Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:23:05 Player: FlyingLemon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2167) 2167 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7200 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 106/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Engine Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Gravmag System Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Improved Launcher Guidance Computer Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Power Maul > --- INVENTORY -------- Scrap Engine Improved Heat Sink Improved Hacking Suite System Shield Hypervelocity Coil Gun Hypervelocity Coil Gun Mini Grenade Launcher [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . 4 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . . 1 . . 1 1 1 1 Utility 4 | . . 1 . . 2 . 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 115 | 6 13 7 23 5 9 21 23 8 Power 12 | 1 3 1 1 1 1 2 1 1 Engine 7 | 1 2 1 1 1 1 . . . Core 5 | . 1 . . . . 2 1 1 Reactor . | . . . . . . . . . Propulsion 37 | 2 3 2 10 2 2 7 7 2 Treads 15 | 1 1 . 8 2 1 1 1 . Leg 5 | . 1 . 2 . . 2 . . Wheel 2 | 1 1 . . . . . . . Hover 9 | . . 2 . . 1 3 2 1 Flight 6 | . . . . . . 1 4 1 Utility 37 | 1 3 3 6 1 5 7 7 4 Device 14 | . 3 1 3 . 1 2 3 1 Storage 7 | 1 . . 1 . 3 2 . . Processor 6 | . . 1 1 . 1 . 2 1 Hackware 5 | . . 1 . . . . 2 2 Protection 5 | . . . 1 1 . 3 . . Artifact . | . . . . . . . . . Weapon 29 | 2 4 1 6 1 1 5 8 1 Energy Gun 4 | 1 2 . 1 . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 10 | 1 . 1 1 1 . 1 4 1 Ballistic Cannon 3 | . . . 1 . 1 1 . . Launcher 3 | . 1 . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . 2 2 . Slashing Weapon 3 | . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . Parts Lost 54 | . 7 1 10 . . 11 10 15 Power 9 | . 4 . 1 . . 2 . 2 Propulsion 20 | . 2 . 3 . . 5 6 4 Utility 17 | . . 1 4 . . 3 3 6 Weapon 8 | . 1 . 2 . . 1 1 3 Highest Loss Streak 15 | . 2 1 6 . . 7 7 15 To Critical Strikes 2 | . . . 2 . . . . . Average Slot Usage (%) 83 | . 91 87 86 99 94 78 78 51 Engine 6 | . 8 3 6 11 13 5 . . Core 2 | . 3 . . . . 3 5 3 Treads 15 | . 19 11 23 33 23 7 1 . Leg 1 | . . . . . . 4 3 . Wheel 1 | . 7 11 5 . . . . . Hover 4 | . . 9 1 . 4 5 9 6 Flight 2 | . . . . . . . 11 3 Device 11 | . 10 13 7 22 15 11 7 7 Storage 5 | . 14 11 6 . 9 6 4 . Processor 5 | . . . 11 . 5 6 11 6 Hackware 1 | . . 5 . . . . 3 12 Protection 4 | . . . 2 10 4 7 1 . Energy Gun 3 | . 11 . 2 11 1 . . . Ballistic Gun 7 | . 14 19 7 11 7 3 6 . Ballistic Cannon 3 | . . . 5 . 5 11 . . Slashing Weapon 1 | . . . 3 . . . 1 3 Naked Turns 6 | . . . . . . . . 6 Heaviest Build 46 | 11 15 16 18 17 31 46 39 11 Greatest Support 80 | 20 40 20 60 60 60 80 35 34 Greatest Overweight (x) 8 | 2 . 1 1 . . 8 3 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 8 5 8 25 8 5 Average Capacity 6 | 7 8 8 6 5 6 8 7 5 Most Carried 8 | 6 8 8 8 5 7 8 8 5 Average Carried 6 | 3 7 7 6 4 5 7 6 4 Final Capacity 8 | 8 8 8 5 5 8 8 5 5 Final Carried 8 | 6 8 8 5 5 7 8 5 4 Class Distribution -------------------- 46% | Mutant 36% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Matter Collected 2260 | 214 187 148 586 149 62 582 272 60 Remotely . | . . . . . . . . . Salvage Created 2459 | . 337 148 709 230 142 507 348 38 Parts 139 | . 18 15 41 13 10 16 26 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Combat Hostiles Destroyed 46 | . 7 3 15 4 3 7 6 1 Melee 9 | . . . 6 . . . 3 . Guns 23 | . 6 3 6 4 . 2 2 . Cannons 12 | . 1 . 3 . 3 5 . . AOE 1 | . . . . . . . 