Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:12:15 Player: BionicBot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (3974) 3974 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3359) 3359 TOTAL SCORE: 14383 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 1154 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -211 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 91/100 System Corruption 0% Temperature Warm (115) Movement Flying (25) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (9) ------ 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Mapper Makeshift System Shield > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Makeshift Ablative Armor Phasing AFG Vortex Driver (26) Advanced Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Mapper Makeshift System Shield > --- WEAPON ----------- Advanced Plasma Cannon Makeshift Axe > --- INVENTORY -------- Makeshift Ablative Armor Phasing AFG Vortex Driver Advanced Assault Cannon Heavy Missile Launcher [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Impulse Thruster Utility Makeshift Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Backup Laser III Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 7 | . . . . . 3 . . 2 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 179 | 7 14 5 . 3 24 5 5 20 23 12 3 11 15 6 12 14 Power 16 | 1 2 . . . 3 . . 4 2 1 . . 2 . 1 . Engine 7 | 1 . . . . 1 . . 1 2 1 . . 1 . . . Core 9 | . 2 . . . 2 . . 3 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 29 | 2 3 . . 2 3 4 . 2 5 . . . 3 1 1 3 Treads 8 | 2 3 . . 2 . . . . . . . . . . 1 . Leg 15 | . . . . . . 4 . 2 5 . . . 3 1 . . Wheel 3 | . . . . . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 79 | 2 5 2 . . 8 1 4 9 13 7 2 8 3 1 8 6 Device 33 | 1 1 . . . 1 . . 2 9 5 1 7 2 1 2 1 Storage 5 | 1 2 . . . 1 . . 1 . . . . . . . . Processor 11 | . 2 1 . . 2 . 1 . . . . . 1 . 2 2 Hackware 9 | . . . . . . . . 2 1 . . . . . 4 2 Protection 21 | . . 1 . . 4 1 3 4 3 2 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 3 . 1 10 . 1 5 3 4 1 3 7 4 2 5 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . Energy Cannon 17 | . 2 1 . . 3 . . 1 1 . 1 2 3 . . 3 Ballistic Gun 7 | 2 . 1 . . 3 . . 1 . . . . . . . . Ballistic Cannon 14 | . 1 . . 1 2 . 1 1 1 3 . . 3 . . 1 Launcher 11 | . . 1 . . 2 . . 1 1 1 . 1 1 3 . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . Impact Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 . . 1 . . . . 4 Parts Lost 40 | . 1 2 . . 12 . . 2 1 4 . 1 2 12 1 2 Power 5 | . . . . . 1 . . 1 . 1 . . 1 . . 1 Propulsion 6 | . . . . . 2 . . . . . . . 1 3 . . Utility 14 | . 1 1 . . 3 . . 1 . . . 1 . 6 1 . Weapon 15 | . . 1 . . 6 . . . 1 3 . . . 3 . 1 Highest Loss Streak 11 | . 1 1 . . 8 . . 1 1 4 . 1 2 11 1 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 88 99 99 94 99 98 99 99 93 31 55 72 Engine 2 | . 1 . . . 5 7 7 1 5 5 6 6 4 . . . Core 5 | . 12 14 14 14 3 . . 4 . . . . . . 3 4 Treads 8 | . 28 28 28 28 4 . . . . . . . . . 3 3 Leg 12 | . . . . . . 28 30 26 26 26 26 26 23 8 . . Wheel 1 | . . . . . 11 . . . . . . . . . . . Device 4 | . 10 . . . 6 7 7 6 6 7 6 6 4 2 3 . Storage 10 | . 14 14 14 14 9 7 7 8 13 13 13 13 11 3 . . Processor 8 | . 3 10 14 14 6 7 7 6 6 6 6 6 11 3 10 13 Hackware 9 | . . . . . . . . 