Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 14:39:52 // AFD2020/Player2 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1754) 1754 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (1834) 1834 TOTAL SCORE: 8928 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 1609 Met Imprinter 300 Was Imprinted 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Improved Heat Sink Improved Terrain Scan Processor Makeshift Hacking Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Arc Projector Arc Projector Arc Projector Phasing Sabre > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Terrain Scan Processor Makeshift Hacking Suite Bomb Drone Bay Hacking Drone Bay Dimensional Node Initializer Arc Projector [Rating: 58] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . . 1 Weapon 3 | . . . 1 . . . 1 1 . . . . . Parts Attached 81 | 6 . 1 6 . . . 27 10 6 3 6 . 16 Power 13 | 1 . . 2 . . . 4 2 . 1 . . 3 Engine 3 | 1 . . 2 . . . . . . . . . . Core 10 | . . . . . . . 4 2 . 1 . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 11 | 2 . . . . . . 6 2 . 1 . . . Treads 1 | . . . . . . . 1 . . . . . . Leg 8 | 2 . . . . . . 5 1 . . . . . Wheel 2 | . . . . . . . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 1 . 1 1 . . . 6 4 1 . 5 . 6 Device 13 | . . . 1 . . . 5 2 . . 1 . 4 Storage 2 | 1 . 1 . . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . 3 . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 5 | . . . . . . . 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . . 3 . . . 11 2 5 1 1 . 7 Energy Gun 16 | 1 . . . . . . 8 1 . . . . 6 Energy Cannon 4 | . . . 2 . . . 2 . . . . . . Ballistic Gun 8 | 1 . . 1 . . . . . 5 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . . 2 Parts Lost 37 | . . 1 3 . . . 8 2 6 . . . 17 Power 5 | . . 1 . . . . 1 . . . . . 3 Propulsion 4 | . . . . . . . 2 1 . . . . 1 Utility 8 | . . . . . . . 1 1 1 . . . 5 Weapon 20 | . . . 3 . . . 4 . 5 . . . 8 Highest Loss Streak 15 | . . 1 2 . . . 8 1 4 . . . 15 Average Slot Usage (%) 81 | . 85 91 67 44 44 44 73 94 88 84 91 92 77 Engine 2 | . 14 6 7 11 11 11 . . . . . . . Core 4 | . . . . . . . 8 7 7 7 7 7 5 Leg 10 | . 28 28 22 22 22 22 16 11 . . . . . Wheel 3 | . . . . . . . . 1 7 7 7 7 5 Device 6 | . . . . . . . 11 20 13 7 7 7 3 Storage 10 | . 14 27 14 11 11 11 9 7 7 7 7 7 6 Processor 6 | . . . . . . . . 1 7 7 14 15 12 Protection 4 | . . . . . . . 3 7 7 7 7 7 5 Energy Gun 9 | . 14 14 3 . . . 20 27 12 . . . 10 Ballistic Gun 14 | . 14 14 17 . . . . . 15 30 30 30 13 Impact Weapon 2 | . . . . . . . . 3 7 7 5 . . Slashing Weapon 1 | . . . . . . . . . . . 1 7 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 10 10 42 41 35 35 35 58 66 68 69 69 69 72 Greatest Support 28 | 20 20 20 20 20 20 20 28 28 28 28 28 28 28 Greatest Overweight (x) 13 | . . 2 2 1 1 1 11 4 2 2 2 2 13 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 2 2 2 2 Largest Inventory Capacity 14 | 6 6 14 14 12 12 12 12 12 12 12 12 12 12 Average Capacity 12 | 5 6 13 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 1 . 2 3 3 4 4 9 12 12 12 12 12 12 Average Carried 8 | . . 1 2 3 3 4 5 10 11 11 11 12 11 Final Capacity 14 | 6 6 14 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | . . 2 3 3 4 4 9 11 11 11 12 12 5 Class Distribution -------------------- 41% | Scavenger-Tank 32% | Mutant 14% | Tank 5% | Derelict-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1639 | 199 . 84 73 . . . 258 93 93 234 35 161 409 Remotely . | . . . . . . . . . . . . . . Salvage Created 2331 | . . 115 212 . . . 478 588 115 281 . 240 302 Parts 90 | . . 8 8 . . . 15 23 . 8 . 9 19 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 6 15 . 9 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 35 | . . 3 6 . . . 6 8 . 5 . 4 3 Melee 3 | . . . . . . . . 2 . . . . 1 Guns 26 | . . 3 4 . . . 