Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 21:28:07 Player: Runia Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (424) 2120 Value Destroyed (15902) 15902 Prototype IDs (67) 1340 Alien Tech Used (14) 2800 Bonus (16614) 16614 TOTAL SCORE: 49476 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 1614 Forged Quantum Companion 2000 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met MAIN.C 5000 Win 3000 Friendly Fire -1098 Cogmind --------- Core Integrity 147/1600 Matter 300/300 Energy 349/350 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (13) ----- Graphene Brace Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Core Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Microactuators Nanoactuators Transmission Jammer Advanced Cloaking Device Heavy Regenerative Plating Hacking Suite Makeshift Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Enhanced Nova Cannon Superquantum Companion CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Authchip [Propulsion] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Spacefold Activator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Compact Tesla Bomb Launcher [Rating: 208] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Armor Plating Artifact Spacefold Activator Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 3 . . . . 1 . . . . . . 1 . . . . 2 . . 1 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 2 10 1 26 25 3 7 27 12 3 6 . 14 . 6 11 2 4 1 2 5 2 2 8 6 26 . 6 19 25 6 25 Power 30 | . . 1 2 2 . . 3 1 . . . 1 . 1 2 . 1 . 1 . . 1 1 . 2 . 1 1 5 . 4 Engine 9 | . . 1 2 2 . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 . 1 1 5 . 4 Propulsion 80 | 2 2 . 7 7 1 3 13 4 1 . . 3 . . 6 . . . 1 . . . 5 1 15 . 1 3 1 1 3 Treads 26 | 2 . . 4 6 1 2 7 . . . . . . . . . . . . . . . 2 1 1 . . . . . . Leg 17 | . . . . . . . 2 . . . . . . . 6 . . . 1 . . . 2 . 6 . . . . . . Wheel 11 | . 2 . 3 1 . 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Hover 26 | . . . . . . . 1 4 1 . . 3 . . . . . . . . . . . . 8 . 1 3 1 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | . 4 . 6 6 2 2 11 5 2 2 . 7 . 4 2 1 3 1 . 3 2 1 1 5 7 . 4 11 17 4 18 Device 67 | . 2 . 4 2 . . 6 3 1 2 . 2 . 1 . . 1 1 . 2 1 1 . 2 3 . 3 7 9 4 10 Storage 8 | . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 1 . 1 Processor 23 | . . . . 1 1 . 2 . 1 . . 2 . 1 . . . . . 1 . . . . 1 . . 2 6 . 5 Hackware 7 | . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . 2 . 1 . . . . Protection 25 | . . . 2 3 1 2 2 1 . . . 2 . 1 2 1 1 . . . . . 1 2 1 . . 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 51 | . 4 . 11 10 . 2 . 2 . 4 . 3 . 1 1 1 . . . 2 . . 1 . 2 . . 4 2 1 . Energy Gun 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . 1 . . . . . . 1 . . . 2 . . . 1 . . . 1 . . . . 1 . . 3 1 1 . Ballistic Gun 14 | . . . 6 6 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 6 | . . . . 1 . . . . . 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . 1 . 2 2 . 1 3 . . 3 . 1 . . . . 1 . . . . 2 . 2 1 . . 7 11 . . Parts Lost 88 | . . 1 3 3 . . 11 . 1 . . . . 1 . 1 . . . . . . 7 9 5 . 1 7 5 1 32 Power 12 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 3 . 5 Propulsion 26 | . . . 1 1 . . 4 . . . . . . . . . . . . . . . 5 4 1 . . . . . 10 Utility 44 | . . . 2 . . . 5 . 1 . . . . 1 . 1 . . . . . . 1 4 4 . 1 5 2 1 16 Weapon 6 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Highest Loss Streak 15 | . . 1 1 2 . . 4 . 1 . . . . 1 . 1 . . . . . . 3 5 3 . 1 3 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 11 15 21 24 24 23 21 13 12 13 15 14 15 14 14 13 14 15 13 13 14 17 19 18 8 15 13 13 13 13 11 Power 1 | 1 1 1 1 . 1 1 . 1 1 1 . . 1 . . . . 1 . . 1 1 1 1 1 2 2 1 . . . Propulsion 3 | 4 2 3 6 6 7 6 6 3 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 5 4 3 3 3 2 Utility 6 | . . 1 3 6 7 7 6 2 3 5 5 6 7 6 6 7 7 7 6 7 8 10 12 12 4 7 6 3 2 2 2 Weapon 5 | 1 6 9 9 9 8 7 5 4 5 5 6 5 5 5 4 4 4 5 5 3 3 3 3 2 1 1 1 1 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 3 . 10 11 . 6 13 3 . 3 1 1 . 1 4 . . 1 . 1 1 . . 2 8 . . 4 2 . 5 Power 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 . . Propulsion 22 | . . . 2 3 . 2 6 1 . . . . . . 3 . . . . . 1 . . . 4 . . . . . . Utility 23 | . 1 . . 2 . 3 4 1 . 1 1 1 . 1 1 . . 1 . 1 . . . . 2 . . 1 1 . 1 Weapon 24 | . 2 . 7 6 . 1 3 . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Average Slot Usage (%) 94 | . 98 95 97 99 99 100 81 80 85 88 93 96 100 99 97 99 94 93 88 99 100 98 93 90 68 95 94 97 93 94 79 Engine 5 | . 14 9 11 11 11 11 2 1 6 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 3 4 . 2 6 5 5 4 4 5 2 . . . . . 4 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 10 10 10 10 5 4 5 9 8 8 7 8 6 Treads 6 | . 16 14 11 11 11 9 16 1 . . . . . . . . . . . . . . 5 8 1 . . . . . . Leg 6 | . . . . . . . . 2 . . . . . . 34 35 35 35 30 31 31 31 14 7 3 . . . . . . Wheel 6 | . 11 14 10 11 11 12 12 . . . . . . . . . . . . . . . 4 3 . . . . . . . Hover 7 | . . . . . . . . 26 32 33 33 35 35 34 . . . . . . . . . . 10 28 30 29 29 27 21 Device 10 | . 12 14 16 1 4 9 11 22 19 13 13 6 5 5 5 . . 4 9 9 10 8 8 13 17 19 20 23 19 22 19 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 1 4 4 4 4 4 3 Processor 8 | . . . . 9 6 . 8 6 6 13 13 15 17 17 17 17 17 17 15 15 15 15 15 14 13 9 8 7 7 8 9 Hackware 2 | . . . . . . . 3 . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 5 4 4 8 8 8 6 Protection 6 | . . . 4 11 11 12 6 1 6 6 6 5 5 5 5 9 10 5 5 5 5 5 6 7 1 4 4 1 2 4 2 Energy Gun 1 | . 27 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 22 31 33 24 . . . . . . . . . . . . . . . . 3 2 . . . . . . . Special Weapon 2 | . . . . . . 3 . . . 2 6 7 11 11 8 5 5 4 . 4 5 5 . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 5 5 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Peak Build Rating 208 | 6 11 10 20 24 24 31 63 74 69 77 77 93 91 97 96 89 90 93 98 121 122 126 125 130 167 162 179 196 202 208 207 Average Rating 70 | 5 8 9 16 19 22 26 47 67 68 71 76 88 91 93 88 88 86 92 97 117 120 121 114 121 104 162 175 179 189 203 165 On Entrance 88 | 6 6 10 10 18 24 24 27 54 69 66 77 77 91 91 96 84 89 90 86 98 121 122 125 116 93 162 162 172 175 187 202 Avg Prop Armor Cover (%) 10 | . 13 14 9 7 6 5 21 . . . . 4 . . 1 . 29 . . . . . 13 20 24 . . . 6 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 91 91 101 106 106 111 113 94 45 45 46 55 50 58 64 64 64 62 73 88 97 99 102 118 94 94 97 95 108 99 106 Greatest Support 113 | 40 40 16 16 12 12 22 70 70 61 45 65 57 65 78 96 96 96 96 100 100 100 100 92 75 113 84 98 105 105 105 105 Greatest Overweight (x) 19 | . 5 5 10 10 8 9 9 1 . . 1 . . 