Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.28 @ 22:23:49 Player: wchar_t Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (533) 533 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (1755) 1755 TOTAL SCORE: 8683 Bonus ------- Pacifist 200 High Alert Combat Kills 2 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -147 Cogmind --------- Core Integrity 977/1300 Matter 295/300 Energy 57/150 System Corruption 24% Temperature Warm (131) Movement Flying (32) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Nuclear Pulse Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (9) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Force Booster Subatomic Replicator Core Cannon Missile Launcher Shock Maul Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Force Booster Advanced Transmission Jammer Improved Cloaking Device Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Shock Maul Lance > --- INVENTORY -------- Nuclear Pulse Thruster Subatomic Replicator Core Cannon Missile Launcher [Rating: 130] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Improved Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Salvage Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mining Claw Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 1 . . 1 . . 1 . Utility 7 | . . 1 1 1 1 . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | . 4 6 7 19 . 1 1 10 8 1 18 6 Power 7 | . . 1 . 2 . . . . 2 . 2 . Engine 2 | . . 1 . 1 . . . . . . . . Core 3 | . . . . 1 . . . . . . 2 . Reactor 2 | . . . . . . . . . 2 . . . Propulsion 31 | . 2 3 1 7 . 1 . 6 4 . 5 2 Treads 3 | . 2 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . 1 . . . 5 . . 1 . Flight 21 | . . 2 1 6 . 1 . 1 4 . 4 2 Utility 21 | . 2 . 1 3 . . . 3 2 1 6 3 Device 5 | . . . . . . . . 1 . . 2 2 Storage 1 | . . . . . . . . . . . . 1 Processor 6 | . 2 . . 2 . . . . . . 2 . Hackware 6 | . . . 1 1 . . . 1 . 1 2 . Protection 3 | . . . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | . . 2 5 7 . . 1 1 . . 5 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . 1 3 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 3 . . . . . . 1 . Slashing Weapon 8 | . . 1 2 3 . . . 1 . . . 1 Piercing Weapon 2 | . . . . . . . 1 . . . 1 . Special Melee Weapon 2 | . . . . . . . . . . . 2 . Unidentified Prototypes 8 | . . . . 3 . . . . . . 3 2 Parts Lost 27 | . . . 4 4 . . 4 . 1 1 7 6 Power 3 | . . . 1 1 . . . . . . . 1 Propulsion 12 | . . . 2 3 . . 2 . . 1 2 2 Utility 7 | . . . . . . . 1 . . . 4 2 Weapon 5 | . . . 1 . . . 1 . 1 . 1 1 Highest Loss Streak 4 | . . . 3 2 . . 4 . 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 45 51 41 54 . 73 44 46 70 54 64 82 Core 3 | . . . . 1 . 6 1 . . . 7 8 Treads 2 | . 24 17 . . . . . . . . . . Hover 3 | . . . . 2 . . . 12 8 . 2 4 Flight 13 | . . 6 9 17 . 20 8 3 17 21 16 18 Device 5 | . . . . . . . . . 5 5 6 18 Processor 14 | . 20 22 18 16 . 20 20 17 17 15 11 5 Hackware 9 | . . . 8 8 . 13 9 8 11 12 13 14 Impact Weapon 1 | . . . . 1 . . . . . . . 3 Slashing Weapon 2 | . . 1 2 6 . 13 2 2 3 . . . Naked Turns 14 | . 14 . . . . . . . . . . . Heaviest Build 39 | . . 5 5 9 9 9 10 13 29 1 35 39 Greatest Support 70 | 3 3 8 8 17 12 14 12 70 45 19 49 49 Greatest Overweight (x) 4 | . . . . 2 . . . 4 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 8 | . 5 5 5 5 5 5 5 5 5 5 5 8 Average Carried 4 | . 4 4 4 4 5 5 5 3 4 5 4 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 7 | . 