4 4 . 5 . 4 2 Cannons 2 | . . . 1 . . . . 1 . . . . . AOE 3 | . . . 1 . . . 2 . . . . . . Classes Destroyed 10 | . . 3 1 . . . 4 2 . . . . . Worker 5 | . . 1 . . . . . 3 . . . . 1 Builder 3 | . . . . . . . 1 1 . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 1 2 . . . . . Watcher 3 | . . . . . . . . 1 . . . . 2 Swarmer 6 | . . 2 1 . . . . 3 . . . . . Grunt 21 | . . 1 3 . . . 3 4 . 5 . 4 1 Duelist 1 | . . . . . . . . 1 . . . . . Sentry 4 | . . . 2 . . . 2 . . . . . . Hunter 4 | . . . . . . . 2 . . . . . 2 Packrat 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | . . 2 3 . . . 4 3 . 3 . 4 2 Combat Bots Only 4 | . . 2 3 . . . 2 2 . 3 . 4 2 Max Kills in Single Turn 2 | . . 1 1 . . . 2 2 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . . 1 . . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 5301 | . . 194 410 . . . 1040 541 365 287 . 135 2329 Core 1061 | . . 34 54 . . . 161 68 . 52 . 20 672 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 75 . . . 77 26 . . . . 64 . Volleys Fired 137 | 1 . 13 23 . . . 16 19 11 12 . 8 34 Largest 5 | 2 . 2 3 . . . 4 5 4 4 . 4 4 Hottest 288 | 60 . 60 108 . . . 233 288 220 92 . 92 220 Shots Fired 442 | 2 . 26 50 . . . 56 77 34 48 . 32 117 Gun 420 | 2 . 26 46 . . . 46 69 34 48 . 32 117 Cannon 18 | . . . 4 . . . 6 8 . . . . . Launcher 4 | . . . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 224 | 1 . 13 42 . . . . . 12 48 . 32 76 Thermal 132 | . . . 4 . . . 49 65 13 . . . 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 86 | 1 . 13 4 . . . 7 12 9 . . . 40 Robot Hit Streak 16 | 1 . 5 8 . . . 16 4 4 7 . 6 9 Robot Miss Streak 5 | 1 . 2 4 . . . 4 5 5 3 . 5 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . 1 . Shots Hit Robots 250 | 1 . 12 27 . . . 30 45 22 28 . 18 67 Core Hits 103 | 1 . 7 11 . . . 22 18 4 17 . 10 13 Critical Hits 1 | . . . . . . . . . . . . 1 . Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . . 12 7 . . . 16 Impact 19 | . . . . . . . . 12 7 . . . . Slashing 16 | . . . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 6 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5172 | 9 . 213 298 . . . 724 1331 563 461 . 277 1296 Guns 3152 | 9 . 160 235 . . . 520 450 280 461 . 277 760 Cannons 144 | . . . 61 . . . 42 41 . . . . . Explosions 442 | . . 53 . . . . 148 210 . . . . 31 Melee 1412 | . . . . . . . . 624 283 . . . 505 Ramming 22 | . . . 2 . . . 14 6 . . . . . Kinetic 1521 | 9 . 51 212 . . . . . 115 461 . 277 396 Thermal 1116 | . . 53 61 . . . 497 372 82 . . . 51 Explosive 210 | . . . . . . . . 210 . . . . . Electromagnetic 891 | . . 109 23 . . . 213 119 83 . . . 344 Impact 907 | . . . . . . . . 624 283 . . . . Slashing 505 | . . . . . . . . . . . . . 505 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 . . Average Corruption 3 | . . . . . . . . . 3 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . 13 11 7 . . Message Errors 11 | . . . . . . . . . 4 4 3 . . Matter Fused 3 | . . . . . . . . . 1 1 1 . . Heat Flow Errors 8 | . . . . . . . . . 3 3 2 . . Energy Discharges 3 | . . . . . . . . . 1 1 1 . . Data Loss (minor) 4 | . . . . . . . . . 3 1 . . . Targeting Errors 2 | . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 533 | . . 21 9 . . . 10 164 197 . . . 132 Projectiles 9 | . . . 9 . . . . . . . . . . Explosions 59 | . . 21 . . . . 10 . . . . . 28 Melee 465 | . . . . . . . . 164 197 . . . 104 Knockbacks 4 | . . . . . . . . 3 1 . . . . Impact 4 | . . . . . . . . 3 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 39 . . . . 40 . . . . . . Shots 3 | . . 1 . . . . 2 . . . . . . Rammed 3 | . . . . . . . 3 . . . . . . Targets Rammed 7 | . . . 1 . . . 4 2 . . . . . Kicked 4 | . . . 1 . . . 1 2 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | 20 . 40 110 . . . 335 261 348 245 239 12 345 Average Temperature 78 | 15 . 15 29 . . . 