13 13 13 13 13 11 4 22 27 Protection 4 | . . 3 . . 15 15 15 9 5 4 5 5 5 1 . 1 Energy Cannon 9 | . 11 13 14 14 12 7 7 6 12 9 5 5 8 3 . 3 Ballistic Gun 2 | . 1 3 14 . 5 7 7 1 . . . . . . . . Ballistic Cannon 6 | . 12 10 . 13 7 7 6 6 3 7 13 13 6 1 . . Naked Turns 306 | . . . . . . . . . . . . . . 285 21 . Heaviest Build 81 | 14 52 56 50 51 69 64 69 74 77 76 76 81 77 72 12 43 Greatest Support 76 | 40 40 40 40 40 40 68 68 70 76 76 76 76 76 76 28 36 Greatest Overweight (x) 18 | . 1 1 1 1 18 . 1 1 1 . . 1 1 14 2 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 10 5 5 Most Carried 20 | 1 18 18 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Average Carried 15 | . 10 17 18 19 17 16 18 19 19 19 19 19 19 9 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 1 18 17 20 20 20 16 20 20 20 17 20 20 19 4 3 5 Class Distribution -------------------- 31% | Mutant 23% | Derelict-Skirmisher 17% | Hacker-Mutant 4% | Tank 3% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Hacker-Mutant | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 3976 | 319 414 102 . 30 683 . 175 586 438 223 30 243 . 319 103 311 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4517 | 170 621 165 . . 1559 . 57 766 459 107 . 147 116 307 43 . Parts 239 | 13 45 15 . 1 75 . 1 38 10 9 . 6 9 17 . . Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . . . Recyclers Shooed 9 | . 2 . . . 4 . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 7 10 . 14 . 15 . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 92 | . 8 9 . . 21 . 2 10 11 5 . 7 6 12 1 . Guns 7 | . 2 2 . . 2 . . 1 . . . . . . . . Cannons 50 | . 6 4 . . 18 . 2 6 8 2 . 2 . 2 . . AOE 32 | . . 3 . . 1 . . 2 3 3 . 5 5 10 . . Classes Destroyed 13 | 2 6 1 . . 2 . . 1 1 . . . . . . . Worker 8 | . 2 1 . . 2 . . 3 . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . . Tunneler 7 | 4 2 . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . . . Recycler 11 | 1 2 . . . 5 . . 3 . . . . . . . . Operator 5 | . 1 . . . 3 . . 1 . . . . . . . . Watcher 7 | . 3 . . . 3 . . 1 . . . . . . . . Swarmer 37 | . . 8 . . 3 . 2 4 1 4 . 5 5 5 . . Grunt 33 | . 8 2 . . 11 . . 3 4 . . 2 . 3 . . Brawler 2 | . . . . . . . . . 1 . . . . 1 . . Sentry 10 | . . . . . 6 . . 1 1 . . . 1 . 1 . Hunter 5 | . . . . . 1 . . 1 . 1 . . . 2 . . Programmer 2 | . . . . . . . . 1 . . . . . 1 . . Thug 1 | . . . . . . . . . 1 . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | 3 4 3 . 1 4 . 2 4 4 4 . 5 5 7 1 . Combat Bots Only 7 | . 4 3 . . 4 . 2 4 4 4 . 5 5 7 1 . Max Kills in Single Turn 5 | 1 2 3 . 1 2 . 1 2 2 3 . 5 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 1 . . 1 2 3 . 5 1 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 795 | . 45 39 . . 128 . 18 155 86 50 . 25 54 140 7 48 Missed 257 | . 9 6 . . 28 . 10 61 40 13 . 8 17 39 2 24 Damage Taken 8410 | . 505 354 . . 1700 . 101 1154 505 602 . 333 608 1940 124 484 Core 1820 | . 115 15 . . 406 . . 185 28 62 . . 12 843 23 131 Absorbed by Shields 216 | . . . . . . . 70 121 . . . . . . . 25 Redirected to Shielding 37 | . . . . . 22 . . 15 . . . . . . . . Regen/Repaired (Parts) 147 | . . . . . . . . . . . 115 . . . . 32 Core Remaining (%) 68 | 100 . . . 48 26 . 100 . . . . 67 . . . . Volleys Fired 357 | 14 68 14 . . 90 . 9 58 27 14 . 12 22 18 3 8 Largest 3 | 2 2 2 . . 3 . 3 3 3 3 . 