5 5 4 5 5 5 5 3 5 5 3 7 Class Distribution -------------------- 42% | Mutant 20% | Hacker-Sprinter 17% | Hacker-Mutant 15% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Sprinter | -6/DSF Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Matter Collected 1028 | 200 . 13 17 108 . . . 48 76 . 280 286 Remotely . | . . . . . . . . . . . . . Salvage Created 1023 | . . 17 27 107 . . . 48 76 . 66 682 Parts 65 | . . 9 9 15 . . . 8 4 . 4 16 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Combat Hostiles Destroyed 18 | . . 4 7 2 . . . . 1 . 4 . Melee 3 | . . . . 2 . . . . 1 . . . AOE 15 | . . 4 7 . . . . . . . 4 . Classes Destroyed 9 | . . 1 . 3 . . . 1 1 . . 3 Worker 3 | . . . . 1 . . . 1 . . 1 . Builder 3 | . . . . 2 . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . 1 Recycler 4 | . . . . . . . . . . . . 4 Operator 1 | . . . . . . . . . . . . 1 Swarmer 15 | . . 4 7 . . . . . . . 4 . Cutter 2 | . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . Best Kill Streak 5 | . . 4 4 2 . . . 2 2 . 5 2 Combat Bots Only 4 | . . 4 4 1 . . . . 1 . 4 . Max Kills in Single Turn 4 | . . 4 2 1 . . . 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 4 2 . . . . . . . 2 . Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Damage Taken 4194 | . 137 . 316 342 . 192 787 3 631 104 784 898 Core 1535 | . 23 . 154 137 . 130 596 1 101 70 209 114 Absorbed by Shields 100 | . . . . . . . 100 . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . . . . 30 Core Remaining (%) 79 | 100 90 100 72 80 . . 14 . 89 93 . . Volleys Fired 11 | . . 1 6 . . . . . . . 4 . Largest 1 | . . 1 1 . . . . . . . 1 . Hottest 36 | . . 30 33 . . . . . . . 36 . Shots Fired 11 | . . 1 6 . . . . . . . 4 . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 11 | . . 1 6 . . . . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 11 | . . 1 6 . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . . 1 2 . . . . . . . 2 . Robot Miss Streak 3 | . . . 1 . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 51 | . . 1 2 19 . . . 4 4 . 4 17 Core Hits 35 | . 1 4 7 6 . . . 1 1 . 11 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . 1 . . 1 Smash 1 | . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 99 | . . 1 4 40 . 3 . 5 8 . 4 34 Impact 8 | . . . . 2 . . . . . . 2 4 Slashing 64 | . . 1 4 38 . 3 . 5 8 . . 5 Piercing 25 | . . . . . . . . . . . . 25 Sneak Attacks 17 | . . . . 6 . . . 2 1 . 1 7 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . Damage Inflicted 3714 | . 29 212 509 611 . . . 342 247 . 457 1307 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1123 | . . 212 509 . . . . . . . 402 . Melee 2499 | . . . . 611 . . . 334 247 . . 1307 Ramming 92 | . 29 . . . . . . 8 . . 55 . Kinetic . | . . . . . . . . . . . . . Thermal 215 | . . . 215 . . . . . . . . . Explosive 908 | . . 212 294 . . . . . . . 402 . Electromagnetic . | . . . . . . . . . . . . . Impact 193 | . . . . 83 . . . . . . . 110 Slashing 1480 | . . . . 528 . . . 334 247 . . 371 Piercing 826 | . . . . . . . . . . . . 826 Highest Corruption 23 | . . . . . . . . 2 2 . 11 23 Average Corruption 10 | . . . . . . . . 2 2 . 8 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 29 | . . . . . . . . . 1 . 7 21 Message Errors 10 | . . . . . . . . . 1 . 1 8 Matter Fused 7 | . . . . . . . . . . . 2 5 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 701 | . . . 42 116 . . . 126 15 . 10 392 Projectiles . | . . . . . . . . . . . . . Explosions 52 | . . . 42 . . . . . . . 10 . Melee 649 | . . . . 