1 1 . 19 . . . . . 6 7 1 1 . 1 1 . 1 Average Overweight (x) 2 | . 1 5 6 9 8 7 4 . . . . . . . . . 3 . . . . . 4 5 . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 15 15 15 15 20 Average Capacity 19 | 8 14 25 25 25 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 9 15 15 15 15 15 13 Most Carried 25 | 6 15 15 25 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 14 15 16 20 20 20 17 15 14 15 15 15 15 Average Carried 19 | 5 11 14 21 24 24 24 24 15 14 14 14 14 15 14 14 13 14 14 13 13 14 17 19 19 8 15 13 14 14 14 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 15 15 15 15 15 15 5 Final Carried 25 | 4 15 14 25 25 24 25 24 15 13 15 15 15 15 14 15 14 15 15 13 14 16 20 20 17 15 15 13 14 15 14 4 Class Distribution -------------------- 21% | Mutant 19% | Commander-Tank 13% | Commander-Mutant 12% | Scavenger-Gladiator 7% | Scavenger-Mutant 6% | Tank 3% | Hacker-Mutant 3% | Alien-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Mutant | -3/Armory Gladiator | -3/Lab Gladiator | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 7320 | 200 110 32 847 1303 294 120 600 160 63 90 40 280 . 198 327 35 40 30 90 150 30 . 216 153 796 . 58 452 386 60 160 Remotely 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Salvage Created 21643 | . 471 206 1617 1624 784 590 2593 394 143 . 108 1119 . 794 1013 110 337 256 457 226 34 . 831 344 950 . 469 1585 2873 496 1219 Parts 1068 | . 28 23 109 101 25 15 111 10 10 . 4 51 . 39 63 4 19 23 23 14 6 . 23 24 23 . 18 88 143 16 55 Haulers Intercepted 25 | . 1 . 5 6 . . 3 . . . . 3 . 3 . . . . 1 . . . . . . . . 1 2 . . Recyclers Shooed 9 | . 1 . 1 1 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 2 10 . 6 . . . . . . . . 10 5 . 24 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 269 | . 12 8 34 27 3 . 19 1 5 . 8 8 . 5 13 1 3 1 10 2 5 . 15 5 13 . 5 18 30 4 14 Melee 138 | . . . . . . . 19 1 5 . 1 8 . 5 10 . 3 1 10 1 . . 7 2 5 . 5 16 23 2 14 Guns 78 | . 11 8 32 23 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 11 | . . . . . . . . . . . 2 . . . 1 . . . . . 1 . 1 2 2 . . . 2 . . AOE 24 | . . . 2 4 . . . . . . 5 . . . 2 . . . . . 4 . 5 . 2 . . . . . . Classes Destroyed 24 | . 7 . 2 1 1 4 2 2 . . 1 . . . 1 . . . . . . . . . 1 . . 1 1 . . Worker 29 | . 1 1 7 4 . . 7 . . . . 4 . . . . . 3 1 . . . . . . . . . 1 . . Builder 19 | . 1 . 2 1 1 2 1 . . . . 1 . . 4 . . 4 . . . . . 1 . . . . 1 . . Tunneler 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 25 | . 1 . 5 6 . . 3 . . . . 3 . 3 . . . . 1 . . . . . . . . 1 2 . . Recycler 29 | . 1 . 2 1 6 1 7 . . . . 1 . 1 1 . . . . . . . . . . . . . 4 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Operator 11 | . . . . 2 . . 1 . . . . 1 . 1 1 . 2 . . . . . . . . . 1 1 1 . . Drone 16 | . . . . . . 14 . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 21 | . 1 . 5 2 . . . . . . . 2 . 2 1 1 . 1 . . . . . . . . . 2 1 2 1 Swarmer 88 | . 7 6 19 4 1 1 . . 4 . 8 1 . . 4 . . . 8 . 5 . 1 . . . . . 10 4 5 Grunt 75 | . 5 2 7 17 1 4 7 1 . . . 3 . 2 3 . . . . . . . 8 . 4 . 3 6 2 . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 43 | . . . 8 6 1 . 2 . . . . 2 . 1 6 . 3 1 1 1 . . 1 . 3 . 2 . 4 . 1 Demolisher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 4 2 . 1 Programmer 41 | . . . . . . . 4 . 1 . . 2 . 2 . . . . 1 . . . 1 5 4 . . 8 8 . 5 Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scientist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 6 5 8 7 3 . 5 1 4 . 5 5 . 3 4 1 2 10 6 1 5 . 6 2 4 . 3 6 12 5 8 Combat Bots Only 10 | . 5 5 5 5 1 . 3 1 4 . 4 3 . 2 3 1 1 1 5 1 5 . 6 2 3 . 3 6 10 4 6 Max Kills in Single Turn 9 | . 2 1 3 2 1 1 1 1 1 . 4 1 . 1 4 1 1 9 1 1 5 . 4 1 1 . 1 1 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . . . . . 3 . . . 2 . . . . . 4 . 4 . 1 . . . . . . Melee 2 | . . . . . . . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1767 | . 42 30 102 119 17 . 201 2 24 . 13 30 . 27 79 15 18 6 58 22 6 . 105 129 54 . 72 138 176 17 265 Missed 585 | . 14 8 36 29 2 . 52 1 10 . 6 9 . 13 18 4 6 . 23 4 1 . 32 31 14 . 44 68 62 5 93 Deflected 27 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . 2 . 7 . 10 Hits 1182 | . 28 22 66 90 15 . 149 1 14 . 7 21 . 14 61 11 12 6 35 18 5 . 73 98 40 . 28 70 114 12 172 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 1181 | . 28 22 66 90 15 . 149 1 13 . 7 21 . 14 61 11 12 6 35 18 5 . 73 98 40 . 28 70 114 12 172 AOE 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 . . . . . 9 Critical Strikes 53 | . . . 1 5 . . 9 . . . . 1 . . 3 1 . 3 . 1 . . 2 10 1 . . 2 4 . 10 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 10 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . 9 Damage Taken 25069 | . 254 205 722 1167 214 . 2389 24 183 . 104 422 . 303 1539 296 327 194 621 423 81 . 1200 2079 1172 . 560 1549 2630 374 6037 Core 4192 | . 60 77 58 117 32 . 227 5 34 . 15 43 . 44 149 . 129 39 72 42 16 . 110 149 162 . 91 244 424 35 1818 Absorbed by Shields 821 | . . . 43 . . . 238 . . . . . . . . . . 70 131 113 . . 137 89 . . . . . . . Redirected to Shielding 235 | . . . . . . . . . . . . . . . . 16 . . . . . . 46 52 . . . 121 . . . Ignored by Resistances 116 | . . . . . . . . . 12 . 3 . . . . . . . . . . . . . . . 101 . . . . Regen/Repaired (Parts) 3202 | . . . 54 . . . . . . 207 . 94 . 80 . . . . . . . . . . . . . 354 2121 188 104 Core Remaining (%) 55 | 100 . 45 . . . 48 . . . . 66 . . . . . . 59 . . . . 79 . . 69 . . 21 . 9 Volleys Fired 361 | . 48 12 97 91 25 . . . . . 3 2 . . 16 12 . 1 . 8 1 . 4 1 5 . . 19 4 12 . Largest 3 | . 2 2 3 3 3 . . . . . 1 1 . . 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 . Hottest 300 | . 115 115 168 69 69 . . . . . . 85 . . 7 81 . . . 98 . . 45 98 81 . . 120 300 120 . Shots Fired 828 | . 94 24 284 260 75 . . . . . 3 2 . . 16 13 . 1 . 8 1 . 5 1 5 . . 20 4 12 . Gun 733 | . 94 24 283 256 75 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cannon 62 | . . . . . . . . . . . . 2 . . . 13 . . . 8 . . . 1 2 . . 20 4 12 . Launcher 9 | . . . 1 4 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Special 24 | . . . . . . . . . . . 3 . . . 16 . . 1 . . 1 . 3 . . . . . . . . Kinetic 559 | . . . 227 256 75 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal 221 | . 94 24 56 . . . . . . . . 2 . . . . . . . 8 . . . 1 . . . 20 4 12 . Explosive 19 | . . . 1 4 . . . . . . 3 . . . 2 . . 1 . . 1 . 4 . 3 . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . 13 . . . . . . . . 2 . . . . . . Robot Hit Streak 10 | . 9 7 10 10 7 . . . . . 2 . . . 7 5 . . . . 1 . 2 . 2 . . . . . . Robot Miss Streak 4 | . 4 2 2 4 3 . . . . . 2 . . . 2 1 . . . . . . 