104 73 84 72 124 8 94 Received Heat Transfer 1293 | . . . 93 . . . 417 189 . 90 . 54 450 Effects 8 | . . . . . . . 5 . 1 . . . 2 Energy Bleed 3 | . . . . . . . 1 . 1 . . . 1 Interference 3 | . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 4 . . . . 1 Impact Corruptions 10 | . . . . . . . . 6 4 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 4 1 . . . . . Heat Transferred 2141 | . . 62 83 . . . 1021 740 148 . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 835 | . . 102 385 138 . . 281 835 . . . . 696 Initial 138 | . . . 1 138 . . . 127 . . . . 86 Average 220 | . . 64 171 138 . . 81 450 . . . . 351 Maximum Alert Level 3 | . . . 1 . . . 1 3 . . . . 2 Low Security (%) 60 | 100 100 100 54 100 . 100 93 13 . . . . 26 Level 1 21 | . . . 45 . . . 6 38 . . . . 39 Level 2 14 | . . . . . . . . 31 . . . . 33 Level 3 3 | . . . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 2 . . . . 4 . . . . 13 Investigation 10 | . . . 1 . . . . 3 . . . . 6 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . 1 . . . . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . . . 5 . . . 1 . . . . . . Communications Jammed 12 | . . . . . . . 8 4 . . . . . Distress Signals 11 | . . . . . . . 8 3 . . . . . Times Spotted 142 | . . 5 27 . . . 18 25 6 8 . 5 48 Peak Tracking Total 8 | . . 3 8 . . . 5 5 3 4 . 4 8 Tactical Retreats 5 | . . . 1 . . . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . 2 . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . 2 . . . . 4 3 1 . . . 4 Max in Single Turn 2 | . . 1 . . . . 2 1 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 15 | . . 2 3 . 1 . 3 3 . . . . 3 Terminals 6 | . . 1 2 . . . 2 1 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Total Hacks 34 | . . 3 5 . 1 . 9 11 . . . . 5 Successful 18 | . . 2 4 . 1 . 6 2 . . . . 3 Failed 16 | . . 1 1 . . . 3 9 . . . . 2 Catastrophic 2 | . . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . . 2 3 . . . 5 3 . . . . 43 Terminals 12 | . . 2 3 . . . 5 2 . . . . . Fabricators 6 | . . . . . . . . 3 . . . . 3 Repair Stations 4 | . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . 6 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 5 | . . 2 1 . 1 . 1 . . . . . . Record 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 2 | . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 2 . . . . . 2 Terminals 3 | . . . 1 . . . 2 . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . . . 3 . . . . 1 Full Trace Events 5 | . . 1 . . . . . 3 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . 1 . . . . 26 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 44 | . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 14 | . 1 . . . 3 . . . . . 4 . 6 Largest Group 5 | . 1 1 1 1 4 4 4 1 1 1 5 1 4 Highest-Rated Group 322 | . 50 58 58 54 96 96 98 84 84 86 242 90 322 Highest-Rated Ally 114 | . 50 58 58 54 59 59 79 84 84 86 90 90 114 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Light 2 | . . . . . . . . . . . . . 2 Total Orders 1 | . . . 1 . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . Ally Attacks 266 | . . 8 49 . . . 36 45 15 7 . 5 101 Total Damage 6305 | . . 108 381 . . . 612 1753 554 292 . 213 2392 Kills 73 | . . 3 8 . . . 4 24 4 3 . 1 26 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 1 1 . Drone Launches 9 | . . . 4 . . . 1 . . . . . 4 Drone Recoveries 3 | . . . 3 . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . 9 Garrisons 1 | . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . 1 Investigations 2 | . . . . . . . . . . . . . 2 Guards 5 | . . . . . . . . . . . . . 5 Zionite Intel Received 8 | . . . . . . . . . . . . . 8 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . 2 Unaware Analyses 1 | . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 7192 | 56 47 1025 237 98 578 58 684 800 584 532 1183 337 973 Spaces Moved 4652 | 40 36 609 105 63 363 36 308 403 426 412 940 263 648 Core 12 | 6 . . . . . . 