116 . . . 126 15 . . 392 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 167 | . 14 . 98 . . . . 3 . . 52 . Shots 3 | . . . 3 . . . . . . . . . Rammed 7 | . 3 . . . . . . 2 . . 2 . Targets Rammed 7 | . 3 . . . . . . 2 . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 233 | . . . . 1 . . . . . . 233 179 Average Temperature 109 | . . . . 1 . . . . . . 114 112 Received Heat Transfer 546 | . 57 . 81 57 . 9 135 . 60 . 129 18 Effects 3 | . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Peak Influence 758 | . 105 161 492 382 152 121 170 103 107 104 758 620 Initial 416 | . . 44 67 223 152 106 90 88 72 50 48 416 Average 256 | . 30 94 271 270 152 113 109 90 92 71 280 511 Maximum Alert Level 3 | . . . 2 1 . . . . . . 3 2 Low Security (%) 41 | 100 100 100 13 4 100 100 100 100 100 100 40 . Level 1 34 | . . . 67 95 . . . . . . 35 . Level 2 23 | . . . 18 . . . . . . . 20 100 Level 3 . | . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 2 3 . 1 . . 2 1 5 6 Investigation 11 | . 1 . . 1 . . . . . 1 4 4 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 11 | . 1 1 2 2 . 1 . . 2 . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Distress Signals 5 | . . . . 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 13 3 18 15 . 5 14 . 8 3 45 26 Peak Tracking Total 18 | . 9 2 6 6 . 5 13 . 6 3 18 14 Tactical Retreats 27 | . 2 . 2 7 . . 4 . 1 . 6 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Traps Triggered 10 | . . . . 1 . . 2 2 1 . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Machines Disabled 6 | . . . 3 . . . . . . . . 3 Max in Single Turn 2 | . . . 2 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Machines Accessed 17 | . 1 . . 1 1 . 1 1 . 1 6 5 Terminals 17 | . 1 . . 1 1 . 1 1 . 1 6 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 4 . . 3 2 . 1 2 . 5 15 15 Successful 16 | . 1 . . 1 1 . 1 1 . 2 4 5 Failed 31 | . 3 . . 2 1 . . 1 . 3 11 10 Catastrophic 9 | . 1 . . . . . . . . 3 3 2 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 4 . . . . . . . . 5 12 11 Terminals 47 | . 4 . . 3 2 . 1 2 . 5 15 15 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 1 . 1 1 . 1 3 2 Robot Analysis 2 | . . . . . . . . . . . 2 . Open Door 1 | . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . . . . 1 1 3 Terminals 6 | . 1 . . . . . . . . 1 1 3 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 5 | . 1 . . . . . . . . 1 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 1 . 1 1 . 1 5 4 Full Trace Events 10 | . 1 . . 1 . . . . . 1 3 4 Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Total Allies 1 | . . . . . . . . . . . . 1 Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Robot Analysis Total 2 | . . . . . . . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Turns Passed 2070 | 13 112 102 165 499 1 23 139 171 83 19 370 373 Spaces Moved 4222 | 27 196 182 318 931 3 53 305 283 120 46 888 870 Core 540 | 27 196 115 47 12 . . 54 87 . . 2 . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 26 | . . . . . . . . 26 . . . . Flight 3656 | . . 67 271 919 3 53 251 170 120 46 886 870 Fastest Speed 23 | 50 50 37 37 27 29 23 29 35 31 37 31 29 Average Speed 35 | 50 50 45 41 34 29 28 36 43 33 38 33 29 Slowest Speed 250 | 50 50 60 50 115 29 29 50 250 117 40 250 35 Overloaded Moves 2 | . . . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . . 4 4 . . 1 . . 2 9 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 52 30 34 27 . 37 47 7 86 2 32 76 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 21 | . . 