1 . Classes Destroyed 13 | . 3 1 6 . . 2 1 . Worker 2 | . . . 2 . . . . . Builder 3 | . . . 1 . 1 1 . . Tunneler 2 | . . . . . . 1 1 . Recycler 5 | . . . 2 . 1 2 . . Operator 3 | . 1 1 . . . 1 . . Watcher 3 | . 2 1 . . . . . . Swarmer 7 | . . . 4 . 3 . . . Cutter 3 | . . . . . . . 3 . Grunt 18 | . 7 2 4 . . 3 1 1 Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . 1 4 4 . 2 2 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 5 | . 3 2 5 1 3 4 4 1 Combat Bots Only 5 | . 2 2 5 1 2 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Hostile Shots Fired 604 | . 61 14 103 22 10 158 63 173 Missed 186 | . 16 4 26 7 2 48 18 65 Damage Taken 7020 | . 676 129 1244 226 120 1204 1579 1842 Core 2029 | . 60 30 264 35 21 193 274 1152 Absorbed by Shields 10 | . . . . . . . . 10 Redirected to Shielding 36 | . . . . 7 4 25 . . Regen/Repaired (Parts) 99 | . . . 99 . . . . . Core Remaining (%) 73 | 100 76 . . 17 97 77 72 . Volleys Fired 167 | . 40 14 31 14 11 29 22 6 Largest 3 | . 2 2 2 2 2 3 2 1 Hottest 126 | . 88 50 62 79 71 126 70 35 Shots Fired 338 | . 74 28 62 28 22 75 43 6 Gun 228 | . 70 26 31 28 11 14 42 6 Cannon 104 | . 3 . 31 . 11 59 . . Launcher 6 | . 1 2 . . . 2 1 . Special . | . . . . . . . . . Kinetic 284 | . 40 26 62 13 22 73 42 6 Thermal 48 | . 33 . . 15 . . . . Explosive 6 | . 1 2 . . . 2 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 15 5 11 13 4 6 28 8 Robot Miss Streak 5 | . 4 3 5 2 5 2 1 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 273 | . 54 17 72 21 8 49 44 8 Core Hits 117 | . 22 12 22 8 6 27 18 2 Critical Kills 4 | . . . . . . 1 3 . Critical Parts Destroyed 8 | . . . . . . 2 6 . Critical Strikes 32 | . 2 . 4 1 1 5 18 1 Burn 3 | . 2 . . 1 . . . . Destroy 17 | . . . . . . . 17 . Blast 5 | . . . 2 . 1 2 . . Smash 3 | . . . . . . 3 . . Sever 4 | . . . 2 . . . 1 1 Melee Attacks 68 | . . . 37 . . 4 18 9 Impact 9 | . . . . . . 4 5 . Slashing 59 | . . . 37 . . . 13 9 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 5 . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5606 | . 606 257 1776 336 209 1600 561 261 Guns 2076 | . 540 206 376 336 47 150 291 130 Cannons 1586 | . 61 . 376 . 162 987 . . Explosions 247 | . . 49 . . . 133 65 . Melee 1683 | . . . 1024 . . 330 203 126 Ramming 14 | . 5 2 . . . . 2 5 Kinetic 3090 | . 231 206 752 134 209 1137 291 130 Thermal 572 | . 370 . . 202 . . . . Explosive 181 | . . 49 . . . 67 65 . Electromagnetic 66 | . . . . . . 66 . . Impact 330 | . . . . . . 330 . . Slashing 1353 | . . . 1024 . . . 203 126 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . 21 21 . 6 7 . Average Corruption 12 | . . . 16 21 . 5 7 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . 15 38 . 27 9 . Message Errors 21 | . . . 4 7 . 8 2 . Matter Fused 25 | . . . 6 9 . 8 2 . Heat Flow Errors 5 | . . . . 2 . 2 1 . Energy Discharges 17 | . . . 4 8 . 4 1 . Data Loss (minor) 10 | . . . 1 4 . 3 2 . Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 3 | . . . . 2 . 1 . . Alerts 2 | . . . . 1 . . 1 . Misdirections 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 317 | . 9 . 37 . . 253 18 . Projectiles 10 | . . . . . . 10 . . Explosions 27 | . 9 . . . . . 18 . Melee 280 | . . . 37 . . 243 . . Knockbacks 22 | . . . 4 . . 18 . . Impact 2 | . . . . . . 2 . . Kinetic 18 | . . . 3 . . 15 . . Secondary 2 | . . . 1 . . 1 . . Self-Inflicted Damage 173 | . 79 . . . . 43 49 2 Shots 6 | . 2 . . . . 3 1 . Rammed 7 | . 2 2 . . . . 2 1 Targets Rammed 7 | . 2 2 . . . . 2 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 168 7 45 278 56 472 73 2 Average Temperature 75 | . 