Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 15:49:33 Player: btmk16 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (3423) 3423 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 7369 Bonus ------- High Alert Combat Kills 856 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 290/290 System Corruption 6% Temperature Warm (168) Movement Rolling (155) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Weapon Cycler Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) Improved Salvage Targeting Computer Target Analyzer Improved Light Armor Plating Hacking Suite Improved Field Recycling Unit (0) Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Heavy Flail Great Maul Scythe Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Huge Storage Unit Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved Spread Laser Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod Improved Salvage Targeting Computer Target Analyzer Hacking Suite Improved Medium Laser Flak Gun Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Flail Great Maul Scythe Greatsword [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Parts Attached 122 | . 9 19 5 89 Power 9 | . . 2 . 7 Engine 7 | . . 2 . 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 24 | . 4 4 1 15 Treads 6 | . . 2 1 3 Leg 6 | . 2 . . 4 Wheel 12 | . 2 2 . 8 Hover . | . . . . . Flight . | . . . . . Utility 33 | . 3 4 1 25 Device 23 | . 1 3 1 18 Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 1 . 6 Artifact . | . . . . . Weapon 56 | . 2 9 3 42 Energy Gun 15 | . . 1 . 14 Energy Cannon 5 | . 2 1 . 2 Ballistic Gun 21 | . . 5 2 14 Ballistic Cannon 4 | . . . . 4 Launcher 7 | . . 2 . 5 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 3 . 5 Parts Lost 34 | . . 4 . 30 Power 4 | . . . . 4 Propulsion 11 | . . 2 . 9 Utility 7 | . . 2 . 5 Weapon 12 | . . . . 12 Highest Loss Streak 6 | . . 2 . 6 Average Slot Usage (%) 93 | . 92 97 100 91 Engine 8 | . 14 11 9 6 Treads 3 | . . 3 9 3 Leg 4 | . 22 . . 3 Wheel 11 | . 5 17 18 10 Device 20 | . 6 20 18 22 Storage 8 | . 14 11 9 7 Protection 3 | . . . 9 4 Energy Gun 4 | . 6 1 . 5 Energy Cannon 5 | . 6 12 9 2 Ballistic Gun 12 | . 14 17 17 10 Ballistic Cannon 4 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 123 | 14 91 102 105 123 Greatest Support 32 | 20 26 26 26 32 Greatest Overweight (x) 10 | . 3 9 4 10 Average Overweight (x) 4 | . 1 5 3 5 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 23 | . 16 25 25 25 Most Carried 25 | . 17 25 25 25 Average Carried 21 | . 12 21 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 17 25 25 25 Class Distribution -------------------- 22% | Tank 21% | Mutant 19% | Skirmisher 17% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3254 | 200 309 452 23 2270 Remotely 392 | . . 392 . . Salvage Created 4037 | . 309 690 23 3015 Parts 214 | . 18 44 2 150 Haulers Intercepted 7 | . 2 1 . 4 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled 3 | . . . . 3 Retrieved Matter 76 | . . . . 76 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 4 19 . 61 Melee 1 | . . . . 1 Guns 38 | . 3 8 . 27 Cannons 24 | . 1 5 . 18 AOE 21 | . . 6 . 15 Classes Destroyed 15 | . 5 2 . 8 Worker 14 | . 1 2 . 11 Builder 9 | . 1 2 . 6 Tunneler 3 | . . . . 3 Hauler 7 | . 2 1 . 4 Recycler 7 | . . . . 7 Operator 5 | . 1 . 2 2 Watcher 1 | . . . . 1 Swarmer 12 | . . 7 . 5 Grunt 47 | . 4 10 . 33 Duelist 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 8 | . . 2 . 6 Specialist 2 | . . . . 2 Hunter 4 | . . . . 4 Programmer 8 | . . . . 8 Best Kill Streak 16 | . 3 6 1 16 Combat Bots Only 14 | . 1 5 . 14 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5848 | . 97 593 . 