2 1 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 5 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 29 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 1 . 2 1 6 . 9 Shots Hit Robots 1113 | . 63 15 155 172 46 32 79 9 12 . 5 39 . 33 70 9 19 4 19 6 1 . 28 21 18 . 21 43 100 10 84 Core Hits 520 | . 23 11 75 66 21 6 38 5 4 . 12 22 . 12 26 4 9 10 12 3 4 . 22 5 28 . 8 22 37 4 31 Critical Kills 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . 4 . 3 2 . 8 . . . . . . . . . . . . . . . . 1 . . . 2 2 3 . 6 Burn 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 860 | . . . . 14 . 32 107 13 22 1 5 48 . 56 61 . 25 6 24 9 . . 27 26 25 . 27 79 134 22 97 Impact 48 | . . . . 14 . 32 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 801 | . . . . . . . 107 11 22 1 5 48 . 56 57 . 25 6 24 5 . . 27 26 24 . 27 79 132 22 97 Piercing 11 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 1 . . . 2 . . Sneak Attacks 140 | . . . . 1 . 32 23 7 . . . 12 . 9 15 . 7 . 4 2 . . 1 1 1 . 2 5 11 3 4 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Follow-up Attacks 12 | . . . . . . . 2 1 . . . . . . 3 . . . . . . . . . . . . . 5 . 1 Damage Inflicted 57061 | . 844 230 2802 3078 794 1725 4095 607 527 . 1131 2326 . 1962 3811 365 1159 986 992 369 519 . 2509 1935 1476 . 1861 3119 8737 743 8359 Guns 6793 | . 844 230 2299 2626 794 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2936 | . . . . . . . . . . . . . . . . 365 . . . . . . 257 650 141 . 186 84 500 . 753 Explosions 4754 | . . . 503 390 . . . . . . 908 . . . 581 . . 789 . . 479 . 649 . 455 . . . . . . Melee 42343 | . . . . 62 . 1725 4091 607 527 . 140 2326 . 1962 3188 . 1159 197 992 369 . . 1537 1285 880 . 1675 3035 8237 743 7606 Ramming 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5222 | . . . 1802 2626 794 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1730 | . 844 230 656 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3860 | . . . 344 390 . . . . . . 908 . . . 581 . . 54 . . 479 . 649 . 455 . . . . . . Electromagnetic 1161 | . . . . . . . . . . . . . . . . 365 . 735 . . . . . . 61 . . . . . . Impact 1787 | . . . . 62 . 1725 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40414 | . . . . . . . 4091 607 527 . 223 2326 . 1962 2953 . 1159 197 992 301 40 . 1603 1285 880 . 1675 3035 8209 743 7606 Piercing 373 | . . . . . . . . . . . . . . . 277 . . . . 68 . . . . . . . . 28 . . Phasic 2510 | . . . . . . . . . . . . . . . . . . . . . . . 257 650 80 . 186 84 500 . 753 Highest Corruption 21 | . 1 1 . . . . 10 6 2 2 . 2 2 3 3 3 3 2 . . . . 3 14 21 21 . 3 5 . . Average Corruption 4 | . 1 1 . . . . 4 1 1 2 . 1 2 2 3 3 2 2 . . . . 2 3 16 21 . 2 4 . . Corruption Purged 12 | . . . . . . . 4 5 . . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 186 | . 6 . . . . . 31 5 3 . . 4 . 15 27 4 1 . . . . . 23 6 42 . . 10 9 . . Message Errors 44 | . 1 . . . . . 6 2 1 . . . . 4 7 2 . . . . . . 6 2 10 . . 3 . . . Matter Fused 57 | . 1 . . . . . 9 1 2 . . 1 . 5 9 1 . . . . . . 4 2 15 . . 2 5 . . Heat Flow Errors 14 | . 1 . . . . . 3 . . . . . . 2 2 . . . . . . . 2 . . . . 3 1 . . Energy Discharges 21 | . 1 . . . . . 3 . . . . . . 1 4 . . . . . . . 4 1 5 . . 1 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Data Loss (minor) 26 | . . . . . . . 7 2 . . . 3 . 1 3 . . . . . . . 3 1 6 . . . . . . Data Loss (major) 9 | . . . . . . . 3 . . . . . . . 1 . 1 . . . . . . . 2 . . . 2 . . Misfires 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Alerts 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5045 | . . . 128 64 . 784 423 120 55 . 48 200 . 352 259 46 94 89 45 . 60 . 235 225 71 . 155 251 736 166 439 Projectiles 181 | . . . . . . . . . . . . . . . . 46 . . . . . . 17 42 . . . . 40 . 36 Explosions 367 | . . . 128 2 . . . . . . 48 . . . 40 . . 89 . . 60 . . . . . . . . . . Melee 4497 | . . . . 62 . 784 423 120 55 . . 200 . 352 219 . 94 . 45 . . . 218 183 71 . 155 251 696 166 403 Knockbacks 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 69 . . . . . . . . . . . . . . 125 . . . . 23 . 17 . . . . . . Shots 5 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 246 172 288 115 48 . 262 . . . . 48 . 240 240 82 . . 16 253 . . 181 21 . . 13 257 240 167 5 Average Temperature 48 | . 61 69 70 19 16 . 111 . . . . 24 . 106 125 38 . . 16 90 . . 95 13 . . 6 56 44 60 3 Received Heat Transfer 3052 | . 84 54 140 516 15 . 321 9 . . . 126 . 117 297 18 45 32 18 309 . . 114 177 66 . 99 36 126 9 324 Effects 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . 1 . . 1 Combat Hostiles 7 | . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . 1 . . 1 Robots Corrupted 16 | . . . . . . 15 . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 38 | . . . . 1 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4410 | . 2497 555 1358 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 111 | . . . . . . . . . . . . . . . . . . . . . . . 13 10 28 . . 18 25 17 . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 3 | . . . 2 2 1 . 1 . . . . . . . 3 1 . 2 1 . . . . . 2 . . 1 2 2 2 Low Security (%) 64 | 100 100 100 50 5 92 . 98 . . . . 100 100 100 63 . 100 94 30 . . . . 100 81 . 100 53 37 . 1 Level 1 21 | . . . 25 56 7 . 1 . . . . . . . 11 100 . . 69 . . . . . 11 . . 46 16 26 79 Level 2 13 | . . . 24 37 . . . . . . . . . . 16 . . 5 . . . . . . 6 . . . 46 73 19 Level 3 . | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 747 | . 169 169 594 597 226 . 213 . . . . 156 21 144 747 366 115 429 323 . . . . 44 452 . 102 375 699 564 469 Initial 408 | . . 54 50 200 226 . . . . . . 39 21 7 60 337 115 . 205 . . . . . . . . 42 186 408 354 Average 181 | . 64 110 236 360 104 . 52 . . . . 91 18 48 208 321 22 27 223 . . . . 5 124 . 47 192 374 446 351 Influence Increases 12215 | . 459 195 1156 1059 342 . 775 130 240 . 326 514 . 335 1390 131 91 450 316 55 110 . 300 146 801 . 197 801 1103 306 487 Destroy 0b10 Robot/C 6200 | . 240 160 680 560 100 . 400 40 100 . 260 240 . 100 600 80 80 20 200 40 100 . 260 100 400 . 120 360 600 80 280 Destroy 0b10 Robot/NC 725 | . 25 5 115 80 50 . 95 . . . 5 60 . 35 40 5 10 45 10 5 . . 10 5 . . 5 25 55 20 20 Destroy Leader 1232 | . 54 30 180 146 . . 126 10 20 . 40 60 . 30 54 . . 12 42 10 10 . 30 20 90 . 30 56 116 14 52 Allied During Kill 761 | . . . . 27 9 . 12 5 . . 21 8 . . 525 40 1 . . . . . . . 98 . 15 . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 546 | . 39 . 2 32 30 . 45 . . . . 44 . 22 52 . . 4 . . . . . . 22 . 12 63 86 54 39 Select Force Hacks 240 | . 30 . 60 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . 60 150 . . 15 . . . . 60 . 30 30 . . 135 15 . . . . 15 75 . . 120 120 . . Destroy Structure 731 | . 1 . 29 34 3 . 