Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 21:55:29 Player: annull Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (536) 536 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2251 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 70/100 System Corruption 1% Temperature Critical (563) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Flight Unit Beam Rifle Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Recoil Stabilizer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Ion Engine Improved Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Improved Aluminum Leg Compact Wheel Flight Unit Flight Unit Flight Unit Large Storage Unit Beam Rifle Spread Laser Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Remote Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 4 16 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 7 2 Device 7 | . 1 5 1 Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 2 | . . . 2 Energy Cannon 6 | . . 4 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . . 10 14 Power 3 | . . 1 2 Propulsion 7 | . . 3 4 Utility 4 | . . 2 2 Weapon 10 | . . 4 6 Highest Loss Streak 13 | . . 6 13 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 90 72 Engine 10 | . 14 10 7 Leg 19 | . 6 23 18 Wheel 8 | . 21 7 . Device 14 | . 9 16 10 Storage 11 | . 14 11 12 Energy Cannon 12 | . . 15 15 Ballistic Gun 8 | . 28 6 . Naked Turns . | . . . . Heaviest Build 82 | 14 30 55 82 Greatest Support 39 | 20 26 39 39 Greatest Overweight (x) 6 | . 1 3 6 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 17 | 6 13 19 20 Most Carried 20 | 5 15 20 20 Average Carried 11 | 4 7 12 17 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 5 15 20 16 Class Distribution -------------------- 86% | Mutant 8% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 585 | 192 101 292 . Remotely 101 | . 101 . . Salvage Created 682 | . 101 494 87 Parts 49 | . 8 37 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 14 2 Guns 6 | . 2 4 . Cannons 11 | . . 9 2 Classes Destroyed 5 | . 2 3 . Builder 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 7 | . 2 4 1 Brawler 2 | . . 1 1 Sentry 3 | . . 3 . Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 219 | . 5 123 91 Missed 36 | . 1 25 10 Damage Taken 2712 | . 49 983 1680 Core 757 | . 12 195 550 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 95 51 . Volleys Fired 57 | . 7 42 8 Largest 3 | . 2 2 3 Hottest 215 | . 40 112 215 Shots Fired 112 | . 14 77 21 Gun 67 | . 14 48 5 Cannon 45 | . . 29 16 Launcher . | . . . . Special . | . . . . Kinetic 62 | . 14 48 . Thermal 17 | . . . 17 Explosive . | . . . . Electromagnetic 33 | . . 29 4 Robot Hit Streak 10 | . 6 10 5 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 67 | . 7 49 11 Core Hits 28 | . 4 18 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1248 | . 116 816 316 Guns 545 | . 107 360 78 Cannons 689 | . . 451 238 Explosions . | . . . . Melee . | . . . . Ramming 14 | . 9 5 . Kinetic 467 | . 107 360 . Thermal 278 | . . . 278 Explosive . | . . . . Electromagnetic 489 | . . 451 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 1 1 Message Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 2 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 710 | . . 144 710 Average Temperature 169 | . . 63 326 Received Heat Transfer 837 | . 24 264 549 Effects 10 | . . . 10 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 391 | . . . 391 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 270 | . 59 270 125 Initial 105 | . . 24 105 Average 112 | . 38 150 96 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 76 100 Level 1 14 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 4 22 11 Peak Tracking Total 7 | . 2 6 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 3 | . 2 1 . Failed 3 | . 1 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1080 | 93 167 666 154 Spaces Moved 540 | 68 111 317 44 Core 9 | 9 . . . Treads . | . . . . Legs 335 | 59 23 209 44 Wheels 196 | . 88 108 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 101 190 Average Speed 148 | 110 108 159 225 Slowest Speed 540 | 120 120 190 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 23 34 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 715 | 86 146 400 83 Wait 15 | . . 2 13 Move 537 | 67 110 316 44 Hop . | . . . . Pick Up 52 | 12 17 18 5 Fast Attach . | . . . . Attach 35 | 6 4 15 10 Detach 6 | . . 4 2 Swap 1 | . . 1 . Drop 9 | 1 6 1 1 Fire 57 | . 7 42 8 Melee . | . . . . Ram 2 | . 2 . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -9/Materials | Discovered new exit (range 15) 312 | -9/Materials | Build established: Mutant 487 | -9/Materials | Lost 6 parts (3n1u2w) 717 | -9/Materials | Lost 3 parts (1u2w) 869 | -9/Materials | Discovered new exit (range 15) 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1074 | -8/Materials | Core integrity fell below 50% 1080 | -8/Materials | Core integrity fell below 20% 1081 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01070_ Overheating: Lrg. Storage Unit damaged (-187). 01070_ Overheating: Hcp. Storage Unit damaged (-99). 01070_ Hvy. Particle Cannon destroyed. 01071_ Structural Scanner broken. 01071_ Overheating: Short circuit. 01071_ M8ANDN3LN7JRCIM%EMO: