Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 15:20:06 Player: satan5 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (275) 1375 Value Destroyed (8813) 8813 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (4424) 4424 TOTAL SCORE: 23612 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 1656 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 870 Friendly Fire -374 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 327/415 System Corruption 21% Temperature Warm (190) Movement Hovering (55) Location -4/Armory Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Gravmag Array Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Active Sensor Suite Experimental Targeting Computer Improved Hacking Suite System Mapper Improved System Shield Combat Drone Bay (0/2) > --- WEAPON (2) ------- Heavy Disruptor Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Arc Projector Cooled Particle Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Experimental Targeting Computer System Mapper Improved System Shield Combat Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Impact Mace > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Power Amplifier Improved Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Improved Hacking Suite Authchip [Device] Improved Arc Projector Improved Arc Projector Heavy Disruptor Cannon Proton Burst Cannon Fusion Bomb Launcher [Rating: 143] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 7 | . . . . 2 1 . . . . . . 2 . . . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 471 | 8 2 18 5 29 32 3 60 . . . 8 61 7 3 . 8 40 3 8 21 9 44 . 74 28 Power 31 | 1 . 3 . 1 3 . 1 . . . . 2 . . . 1 2 . . 5 . 1 . 10 1 Engine 5 | 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Core 16 | . . . . 1 2 . 1 . . . . 2 . . . 1 2 . . 1 . 1 . 5 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . 5 1 Propulsion 78 | 2 . 6 . 8 13 . 11 . . . . 12 3 . . . 7 . . 1 . 3 . 10 2 Treads 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover 61 | . . . . 3 9 . 11 . . . . 12 3 . . . 7 . . 1 . 3 . 10 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 2 1 1 . 5 4 . 14 . . . 1 20 1 3 . 3 13 2 6 5 7 17 . 26 6 Device 112 | 1 . . . 3 4 . 12 . . . 1 13 1 3 . 3 11 2 6 2 7 13 . 26 4 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Processor 7 | . . 1 . . . . 1 . . . . 2 . . . . . . . 2 . 1 . . . Hackware 14 | . . . . 2 . . 1 . . . . 4 . . . . 2 . . 1 . 2 . . 2 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 225 | 3 1 8 5 15 12 3 34 . . . 7 27 3 . . 4 18 1 2 10 2 23 . 28 19 Energy Gun 130 | 2 . 5 3 9 6 . 22 . . . 4 18 1 . . 4 14 . 1 6 1 14 . 14 6 Energy Cannon 31 | . . . . 2 2 1 2 . . . . 2 1 . . . . . . 2 1 2 . 7 9 Ballistic Gun 10 | 1 . 1 . 2 1 . 3 . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Launcher 23 | . 1 1 2 2 1 . 1 . . . 2 4 1 . . . 1 . 1 1 . 1 . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . 1 . . . . 6 . . . . 2 . . . . 3 1 . 1 . 6 . 4 3 Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 . 4 3 . 4 . . . . 2 . . . . 1 . . 7 . 1 . 1 . Parts Lost 69 | . . 4 . 11 11 . 4 . . . 1 2 4 . . . 6 . . . . 2 . 17 7 Power 9 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . 5 . Propulsion 34 | . . 2 . 8 3 . 3 . . . . 2 3 . . . 4 . . . . 1 . 7 1 Utility 10 | . . . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . . 2 3 Weapon 16 | . . . . 2 5 . . . . . . . . . . . 2 . . . . 1 . 3 3 Highest Loss Streak 7 | . . 1 . 3 7 . 1 . . . 1 1 4 . . . 3 . . . . 1 . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 88 89 98 99 100 100 100 97 99 99 97 100 97 85 88 85 87 87 84 89 78 71 Engine 2 | . 14 11 11 2 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 6 4 7 7 7 7 7 7 6 6 6 6 6 7 11 11 5 5 5 5 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 10 Leg 7 | . 28 43 44 14 . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . 2 18 38 37 38 38 38 38 32 32 33 33 33 25 23 23 23 23 20 21 18 20 Device 7 | . 14 6 . 8 13 15 7 7 7 7 4 5 7 10 13 10 5 11 8 6 8 5 10 8 10 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 7 | . . 4 11 5 . . 6 7 7 7 7 12 13 13 13 13 10 5 5 9 11 10 10 7 5 Hackware 13 | . . . . 12 15 15 14 15 15 15 15 19 17 13 13 13 16 17 17 17 12 20 21 18 11 Energy Gun 9 | . 12 15 20 12 4 . 10 7 7 7 9 11 6 6 6 8 8 8 4 5 9 7 5 4 2 Energy Cannon 1 | . . . . 4 6 7 1 . . . . . . 6 6 3 . . . . 1 . . 2 3 Ballistic Gun 1 | . 14 5 . . . . . . . . 2 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 7 7 7 . . 3 . . . 1 2 5 4 . 1 5 2 2 Peak Build Rating 143 | 7 8 19 20 26 46 50 56 55 55 55 56 73 72 76 72 77 97 94 95 104 107 121 114 129 143 Average Rating 65 | 4 7 15 19 21 38 45 50 55 55 55 52 66 70 73 72 74 78 92 92 97 102 112 114 114 128 On Entrance 62 | . 7 8 19 20 23 46 46 55 55 55 55 54 72 72 72 72 75 93 91 91 103 103 114 114 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 29 34 34 36 43 38 39 37 37 37 39 44 44 53 44 57 68 58 70 64 69 72 60 84 84 Greatest Support 84 | 20 20 49 49 49 84 40 45 45 45 45 45 48 48 47 47 47 62 62 62 64 64 64 63 71 75 Greatest Overweight (x) 3 | . 1 . . 3 1 . 1 . . . . 1 . 1 . 1 3 . 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 5 9 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 7 13 14 14 13 15 14 15 15 15 14 14 14 13 14 14 14 15 14 14 14 14 15 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 15 15 15 15 15 15 15 15 15 15 15 14 14 14 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 57% | Hacker-Mutant 17% | Mutant 15% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Scout | -4/Factory Hacker-Assassin | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 5911 | 285 105 400 90 369 303 . 763 20 . . 101 781 93 94 . 85 359 60 80 210 79 408 . 980 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10094 | 13 182 650 175 1537 683 . 1325 . . . 99 1393 59 13 . . 635 . . 253 87 1038 . 1527 425 Parts 570 | 3 22 53 19 94 43 . 79 . . . 7 64 . . . . 38 . . 11 9 35 . 73 20 Haulers Intercepted 22 | . 1 2 . 5 2 . 7 . . . . 4 . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 4 . . 4 . 9 . . 15 . 21 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 166 | . 4 17 11 29 11 . 11 . . . 7 13 4 1 . . 11 . . 6 3 13 . 19 6 Guns 86 | . 1 13 4 15 4 . 7 . . . 3 2 . 1 . . 6 . . 6 3 8 . 11 2 Cannons 16 | . . . . 5 5 . . . . . . . . . . . . . . . . 2 . 2 2 AOE 59 | . 3 4 7 8 2 . 4 . . . 4 10 4 . . . 5 . . . . 2 . 6 . Classes Destroyed 22 | 1 6 1 . 4 2 . . . . . 1 . . 1 . . . . . 2 . 1 . 2 1 Worker 17 | . 1 2 . 4 . . 5 . . . . 4 . . . . . . . . . . . 1 . Builder 9 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . 5 . Tunneler 5 | 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . Hauler 22 | . 1 2 . 5 2 . 7 . . . . 4 . . . . . . . . . . . 1 . Recycler 10 | . . . . 2 . . 3 . . . . 3 . . . . . . . . . 2 . . . Mechanic 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Operator 13 | . 2 . . 1 1 . 4 . . . . 3 . . . . . . . . . 1 . 1 . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Watcher 30 | . 1 4 . 4 3 . 5 . . . . 6 . . . . 2 . . . . 1 . 4 . Swarmer 59 | . 3 6 8 10 . . 3 . . . 4 4 4 . . . 5 . . . 3 4 . 4 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 47 | . 1 6 2 12 6 . 6 . . . . 7 . . . . 2 . . . . 1 . 3 1 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . 5 1 6 1 . 1 . . . . . . . . . 3 . . . . 1 . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . Programmer 16 | . . . . . 3 . 1 . . . 1 2 . . . . 1 . . 2 . 1 . 4 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 1 4 6 4 8 5 . 7 . . . 5 5 4 1 . . 5 . . 2 2 4 . 4 2 Combat Bots Only 5 | . 3 5 4 5 5 . 5 . . . 5 4 4 1 . . 5 . . 2 2 3 . 4 2 Max Kills in Single Turn 5 | 1 4 2 4 4 1 . 3 . . . 3 3 3 1 . . 5 . . 1 2 3 . 3 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . Exploded 5 | . 3 2 4 2 1 . 3 . . . 3 2 3 . . . 5 . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 910 | . 19 69 28 104 141 . 83 . 3 . 12 47 16 9 9 . 39 . 4 4 3 87 . 155 78 Missed 298 | . 8 18 8 24 41 . 36 . 1 . 7 24 6 7 4 . 13 . 1 . 1 27 . 51 21 Damage Taken 11100 | . 103 627 198 1227 1299 . 437 . 28 . 151 457 257 16 78 . 606 . 55 139 51 1086 . 3068 1217 Core 2185 | . 21 106 37 184 235 . 78 . 14 . 19 30 63 . . . 144 . . 101 . 216 . 604 333 Absorbed by Shields 66 | . . . . . . . 66 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 764 | . . . . 74 33 . 5 . . . . . . . . . . . . 107 . 436 . 109 . Core Remaining (%) 76 | 100 91 . 64 66 . . . . . . 50 . . . . 89 . . . . 75 . . . . Volleys Fired 573 | 5 23 60 11 94 30 . 63 . . . 12 50 3 2 . . 26 16 . 21 9 34 . 85 29 Largest 2 | 2 2 2 2 2 2 . 2 . . . 2 2 2 2 . . 2 2 . 2 2 2 . 2 2 Hottest 190 | 60 60 130 130 130 170 . 155 . . . 155 165 140 105 . . 162 162 . 162 162 171 . 190 165 Shots Fired 1030 | 10 43 113 19 175 52 . 121 . . . 21 87 4 4 1 . 44 31 . 41 15 64 . 144 41 Gun 854 | 10 42 111 15 138 27 . 103 . . . 18 71 2 2 . . 43 31 . 41 12 60 . 104 24 Cannon 136 | . . . . 33 23 . 12 . . . . 4 . 2 1 . . . . . 3 4 . 37 17 Launcher 40 | . 1 2 4 4 2 . 6 . . . 3 12 2 . . . 1 . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103 | 5 22 50 . 10 1 . 14 . . . 1 . . . . . . . . . . . . . . Thermal 509 | 5 20 61 15 50 41 . 37 . . . 4 10 1 4 1 . 39 31 . 41 15 19 . 106 9 Explosive 40 | . 1 2 4 4 2 . 6 . . . 3 12 2 . . . 1 . . . . . . 3 . Electromagnetic 378 | . . . . 111 8 . 64 . . . 13 65 1 . . . 4 . . . . 45 . 35 32 Robot Hit Streak 20 | 5 8 15 11 20 8 . 10 . . . 3 8 2 5 6 . 12 . . 6 3 10 . 9 4 Robot Miss Streak 5 | 1 5 5 3 5 4 . 5 . . . 3 5 2 5 . . 3 . . 3 2 3 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 1 1 2 . . . . . . . . . . . 2 . . . 1 3 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . 1 . . . 1 1 . 1 . Shots Hit Robots 646 | 8 26 79 15 122 44 . 63 . . . 7 55 1 3 1 . 32 . . 26 3 43 . 88 30 Core Hits 523 | 1 13 74 28 121 34 . 57 . . . 11 60 3 4 . . 17 . . 11 3 19 . 60 7 Critical Kills 17 | . . 1 . . . . . . . . . . . . . . 5 . . 3 1 . . 7 . Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . . . 5 . . 1 1 5 . 11 . Critical Strikes 45 | . . 1 . 2 . . 1 . . . . . . . . . 10 . . 6 2 5 . 18 . Destroy 40 | . . 1 . . . . . . . . . . . . . . 9 . . 6 2 5 . 17 . Corrupt 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Melee Attacks 123 | . . 2 . . 14 . 15 . . . . 11 . . . . 11 1 . . . 21 . 30 18 Impact 109 | . . 2 . . . . 15 . . . . 11 . . . . 11 1 . . . 21 . 30 18 Slashing 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23523 | 111 437 1333 542 3153 1755 . 2453 . . . 656 3586 271 52 . . 1271 . . 649 98 1809 . 4464 883 Guns 11344 | 111 292 1153 247 1578 483 . 1469 . . . 226 1287 17 25 . . 768 . . 649 98 1063 . 1728 150 Cannons 3052 | . . . . 571 774 . 321 . . . . 137 . 27 . . . . . . . 92 . 758 372 Explosions 7412 | . 145 180 295 1004 333 . 663 . . . 430 1902 254 . . . 330 . . . . 543 . 1333 . Melee 1715 | . . . . . 165 . . . . . . 260 . . . . 173 . . . . 111 . 645 361 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 962 | 54 171 430 . 137 20 . 150 . . . . . . . . . . . . . . . . . . Thermal 9459 | 57 121 723 247 954 1204 . 800 . . . 54 323 17 52 . . 701 . . 649 98 948 . 2349 162 Explosive 5985 | . 145 180 295 825 240 . 552 . . . 430 1830 254 . . . 330 . . . . . . 904 . Electromagnetic 5402 | . . . . 1237 126 . 951 . . . 172 1173 . . . . 67 . . . . 750 . 566 360 Impact 1550 | . . . . . . . . . . . . 260 . . . . 173 . . . . 111 . 645 361 Slashing 165 | . . . . . 165 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 4 4 4 4 . . . . 2 2 2 2 2 2 . . . . . 10 24 21 Average Corruption 7 | . . . . 4 3 4 3 . . . . 1 2 2 2 2 1 . . . . . 10 12 20 Corruption Purged 17 | . . . . . . . 5 . . . . . . . . . 2 . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . 20 11 . 5 . . . . 7 7 7 2 3 1 . . . . . 7 66 26 Message Errors 40 | . . . . 5 2 . 3 . . . . 3 2 . . 1 . . . . . . . 18 6 Matter Fused 40 | . . . . 5 2 . 2 . . . . 1 1 6 . 1 . . . . . . 1 16 5 Heat Flow Errors 13 | . . . . 2 3 . . . . . . 1 1 . . . . . . . . . . 4 2 Energy Discharges 12 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 5 4 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 26 | . . . . 6 1 . . . . . . 1 1 1 1 1 . . . . . . 2 10 2 Data Loss (major) 7 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 3 2 Misfires 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Weapon Failures 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 2 Overload Shots 67 | . . . . . 19 . 9 . . . . 4 . . . . . . . . 3 2 . 24 6 Effects 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Overflow Damage 1358 | . . . 12 24 120 . 65 . . . 13 172 50 10 . . 133 . . . . 186 . 466 107 Projectiles 194 | . . . . 16 99 . 6 . . . . 15 . 10 . . . . . . . . . 33 15 Explosions 446 | . . . 12 8 21 . 59 . . . 13 77 50 . . . . . . . . 135 . 71 . Melee 718 | . . . . . . . . . . . . 80 . . . . 133 . . . . 51 . 362 92 Knockbacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Impact 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 616 | . . . . 101 95 . 46 . . . 40 55 112 . . . . . . . . 46 . 121 . Shots 14 | . . . . 2 2 . 2 . . . 2 1 2 . . . . . . . . 1 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 625 | . 24 420 306 358 414 . 258 . . . 319 204 227 66 7 . 408 462 . 509 222 484 . 625 568 Average Temperature 125 | . 15 116 106 97 146 . 68 . . . 115 66 88 35 4 . 109 180 . 185 80 126 . 158 215 Received Heat Transfer 2196 | . 36 261 54 495 342 . 9 . 18 . 18 111 . 6 . . 189 . 12 12 9 73 . 284 267 Effects 62 | . . 1 . 2 3 . 2 . . . . . . . . . 4 4 . 3 . 3 . 22 18 Shutdowns 21 | . . . . . 1 . . . . . . . . . . . 1 1 . 3 . 2 . 7 6 Energy Bleed 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 Interference 20 | . . . . 2 . . 2 . . . . . . . . . 3 3 . . . . . 6 4 Matter Decay 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . . . . . . . 4 . . . . 1 . . . . 2 . . 2 Combat Hostiles 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 2 Parts Fried 49 | . . . . 9 . . 10 . . . 2 12 . . . . 2 . . . . 3 . 9 2 Impact Corruptions 21 | . . . . . . . . . . . . 2 . . . . 5 . . . . 1 . 8 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 . 4 1 5 . 1 . . . . . . . . . . . . . . 1 . 2 2 Heat Transferred 11739 | 125 275 965 300 1210 1570 . 989 . . . 70 300 15 62 . . 1036 . . 908 148 918 . 2698 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 . . 2 . . . . 1 . . . . . . . . . 1 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 1242 | 5 118 443 262 664 355 127 227 . . . . 811 . . . . 588 . . . . 818 310 1242 888 Initial 608 | . 3 42 11 7 97 112 88 . . . . 582 . . . . 280 . . . . 72 280 217 608 Average 342 | 1 46 185 74 398 212 118 119 . . . . 665 . . . . 420 . . . . 560 301 433 785 Maximum Alert Level 4 | . . 2 1 2 1 . 1 . . . . 3 . . . . 2 . . . . 3 1 4 3 Low Security (%) 37 | 100 100 49 87 14 30 100 84 . . . . . . . . . . . . . . 11 . 25 . Level 1 25 | . . 38 12 22 69 . 15 . . . . . . . . . 47 . . . . 14 100 44 . Level 2 22 | . . 11 . 63 . . . . . . . 59 . . . . 52 . . . . 33 . 3 26 Level 3 13 | . . . . . . . . . . . . 40 . . . . . . . . . 40 . 22 73 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 1 3 . 3 5 . 6 . . . . 11 . . . . 3 . 1 . . 8 . 21 7 Investigation 24 | . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . 2 . 10 3 Extermination 14 | . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 2 . 4 1 Reinforcement 25 | . 1 1 . 3 3 . 3 . . . . 4 . . . . . . . . . 2 . 5 3 Assault 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . Construction Impeded 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Active Scanning Responses 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 21 | . . 3 . 5 . . 1 . . . . 2 . . . 1 2 . . . . 3 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 448 | . 13 31 11 42 30 6 32 . 3 . 15 37 6 3 2 5 29 . 9 32 10 50 6 58 18 Peak Tracking Total 9 | . 3 5 4 6 7 6 5 . 3 . 3 7 4 2 2 3 8 . 5 9 5 8 6 8 5 Tactical Retreats 53 | . 1 2 . 3 6 . 4 . 1 . 4 4 . 1 . 1 3 . 4 . . 9 . 9 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 27 | . . 3 . 1 2 . 4 . . . . 5 . . . . 4 . . . . 3 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 1 . . . . . . . . 14 1 1 . . . Objects Rigged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 42 | . . . . 4 2 . . . . . . 3 . 3 . . 1 1 . . . 8 . 18 2 Max in Single Turn 7 | . . . . 2 1 . . . . . . 1 . . . . 1 1 . . . 4 . 7 1 Garrison Access 10 | . . . . 1 . . 3 . . . . 3 . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 111 | . 4 7 1 9 4 . 21 . . 4 . 18 1 . . . 4 1 . 7 . 10 . 17 3 Terminals 48 | . 4 5 1 6 1 . 10 . . . . 7 . . . . 1 . . . . 3 . 8 2 Fabricators 15 | . . . . . 2 . 2 . . . . 3 . . . . 2 . . . . 1 . 4 1 Repair Stations 7 | . . . . 1 1 . 1 . . . . . . . . . . . . . . 3 . 1 . Recycling Units 12 | . . 1 . 1 . . 3 . . . . 3 . . . . . . . . . 1 . 3 . Scanalyzers 7 | . . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . Garrison Access 9 | . . . . 1 . . 3 . . . . 3 . . . . 1 . . . . . . 1 . Total Hacks 382 | . 17 27 2 25 12 . 56 . . 31 . 55 6 . . . 13 1 . 27 . 39 . 54 17 Successful 261 | . 10 13 1 16 7 . 33 . . 31 . 27 6 . . . 8 1 . 27 . 31 . 40 10 Failed 121 | . 7 14 1 9 5 . 23 . . . . 28 . . . . 5 . . . . 8 . 14 7 Catastrophic 8 | . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 13 19 2 13 2 . 25 . . . . 25 . . . . 6 . . 1 . 11 . 23 8 Terminals 180 | . 17 23 2 20 5 . 28 . . . . 25 . . . . 4 . . . . 16 . 29 11 Fabricators 53 | . . . . . 5 . 5 . . . . 12 . . . . 7 . . . . 5 . 13 6 Repair Stations 19 | . . . . 2 2 . 3 . . . . . . . . . . . . . . 10 . 2 . Recycling Units 32 | . . 2 . 2 . . 7 . . . . 9 . . . . . . . . . 3 . 9 . Scanalyzers 17 | . . 2 . . . . 7 . . . . 3 . . . . . . . . . 5 . . . Garrison Access 16 | . . . . 1 . . 6 . . . . 6 . . . . 2 . . . . . . 1 . Terminal Hacks 116 | . 6 3 1 6 2 . 5 . . 31 . 3 6 . . . 1 1 . 27 . 8 . 13 3 Record 31 | . . . . . . . . . . 11 . . 6 . . . . . . 14 . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . 3 . . . . . . . . . 12 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Machine Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . 1 1 Unreport Threat 18 | . 2 2 1 3 . . 2 . . . . . . . . . 1 . . . . 1 . 5 1 Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 31 | . . . . . 2 . 3 . . . . 8 . . . . 4 . . . . 3 . 8 3 Network Status 6 | . . . . . 2 . 2 . . . . 1 . . . . . . . . . 1 . . . Load Schematic 13 | . . . . . . . . . . . . 4 . . . . 2 . . . . 1 . 4 2 Build 12 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . 4 1 Repair Station Hacks 18 | . . . . 2 2 . 2 . . . . . . . . . . . . . . 10 . 2 . Scan Component 9 | . . . . 1 1 . 1 . . . . . . . . . . . . . . 5 . 1 . Repair 9 | . . . . 1 1 . 1 . . . . . . . . . . . . . . 5 . 1 . Recycling Unit Hacks 8 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . 3 . Retrieve Components 8 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . 3 . Scanalyzer 15 | . . 2 . . . . 6 . . . . 2 . . . . . . . . . 