50 5 15 62 23 151 28 2 Received Heat Transfer 1383 | . 333 60 192 54 . 222 309 213 Effects 11 | . . . . 3 . 8 . . Shutdowns 2 | . . . . . . 2 . . Interference 5 | . . . . 3 . 2 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . Impact Corruptions 8 | . . . . . . 8 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 3 . . . . . 1 . Heat Transferred 1591 | . 1073 . . 518 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Peak Influence 370 | . 158 159 370 159 153 194 217 138 Initial 119 | . . 20 66 119 27 . 24 77 Average 87 | . 76 84 210 81 55 49 73 82 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 91 | 100 100 100 48 100 100 100 92 100 Level 1 8 | . . . 51 . . . 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 3 . . 3 2 2 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . 2 . 1 Reinforcement 5 | . 1 1 . . . 1 2 . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Distress Signals 6 | . 1 1 2 . 2 . . . Communications Jammed 1 | . . . . . . . 1 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 113 | . 14 7 21 4 8 11 20 28 Peak Tracking Total 18 | . 4 6 6 1 3 3 9 18 Tactical Retreats 10 | . . . . . 2 1 4 3 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Disabled 14 | . 1 1 2 1 . 6 3 . Max in Single Turn 4 | . 1 1 1 1 . 4 2 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Machines Accessed 22 | . 4 2 2 8 2 1 1 2 Terminals 14 | . 2 2 . 6 . 1 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 5 | . 2 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 47 | . 6 3 3 15 2 1 9 8 Successful 28 | . 5 1 3 9 1 . 5 4 Failed 19 | . 1 2 . 6 1 1 4 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . 2 2 . 10 . . 7 8 Terminals 37 | . 3 3 . 13 . 1 9 8 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 6 | . 3 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 10 | . 1 . . 3 . . 4 2 Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Alert Level 4 | . 1 . . 1 . . 2 . Unreport Threat 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . 1 2 . . . . Report Inventory 5 | . 2 . 1 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 10 | . 2 1 . 4 . . 1 2 Terminals 10 | . 2 1 . 4 . . 1 2 Botnet 10 | . 2 1 . 4 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 13 | . 2 2 . 6 . . 1 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 100 | . . . 100 100 . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . Total Damage 82 | . . . 82 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Turns Passed 4949 | 58 499 194 694 790 472 1114 682 446 Spaces Moved 2997 | 35 269 112 280 449 260 460 623 509 Core 124 | 9 . . 5 . . 4 . 106 Treads 1237 | 2 117 22 208 449 260 179 . . Legs 141 | . 1 . . . . 140 . . Wheels 316 | 24 151 74 67 . . . . . Hover 780 | . . 16 . . . 137 224 403 Flight 399 | . . . . . . . 399 . Fastest Speed 33 | 50 100 100 100 160 160 120 33 50 Average Speed 124 | 106 126 118 147 160 160 190 67 72 Slowest Speed 450 | 160 160 160 160 160 160 450 230 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 27 | 3 47 15 46 82 9 10 19 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 19 | . 6 . . . . . 8 5 Terrain Destroyed 112 | . 29 11 1 . 1 6 54 10 Melee 13 | . . . . . . . 8 5 Projectile 13 | . . . 1 . 1 6 . 5 AOE 84 | . 29 11 . . . . 44 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Total 3816 | 52 360 150 448 497 298 635 810 566 Wait 353 | 6 21 7 64 19 11 103 100 22 Move 2987 | 34 268 111 279 448 259 459 620 509 Hop 1 | . . . . . . . 1 . Pick Up 45 | 6 9 4 2 3 3 9 5 4 Fast Attach 73 | 6 7 3 15 . 