7 . . . . 12 . 28 74 6 . 234 4 . . . . 6 86 . 15 72 66 48 6 Partial Spotted 210 | . . . 15 . . . 15 . . . . 15 . 30 . . . . . . . . . . 15 . . 15 15 30 60 Lose Combat Pursuer 735 | . 60 . 15 30 . . 60 75 120 . . 15 . 60 15 . . . 45 . . . . . 15 . . 90 45 60 30 Influence Decreases 12096 | . 320 205 810 951 925 . 598 279 133 135 262 516 51 221 912 446 379 31 420 370 90 20 300 146 429 372 120 545 755 433 922 Entered New Map 2956 | . . 85 79 275 357 . . 67 6 135 . 25 41 4 65 266 173 . 214 117 . 20 . . . 372 . 35 147 273 200 Time Decay 7042 | . 320 110 551 646 568 . 470 192 117 . 222 376 10 207 421 70 146 31 206 253 80 . 256 91 339 . 70 440 398 150 302 Lost Part 797 | . . 10 30 30 . . 108 . 10 . . . . 10 . 10 . . . . . . 44 55 30 . 10 70 50 10 320 Lost Ally 851 | . . . . . . . 20 20 . . 40 115 . . 276 100 60 . . . 10 . . . 60 . 40 . 10 . 100 Purge Threat 450 | . . . 150 . . . . . . . . . . . 150 . . . . . . . . . . . . . 150 . . Squads Dispatched 62 | . 2 . 3 4 . . 14 . . . . 5 . 5 5 . . . 1 . . . . 2 6 . 2 4 4 2 3 Investigation 18 | . 2 . 2 1 . . 1 . . . . . . 2 4 . . . . . . . . . 4 . . 1 1 . . Extermination 21 | . . . . . . . 5 . . . . 2 . 2 . . . . 1 . . . . 1 1 . . 3 3 1 2 Reinforcement 19 | . . . 1 2 . . 8 . . . . 2 . 1 . . . . . . . . . 1 1 . 2 . . . 1 Assault 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 18 | . 2 . 1 2 . . 3 . . . . . . 1 1 1 . 1 . . . . . . . . . 3 3 . . Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 53 . . 1 8 13 . 2 Distress Signals 68 | . . . . . . . . . . . . . . . . . . . 2 . . . . 49 . . 1 1 13 . 2 Times Spotted 448 | . 27 7 44 35 6 . 27 7 11 . 10 14 6 15 35 4 10 2 14 3 3 . 15 15 15 . 10 40 36 13 24 Peak Tracking Total 8 | . 5 4 5 6 1 . 5 3 4 . 4 5 6 5 7 5 2 6 7 4 5 . 5 7 3 . 4 7 5 6 8 Tactical Retreats 31 | . 3 . 1 1 . . 4 2 2 . . 1 . 2 1 . . . 2 1 . . . . 1 . . 5 2 2 1 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 11 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 2 2 2 2 2 . . . . . . . . . 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 58 | . . . 5 10 . . 1 . . . . 4 . 2 4 . . 9 1 . . . . 1 5 . . 8 8 . . Max in Single Turn 8 | . . . 2 1 . . 1 . . . . 1 . 1 1 . . 8 1 . . . . 1 1 . . 1 2 . . Garrison Access 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 135 | . 10 . 10 11 11 6 6 2 . . . 8 . 8 10 . . 4 4 . . 4 . 1 3 . 1 12 14 5 5 Terminals 79 | . 8 . 6 10 6 . 3 . . . . 1 . 3 10 . . 4 . . . . . 1 . . 1 6 12 4 4 Fabricators 7 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 2 . . . . . . Repair Stations 6 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . Recycling Units 16 | . 2 . 2 . 5 . 1 . . . . 1 . 1 . . . . 2 . . . . . 1 . . . . . 1 Scanalyzers 10 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 2 1 . Garrison Access 5 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 408 | . 33 . 28 30 26 28 11 5 . . . 17 . 33 26 . . 10 12 . . 17 . 2 5 . 4 42 58 10 11 Successful 217 | . 14 . 14 13 16 28 6 5 . . . 11 . 14 13 . . 4 . . . 17 . . 5 . 1 18 28 5 5 Failed 188 | . 19 . 13 17 10 . 5 . . . . 5 . 19 13 . . 6 12 . . . . 2 . . 3 23 30 5 6 Catastrophic 25 | . 2 . 1 2 . . 1 . . . . 1 . 3 3 . . 2 2 . . . . . . . 1 2 4 . 1 Database Lockouts 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Manual 126 | . 22 . 16 5 23 . 5 . . . . 3 . 14 3 . . 8 . . . . . . 1 1 2 4 18 . 1 Terminals 241 | . 29 . 19 28 20 . 7 . . . . 2 . 13 26 . . 10 . . . . . 2 . . 4 16 49 8 8 Fabricators 17 | . . . . . . . 2 . . . . 6 . 2 . . . . 3 . . . . . 4 . . . . . . Repair Stations 25 | . . . 4 . . . . . . . . 5 . 4 . . . . . . . . . . . . . 12 . . . Recycling Units 32 | . 4 . 2 . 6 . 1 . . . . 1 . 9 . . . . 5 . . . . . 1 . . . . . 3 Scanalyzers 32 | . . . 3 . . . . . . . . 2 . 5 . . . . . . . . . . . . . 11 9 2 . Garrison Access 11 | . . . . 2 . . 1 . . . . 1 . . . . . . 4 . . . . . . . . 3 . . . Terminal Hacks 130 | . 8 . 4 9 6 28 3 5 . . . . . 4 12 . . 3 . . . 17 . . . . . 6 16 5 4 Record 29 | . . . . . . 20 . 4 . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . Robot Analysis 19 | . 3 . . . 2 6 1 . . . . . . . 1 . . . . . . 4 . . . . . . 1 1 . Prototype ID Bank 15 | . 1 . 1 2 2 . . . . . . . . . 1 . . . . . . 4 . . . . . 1 3 . . Open Door 16 | . . . . 4 . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . 2 3 1 Branch Access Points 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 4 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . Alert Level 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Unreport Threat 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Locate Traps 8 | . 2 . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Zone Layout 7 | . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 16 | . . . 2 . . . . . . . . 4 . 3 . . . . . . . . . . . . . 7 . . . Scan Component 10 | . . . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . . . 5 . . . Repair 6 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 Retrieve Components 4 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 Scanalyzer 11 | . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . . . . 4 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 9 | . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 2 . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 45 | . 6 . 6 3 10 . 1 . . . . 2 . 3 1 . . 1 . . . . . . 1 . 1 . 10 . . Terminals 30 | . 5 . 4 3 5 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 10 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Skim 17 | . 5 . 4 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 2 . 5 . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 92 | . 9 . 6 8 5 . 4 . . . . 6 . 7 8 . . 4 4 . . . . 1 2 . 1 10 10 3 4 Full Trace Events 15 | . 1 . 1 1 2 . . . . . . . . 2 4 . . . . . . . . . 2 . . 1 1 . . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 14 . . . . 1 . . . . . . 4 . . . . . 1 1 . . Parts Built 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . 117 . . . . . . . . . . . . . . . . . 100 . . . . . . Total Part Build Rating 36 | . . . . . . . 14 . . . . . . . . . . . . . . . . . 22 . . . . . . Part Studies Acquired 9 | . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 2 . . Parts Repaired 6 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . Time 400 | . . . 32 . . . . . . . . 120 . 100 . . . . . . . . . . . . . 148 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 33 | . . . . . 12 . . . . . . 3 . . 18 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 73 | . . . . 10 12 . . 2 . 3 . 6 . . 28 . . . . . . . . . 5 . . . 1 . 6 Largest Group 22 | . . . . 10 15 15 4 2 . 3 2 3 . . 22 9 3 . . . . . . . 5 2 2 . 1 . 6 Highest-Rated Group 678 | . . . . 