5 . . . Insert Component 8 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . 3 . . . Analyze 7 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . 2 . . . Garrison Access Hacks 9 | . . . . 1 . . 3 . . . . 3 . . . . 1 . . . . . . 1 . Seal Access 9 | . . . . 1 . . 3 . . . . 3 . . . . 1 . . . . . . 1 . Unauthorized Hacks 64 | . 4 8 . 6 1 . 12 . . . . 9 . . . . 2 . . . . 5 . 13 4 Terminals 44 | . 4 8 . 6 1 . 8 . . . . 3 . . . . 1 . . . . 3 . 7 3 Track 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 34 | . 3 5 . 6 1 . 8 . . . . 3 . . . . 1 . . . . 3 . 2 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Operators 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 1 Prioritize 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 1 Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . 4 . Reject 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Mask 7 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watchers 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 4 6 1 8 2 . 17 . . . . 14 . . . . 3 . . . . 10 . 14 3 Full Trace Events 14 | . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . 5 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . 2 . . 11 . 1 . . . . . . . . . 1 . . . Parts Built 14 | . . . . . . . 2 . . . . 4 . . . . 2 . . . . 1 . 4 1 Authchips 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Time 930 | . . . . . . . 106 . . . . 326 . . . . 152 . . . . 84 . 220 42 Total Part Build Rating 75 | . . . . . . . 12 . . . . 18 . . . . 10 . . . . 6 . 23 6 Parts Repaired 9 | . . . . 1 1 . 1 . . . . . . . . . . . . . . 5 . 1 . Time 490 | . . . . 32 32 . 26 . . . . . . . . . . . . . . 356 . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . . 4 . . 5 . . . . 10 . . . . . . . . . . . 14 . Parts Scanalyzed 6 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . Total Orders 60 | . . . . . . . . . . . . . . 10 . 5 3 . 7 . 2 16 . 10 7 STAY 5 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . EXPLORE 6 | . . . . . . . . . . . . . . 2 . 2 1 . . . . . . 1 . RETURN 49 | . . . . . . . . . . . . . . 8 . 3 2 . 6 . 2 13 . 8 7 Ally Attacks 362 | . . . . . . . . . . . . . . 37 . 31 20 . 45 . 10 74 . 61 84 Total Damage 7155 | . . . . . . . . . . . . . . 746 . 625 457 . 792 . 187 1176 . 1303 1869 Kills 54 | . . . . . . . . . . . . . . 4 . 8 3 . 8 . 6 11 . 7 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . . . 2 1 . 2 . 1 1 . 2 . 1 1 . 1 . . . . Drone Launches 81 | . . . . . . . . . . . . . . 13 . 12 4 . 9 . 2 14 . 11 16 Drone Recoveries 70 | . . . . . . . . . . . . . . 13 . 11 4 . 8 . 2 12 . 8 12 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 16212 | 76 637 985 736 1481 950 57 1923 192 268 34 297 1185 528 271 77 225 724 405 296 1107 498 1141 82 1523 514 Spaces Moved 19114 | 45 381 585 568 969 969 115 2898 427 452 77 537 1704 696 470 181 349 985 662 424 1062 747 1617 167 1765 262 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 122 | . . . . . 122 . . . . . . . . . . . . . . . . . . . . Legs 1934 | 31 381 585 568 369 . . . . . . . . . . . . . . . . . . . . . Wheels 793 | . . . . 600 193 . . . . . . . . . . . . . . . . . . . . Hover 16251 | . . . . . 654 115 2898 427 452 77 537 1704 696 470 181 349 985 662 424 1062 747 1617 167 1765 262 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 95 44 44 44 44 44 44 44 42 42 42 42 42 42 48 48 45 45 40 40 40 50 Average Speed 58 | 98 142 120 120 113 76 44 44 44 44 44 44 42 42 48 42 52 47 48 57 46 46 48 40 53 92 Slowest Speed 330 | 120 190 120 120 330 240 44 108 44 44 44 44 108 42 100 42 100 216 48 103 103 97 98 40 118 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 57 50 96 76 28 83 63 62 59 68 71 46 72 62 14 50 16 69 49 95 77 32 96 41 12 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . Known Exits Taken 16 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . 1 . . . . 5 1 . . . 8 3 . 3 . 3 . . 3 . . . . Spaces Dug 129 | . . 1 . 8 8 . 15 . . . 13 7 . . . . 9 1 . . 3 20 . 34 10 Terrain Destroyed 623 | . 1 8 28 56 60 . 76 . . . 38 90 23 1 . . 13 1 . 1 3 52 . 162 10 Melee 90 | . . 1 . . 8 . 15 . . . . 7 . . . . 9 1 . . . 19 . 23 7 Projectile 40 | . . . . 2 6 . 5 . . . . 2 . 1 . . . . . 1 3 1 . 16 3 AOE 493 | . 1 7 28 54 46 . 56 . . . 38 81 23 . . . 4 . . . . 32 . 123 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 22827 | 65 432 751 603 1173 1106 120 3377 430 520 76 571 2047 925 514 181 394 1167 714 475 1636 883 1880 181 2147 459 Wait 2034 | . 16 59 15 43 8 . 282 4 69 . 14 172 217 23 1 19 79 32 32 510 107 113 15 112 92 Move 19090 | 44 380 584 567 968 969 114 2897 426 451 76 536 1703 695 469 180 348 984 661 423 1061 746 1617 166 1763 262 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 8 8 19 2 17 31 . 