31 7 112 63 3 . 93 23 . 36 78 40 11 3 Move 7908 | 39 174 179 391 1035 441 38 709 421 417 112 487 441 95 695 697 386 1142 9 Hop 37 | . . . . 7 . 1 . 6 . . . . . 2 10 6 5 . Pick Up 31 | 2 3 3 4 4 . . 3 . . 1 1 . . 2 2 2 4 . Fast Attach 49 | 6 4 2 7 6 . . 2 2 . . 4 1 . 6 3 3 3 . Attach 29 | . 2 1 3 6 . . 1 2 . . 2 . . 2 3 2 4 1 Detach 6 | . . . . 1 . . . . . . 1 . . 2 . . 2 . Swap 35 | . 3 5 4 7 . . 4 . . . . . 1 10 1 . . . Drop 20 | . . 2 3 6 . . 6 . . . 1 . . 1 . . 1 . Fire 36 | . 18 6 12 . . . . . . . . . . . . . . . Melee 168 | . . . . 16 . . 24 19 9 . 15 6 . 20 19 6 34 . Ram 4 | . . . 4 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / [*Com]) -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Discovered new exit (range 7) 209 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 16) 449 | -9/Materials | Discovered new exit (range 16) 456 | -9/Materials | Identified exit to Materials 457 | -9/Materials | Entered another Materials area 457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -8/Materials | Lost 3 parts (1n2u) 742 | -8/Materials | Discovered new exit (range 16) 779 | -8/Materials | Lost 3 parts (3n) 807 | -8/Materials | Identified exit to Factory 813 | -8/Materials | Entered Factory 813 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 908 | -7/Factory | Repaired Imp. Ion Engine 925 | -7/Factory | Discovered new exit (range 7) 927 | -7/Factory | Identified exit to Factory 964 | -7/Factory | System Shield fried by hacking feedback 991 | -7/Factory | Identified exit to Storage 991 | -7/Factory | Identified exit to Lower Caves 1218 | -7/Factory | Entered Lower Caves 1221 | -7/Lower Caves | Learned Factory machine intel 1303 | -7/Lower Caves | Build established: Infiltrator-Sprinter 1335 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1360 | -7/Lower Caves | Encountered a Warlord checkpoint 1366 | -7/Lower Caves | Discovered new exit (range 7) 1368 | -7/Lower Caves | Identified exit to Lower Caves 1369 | -7/Lower Caves | Entered another Lower Caves area 1386 | -7/Lower Caves | Discovered exit to Factory (range 5) 1387 | -7/Lower Caves | Entered Factory 1387 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -6/Factory | Loaded intel: 252 machine locations 1490 | -6/Factory | Discovered new exit (range 17) 1494 | -6/Factory | Identified exit to Factory 1535 | -6/Factory | Identified exit to Lower Caves 1722 | -6/Factory | Build established: Infiltrator-Ninja 1745 | -6/Factory | Discovered exit to Factory (range 11) 1756 | -6/Factory | Entered another Factory area 1756 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1766 | -5/Factory | Discovered new exit (range 13) 1769 | -5/Factory | Identified exit to Upper Caves 1950 | -5/Factory | Lost 4 parts (1p1n2u) 1989 | -5/Factory | Entered Upper Caves 2007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2071 | -5/Upper Caves | Spotted B-75 Beast 2120 | -5/Upper Caves | Learned location of 1 exit from Factory 2137 | -5/Upper Caves | Encountered a Warlord checkpoint 2138 | -5/Upper Caves | Discovered new exit (range 6) 2139 | -5/Upper Caves | Identified exit to Upper Caves 2140 | -5/Upper Caves | Entered another Upper Caves area 2141 | -5/Upper Caves | Encountered a Warlord checkpoint 2167 | -5/Upper Caves | Discovered new exit (range 11) 2173 | -5/Upper Caves | Identified exit to Factory 2174 | -5/Upper Caves | Entered Factory 2174 | -4/Factory | Evolved 2 slots: Utility x2 2175 | -4/Factory | Identified exit to Upper Caves 2417 | -4/Factory | Discovered exit to Upper Caves (range 4) 2435 | -4/Factory | Entered Upper Caves 2508 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2543 | -4/Upper Caves | Learned 4 Research zone layouts 2546 | -4/Upper Caves | Spotted B-86 Titan 2578 | -4/Upper Caves | Discovered new exit (range 10) 2581 | -4/Upper Caves | Identified exit to Upper Caves 2581 | -4/Upper Caves | Entered another Upper Caves area 2584 | -4/Upper Caves | Learned Research terminal intel 2597 | -4/Upper Caves | Discovered new exit (range 9) 2598 | -4/Upper Caves | Identified exit to Research 2606 | -4/Upper Caves | Entered Research 2606 | -3/Research | Evolved 2 slots: Utility x2 2608 | -3/Research | Loaded intel: 22 terminal locations 2754 | -3/Research | Lost 3 parts (1n2u) 2872 | -3/Research | Discovered new exit (range 4) 2873 | -3/Research | Identified exit to Research 2873 | -3/Research | Entered another Research area 2873 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3008 | -2/Research | Crushed by falling debris 3008 | -2/Research | System corruption reached 10% 3039 | -2/Research | Lost 5 parts (1p1n3u) 3100 | -2/Research | Spotted B-90 Cyclops 3101 | -2/Research | Spotted B-90 Cyclops 3120 | -2/Research | Found Prototype Processor 3120 | -2/Research | Identified Exp. Core Analyzer 3137 | -2/Research | Identified exit to Quarantine 3152 | -2/Research | Spotted B-90 Cyclops 3163 | -2/Research | Entered Quarantine 3194 | -2/Quarantine | Lost 4 parts (2n2u) 3305 | -2/Quarantine | Lost 5 parts (1p1n3u) 3354 | -2/Quarantine | Discovered new exit (range 10) 3357 | -2/Quarantine | Identified exit to Access 3357 | -2/Quarantine | Entered Access 3357 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3609 | -1/Access | Spotted B-99 Colossus 3665 | -1/Access | Identified exit to Surface 3703 | -1/Access | Build established: Hacker-Sprinter 3746 | -1/Access | Released all parts (4) 3775 | -1/Access | Lost 8 parts (1p4n3u) 3776 | -1/Access | Core integrity fell below 50% 3805 | -1/Access | Core integrity fell below 20% 3816 | -1/Access | Discovered new exit (range 7) 3819 | -1/Access | Entered Command 3828 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03806_ Slug penetrates H-88 Terminator. 03806_ Acquired Nanosword. 03807_ Penetrated by Slug. 03807_ Slug penetrates Wall. 03809_ Wall collapses. 03809_ Penetrated by Slug. 03809_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03810_ Slug penetrates Wall. 03810_ Terminal disabled. 03811_ Slug penetrates Wall. 03816_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03816_ EXIT=FOUND 03819_ ALERT: Security rotation in progress. LOCATION=UNKNOWN GOAL=ESCAPE 03819_ ALERT: Rogue bot within command proximity. Terminate immediately. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###+################??????????????????? | | ???????? s #??????????????????? | | ???????? s @ #??????????????????? | | ???????????????#########+######??????????????????? | | ???????????????????# #???????????????????? | | ???????????? / #???????????????????? | | ???????? # "" #???????????????????? | | ????????? ??# """"#???????????????????? | | ????????? !?????# """"#???????????????????? | | ?????????? ????????# [ "" #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ?#???????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 50 Armor Coverage 150 Point Defense Rating 160 Evasion (%) 66 Core Analysis 8 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 21% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerTacticalBlaster Manual? 0 Play Time 01:18:30 Cumulative 261.1 hours Start 2026.08.10 @ 19:35:30 End 2026.08.11 @ 10:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 281 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35b2591e-2a8a-4e5b-988a-5542ffa32379