3 3 3 2 1 Hottest 249 | 40 95 95 . . 172 . 153 153 223 223 . 196 249 249 160 100 Shots Fired 773 | 28 135 26 . . 221 . 24 131 70 34 . 32 32 26 6 8 Gun 140 | 28 43 3 . . 34 . 6 26 . . . . . . . . Cannon 595 | . 92 22 . . 185 . 18 102 65 32 . 30 26 15 . 8 Launcher 32 | . . 1 . . 2 . . 3 5 2 . 2 6 11 . . Special 6 | . . . . . . . . . . . . . . . 6 . Kinetic 352 | 28 68 13 . . 96 . 15 73 15 15 . 20 5 4 . . Thermal 385 | . 67 12 . . 123 . 9 55 50 17 . 10 21 11 6 4 Explosive 32 | . . 1 . . 2 . . 3 5 2 . 2 6 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 11 | 4 9 4 . . 8 . 7 8 11 3 . 2 4 6 7 . Robot Miss Streak 7 | 3 5 7 . . 5 . 5 5 6 3 . 4 3 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 422 | 14 78 11 . . 127 . 11 71 41 17 . 16 10 20 6 . Core Hits 221 | 6 26 10 . . 58 . 4 40 27 8 . 10 9 20 3 . Critical Kills 3 | . . . . . . . . 2 . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 1 . . 2 . . 4 2 . . . 1 2 2 . Burn 3 | . 1 . . . . . . . . . . . . . 2 . Meltdown 3 | . . . . . . . . 2 . . . . 1 . . . Blast 9 | . . 1 . . 2 . . 2 2 . . . . 2 . . Melee Attacks 14 | . . . . . . . . . . . . . . 4 . 10 Impact 4 | . . . . . . . . . . . . . . 4 . . Slashing 10 | . . . . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12944 | 134 1299 355 . 24 2723 . 289 2242 1726 710 . 956 772 1648 66 . Guns 1260 | 134 373 32 . . 247 . 60 414 . . . . . . . . Cannons 8052 | . 922 154 . . 2250 . 229 1654 1217 467 . 584 262 313 . . Explosions 3334 | . . 154 . . 219 . . 163 509 243 . 372 510 1164 . . Melee 171 | . . . . . . . . . . . . . . 171 . . Ramming 61 | . 4 15 . 24 7 . . 11 . . . . . . . . Kinetic 3896 | 134 643 99 . . 840 . 164 1042 310 160 . 455 . 49 . . Thermal 5482 | . 652 87 . . 1657 . 125 1026 907 307 . 129 262 264 66 . Explosive 3334 | . . 154 . . 219 . . 163 509 243 . 372 510 1164 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 171 | . . . . . . . . . . . . . . 171 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 11 . . 1 1 . . . . 18 18 18 Average Corruption 8 | . . . . . 10 . . 1 1 . . . . 15 18 18 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 103 | . . . . . 56 . . 9 . . . . . 18 18 2 Message Errors 17 | . . . . . 10 . . 1 . . . . . 2 4 . Matter Fused 28 | . . . . . 13 . . 3 . . . . . 6 6 . Heat Flow Errors 11 | . . . . . 5 . . 1 . . . . . 2 3 . Energy Discharges 19 | . . . . . 10 . . 3 . . . . . 3 1 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . 7 . . 1 . . . . . 4 1 . Data Loss (major) 3 | . . . . . 2 . . . . . . . . . 1 . Misfires 2 | . . . . . 2 . . . . . . . . . . . Alerts 4 | . . . . . 2 . . . . . . . . 1 1 . Misdirections 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 264 | . 26 10 . . 77 . . 62 28 25 . 16 3 17 . . Projectiles 212 | . 26 . . . 69 . . 62 17 19 . 16 3 . . . Explosions 52 | . . 10 . . 8 . . . 11 6 . . . 17 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 23 | . 5 2 . . 3 . . 7 . 1 . 5 . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . Kinetic 22 | . 5 1 . . 3 . . 7 . 1 . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . 35 . . 87 . . 17 3 . . . 24 . . . Shots 6 | . . 1 . . 2 . . 1 1 . . . 1 . . . Rammed 13 | . 4 1 . 3 5 . . . . . . . . . . . Targets Rammed 17 | . 4 2 . 4 5 . . 2 . . . . . . . . Kicked 2 | . . . . . . . . 2 . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . Highest Temperature 527 | . 