16 . . . 1 22 3 7 . 7 10 . 6 4 6 27 . 42 14 Fast Attach 119 | 2 . 1 . 14 8 3 17 . . . . 15 . . . 1 16 1 . 14 . 3 . 17 7 Attach 148 | 5 . 7 . 9 20 . 6 . . . 1 7 4 3 . 3 7 . 6 . 6 18 . 34 12 Detach 8 | . . . . 2 1 . 1 . . . . . . . . . 1 1 . . . . . 2 . Swap 205 | 1 2 11 5 6 4 . 37 . . . 7 39 3 . . 4 17 2 2 7 3 23 . 23 9 Drop 256 | . 3 8 3 20 21 3 29 . . . . 28 . 7 . 9 16 . 6 19 6 24 . 38 16 Fire 573 | 5 23 60 11 94 30 . 63 . . . 12 50 3 2 . . 26 16 . 21 9 34 . 85 29 Melee 123 | . . 2 . . 14 . 15 . . . . 11 . . . . 11 1 . . . 21 . 30 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 14 . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 11) 323 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 432 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x2 999 | -9/Materials | Discovered new exit (range 16) 1508 | -9/Materials | Discovered new exit (range 13) 1699 | -9/Materials | Entered Mines 1751 | -9/Mines | Discovered new exit (range 16) 2239 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2284 | -9/Mines | Discovered new exit (range 10) 2309 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2391 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2435 | -9/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Utility x2 2769 | -8/Materials | Lost 3 parts (3n) 2809 | -8/Materials | Repaired Spread Laser? 3140 | -8/Materials | Build established: Scavenger-Mutant 3652 | -8/Materials | Discovered new exit (range 11) 3842 | -8/Materials | Discovered new exit (range 9) 3916 | -8/Materials | Entered Factory 3916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -7/Factory | Identified exit to Storage 4175 | -7/Factory | Lost 7 parts (1p2n1u3w) 4564 | -7/Factory | Repaired Imp. Hover Unit? 4793 | -7/Factory | Discovered new exit (range 7) 4866 | -7/Factory | Manually triggered Chute Trap 4866 | -7/Factory | Sucked down chute 4866 | -7/Factory | Entered Waste 4888 | -7/Waste | Spotted C-40 Crusher 4895 | -7/Waste | Spotted C-40 Crusher 4895 | -7/Waste | Spotted C-40 Crusher 4898 | -7/Waste | Spotted C-40 Crusher 4903 | -7/Waste | Spotted C-40 Crusher 4910 | -7/Waste | Discovered new exit (range 10) 4910 | -7/Waste | Spotted C-40 Crusher 4923 | -7/Waste | Entered Factory 4948 | -7/Factory | Discovered new exit (range 16) 5196 | -7/Factory | Fabricated Tesla Rifle? 5769 | -7/Factory | Identified exit to Lower Caves 5818 | -7/Factory | Build established: Hacker-Mutant 5841 | -7/Factory | Repaired Broken Imp. Sensor Array 6846 | -7/Factory | Entered Lower Caves 6961 | -7/Lower Caves | Learned Factory terminal intel 7023 | -7/Lower Caves | Discovered new exit (range 5) 7024 | -7/Lower Caves | Identified exit to Lower Caves 7026 | -7/Lower Caves | Learned 12 Factory zone layouts 7038 | -7/Lower Caves | Entered another Lower Caves area 7050 | -7/Lower Caves | Learned Factory stockpile data 7066 | -7/Lower Caves | Spotted B-75 Beast 7133 | -7/Lower Caves | Encountered a Warlord checkpoint 7172 | -7/Lower Caves | Discovered new exit (range 15) 7237 | -7/Lower Caves | Identified exit to Data Miner 7306 | -7/Lower Caves | Entered Data Miner 7306 | -7/Data Miner | Discovered new exit (range 6) 7315 | -7/Data Miner | Met Data Miner 7322 | -7/Data Miner | Learned location of Section 7 (-2) 7322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7330 | -7/Data Miner | Received God Mode back door access code from Data Miner 7339 | -7/Data Miner | Identified exit to Proximity Caves 7340 | -7/Data Miner | Entered Proximity Caves 7342 | -6/Proximity Caves | Spotter reported a threat 7343 | -6/Proximity Caves | Spotter reported a threat 7427 | -6/Proximity Caves | Spotted B-75 Beast 7486 | -6/Proximity Caves | Spotter reported a threat 7585 | -6/Proximity Caves | Learned Factory stockpile data 7613 | -6/Proximity Caves | Discovered new exit (range 14) 7619 | -6/Proximity Caves | Identified exit to Factory 7637 | -6/Proximity Caves | Entered Factory 7637 | -6/Factory | Evolved 2 slots: Utility x2 7638 | -6/Factory | Identified exit to Lower Caves 7640 | -6/Factory | Loaded intel: 26 terminal locations 7745 | -6/Factory | Fabricated Imp. Sensor Array? 