88 195 195 60 45 . 113 62 119 . . 678 267 83 . . . . . . . 323 128 128 . 26 . 85 Highest-Rated Ally 85 | . . . . 16 34 34 15 25 . 51 31 49 . . 85 39 34 . . . . . . . 67 64 64 . 26 . 15 Total Orders 36 | . . . . 2 2 28 . . . . . 1 . . . . . . . . 3 . . . . . . . . . . STAY 25 | . . . . 1 1 23 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 325 | . . . . 10 10 . 11 7 . . 19 25 . . 130 30 9 . . . . . . . 43 . 13 . . . 18 Total Damage 7113 | . . . . 88 155 . 252 235 . . 377 715 . . 2378 674 170 . . . . . . . 1043 . 483 . . . 543 Kills 47 | . . . . 1 3 . 1 1 . . 5 4 . . 20 4 1 . . . . . . . 6 . 1 . . . . Allies Corrupted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 13356 | . 398 16 583 . . . 1470 444 210 188 456 767 27 474 522 . . 82 432 1021 359 179 1132 691 1017 22 89 1097 938 301 441 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sensors 9194 | . . . . . . . 1470 444 210 188 456 767 27 474 522 . . . 254 994 359 179 902 691 816 . . 441 . . . Seismic 999 | . 398 16 583 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Analysis 464 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 . . 184 Cloaking 2011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 400 818 301 431 Jamming 6596 | . . . . . . . . . . . . . . . . . . 82 432 950 308 124 509 691 865 22 89 1008 919 301 296 ECM 322 | . . . . . . . . . . . . . . . . . . . . 76 . . . . 143 . . 55 . . 48 Robot Analysis Total 19 | . 3 . . . 2 6 1 . . . . . . . 1 . . . . . . 4 . . . . . . 1 1 . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches 19 | . . . . 14 . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 27878 | 3 946 222 2055 2342 1886 4625 1899 469 278 380 469 939 27 646 1500 151 531 121 433 1055 359 179 1453 691 1027 22 142 1098 948 301 681 Spaces Moved 20526 | 1 603 105 841 827 795 2120 980 748 650 807 400 1817 79 1272 806 91 142 80 276 790 266 141 648 282 749 16 140 1512 1182 489 871 Core 176 | . . . . . . . . . . . . . . . . . 24 . . . . . . . 121 . . . . . 31 Treads 126 | 1 74 . . . . . 25 5 . . . . . . . . . . . . . . . 4 17 . . . . . . Legs 3029 | . . . . . . . . . . . . . . . 767 91 118 80 276 790 266 141 242 . 258 . . . . . . Wheels 6856 | . 529 105 841 827 795 2120 955 . . . . . . . . . . . . . . . 406 278 . . . . . . . Hover 10326 | . . . . . . . . 743 650 807 400 1817 79 1272 39 . . . . . . . . . 353 16 140 1512 1182 489 827 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 160 95 175 165 205 210 140 125 34 16 34 15 31 25 15 35 120 120 120 120 120 120 120 120 210 45 145 42 42 42 42 42 Average Speed 105 | 160 123 175 187 212 210 205 145 35 33 34 35 34 34 35 116 120 268 120 120 120 120 120 204 211 104 145 42 44 45 42 48 Slowest Speed 1000 | 160 175 175 220 220 210 225 270 270 34 34 84 35 35 94 190 120 1000 120 120 120 120 120 260 240 240 145 42 145 151 45 154 Overloaded Moves 61 | . . . . . . . . . 46 . 6 . 4 5 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 50 | 2 85 31 73 90 98 90 22 73 64 80 51 26 66 30 87 48 76 14 11 78 46 60 64 13 23 12 3 94 56 13 30 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 18 | . 1 . 2 1 5 3 . 1 1 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 21 | . . 1 1 . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . . 12 . 2 1 3 3 . . . . . . . . 2 2 . 3 . . . . . . . . Spaces Dug 277 | . . . . . . . 7 2 2 . . 4 . 14 . . . 171 2 5 . . . 3 4 . . 32 8 21 2 Terrain Destroyed 545 | . . . 24 36 . . 7 2 2 . 27 4 . 14 25 . . 171 2 10 20 . 78 3 42 . . 32 23 21 2 Melee 69 | . . . . . . . 7 2 2 . . 2 . 14 . . . 1 2 2 . . . 3 4 . . 13 6 9 2 Projectile 62 | . . . . . . . . . . . 1 2 . . 1 . . 1 . 8 . . 1 . . . . 19 17 12 . AOE 414 | . . . 24 36 . . . . . . 26 . . . 24 . . 169 . . 20 . 77 . 38 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 25295 | 4 714 119 1128 1130 958 2344 1317 936 686 912 716 2067 78 1403 1313 121 264 94 340 869 304 150 729 345 952 15 202 1863 1548 573 1101 Wait 2201 | . 18 . 97 63 30 155 115 133 10 76 301 134 . 52 291 16 85 4 31 43 32 . 28 9 82 . 29 166 121 27 53 Move 20487 | . 602 104 840 826 794 2119 980 747 649 806 399 1817 78 1271 805 90 141 79 275 789 265 140 647 281 748 15 139 1511 1181 488 861 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 266 | . 15 . 33 23 1 10 37 16 . 7 3 10 . 6 10 1 3 1 1 4 2 4 3 7 23 . . 19 12 2 13 Fast Attach 172 | . 3 . 9 3 . 1 11 3 . 4 . 5 . . 7 . . . 1 . . 3 5 2 25 . 1 10 44 10 25 Attach 122 | 2 . 1 8 5 2 1 13 11 2 1 . 6 . 3 . 2 2 . 3 2 . . 4 8 8 . 2 9 12 2 13 Detach 28 | . . . . 1 . . 4 3 . 4 . . . . . . 1 . . . . . 1 2 2 . . 1 6 1 2 Swap 206 | . 7 2 11 34 2 11 9 2 3 5 2 20 . 9 10 . 3 2 5 13 3 1 9 1 4 . 3 25 4 . 6 Drop 336 | 2 8 . 33 30 4 15 42 9 . 8 3 11 . 6 19 . 4 1 . 1 1 2 1 8 26 . 1 24 35 9 33 Fire 361 | . 48 12 97 91 25 . . . . . 3 2 . . 16 12 . 1 . 8 1 . 4 1 5 . . 19 4 12 . Melee 847 | . . . . 14 . 32 105 12 22 1 5 48 . 56 58 . 25 6 24 9 . . 27 26 25 . 27 79 129 22 95 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Rewire 211 | . . . . . 100 . . . . . . 14 . . 97 . . . . . . . . . . . . . . . . Trap 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 8) 665 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Learned 2 Mines zone layouts 858 | -10/Materials | Discovered new exit (range 13) 917 | -10/Materials | Identified exit to Materials 917 | -10/Materials | Learned location of 1 exit from Materials 950 | -10/Materials | Entered Mines 987 | -10/Mines | Learned location of 1 exit from Materials 1060 | -10/Mines | Discovered exit to Materials (range 14) 1099 | -10/Mines | Core integrity fell below 50% 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1173 | -9/Materials | Identified exit to Materials 1173 | -9/Materials | Identified exit to Mines 1404 | -9/Materials | Central database locked down 1601 | -9/Materials | Build established: Gunner 1628 | -9/Materials | Repaired Rocket Launcher 1894 | -9/Materials | Discovered exit to Materials (range 15) 2621 | -9/Materials | Discovered new exit (range 15) 2724 | -9/Materials | Build established: Scavenger-Tank 2843 | -9/Materials | Discovered exit to Materials (range 15) 3013 | -9/Materials | Identified exit to Storage 3136 | -9/Materials | Build established: Tank 3227 | -9/Materials | Entered Storage 3427 | -9/Storage | Learned location of Armory (-3) 3863 | -9/Storage | Discovered new exit (range 3) 4443 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4607 | -9/Storage | Lost 6 allies 4746 | -9/Storage | Build established: Commander-Tank 4830 | -9/Storage | Discovered exit to Materials (range 8) 5227 | -9/Storage | First assault squad dispatched 5569 | -9/Storage | Entered Recycling 5569 | -9/Recycling | Accompanied by 17 allies 6172 | -9/Recycling | Scanned before Scraplab entrance 6334 | -9/Recycling | Discovered new exit (range 12) 6572 | -9/Recycling | Core integrity fell below 50% 7413 | -9/Recycling | Entered Scraplab 7430 | -9/Recycling | Discovered new exit (range 3) 7455 | -9/Recycling | Entered Scraptown 7455 | -9/Scraptown | Accompanied by 27 allies 7686 | -9/Scraptown | Visited Junk Repository 7745 | -9/Scraptown | Visited Cyclists 7856 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7921 | -9/Scraptown | Visited Bundlers 8086 | -9/Scraptown | Visited Shadow of the Wyrm 8115 | -9/Scraptown | Visited Symbiants 8640 | -9/Scraptown | Visited Spacefarers 8660 | -9/Scraptown | Visited UFD Registry 8660 | -9/Scraptown | Registered with UFD as "Quantumslasher" 8694 | -9/Scraptown | Visited Awakened 8943 | -9/Scraptown | Discovered new exit (range 13) 9132 | -9/Scraptown | Entered Cyclist Reading Room 9139 | -9/Scraptown | Learned location of Exiles (-9) 9139 | -9/Scraptown | Learned location of Zion (-6) 9299 | -9/Scraptown | Visited Modified Component R&D 9399 | -9/Scraptown | Visited Science Guys 9514 | -9/Scraptown | Visited Scrapoid Research Area 9527 | -9/Scraptown | Received an X-ray algorithm 9597 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9617 | -9/Scraptown | Found DCF Scrap (28 items) 9715 | -9/Scraptown | Visited LU-1G1's Boring Crew 9817 | -9/Scraptown | Visited Analyses Database 9868 | -9/Scraptown | Visited Sword Containment 9891 | -9/Scraptown | Found Prototype Slashing Weapon 9892 | -9/Scraptown | Identified Companion Sword 9964 | -9/Scraptown | Visited Curators Association 10166 | -9/Scraptown | Build established: Commander-Mutant 11102 | -9/Scraptown | Murdered 6 allies 11570 | -9/Scraptown | Murdered 13 allies 11981 | -9/Scraptown | Met Optimus 11981 | -9/Scraptown | Accepted into 0bPrime 12058 | -9/Scraptown | Discovered new exit (range 3) 12080 | -9/Scraptown | Entered Factory 12080 | -6/Factory | Accompanied by 4 allies 12080 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 12353 | -6/Factory | Discovered new exit (range 8) 12362 | -6/Factory | Identified exit to Factory 12415 | -6/Factory | Loaded intel: 8 recycling unit locations 12494 | -6/Factory | Lost 4 allies 12692 | -6/Factory | Fabricated Adv. VSS Leg (x2) 12749 | -6/Factory | Build established: Mutant 12861 | -6/Factory | Identified exit to Lower Caves 12929 | -6/Factory | Cargo convoy interrupted 13776 | -6/Factory | System corruption reached 10% 13876 | -6/Factory | Lost 4 parts (1p2n1u) 13979 | -6/Factory | Entered Lower Caves 14133 | -6/Lower Caves | Encountered a Warlord checkpoint 14190 | -6/Lower Caves | Learned Factory trap positions 14320 | -6/Lower Caves | Entered an active Warlord outpost 14321 | -6/Lower Caves | A Commander dispatched an escort 14354 | -6/Lower Caves | Learned Factory trap positions 14435 | -6/Lower Caves | Discovered new exit (range 5) 14448 | -6/Lower Caves | Entered another Lower Caves area 14724 | -6/Lower Caves | Discovered new exit (range 4) 14726 | -6/Lower Caves | Entered Zion 14731 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14749 | -6/Zion | Discovered new exit (range 11) 14775 | -6/Zion | Given A8's code to call for help 14777 | -6/Zion | System corruption cleaned by Quarantine Array 14812 | -6/Zion | Found Prototype Launcher 14812 | -6/Zion | Identified Rocket Array 14869 | -6/Zion | Found CR-A16's Pointy Stick 14885 | -6/Zion | Turned away by Imprinter 14918 | -6/Zion | Visited the Megawrench Repair Shop 14918 | -6/Zion | Megawrench repaired 11 parts 14931 | -6/Zion | Gained Derelict followers 14964 | -6/Zion | Found Prototype Special Weapon 14964 | -6/Zion | Identified RU-N14's Throwing Claymores 14968 | -6/Zion | Found RU-N14's Throwing Claymores 14970 | -6/Zion | Found RU-N14's Throwing Claymores 15106 | -6/Zion | Entered Proximity Caves 15106 | -5/Proximity Caves | Accompanied by 3 allies 15290 | -5/Proximity Caves | Discovered exit to Factory (range 12) 15451 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15575 | -5/Proximity Caves | Entered Factory 15575 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15576 | -5/Factory | Loaded intel: 109 trap records 15587 | -5/Factory | Found Imp. Powered Armor 15593 | -5/Factory | Central database locked down 15722 | -5/Factory | Discovered new exit (range 3) 15758 | -5/Factory | Identified exit to Factory 15995 | -5/Factory | Repaired Cld. Aerolev Unit 16191 | -5/Factory | Garrison activated, responded to threat 16301 | -5/Factory | Fabricated B-60 Warrior (x3) 16387 | -5/Factory | Cargo convoy interrupted 16421 | -5/Factory | Repaired Cld. Aerolev Unit 16514 | -5/Factory | Manually triggered Chute Trap 16514 | -5/Factory | Sucked down chute 16514 | -5/Factory | Entered Waste 16523 | -5/Waste | Spotted C-40 Crusher 16528 | -5/Waste | Spotted C-40 Crusher 16531 | -5/Waste | Spotted C-40 Crusher 16535 | -5/Waste | Discovered new exit (range 14) 16535 | -5/Waste | Spotted C-40 Crusher 16536 | -5/Waste | Spotted C-40 Crusher 16536 | -5/Waste | Spotted C-40 Crusher 16540 | -5/Waste | Identified exit to Factory 16541 | -5/Waste | Entered Factory 16542 | -5/Factory | Loaded intel: 72 trap records 17045 | -5/Factory | Repaired Broken Cld. Aerolev Unit? 17161 | -5/Factory | Identified exit to Upper Caves 17161 | -5/Factory | Identified exit to Extension 17187 | -5/Factory | Entered Extension 17462 | -5/Extension | Rescued a captive Derelict 17463 | -5/Extension | Rescued a captive Derelict 17477 | -5/Extension | Rescued a captive Derelict 17478 | -5/Extension | Rescued a captive Derelict 17819 | -5/Extension | Build established: Commander-Mutant 17948 | -5/Extension | Spotted B-75 Beast 17954 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 17971 | -5/Extension | Spotted B-75 Beast 17973 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 18005 | -5/Extension | Destroyed B-75 Beast 18060 | -5/Extension | Rescued a captive Derelict 18060 | -5/Extension | Rescued a captive Derelict 18313 | -5/Extension | Rescued a captive Derelict 18595 | -5/Extension | Lost 5 allies 18603 | -5/Extension | Discovered exit to Factory (range 10) 18604 | -5/Extension | Discovered new exit (range 6) 18660 | -5/Extension | Identified exit to Cetus 18687 | -5/Extension | First assault squad dispatched 18687 | -5/Extension | Entered Cetus 18687 | -5/Cetus | Accompanied by 9 allies 18704 | -5/Cetus | Spotted Cetus Guard 18704 | -5/Cetus | Spotted Cetus Guard 18713 | -5/Cetus | Allies destroyed Cetus Guard 18714 | -5/Cetus | Spotted Cetus Guard 18718 | -5/Cetus | Lost 