5158 Core 757 | . 10 40 . 707 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 96 90 100 . Volleys Fired 225 | . 26 45 6 148 Largest 4 | . 2 3 3 4 Hottest 233 | . 80 143 106 233 Shots Fired 655 | . 52 100 18 485 Gun 405 | . 36 48 12 309 Cannon 228 | . 16 46 6 160 Launcher 22 | . . 6 . 16 Special . | . . . . . Kinetic 390 | . 26 48 12 304 Thermal 206 | . 16 46 6 138 Explosive 22 | . . 6 . 16 Electromagnetic 37 | . 10 . . 27 Robot Hit Streak 14 | . 6 11 6 14 Robot Miss Streak 9 | . 3 4 4 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 399 | . 35 56 10 298 Core Hits 256 | . 13 30 3 210 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . . . 8 Burn 4 | . . . . 4 Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Melee Attacks 9 | . . . 1 8 Impact 4 | . . . 1 3 Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 10661 | . 536 1268 152 8705 Guns 4607 | . 324 449 98 3736 Cannons 2898 | . 212 448 54 2184 Explosions 2794 | . . 371 . 2423 Melee 348 | . . . . 348 Ramming 14 | . . . . 14 Kinetic 4617 | . 237 449 98 3833 Thermal 2893 | . 212 448 54 2179 Explosive 2429 | . . 371 . 2058 Electromagnetic 360 | . 87 . . 273 Impact 137 | . . . . 137 Slashing 211 | . . . . 211 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 34 | . . . . 34 Message Errors 11 | . . . . 11 Matter Fused 3 | . . . . 3 Heat Flow Errors 4 | . . . . 4 Energy Discharges 5 | . . . . 5 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 264 | . 11 . . 253 Projectiles 84 | . 11 . . 73 Explosions 104 | . . . . 104 Melee 76 | . . . . 76 Knockbacks 16 | . . . . 16 Impact 1 | . . . . 1 Kinetic 14 | . . . . 14 Secondary 1 | . . . . 1 Self-Inflicted Damage 379 | . . 57 . 322 Shots 8 | . . 2 . 6 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 390 | . 12 296 3 390 Average Temperature 94 | . 9 96 2 98 Received Heat Transfer 1716 | . 54 108 . 1554 Effects 7 | . . 4 . 3 Energy Bleed 1 | . . 1 . . Interference 6 | . . 3 . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 . 4 Heat Transferred 5681 | . 444 925 111 4201 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1303 | . 107 316 149 1303 Initial 86 | . . 19 86 67 Average 345 | . 25 186 116 480 Maximum Alert Level 4 | . . 1 . 4 Low Security (%) 52 | . 100 64 100 34 Level 1 18 | . . 35 . 18 Level 2 10 | . . . . 16 Level 3 15 | . . . . 25 Level 4 3 | . . . . 4 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 30 | . 3 4 2 21 Investigation 5 | . 2 1 . 2 Extermination 5 | . . . . 5 Reinforcement 13 | . 1 3 2 7 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 8 25 3 82 Peak Tracking Total 14 | . 2 5 1 14 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 1 . . 7 Max in Single Turn 2 | . 1 . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 2 . 2 8 Terminals 6 | . 2 . 2 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 31 | . 6 . 7 18 Successful 9 | . 3 . 3 3 Failed 22 | . 3 . 4 15 Catastrophic 5 | . . . 1 4 Database Lockouts . | . . . . . Manual 21 | . 5 1 5 10 Terminals 19 | . 6 . 7 6 Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 6 | . 3 . 2 1 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 2 . . . Level Access Points 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Monitor 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 2 7 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 58 | . . . . 58 Total Robot Build Rating 9 | . . . . 9 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 31 | . . . . 31 Total Damage 391 | . . . . 391 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4453 | . 553 917 223 2760 Spaces Moved 1999 | 1 255 429 143 1171 Core . | . . . . . Treads . | . . . . . Legs 184 | 1 183 . . . Wheels 1815 | . 