6 14 17 5 Attach 25 | . 4 3 4 1 1 4 5 3 Detach 9 | . . 2 2 . . 2 3 . Swap 17 | . 2 1 4 4 2 3 1 . Drop 62 | . 7 3 10 8 5 8 16 5 Fire 167 | . 40 14 31 14 11 29 22 6 Melee 68 | . . . 37 . . 4 18 9 Ram 3 | . . . . . . . 2 1 Kick . | . . . . . . . . . Crush 4 | . 2 2 . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Discovered new exit (range 11) 751 | -9/Materials | Identified exit to Storage 752 | -9/Materials | Entered Storage 803 | -9/Storage | Repaired Lgt. Treads 1080 | -9/Storage | System corruption reached 10% 1105 | -9/Storage | Garrison activated, responded to threat 1139 | -9/Storage | Lost 6 parts (1p2n1u2w) 1174 | -9/Storage | Core integrity fell below 50% 1248 | -9/Storage | Lost 3 parts (1n2u) 1308 | -9/Storage | Met 01-MTF 1440 | -9/Storage | Discovered new exit (range 4) 1443 | -9/Storage | Identified exit to Recycling 1446 | -9/Storage | Entered Recycling 1446 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1451 | -9/Recycling | 01-MTF left 1461 | -9/Recycling | Found Scrap Engine 1482 | -9/Recycling | Build established: Scavenger-Mutant 1969 | -9/Recycling | Discovered new exit (range 6) 2083 | -9/Recycling | Core integrity fell below 20% 2236 | -9/Recycling | Entered Factory 2236 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2590 | -7/Factory | Discovered new exit (range 8) 2708 | -7/Factory | Entered another Factory area 2708 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3016 | -6/Factory | Build established: Scavenger-Gunner 3087 | -6/Factory | Lost 4 parts (3n1u) 3220 | -6/Factory | Lost 7 parts (2p2n2u1w) 3429 | -6/Factory | Build established: Mutant 3803 | -6/Factory | Discovered new exit (range 12) 3822 | -6/Factory | Entered another Factory area 3822 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4148 | -5/Factory | Crushed by falling debris 4425 | -5/Factory | Lost 7 parts (4n2u1w) 4499 | -5/Factory | Discovered new exit (range 6) 4504 | -5/Factory | Entered another Factory area 4504 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4808 | -4/Factory | Build established: Hacker-Mutant 4917 | -4/Factory | Core integrity fell below 50% 4937 | -4/Factory | Core integrity fell below 20% 4950 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Sensor Array destroyed. S-27 Virus destroyed. Railgun destroyed. Cmb. Gravmag System destroyed. Acquired VTOL Module. VTOL Module destroyed. Adv. Weight Redist. System destroyed. U-05 Engineer builds a Door. Adv. Hacking Suite destroyed. Penetrated by Slug. K-01 Serf cleans the DSF Access. Enh. Optical Array destroyed. Imp. Hacking Suite destroyed. P-70 Sage destroyed. K-01 Serf collects debris. Acquired 60 matter. Acquired Mic. Fission Core. K-01 Serf destroyed. Mic. Fission Core destroyed. Gyrokinetic Inverter destroyed. 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""" """ | | ??????????? k """ """ gs [ | | ????????????######## """ """ g ! | | ???????????????????# | | ???????????????????# """ """ *%= | | ???????????????????# """ """ | | ???????????????????# ??"" """ | | ???????????????????# ??? ########## ### | | ???????????????????# ???? #????????# #?? | | ??????????????????????????#####+###????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 440 Matter Stores 382 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed NullGyrokineticPrototype Manual? 0 Play Time 01:05:27 Cumulative 28.0 hours Start 2024.04.27 @ 20:15:59 End 2024.04.27 @ 21:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef67fff4-85b3-4e9c-999c-bfe195fe0900