1 11 2 . . . . . . 2 5 Terrain Destroyed 122 | . . 11 88 2 . . . . . . 16 5 Melee 12 | . . 1 2 2 . . . . . . 2 5 Projectile . | . . . . . . . . . . . . . AOE 109 | . . 10 86 . . . . . . . 13 . Terrain Rammed 1 | . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac DSF Gar Fac DSF Fac Res Qua Total 4540 | 26 207 198 331 1028 2 55 332 315 148 44 929 925 Wait 55 | . . . . 10 . . 8 . 1 . 20 16 Move 4154 | 26 195 181 311 922 2 52 300 282 119 42 869 853 Hop 24 | . . . 2 4 . . 1 . . 1 9 7 Pick Up 20 | . 5 2 . 6 . . . . 2 . . 5 Fast Attach 63 | . 4 5 2 17 . 1 1 8 6 1 15 3 Attach 12 | . . 1 2 1 . . . 2 2 . 1 3 Detach 15 | . . 2 1 2 . . 1 1 4 . 1 3 Swap 6 | . . . 3 1 . . . . . . 2 . Drop 27 | . . 5 . 9 . . 4 . 6 . 1 2 Fire 11 | . . 1 6 . . . . . . . 4 . Melee 95 | . . 1 4 38 . 2 . 5 8 . 4 33 Ram 8 | . 3 . . . . . . 2 . . 3 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 50 | . . . . 18 . . 17 15 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 14 | -11/Junkyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 119 | -10/Materials | Discovered new exit (range 16) 126 | -10/Materials | Entered another Materials area 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 135 | -9/Materials | Discovered new exit (range 16) 227 | -9/Materials | Discovered new exit (range 3) 228 | -9/Materials | Entered another Materials area 228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -8/Materials | Build established: Mutant 309 | -8/Materials | Lost 3 parts (1p1n1w) 387 | -8/Materials | Discovered new exit (range 5) 393 | -8/Materials | Entered Factory 393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 680 | -7/Factory | Identified exit to Factory 698 | -7/Factory | Discovered new exit (range 6) 829 | -7/Factory | Discovered new exit (range 15) 892 | -7/Factory | Entered another Factory area 892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 893 | -6/Factory | Identified exit to DSF 893 | -6/Factory | Entered DSF 908 | -6/DSF | Additional patrols routed to DSF 911 | -6/DSF | Discovered new exit (range 16) 916 | -6/DSF | Entered Garrison 973 | -6/Garrison | Discovered new exit (range 8) 976 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1002 | -6/Garrison | Discovered new exit (range 12) 1006 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1012 | -6/Garrison | Lost 4 parts (2n1u1w) 1024 | -6/Garrison | Triggered checkpoint 1026 | -6/Garrison | Core integrity fell below 50% 1033 | -6/Garrison | Core integrity fell below 20% 1046 | -6/Garrison | Installed Relay Interface Framework 1050 | -6/Garrison | Discovered new exit (range 12) 1055 | -6/Garrison | Entered Factory 1055 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -5/Factory | Spotted B-75 Beast 1225 | -5/Factory | Identified exit to DSF 1226 | -5/Factory | Entered DSF 1258 | -5/DSF | Additional patrols routed to DSF 1304 | -5/DSF | Discovered new exit (range 14) 1309 | -5/DSF | Entered Factory 1309 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1319 | -4/Factory | Identified exit to Upper Caves 1319 | -4/Factory | Identified exit to Armory 1321 | -4/Factory | Discovered new exit (range 11) 1328 | -4/Factory | Entered Research 1328 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -3/Research | System corruption reached 10% 1545 | -3/Research | Discovered new exit (range 12) 1625 | -3/Research | Found Prototype Hackware 1625 | -3/Research | Identified Exp. System Shield 1635 | -3/Research | Identified exit to Research 1675 | -3/Research | Found Prototype Hackware 1675 | -3/Research | Identified Exp. Hacking Suite 1695 | -3/Research | Discovered new exit (range 9) 1698 | -3/Research | Identified exit to Quarantine 1698 | -3/Research | Entered Quarantine 1730 | -3/Quarantine | Found Alien Energy Cannon 1785 | -3/Quarantine | Found Alien Artifact 1970 | -3/Quarantine | Build established: Hacker-Ninja 1981 | -3/Quarantine | Search patrols dispatched 2009 | -3/Quarantine | Found Alien Slashing Weapon 2049 | -3/Quarantine | Lost 3 parts (1p1n1u) 2052 | -3/Quarantine | Identified Sigix Broadsword 2071 | -3/Quarantine | Self-destructed Last Messages --------------- 02031_ W-44 Eye sends out distress signal. 02035_ HCUKUL#7VFWTUX/Y:O,EDH0M%Z66/A 02037_ Slug penetrates Wall. 02037_ Penetrated by Slug. 02037_ Slug penetrates Wall. 02052_ U-05 Engineer builds a Wall. 02052_ Identified Sigix Broadsword. 02052_ Slug penetrates Wall. 02053_ System corrupted: Component data lost. 02056_ Destroyed Adv. Heat Sink. 02056_ Nuclear Pulse Array destroyed. 02059_ Slug penetrates Wall. 02059_ Imp. Cloaking Device destroyed. 02059_ Destroyed Adv. Heat Sink. 02062_ Slug penetrates Wall. 02065_ Destroyed Mic. Antimatter Reactor. 02068_ Destroyed Gamma Rifle. 02070_ System corrupted: Heat flow error (+197). 02070_ Meson Extractor disabled. 02071_ Sigix Broadsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????#############????????? | | ????????????????#############????????? | | ????????????????## ##????????? | | ????????????????## ##????????? | | ????????????????## """"" ##????????? | | ????????????????## ""*"" ##????????? | | ????????????????## """ ##????????? | | ????????????????## ##????????? | | ????????????????## ##????????? | | ?????????????????# #?????????? | | ?????????????????#####+##+##?????????? | | ?????????????????## ##?????????? | | ?????????????????## ##?????????? | | ?????????????????## ###########? | | ??????????######### ###########? | | ??????????############ # ##? | | ??????????##! ! # # " ### | | ??????????## # # " " ### | | #########?## u h + / """ # | | #########?## h # # """ " + | | # ##### """ """ # # "" # | | # "" ##### """ """ # u # T " # | | # """# p "" """ # # " # | | # S"# #p@ p # # # | | # """# ########### ########## | | # """# | | # + | | # # | | # # k | | # ## ############R############ | | # """ ## #### ! ### | | # """ ## #### ### | | # """ ## #### [ ### | | # ## #### *=! ### | | ######+## #### """ """ """=""" ### | | ###### #### """ """ """%""" ### | | ????## #### """ """ """!""" ### | | ????## + *== ### | | ??#### #################+####### | | ??####+##+######### # ####### | | ??## ##??## """"" # ####### | | ??## """S""" ###### " "" # ####### | | ??## """ """ ###### """ =#= #### | | #### + #### "/" =+%! ###### | | ###########+## #### """ *#! ###### | | # # #### # ###### | | # # ??## # #""""" | | # # #### # #"""T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Cloak Strength 3 Armor Coverage 225 Evasion (%) 64 Target Analysis 10 Force Boost 30 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCryofiberMediator Manual? 0 Play Time 00:42:47 Cumulative 390.6 hours Start 2023.10.27 @ 13:48:12 End 2023.10.28 @ 22:23:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 140 Adventurer 8 Explorer 8 Win Type - Total 32 Types 12/1/12/1/1/2/3/0/0 Lore% 91 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6744709f-ac46-40fa-859e-fb455a152f8e