72 429 143 1171 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 135 135 135 Average Speed 169 | 120 172 165 135 175 Slowest Speed 240 | 120 190 215 150 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 38 31 16 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 1 1 Terrain Destroyed 152 | . . 66 1 85 Melee 2 | . . . 1 1 Projectile 29 | . . . . 29 AOE 121 | . . 66 . 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2591 | . 316 556 158 1561 Wait 130 | . 16 46 . 68 Move 1995 | . 254 428 142 1171 Hop . | . . . . . Pick Up 38 | . 6 10 2 20 Fast Attach 36 | . 3 5 . 28 Attach 28 | . 2 5 2 19 Detach 12 | . 4 4 . 4 Swap 58 | . 4 9 3 42 Drop 52 | . 1 4 2 45 Fire 225 | . 26 45 6 148 Melee 8 | . . . 1 7 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 3) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 977 | -9/Materials | Build established: Skirmisher 1420 | -9/Materials | Discovered new exit (range 5) 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -8/Materials | Identified exit to Factory 1694 | -8/Materials | Entered Factory 1694 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1736 | -7/Factory | Build established: Tank 2086 | -7/Factory | Lost 4 parts (1p2n1u) 2375 | -7/Factory | Build established: Scavenger-Skirmisher 2526 | -7/Factory | Garrison activated, responded to threat 2625 | -7/Factory | Lost 3 parts (1n2w) 2665 | -7/Factory | Core integrity fell below 50% 2714 | -7/Factory | Lost 4 parts (1p1n1u1w) 2943 | -7/Factory | Build established: Scavenger-Gunner 3318 | -7/Factory | Fabricated G-47 Trooper? 3379 | -7/Factory | Garrison activated, responded to threat 3610 | -7/Factory | Cargo convoy interrupted 3632 | -7/Factory | P-60 Hacker assimilated allied Trooper 4c 3671 | -7/Factory | Lost 6 parts (1p2n1u2w) 3681 | -7/Factory | Destroyed 14 combat bots 3783 | -7/Factory | Core integrity fell below 20% 3871 | -7/Factory | Lost 5 parts (1u4w) 4177 | -7/Factory | Build established: Tank 4214 | -7/Factory | Garrison activated, responded to threat 4454 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04402_ U-05 Engineer builds a Wall. 04403_ R-06 Scavenger collects Particle Gun. 04404_ K-01 Serf collects debris. 04406_ R-06 Scavenger collects Target Analyzer. 04407_ U-05 Engineer builds a Door. 04411_ U-05 Engineer builds a Wall. 04418_ System corrupted: Matter fused (-10). 04428_ U-05 Engineer builds a Wall. 04433_ >> MONITOR: Recycling Unit F003 accepting Shock Rifle(90%). 04435_ CW78DWTND=T MOEVZA1IIA25YP&X4G1ZXD 04436_ >> MONITOR: Recycling Unit F003 accepting Aluminum Leg(91%). 04439_ >> MONITOR: Recycling Unit F003 accepting Particle Gun(80%). 04442_ >> MONITOR: Recycling Unit F003 accepting Target Analyzer(100%). 04444_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 04454_ Power Conduit explodes. 04454_ Destroyed Com. Wheel. 04454_ Aluminum Leg destroyed. 04454_ Destroyed Aluminum Leg. 04454_ Destroyed Lgt. Ion Engine. 04454_ R-06 Scavenger destroyed. 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"" #???# """ ]!!#????????????? | | ## "" #!![ S #???# "" ]!!#????????????? | | ## " #!![ "" #???#] "" !! #????????????? | | ####### # "" #???? ? #????????????? | | ??????# # "" #??????? #????????????? | | ??????# # #???????#######????????????? | | ??????# """ ##########??????????????????????????? | | ??????# """ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Hpw. Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFieldJammer Manual? 0 Play Time 00:34:24 Cumulative 179.5 hours Start 2021.12.09 @ 15:14:16 End 2021.12.09 @ 15:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dadf859c-6fec-42e0-a017-63d0102efcd9