393 416 . . 527 . . 211 246 233 . 395 321 302 199 108 Average Temperature 114 | . 124 157 . . 123 . . 62 89 115 . 133 173 130 61 47 Received Heat Transfer 2249 | . 327 66 . . 792 . 4 94 186 . . 72 9 582 18 99 Effects 15 | . 5 3 . . 5 . . 1 . . . 1 . . . . Shutdowns 4 | . 2 1 . . . . . . . . . 1 . . . . Energy Bleed 4 | . 2 2 . . . . . . . . . . . . . . Interference 3 | . . . . . 2 . . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 2 . . . . 1 . 1 . Combat Hostiles 3 | . . . . . . . . 1 . . . . 1 . 1 . Parts Melted 9 | . 1 . . . . . . 4 1 . . . 1 . 2 . Heat Transferred 9755 | . 1628 185 . . 3145 . 185 1332 1110 370 . 200 400 400 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 500 | 25 185 202 . 78 343 58 293 500 . . . . 433 . . . Initial 153 | . 16 . . . . 58 40 153 . . . . 105 . . . Average 126 | 10 59 99 . 17 161 58 166 231 . . . . 174 . . . Maximum Alert Level 2 | . . 1 . . 1 . 1 2 . . . . 2 . . . Low Security (%) 68 | 100 100 69 . 100 49 100 65 34 . . . . 57 . . . Level 1 30 | . . 30 . . 50 . 34 58 . . . . 41 . . . Level 2 1 | . . . . . . . . 7 . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 17 | . 1 . . . 4 . 1 7 . . . . 4 . . . Investigation 3 | . . . . . . . . . . . . . 3 . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . Reinforcement 9 | . 1 . . . 4 . 1 2 . . . . 1 . . . Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . 7 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 16 12 . . 44 . 10 18 14 6 . 13 17 18 1 64 Peak Tracking Total 60 | . 3 3 . . 10 . 5 5 4 4 . 5 12 9 1 60 Tactical Retreats 11 | . . 1 . . 1 . 1 2 1 . . . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 1 | . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . 1 . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . Triggered 44 | . . . . . . . . . . 3 . . . 2 . 39 Most Traps Carried 5 | . . . . . . . . . . 5 5 5 5 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 7 | . . 1 . . 2 . 1 1 . . . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 36 | . 6 . 4 . 6 1 . 3 1 1 1 . 5 . 1 7 Terminals 20 | . 6 . . . 6 1 . 2 . 1 . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 113 | . 17 . 39 . 15 2 . 8 1 1 7 . 14 . 1 8 Successful 76 | . 6 . 39 . 4 1 . 4 1 1 7 . 4 . 1 8 Failed 37 | . 11 . . . 11 1 . 4 . . . . 10 . . . Catastrophic 6 | . 2 . . . 2 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 8 . 1 . . . . 3 . . . . 10 . . 1 Terminals 51 | . 17 . . . 15 2 . 5 . 1 . . 11 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . 3 . . . Terminal Hacks 72 | . 6 . 39 . 4 1 . 2 1 1 7 . 2 . 1 8 Record 46 | . . . 38 . . . . . . 1 . . . . . 7 Part Schematic 7 | . . . . . . . . . . . 7 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . 1 . 1 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 1 . . . . 2 . . . Terminals 2 | . . . . . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 6 . . 2 . . . . 4 . . . Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 1 . . 2 . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total Allies 17 | . . 3 . . . 1 . . 2 . 6 . . . . 5 Largest Group 8 | . . 3 2 2 1 1 1 1 2 2 8 8 1 . . 5 Highest-Rated Group 284 | . . 40 32 32 16 40 40 40 50 50 227 227 31 . . 284 Highest-Rated Ally 65 | . . 16 16 16 16 40 40 40 25 25 31 31 31 . . 65 Total Orders 13 | . . . . . . . . . 1 6 . 3 . 2 . 1 STAY 2 | . . . . . . . . . . 1 . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . 1 2 . 1 . 1 . . RETURN 5 | . . . . . . . . . . 2 . 2 . 1 . . Ally Attacks 185 | . . 17 . 17 19 . 14 16 . 5 . 83 5 . . 9 Total Damage 4744 | . . 133 . 137 875 . 737 916 . 112 . 1547 65 . . 222 Kills 35 | . . 2 . 4 3 . 7 7 . 1 . 10 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . . . . . . . 2 Turrets Deployed 3 | . . . . . 1 . 1 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 1 1 3 . 1 1 . Drone Launches 6 | . . . . . . . . . 1 2 . 2 . 1 . . Drone Recoveries 4 | . . . . . . . . . . 2 . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 17699 | 183 1658 1082 1074 896 1635 252 204 1555 2250 941 1092 726 984 681 543 1943 Spaces Moved 9969 | 84 694 423 447 355 710 184 99 901 1564 633 841 414 545 692 403 980 Core 720 | 2 . . . . 6 . . . . . . . . 563 149 . Treads 3097 | 82 694 423 447 355 118 . . . . . . . . . 254 724 Legs 5310 | . . . . . . 184 99 901 1564 633 841 414 545 129 . . Wheels 586 | . . . . . 586 . . . . . . . . . . . Hover 50 | . . . . . . . . . . . . . . . . 50 Flight 206 | . . . . . . . . . . . . . . . . 206 Fastest Speed 25 | 50 160 240 240 240 120 130 130 125 122 127 127 127 120 50 50 25 Average Speed 147 | 157 199 240 240 240 147 130 159 136 130 127 127 160 131 64 120 140 Slowest Speed 950 | 160 240 240 240 240 950 130 200 200 197 127 127 197 197 750 160 240 Overloaded Moves 19 | . . . . . . . . . . . . . . . . 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 91 88 90 84 52 7 60 23 99 89 85 97 17 68 50 86 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 1 . 1 2 . . 1 . Known Exits Taken 12 | . . 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 2 . . . . 9 3 3 2 . 1 . . Spaces Dug 49 | . . . . . . . . 1 15 15 . . 11 . . 7 Terrain Destroyed 474 | . . 16 . . 37 . . 58 77 25 . 24 98 132 . 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 98 | . . . . . 9 . . 23 22 7 . 8 18 4 . 7 AOE 376 | . . 16 . . 28 . . 35 55 18 . 16 80 128 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total 12181 | 106 832 460 449 394 1088 198 129 1117 1706 737 865 448 785 898 446 1523 Wait 1412 | 1 19 16 . 29 227 3 . 103 43 78 16 11 185 173 25 483 Move 9936 | 83 693 422 446 354 709 183 98 900 1563 632 840 413 544 691 402 963 Hop 7 | . . . . . . . . . . . . . . . . 7 Pick Up 85 | 1 17 1 3 2 20 . 8 12 6 . 4 1 4 1 2 3 Fast Attach 65 | 7 8 . . . 7 . 3 8 2 . 1 . 8 1 9 11 Attach 45 | . . 2 . . 11 5 2 5 3 3 1 1 3 4 3 2 Detach 27 | . 7 . . . 1 1 3 1 . . 1 . 2 3 1 7 Swap 69 | . 6 3 . 3 6 . . 7 18 9 1 10 4 1 . 1 Drop 90 | . 10 . . 2 12 2 6 21 11 . 1 . 13 2 1 9 Fire 357 | 14 68 14 . . 90 . 9 58 27 14 . 12 22 18 3 8 Melee 14 | . . . . . . . . . . . . . . 4 . 10 Ram 4 | . . . . . 4 . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . . . . Crush 11 | . 4 2 . 4 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . . 4 . . 33 . . . . . . 19 Trap 1 | . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Discovered new exit (range 16) 1842 | -10/Materials | Entered Mines 2114 | -10/Mines | Discovered new exit (range 9) 2139 | -10/Mines | Identified exit to Materials 2428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2528 | -10/Mines | Learned Materials trap positions 2547 | -10/Mines | Discovered exit to Materials (range 12) 2662 | -10/Mines | Core integrity fell below 50% 2912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2914 | -10/Mines | Discovered new exit (range 5) 2921 | -10/Mines | Identified exit to Exiles 2924 | -10/Mines | Entered Exiles 2924 | -10/Exiles | Accompanied by 2 allies 2982 | -10/Exiles | Met 8R-AWN 3025 | -10/Exiles | Met EX-HEX 3095 | -10/Exiles | Met EX-BIN 3128 | -10/Exiles | Aligned with FarCom system 3131 | -10/Exiles | Given EX-Vault access code 3186 | -10/Exiles | Opened EX-Vault 3308 | -10/Exiles | Found Deploy-a-Sentry 3312 | -10/Exiles | Found Deploy-a-Sentry 3315 | -10/Exiles | Found Deploy-a-Sentry 3369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3443 | -10/Exiles | Met EX-DEC 3562 | -10/Exiles | Visited The Gauntlet 3967 | -10/Exiles | Discovered new exit (range 14) 3995 | -10/Exiles | Identified exit to Mines 3998 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3998 | -10/Exiles | Entered Mines 3998 | -9/Mines | Accompanied by 2 allies 4851 | -9/Mines | Identified exit to Materials 4873 | -9/Mines | Discovered exit to Materials (range 10) 4894 | -9/Mines | Entered Materials 4894 | -8/Materials | Accompanied by 1 ally 4894 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4895 | -8/Materials | Loaded intel: 4 trap records 5200 | -8/Materials | Build established: Tank 5290 | -8/Materials | DAS Turret deployed 5298 | -8/Materials | System corruption reached 10% 5339 | -8/Materials | Core integrity fell below 50% 5364 | -8/Materials | Lost 8 parts (1p2n2u3w) 5775 | -8/Materials | Build established: Scavenger-Skirmisher 5898 | -8/Materials | Discovered new exit (range 8) 5924 | -8/Materials | Lost 3 parts (3w) 6183 | -8/Materials | Build established: Scavenger-Tank 6528 | -8/Materials | Identified exit to Factory 6529 | -8/Materials | Entered Factory 6529 | -7/Factory | Evolved 2 slots: Propulsion x2 6780 | -7/Factory | Identified exit to DSF 6781 | -7/Factory | Entered DSF 6781 | -7/DSF | Accompanied by 1 ally 6832 | -7/DSF | Discovered new exit (range 16) 6833 | -7/DSF | DAS Turret deployed 6848 | -7/DSF | Additional patrols routed to DSF 6853 | -7/DSF | Build established: Tank 6938 | -7/DSF | Sterilization system engaged 6958 | -7/DSF | Ambient heat levels rising (+10) 6964 | -7/DSF | Identified exit to Factory 6973 | -7/DSF | Ambient heat levels rising (+10) 6985 | -7/DSF | Entered Factory 6985 | -6/Factory | Accompanied by 1 ally 6985 | -6/Factory | Evolved 2 slots: Utility x2 7157 | -6/Factory | Garrison activated, responded to threat 7253 | -6/Factory | DAS Turret deployed 7335 | -6/Factory | First assault squad dispatched 7712 | -6/Factory | Build established: Hacker-Mutant 8245 | -6/Factory | Identified exit to Lower Caves 8540 | -6/Factory | Entered Lower Caves 8544 | -6/Lower Caves | Learned Factory stockpile data 8546 | -6/Lower Caves | Met a Warlord Commander 8547 | -6/Lower Caves | Learned location of Warlord (-5) 8548 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8552 | -6/Lower Caves | Found Encrypted Comm Array 9143 | -6/Lower Caves | Build established: Hacker-Skirmisher 9572 | -6/Lower Caves | Discovered new exit (range 6) 9578 | -6/Lower Caves | Identified exit to Lower Caves 9605 | -6/Lower Caves | Build established: Derelict-Skirmisher 9825 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10790 | -6/Lower Caves | Entered another Lower Caves area 10790 | -6/Lower Caves | Accompanied by 2 allies 10816 | -6/Lower Caves | Discovered new exit (range 4) 10820 | -6/Lower Caves | Identified exit to Factory 11392 | -6/Lower Caves | Discovered new exit (range 8) 11399 | -6/Lower Caves | Identified exit to Zion 11410 | -6/Lower Caves | Learned Factory terminal intel 11514 | -6/Lower Caves | Lost 4 parts (1p3w) 11731 | -6/Lower Caves | Entered Zion 11731 | -6/Zion | Accompanied by 2 allies 11750 | -6/Zion | Build established: Derelict-Mutant 11791 | -6/Zion | Discovered new exit (range 10) 11807 | -6/Zion | Identified exit to Proximity Caves 11853 | -6/Zion | Gained Derelict followers 11909 | -6/Zion | Learned Factory security intel 11949 | -6/Zion | Found Prototype Device 11949 | -6/Zion | Identified Phasing AFG 12115 | -6/Zion | Build established: Derelict-Skirmisher 12604 | -6/Zion | Rebuked by Imprinter 12823 | -6/Zion | Entered Proximity Caves 12823 | -5/Proximity Caves | Accompanied by 8 allies 12858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13299 | -5/Proximity Caves | Discovered exit to Factory (range 22) 13400 | -5/Proximity Caves | Learned Factory stockpile data 13500 | -5/Proximity Caves | Build established: Derelict-Tank 13500 | -5/Proximity Caves | Lost 3 allies 13549 | -5/Proximity Caves | Entered Factory 13549 | -5/Factory | Accompanied by 1 ally 13549 | -5/Factory | Evolved 2 slots: Utility x2 13552 | -5/Factory | Loaded intel: 28 terminal locations 13757 | -5/Factory | Discovered new exit (range 10) 13766 | -5/Factory | Identified exit to Extension 13864 | -5/Factory | Build established: Derelict-Skirmisher 14165 | -5/Factory | Identified exit to Upper Caves 14533 | -5/Factory | Entered Upper Caves 14781 | -5/Upper Caves | System corruption reached 10% 14788 | -5/Upper Caves | Released all parts (4) 14807 | -5/Upper Caves | Core integrity fell below 50% 14816 | -5/Upper Caves | Lost 11 parts (3n6u2w) 14832 | -5/Upper Caves | Destroyed 7 combat bots 15015 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15070 | -5/Upper Caves | Encountered a Warlord checkpoint 15074 | -5/Upper Caves | Identified exit to Upper Caves 15081 | -5/Upper Caves | Build established: Mutant 15126 | -5/Upper Caves | Spotted B-75 Beast 15197 | -5/Upper Caves | Core integrity fell below 20% 15214 | -5/Upper Caves | Entered another Upper Caves area 15534 | -5/Upper Caves | Build established: Hacker-Mutant 15620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15650 | -5/Upper Caves | Learned location of Armory (-4) 15741 | -5/Upper Caves | Discovered new exit (range 9) 15757 | -5/Upper Caves | Entered Warlord 15829 | -5/Warlord | System corruption cleaned by Quarantine Array 16267 | -5/Warlord | Met Warlord 16292 | -5/Warlord | Warlord's base attacked by MAIN.C 16607 | -5/Warlord | Found Prototype Energy Cannon 16642 | -5/Warlord | Warlord forces counterattacked 16967 | -5/Warlord | Warlord base infiltrated, sounded retreat 17116 | -5/Warlord | Identified Vortex Driver 17214 | -5/Warlord | Found Prototype Hackware 17214 | -5/Warlord | Identified System Mapper 17220 | -5/Warlord | Spotted Executioner 17619 | -5/Warlord | Build established: Wizard-Sprinter 17691 | -5/Warlord | Spotted Striker 17692 | -5/Warlord | Spotted Executioner 17693 | -5/Warlord | Spotted Executioner 17693 | -5/Warlord | Spotted Striker 17699 | -5/Warlord | Spotted Executioner 17699 | -5/Warlord | Spotted Striker 17700 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- squad, with prototype support. 