Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.05 @ 21:04:24 Player: youngster Result: Destroyed by as-02854 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1106 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 100/100 System Corruption 11% Temperature Cool (98) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Battery (200) High-capacity Battery (250) Structural Scanner Improved Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Shield Generator Small Laser Beam Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Armored Wheel Improved Heat Sink Large Battery High-capacity Battery Structural Scanner Improved Terrain Scanner Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Shield Generator EM Pulse Gun Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 5 20 10 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 14 | 2 10 2 Treads 8 | 2 4 2 Leg . | . . . Wheel 6 | . 6 . Hover . | . . . Flight . | . . . Utility 10 | 1 4 5 Device 3 | . 2 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 96 | . 96 100 Engine 13 | . 13 14 Treads 6 | . 5 12 Wheel 22 | . 22 16 Device 10 | . 10 4 Storage 14 | . 14 14 Protection 1 | . . 10 Energy Gun 14 | . 14 12 Ballistic Gun 13 | . 13 16 Naked Turns . | . . . Heaviest Build 93 | 8 88 93 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 22 25 Most Carried 25 | 5 25 25 Average Carried 16 | 3 17 23 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 644 | 260 310 74 Remotely . | . . . Salvage Created 973 | 117 717 139 Parts 52 | 8 38 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 15 6 Guns 19 | . 14 5 AOE 2 | . 1 1 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 14 | . 12 2 Assembled 4 | . . 4 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1519 | . 643 876 Core 251 | . 86 165 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 10 63 17 Largest 2 | 2 2 2 Hottest 80 | 70 80 60 Shots Fired 168 | 20 116 32 Gun 168 | 20 116 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | 10 67 21 Thermal 10 | 10 . . Explosive . | . . . Electromagnetic 60 | . 49 11 Robot Hit Streak 15 | 10 15 7 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 114 | 15 76 23 Core Hits 57 | 8 35 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1354 | 166 899 289 Guns 1169 | 160 790 219 Cannons . | . . . Explosions 170 | . 109 61 Melee . | . . . Ramming 15 | 6 . 9 Kinetic 553 | 58 373 122 Thermal 272 | 102 109 61 Explosive . | . . . Electromagnetic 514 | . 417 97 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . 7 11 Average Corruption 6 | . 6 7 Corruption Purged . | . . . Effects 31 | . 26 5 Message Errors 5 | . 5 . Matter Fused 8 | . 7 1 Heat Flow Errors 3 | . 2 1 Energy Discharges 2 | . 1 1 Data Loss (minor) 8 | . 8 . Data Loss (major) 1 | . 1 . Misfires 2 | . 2 . Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . 24 4 Shots 1 | . 1 . Rammed 3 | 2 . 1 Targets Rammed 3 | 2 . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 258 | 40 258 224 Average Temperature 50 | 18 50 62 Received Heat Transfer 419 | . 258 161 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 496 | 296 150 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 212 | 15 212 94 Initial 44 | . 9 44 Average 74 | 5 80 81 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 88 100 Level 1 9 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 28 13 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 9 | . 9 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1437 | 103 1256 78 Spaces Moved 758 | 38 708 12 Core 4 | 4 . . Treads 128 | 34 94 . Legs . | . . . Wheels 626 | . 614 12 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 135 135 Average Speed 138 | 148 138 135 Slowest Speed 160 | 160 160 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 98 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 5 1 Melee . | . . . Projectile . | . . . AOE 6 | . 5 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 984 | 63 881 40 Wait 63 | 4 59 . Move 757 | 38 707 12 Hop . | . . . Pick Up 30 | 5 25 . Fast Attach 10 | 5 5 . Attach 6 | . 3 3 Detach 2 | . 2 . Swap 19 | . 12 7 Drop 5 | . 5 . Fire 90 | 10 63 17 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 363 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 5) 1055 | -10/Materials | Discovered new exit (range 3) 1179 | -10/Materials | Repaired Arm. Wheel 1360 | -10/Materials | Entered Mines 1378 | -10/Mines | Assembled infested the area 1404 | -10/Mines | Core integrity fell below 50% 1422 | -10/Mines | Core integrity fell below 20% 1422 | -10/Mines | System corruption reached 10% 1438 | -10/Mines | Destroyed by as-02854 with Assembled F-torch Last Messages --------------- 01402_ Acquired 10 matter. 01402_ Lgt. Assault Rifle severed. 01403_ Acquired 10 matter. 01404_ as-02804 destroyed. 01405_ Acquired 1 matter. 01407_ System corrupted: Matter fused (-8). 01413_ as-49835 destroyed. 01413_ Switching to secondary target: as-96516. 01419_ System corrupted: Lgt. Assault Rifle jammed. 01421_ EM Pulse Gun destroyed. 01421_ System corrupted by crushing effect (+4). 01422_ as-96516 destroyed. 01425_ as-52969 destroyed. 01425_ Switching to secondary target: as-79537. 01429_ System corrupted: Energy discharge (-31). 01430_ The unstable cave ceiling collapses. 01430_ System corrupted: Lgt. Assault Rifle jammed. 01435_ Lgt. Ion Engine destroyed. 01435_ as-79537 destroyed. 01435_ Switching to secondary target: as-02854. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????### ??????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????? ##?????????????????? | | ????????????????????????# ##?????????????????? | | ????????????????????????## #??????????????????? | | ???????????????????????### ##??????????????????? | | ????????????????## ???#### ##??????????????????? | | ????????????????## ???### ###?????????????????? | | ????????????????##$ #### ########????????????? | | ????????????????## #### ########???????????? | | ??????????????????? ## ###???????????? | | ????????????????????? ##???????????? | | ???????????????###???## a ##???????????? | | ????????? ? ## #####[=[ ###???????????? | | ?????????##! ######@= ###????????????? | | ?????????### %*%[ ###?????????????? | | ??????????## %%! ###?????????????? | | ??????????### ####; ##?????????????? | | ?????????? ### #### ##?????????????? | | ??????????? ### ????#### ##?????????????? | | ???????????? ### ??????#### ##?????????????? | | ????????????????????????### ##?????????????? | | ?????????????????????????### ###?????????????? | | ?????????????????????????###########?????????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHelicalAutohacker Manual? 0 Play Time 00:15:08 Cumulative 146.4 hours Start 2021.12.04 @ 22:13:11 End 2021.12.05 @ 21:04:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4752bd9b-8a08-405e-81b1-1090abae0cb4