7987 | -6/Factory | Search patrols dispatched 8128 | -6/Factory | Discovered exit to Lower Caves (range 15) 8337 | -6/Factory | Search patrols dispatched 8422 | -6/Factory | Discovered new exit (range 16) 8552 | -6/Factory | Identified exit to Factory 8612 | -6/Factory | Fabricated Combat Drone Bay (x1) 8687 | -6/Factory | First assault squad dispatched 8707 | -6/Factory | Fabricated Combat Drone Bay (x1) 8822 | -6/Factory | Entered Lower Caves 9202 | -6/Lower Caves | Lost 4 parts (3n1u) 9213 | -6/Lower Caves | Learned 4 Factory zone layouts 9224 | -6/Lower Caves | Discovered new exit (range 11) 9228 | -6/Lower Caves | Learned Research trap positions 9228 | -6/Lower Caves | Learned Armory emergency access door positions 9228 | -6/Lower Caves | Learned Research stockpile data 9228 | -6/Lower Caves | Learned Armory security intel 9228 | -6/Lower Caves | Learned Extension terminal intel 9228 | -6/Lower Caves | Learned Armory garrison access intel 9270 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9350 | -6/Lower Caves | Identified exit to Lower Caves 9350 | -6/Lower Caves | Entered another Lower Caves area 9489 | -6/Lower Caves | Discovered new exit (range 19) 9542 | -6/Lower Caves | Identified exit to Zion 9621 | -6/Lower Caves | Entered Zion 9626 | -6/Zion | Attacked by Zionites 9657 | -6/Zion | Discovered new exit (range 12) 9678 | -6/Zion | Spotted 75-R8P(B) 9678 | -6/Zion | Spotted 9I-BZW(B) 9690 | -6/Zion | 12-ASH came to Zion's defense 9698 | -6/Zion | Identified exit to Proximity Caves 9698 | -6/Zion | Entered Proximity Caves 9823 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9842 | -5/Proximity Caves | Spotter reported a threat 9884 | -5/Proximity Caves | Learned Factory interactive machine intel 9884 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9923 | -5/Proximity Caves | Entered Factory 9923 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9926 | -5/Factory | Loaded intel: 52 interactive machine locations 10028 | -5/Factory | Incoming investigation squad redirected 10033 | -5/Factory | Discovered new exit (range 5) 10035 | -5/Factory | Identified exit to Upper Caves 10078 | -5/Factory | Fabricated Imp. Lightning Gun (x1) 10408 | -5/Factory | Lost 3 parts (3n) 10542 | -5/Factory | Fabricated Imp. Lightning Gun (x1) 10647 | -5/Factory | Entered Upper Caves 10726 | -5/Upper Caves | Learned location of 1 exit from Factory 10908 | -5/Upper Caves | Encountered a Warlord checkpoint 10911 | -5/Upper Caves | Discovered new exit (range 10) 10915 | -5/Upper Caves | Identified exit to Upper Caves 11052 | -5/Upper Caves | Entered another Upper Caves area 11053 | -5/Upper Caves | Identified exit to Warlord 11265 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11341 | -5/Upper Caves | Spotted B-75 Beast 11348 | -5/Upper Caves | Entered Warlord 11384 | -5/Warlord | Discovered new exit (range 8) 11562 | -5/Warlord | Met Warlord 11567 | -5/Warlord | Opened Warlord's prototype stash 11569 | -5/Warlord | Found Prototype Processor 11569 | -5/Warlord | Identified Spectral Analyzer 11572 | -5/Warlord | Found Prototype Device 11572 | -5/Warlord | Identified Thermal Barrier 11581 | -5/Warlord | Found Prototype Processor 11581 | -5/Warlord | Identified Exp. Targeting Computer 11584 | -5/Warlord | Found Prototype Reactor 11584 | -5/Warlord | Identified Vortex Chain Reactor 11587 | -5/Warlord | Warlord's base attacked by MAIN.C 11596 | -5/Warlord | Found Prototype Hackware 11674 | -5/Warlord | Found Prototype Energy Cannon 11674 | -5/Warlord | Identified Vortex Cannon 11937 | -5/Warlord | Warlord forces counterattacked 12262 | -5/Warlord | Warlord base infiltrated, sounded retreat 12263 | -5/Warlord | Enhanced Grunt warped into view 12263 | -5/Warlord | Enhanced Grunt warped into view 12263 | -5/Warlord | Enhanced Grunt warped into view 12263 | -5/Warlord | Enhanced Demolisher warped into view 12263 | -5/Warlord | Enhanced Demolisher warped into view 12263 | -5/Warlord | Enhanced Demolisher warped into view 12275 | -5/Warlord | Spotted Striker 12277 | -5/Warlord | Spotted Striker 12283 | -5/Warlord | Destroyed Striker 12311 | -5/Warlord | Lost 4 allies 12318 | -5/Warlord | Spotted Executioner 12360 | -5/Warlord | Spotted Striker 12361 | -5/Warlord | Spotted Striker 12368 | -5/Warlord | Spotted Executioner 12384 | -5/Warlord | Spotted Striker 12386 | -5/Warlord | Spotted Striker 12415 | -5/Warlord | Spotted Striker 12419 | -5/Warlord | Destroyed Striker 12433 | -5/Warlord | Spotted Executioner 12454 | -5/Warlord | Identified exit to Proximity Caves 12455 | -5/Warlord | Entered Proximity Caves 12466 | -4/Proximity Caves | Lost 15 allies 12795 | -4/Proximity Caves | Learned location of Testing (-2) 12952 | -4/Proximity Caves | Discovered new exit (range 3) 12953 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12953 | -4/Proximity Caves | Identified exit to Factory 12953 | -4/Proximity Caves | Entered Factory 12953 | -4/Factory | Evolved 2 slots: Utility x2 12953 | -4/Factory | Identified System Mapper 12954 | -4/Factory | Identified exit to Extension 12955 | -4/Factory | Identified exit to Upper Caves 12976 | -4/Factory | Identified exit to Armory 13013 | -4/Factory | Repaired Enh. Force Rifle 13286 | -4/Factory | Fabricated Combat Drone Bay? 13513 | -4/Factory | Incoming assault squad redirected 13703 | -4/Factory | First assault squad dispatched 13721 | -4/Factory | Repaired Broken Enh. Force Rifle? 13731 | -4/Factory | Repaired Imp. Lightning Gun 13803 | -4/Factory | Repaired Cld. Particle Cannon? 13805 | -4/Factory | Repaired Gravmag Array? 14094 | -4/Factory | Manually triggered Chute Trap 14094 | -4/Factory | Sucked down chute 14094 | -4/Factory | Entered Waste 14109 | -4/Waste | EMP discharged 14109 | -4/Waste | System corruption reached 10% 14109 | -4/Waste | Spotted C-40 Crusher 14113 | -4/Waste | Spotted C-40 Crusher 14120 | -4/Waste | Spotted C-40 Crusher 14123 | -4/Waste | Spotted C-40 Crusher 14123 | -4/Waste | Spotted C-40 Crusher 14124 | -4/Waste | Spotted C-40 Crusher 14172 | -4/Waste | Discovered new exit (range 10) 14176 | -4/Waste | Identified exit to Factory 14176 | -4/Waste | Entered Factory 14457 | -4/Factory | Fabricated Combat Drone Bay? 14781 | -4/Factory | Discovered new exit (range 3) 14786 | -4/Factory | Identified exit to Research 14830 | -4/Factory | Lost 3 parts (1p1n1u) 14861 | -4/Factory | Found Prototype Device 14861 | -4/Factory | Identified Active Sensor Suite 14959 | -4/Factory | Discovered exit to Upper Caves (range 14) 14966 | -4/Factory | Incoming investigation squad redirected 15031 | -4/Factory | Fabricated Combat Drone Bay? 15077 | -4/Factory | Lost 3 parts (2p1n) 15139 | -4/Factory | Repaired Enh. Force Rifle? 15149 | -4/Factory | Build established: Hacker-Scout 15151 | -4/Factory | Crushed by falling debris 15152 | -4/Factory | Core integrity fell below 50% 15182 | -4/Factory | Lost 3 parts (1n1u1w) 15218 | -4/Factory | Incoming investigation squad redirected 15227 | -4/Factory | Spotted B-86 Titan 15233 | -4/Factory | Fabricated Imp. Lightning Gun? 15234 | -4/Factory | Incoming investigation squad redirected 15372 | -4/Factory | Incoming investigation squad redirected 15390 | -4/Factory | Fabricated Combat Drone Bay (x1) 15572 | -4/Factory | Incoming investigation squad redirected 15676 | -4/Factory | First assault squad dispatched 15699 | -4/Factory | Entered Armory 15768 | -4/Armory | Found Fusion Bomb Launcher 15780 | -4/Armory | Found Unknown Launcher 15780 | -4/Armory | Identified Gamma Bomb Array 16000 | -4/Armory | Core integrity fell below 20% 16014 | -4/Armory | Found Active Sensor Suite 16072 | -4/Armory | Fabricated Combat Drone Bay (x1) 16109 | -4/Armory | Lost 6 parts (1n2u3w) 16213 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Bay. 16200_ Slug penetrates G-67 Veteran. 16200_ G-67 Veteran destroyed. 16201_ Slug penetrates Wall. 16201_ Slug penetrates G-67 Veteran. 16203_ G-67 Veteran destroyed. 16203_ Slug penetrates Wall. 16205_ System corrupted: Matter fused (-6). 16205_ Slug penetrates Wall. 16207_ Combat Drone retrieved by Combat Drone Bay. 16209_ Combat Drone released from Combat Drone Bay. 16209_ Slug penetrates G-67 Veteran. 16209_ Slug penetrates Wall. 16210_ Combat Drone retrieved by Combat Drone Bay. 16211_ Wall collapses. 16212_ Combat Drone released from Combat Drone Bay. 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"F"########### | | ?????????????????????# ##!!% *# """#????????## | | ?????????????????????? ## // // !# #????????#" | | ?????????????????????? ## // // #######????????#" | | ?????????????????????? ##n #??????????????#" | | ????????h???h????????? ##@n #??????????????#" | | ??????????????????????##;######;#;#?????????????#" | | ???????????????????????##?????#####?????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 48 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Core Shielding 30 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 42 Defensive Hacking 24 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Exp. Power Shielding | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Lightning Gun | -6/Factory | Scanalyzed Enh. Force Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Tesla Rifle | x2 | -7/Factory | Preloaded Imp. Sensor Array | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Imp. Lightning Gun | x1 | -5/Factory Imp. Lightning Gun | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Imp. Lightning Gun | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Combat Drone Bay | x1 | -4/Armory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicLatentPlating Manual? 0 Play Time 04:04:09 Cumulative 278.9 hours Start 2025.03.25 @ 11:06:13 End 2025.03.25 @ 15:20:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 103 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 62 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16397f3c-52ed-4eef-934c-e3d6d1110eea