1 . . . . . 5 Treads 25 | . . . . . . . 25 . . . . . . Legs 1820 | 34 36 609 105 63 363 36 282 292 . . . . . Wheels 2795 | . . . . . . . . 111 426 412 940 263 643 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 150 150 120 110 120 120 120 110 Average Speed 137 | 109 120 160 154 150 150 150 179 163 119 120 120 120 124 Slowest Speed 700 | 120 120 180 180 150 150 150 600 240 120 120 120 120 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 14 99 21 15 86 12 30 14 63 64 90 49 27 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 16 | . . . . . 1 . . . . 1 . . 14 Known Exits Taken 8 | . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . . 1 1 2 1 . Spaces Dug 3 | . . . . . . . . . . . . . 3 Terrain Destroyed 26 | . . 5 . . . . 1 15 . . . . 5 Melee 3 | . . . . . . . . . . . . . 3 Projectile 2 | . . . . . . . 1 1 . . . . . AOE 21 | . . 5 . . . . . 14 . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5113 | 48 40 633 139 67 397 40 394 468 463 429 995 271 729 Wait 135 | . 5 10 2 5 4 5 23 18 10 . 42 1 10 Move 4639 | 39 35 608 104 62 362 35 307 402 425 411 939 262 648 Hop . | . . . . . . . . . . . . . . Pick Up 15 | 1 . 1 1 . 1 . 5 1 2 . 3 . . Fast Attach 53 | 6 . 1 5 . . . 16 4 5 2 4 . 10 Attach 14 | . . . 1 . . . 4 2 . . . . 7 Detach 5 | . . . 1 . . . 3 . . . . . 1 Swap 15 | . . . . . . . 7 4 1 1 2 . . Drop 28 | 1 . . 1 . . . 9 4 2 3 5 . 3 Fire 137 | 1 . 13 23 . . . 16 19 11 12 . 8 34 Melee 35 | . . . . . . . . 12 7 . . . 16 Ram . | . . . . . . . . . . . . . . Kick 7 | . . . 1 . . . 4 2 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 30 | . . . . . 30 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 6) 104 | -10/Materials | Entered Mines 104 | -10/Mines | Accompanied by 1 ally 141 | -10/Mines | Met a Derelict bent on vengeance 182 | -10/Mines | Found the Drone Emporium 195 | -10/Mines | Found Prototype Device 302 | -10/Mines | Build established: Mutant 575 | -10/Mines | Discovered new exit (range 7) 611 | -10/Mines | Identified exit to Materials 773 | -10/Mines | Learned Materials stockpile data 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Accompanied by 1 ally 1129 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1138 | -9/Materials | Identified exit to Mines 1138 | -9/Materials | Identified exit to Storage 1208 | -9/Materials | Identified Bomb Drone Bay 1366 | -9/Materials | Entered Mines 1366 | -9/Mines | Accompanied by 1 ally 1453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1453 | -9/Mines | Discovered new exit (range 5) 1464 | -9/Mines | Entered Exiles 1464 | -9/Exiles | Found Exiles lab destroyed 1464 | -9/Exiles | Accompanied by 1 ally 1621 | -9/Exiles | Learned location of Zion (-7) 2017 | -9/Exiles | Discovered new exit (range 14) 2042 | -9/Exiles | Entered Mines 2042 | -8/Mines | Accompanied by 4 allies 2071 | -8/Mines | Discovered new exit (range 15) 2100 | -8/Mines | Entered Materials 2100 | -8/Materials | Accompanied by 4 allies 2100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2294 | -8/Materials | Repaired Broken EMP Blaster 2355 | -8/Materials | Identified exit to Factory 2397 | -8/Materials | Lost 8 parts (1p2n1u4w) 2511 | -8/Materials | Core integrity fell below 50% 2775 | -8/Materials | Build established: Scavenger-Skirmisher 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Accompanied by 1 ally 2784 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3120 | -7/Factory | Discovered new exit (range 7) 3379 | -7/Factory | Build established: Tank 3565 | -7/Factory | Identified exit to Lower Caves 3584 | -7/Factory | Entered Lower Caves 3584 | -7/Lower Caves | Accompanied by 1 ally 3883 | -7/Lower Caves | Learned 4 Factory zone layouts 3967 | -7/Lower Caves | Found Alien Artifact 4071 | -7/Lower Caves | Lost 4 parts (1u3w) 4150 | -7/Lower Caves | Discovered new exit (range 4) 4154 | -7/Lower Caves | Identified exit to Lower Caves 4168 | -7/Lower Caves | Entered another Lower Caves area 4168 | -7/Lower Caves | Accompanied by 1 ally 4171 | -7/Lower Caves | Learned location of Extension (-5) 4179 | -7/Lower Caves | Discovered new exit (range 5) 4186 | -7/Lower Caves | Identified exit to Factory 4356 | -7/Lower Caves | Build established: Scavenger-Tank 4364 | -7/Lower Caves | Learned Factory terminal intel 4495 | -7/Lower Caves | Spotted B-75 Beast 4504 | -7/Lower Caves | Allies destroyed B-75 Beast 4693 | -7/Lower Caves | Discovered new exit (range 5) 4699 | -7/Lower Caves | Identified exit to Zion 4700 | -7/Lower Caves | Entered Zion 4700 | -7/Zion | Accompanied by 1 ally 4914 | -7/Zion | System corruption cleaned by Quarantine Array 4970 | -7/Zion | Learned Factory stockpile data 5129 | -7/Zion | Imprinted 5132 | -7/Zion | Declared Zion's savior 5284 | -7/Zion | Visited the Megawrench Repair Shop 5284 | -7/Zion | Megawrench repaired 10 parts 5311 | -7/Zion | Given the Hacking Drone Bay 5312 | -7/Zion | Found Prototype Device 5567 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5611 | -7/Zion | Given A8's code to call for help 5871 | -7/Zion | Discovered new exit (range 9) 5881 | -7/Zion | Identified exit to Proximity Caves 5883 | -7/Zion | Entered Proximity Caves 5883 | -6/Proximity Caves | Accompanied by 1 ally 5886 | -6/Proximity Caves | Learned 8 Factory zone layouts 6212 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6220 | -6/Proximity Caves | Entered Factory 6220 | -6/Factory | Accompanied by 1 ally 6220 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6221 | -6/Factory | Identified exit to Factory 6221 | -6/Factory | Identified exit to Lower Caves 6223 | -6/Factory | Loaded intel: 20 terminal locations 6266 | -6/Factory | Zion Light squad teleported in 6439 | -6/Factory | Garrison activated, responded to threat 6439 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6570 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6613 | -6/Factory | Retrieved Zion intel report: Component Schematics 6781 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6850 | -6/Factory | Zion Light squad teleported in 6910 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6920 | -6/Factory | First assault squad dispatched 6943 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6995 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7046 | -6/Factory | Build established: Derelict-Tank 7050 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7107 | -6/Factory | Assembled infested ambush trap array 7140 | -6/Factory | Core integrity fell below 50% 7143 | -6/Factory | Identified Hacking Drone Bay 7182 | -6/Factory | Core integrity fell below 20% 7188 | -6/Factory | Identified Dimensional Node Initializer 7188 | -6/Factory | Initialized slip node 7193 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07173_ U-05 Engineer builds a Wall. 07174_ K-01 Serf collects debris. 07177_ U-05 Engineer lays Concrete. 07178_ K-01 Serf collects debris. 07178_ U-05 Engineer lays Concrete. 07179_ Lgt. Nuclear Core destroyed. 07179_ U-05 Engineer builds a Wall. 07181_ K-01 Serf collects debris. 07182_ Acquired Hvy. Laser. 07184_ U-05 Engineer builds a Wall. 07187_ Imp. Signal Interpreter destroyed. 07187_ Phasing Sabre destroyed. 07187_ Hvy. Laser destroyed. 07188_ K-01 Serf collects debris. 07188_ U-05 Engineer lays Concrete. 07188_ Identified Dimensional Node Initializer. 07188_ Initializer activates and latches into the ground. 07189_ K-01 Serf collects debris. 07193_ U-05 Engineer builds a Wall. 07193_ K-01 Serf collects debris. 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