6 allies 18718 | -5/Cetus | Spotted Cetus Guard 18731 | -5/Cetus | Allies destroyed Cetus Guard 18735 | -5/Cetus | Allies destroyed Cetus Guard 18739 | -5/Cetus | Destroyed Cetus Guard 18765 | -5/Cetus | Lost 6 allies 18807 | -5/Cetus | Discovered new exit (range 15) 18824 | -5/Cetus | Identified exit to Archives 18838 | -5/Cetus | Entered Archives 18838 | -5/Archives | Accompanied by 3 allies 18911 | -5/Archives | Lost 3 allies 19037 | -5/Archives | Build established: Scavenger-Mutant 19101 | -5/Archives | Discovered new exit (range 15) 19128 | -5/Archives | Discovered new exit (range 15) 19359 | -5/Archives | Identified exit to Hub_04(d) 19369 | -5/Archives | Entered Hub_04(d) 19428 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 19483 | -5/Hub_04(d) | Network Hub disabled 19490 | -5/Hub_04(d) | Entered Factory 19490 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19805 | -4/Factory | Discovered new exit (range 16) 19861 | -4/Factory | Identified exit to Upper Caves 19923 | -4/Factory | Entered Upper Caves 19924 | -4/Upper Caves | Forged Quantum Companion 19925 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20025 | -4/Upper Caves | Spotted B-86 Titan 20233 | -4/Upper Caves | Build established: Scavenger-Gladiator 20353 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 20357 | -4/Upper Caves | Destroyed B-86 Titan 20362 | -4/Upper Caves | Found Hvy. Reflective Plating 20392 | -4/Upper Caves | Learned 4 Research zone layouts 20966 | -4/Upper Caves | Discovered new exit (range 7) 20974 | -4/Upper Caves | Identified exit to Upper Caves 20978 | -4/Upper Caves | Entered another Upper Caves area 21079 | -4/Upper Caves | Encountered a Warlord checkpoint 21248 | -4/Upper Caves | Spotted B-86 Titan 21277 | -4/Upper Caves | Found DCF Scrap (14 items) 21319 | -4/Upper Caves | Discovered new exit (range 15) 21335 | -4/Upper Caves | Identified exit to Zhirov 21337 | -4/Upper Caves | Entered Zhirov 21337 | -4/Zhirov | Discovered new exit (range 3) 21359 | -4/Zhirov | Met Zhirov 21382 | -4/Zhirov | Learned location of Command (-1) 21393 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21412 | -4/Zhirov | Found Alien Artifact 21412 | -4/Zhirov | Identified Integrated Dissipator 21412 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21429 | -4/Zhirov | Found Alien Artifact 21515 | -4/Zhirov | Identified exit to Proximity Caves 21516 | -4/Zhirov | Entered Proximity Caves 21625 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21741 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22070 | -3/Proximity Caves | Lost 3 parts (2n1u) 22883 | -3/Proximity Caves | Discovered new exit (range 10) 22967 | -3/Proximity Caves | Identified exit to Research 22969 | -3/Proximity Caves | Entered Research 22969 | -3/Research | Evolved 2 slots: Utility x2 22970 | -3/Research | Identified exit to Armory 22971 | -3/Research | Identified exit to Testing 23347 | -3/Research | Found Fusion Bomb Launcher 23571 | -3/Research | Lost 3 parts (1n2u) 23600 | -3/Research | System corruption reached 10% 23660 | -3/Research | Entered Armory 23684 | -3/Armory | Build established: Gladiator 23689 | -3/Armory | Lost 5 parts (2n2u1w) 23746 | -3/Armory | Lost 3 parts (1n2u) 23988 | -3/Armory | Fabricated Myomer Leg (x2) 24003 | -3/Armory | Identified Transdimensional Reconstructor 24003 | -3/Armory | Warped through subspace to slip node 24003 | -3/Armory | Discovered new exit (range 1) 24003 | -3/Armory | Identified exit to Lab 24135 | -3/Armory | Build established: Hacker-Mutant 24355 | -3/Armory | Found Adv. Force Booster 24408 | -3/Armory | Scrapoid reinforcements arrived 24468 | -3/Armory | Spotted B-86 Titan 24473 | -3/Armory | Destroyed B-86 Titan 24477 | -3/Armory | Found Hvy. Reflective Plating 24529 | -3/Armory | Fabricated Microactuators? 24687 | -3/Armory | Entered Lab 24687 | -3/Lab | Accompanied by 2 allies 24687 | -3/Lab | Discovered new exit (range 9) 24698 | -3/Lab | Identified exit to Research 24705 | -3/Lab | Unable to decrypt terminal 24705 | -3/Lab | Opened the door to a hidden lab 24709 | -3/Lab | Entered Research 24709 | -2/Research | Accompanied by 2 allies 24709 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24727 | -2/Research | Discovered new exit (range 3) 24728 | -2/Research | Identified exit to Quarantine 24851 | -2/Research | Entered Quarantine 24870 | -2/Quarantine | Found Alien Artifact 24890 | -2/Quarantine | Found Prototype Processor 24891 | -2/Quarantine | Identified Exp. Signal Interpreter 24904 | -2/Quarantine | Found Prototype Device 24904 | -2/Quarantine | Identified Exp. ECM Suite 24956 | -2/Quarantine | Cryocooling Duct disabled 24971 | -2/Quarantine | Ambient heat levels rising (+20) 24971 | -2/Quarantine | Non-combat units ordered to evacuate 25003 | -2/Quarantine | Spotted Alpha 7 25158 | -2/Quarantine | Central database locked down 25212 | -2/Quarantine | Found Alien Energy Cannon 25214 | -2/Quarantine | Discovered new exit (range 16) 25222 | -2/Quarantine | Identified exit to Access 25228 | -2/Quarantine | Found Transdimensional Reconstructor 25233 | -2/Quarantine | Found Alien Artifact 25238 | -2/Quarantine | Found Alien Artifact 25244 | -2/Quarantine | Found Transdimensional Reconstructor 25246 | -2/Quarantine | Found Alien Artifact 25361 | -2/Quarantine | Found Alien Slashing Weapon 25361 | -2/Quarantine | Identified Sigix Broadsword 25588 | -2/Quarantine | Found Alien Artifact 25589 | -2/Quarantine | Identified Subatomic Replicator 25589 | -2/Quarantine | Forged Prototype Slashing Weapon 25606 | -2/Quarantine | Repaired Cmb. Linear Gravjet+? 25729 | -2/Quarantine | Repaired Cmb. Linear Gravjet+ 25747 | -2/Quarantine | Found Alien Artifact 25911 | -2/Quarantine | Spotted Fortress 25943 | -2/Quarantine | Discovered new exit (range 6) 25943 | -2/Quarantine | Discovered new exit (range 6) 25944 | -2/Quarantine | Identified exit to Section 7 25945 | -2/Quarantine | Lost 3 parts (3u) 25946 | -2/Quarantine | Identified exit to Protoforge 25949 | -2/Quarantine | Entered Section 7 25960 | -2/Section 7 | Identified Core Reset Matrix 25960 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 25960 | -2/Section 7 | Identified Core Cannon 25960 | -2/Section 7 | Identified Dimensional Node Initializer 25960 | -2/Section 7 | Used Core Reset Matrix 25964 | -2/Section 7 | Detected hypermatrix surge 25964 | -2/Section 7 | Sensed 20 artifacts in vicinity 26060 | -2/Section 7 | Found Integrated Reactor 26060 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26129 | -2/Section 7 | Spotted S7 Guard 26149 | -2/Section 7 | Spotted S7 Guard 26193 | -2/Section 7 | Found Prototype Launcher 26201 | -2/Section 7 | Found Integrated Mediator 26201 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26209 | -2/Section 7 | Found Integrity Redistributor 26332 | -2/Section 7 | Spotted S7 Guard 26375 | -2/Section 7 | Destroyed S7 Guard 26377 | -2/Section 7 | Discovered exit to Access (range 10) 26397 | -2/Section 7 | Found Prototype Protection 26397 | -2/Section 7 | Identified Hvy. Regenerative Plating 26404 | -2/Section 7 | Destroyed 10 combat bots 26417 | -2/Section 7 | Found Core Membrane 26417 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26499 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-294) 26500 | -2/Section 7 | Core integrity fell below 50% 26511 | -2/Section 7 | Found Core Regenerator 26522 | -2/Section 7 | Build established: Alien-Mutant 26626 | -2/Section 7 | Initialized slip node 26670 | -2/Section 7 | Found Integrated Mediator 26670 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26700 | -2/Section 7 | Found Spacefold Activator 26778 | -2/Section 7 | Spotted Executioner 26781 | -2/Section 7 | Spotted Executioner 26785 | -2/Section 7 | Destroyed Executioner 26792 | -2/Section 7 | Destroyed Executioner 26799 | -2/Section 7 | Found Prototype Processor 26799 | -2/Section 7 | Identified Exp. Core Analyzer 26805 | -2/Section 7 | Identified Com. Tesla Bomb Launcher 26811 | -2/Section 7 | Found Prototype Device 26811 | -2/Section 7 | Identified Adv. Kinecellerator 26831 | -2/Section 7 | Spotted B-99 Colossus 26836 | -2/Section 7 | Destroyed B-99 Colossus 26874 | -2/Section 7 | Found LRC Energy Well 26874 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26877 | -2/Section 7 | Warped through subspace to slip node 26897 | -2/Section 7 | Entered Access 26897 | -1/Access | Evolved 2 slots: Utility x2 27013 | -1/Access | Identified exit to Command 27070 | -1/Access | Build established: Alien-Gladiator 27102 | -1/Access | Unchained authorized (DW-4LL) 27147 | -1/Access | First assault squad dispatched 27198 | -1/Access | Entered Command 27488 | -1/Command | Spotted M Guard 27488 | -1/Command | Spotted M Guard 27488 | -1/Command | Spotted Combat Programmer 27488 | -1/Command | Spotted Combat Programmer 27528 | -1/Command | Destroyed Combat Programmer 27538 | -1/Command | Destroyed Combat Programmer 27564 | -1/Command | Lost 3 parts (1p1u1w) 27632 | -1/Command | Spotted B-99 Colossus 27716 | -1/Command | Lost 13 parts (3p5n5u) 27780 | -1/Command | Met MAIN.C 27790 | -1/Command | 0b10 Conduit disabled 27804 | -1/Command | Used Core Regenerator, restored core integrity (+400) 27835 | -1/Command | Core integrity fell below 50% 27845 | -1/Command | Emitted hypermatrix ping 27850 | -1/Command | Assembled emerged from beneath the floor 27861 | -1/Command | Core integrity fell below 20% 27866 | -1/Command | MAIN.C activated Command garrisons 27874 | -1/Command | Discovered new exit (range 7) 27879 | *** | Heading to fleet! Last Messages --------------- 27839_ Core Membrane filtered system corruption (1). 27844_ Spacefolded through 0b10 Conduit. 27845_ Emitted hypermatrix ping. 27849_ Core Membrane filtered system corruption (1). 27849_ Spacefolded through 0b10 Conduit. 27853_ Redirected attack with Superquantum Companion. The surroundings shift and blur. 27860_ Dropped Superquantum Companion. 27860_ Exp. Core Analyzer destroyed. 27860_ Core Membrane filtered system corruption (1). Superquantum Companion materializes via a weapon slot. Superquantum Companion: "Home at last." 27863_ Dropped Superquantum Companion. 27864_ Core Membrane filtered system corruption (1). 27865_ Spacefolded through Heavy Barrier. Superquantum Companion materializes via a weapon slot. Heavy Barrier opened. 27866_ ALERT: All Command garrisons activated. 27874_ EXIT=FOUND 27878_ Dropped Superquantum Companion. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"T???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????+ #????##????????? | | ???????????????????????????????# #??? #????????? | | ???????????????????????######### #??? #????""""? | | ???????????????????????# #?? #????" " | | ???????????????????????# / #??! #????"" " | | ???????????????????????# @ ##### #?! #???#"" " | | ???????????????????????# #???# #?! #???# " " | | ???????????????????????#####???# # #???# " | | ???????????????????????????????# # #???# " | | ???????????????????????????????# + #???#""""" | | ???????????????????????????????# # #???#"" | | ???????????????????????????????# # #???# | | ??????????????????????########## #? #???# | | ?????????????????? ########### | | ?????????????????? | | ?????????????????? | | ??????????????????? ! | | ??????????????????? ##### " | | ???????????????????? #???# | | ??????????????????? #???# | | ???????????????????? #???###### | | ???????????????????? #????????? | | ????????????????????? ###### #????????? | | ????????????????????? ?????# #????????? | | ?????????????????????? ?????# #????????? | | ??????????????????????? ??????# #????????? | | ????????????????????????? ???????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 87 Energy Capacity 690 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 4 Power Amplification 70 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Force Boost 20 Salvage Targeting 1 Offensive Hacking 37 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -6/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Myomer Leg | x2 | -3/Armory Microactuators | x2 | -3/Armory Repaired ---------- Rocket Launcher | 22% | -9/Materials Cld. Aerolev Unit | 67% | -5/Factory Cld. Aerolev Unit | 39% | -5/Factory Cld. Aerolev Unit | 20% | -5/Factory | Broken Cmb. Linear Gravjet | 53% | -2/Quarantine Cmb. Linear Gravjet | 42% | -2/Quarantine Studied --------- Cmb. Linear Gravjet | -2/Section 7 | Hacked Lgt. Quantum Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Core Reset Matrix Integrated Reactor Integrated Mediator Core Cannon Core Membrane Integrity Redistributor Dimensional Node Initializer LRC Energy Well Core Regenerator Spacefold Activator Achievements -------------- Bob, First Of His Name Botjacking DIY Cooler Drive-By Friends Forever Look Less Dangerous Next Time That Tickles Challenges ------------ None Game ------ Seed SalvagingCorruptionBoregun Manual? 0 Play Time 04:10:28 Cumulative 875.2 hours Start 2025.11.04 @ 02:46:22 End 2025.11.09 @ 21:28:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 745 Rogue 745 Adventurer 0 Explorer 0 Win Type 2 Total 46 Types 15/8/11/1/1/1/7/1/1/0 Lore% 79 Gallery% 84 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff5d617-a152-4596-adc7-a16745bc36c8