17482_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 17492_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Programmer squad, with prototype support. 17582_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 17592_ ANNOUNCEMENT: Detected 2 Hunter squads, 1 Grunt squad, 1 Swarmer squad, with prototype support. 17672_ Slug penetrates Archangel 6b. 17682_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 17692_ ANNOUNCEMENT: Detected 1 Swarmer squad, 1 Grunt squad, 1 Hunter squad, 1 Behemoth squad. 17693_ G-50 Soldier destroyed. 17694_ Acquired 7 matter. 17695_ Acquired 22 matter. 17696_ Adv. Plasma Cannon destroyed. 17699_ Lgt. Fission Core destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????# #?# ######???????? | | ????????????????????# #?# #????????????? | | ????????????????????# #?# ########?????? | | ????????????????????# #?# #?????? | | ????????????????????# #?# #?????? | | ????????????????????#+#+####+##?# """" #?????? | | ????????????????????# #?# """" #?????? | | ????????????????????+ ### """" #?????? | | ????????????????????# ## """" ##?????? | | #???????????????????+ ### #??????" | | #???????????????????## ### #?# #?????#" | | #????????????????????#???# #?# #?????#" | | #######??????????????????# #?# #### #######" | | #"""""#??????????????????# ### # # " | | #X X "#???????????######## = " # " | | # X"#???????????#"""""## %* " # " | | "#???????????#"""""## [% [ +^ ^ | | X"#???????????#"" " + [ =% + | | #X ##???????????#""" # [%= = +^ ^ | | #############?????#"" " # =% ! +^ | | # #?????#"""""##### %%# # " | | # #?????#"""""#???# =# # " | | #^ #############???# # # " | | # # #????# ### % ######" | | # # " "" " ######h ????#" | | # # """""" # @hg gg ????#" | | # ? ??# """"sggs g E=% g g ?????" | | #/#####+##### g K#gsgsh ! i ?????" | | ![ [ /g ###### ###### +####????? | | =%%*/*####g #???#" # #????? | | [ =#??############???## % # #????? | | #"####/####?????????????????# # ] [ #????? | | ## ###############???# # ] [ #????? | | ## ##""""""""""""#???# ] [ #????? | | / ## ##" #??? =! #????? | | / ###" "###" #### =%! #########????? | | ## " ""##" / ! #??????????? | | ##[ ""##"" +% #??????????? | | ## " "###" + #??????????? | | ###" "##?#" % ### #??????????? | | #??####??#" =%[#?# #??????????? | | ###????????#""""""""==*%#?## ##??????????? | | #?????????#########%%=[#??# #???????????? | | #?????????#= #!!%*%#??# ##???????????? | | #?????????#= " %% #?##"#+# ######??????? | | #???#######== % = #?# + # [[#??????? | | ##???#] !##=!= " #?# # + #??????? | | #????#] !## !!* #X #?# # # #??????? | | #????# #####""########?# # # !!#??????? | | #????# #???# # #???????# #######?####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 64 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Explorer This Is Interesting... Challenges ------------ None Game ------ Seed MasterProcessingMachine Manual? 0 Play Time 03:38:15 Cumulative 86.2 hours Start 2024.05.16 @ 12:49:07 End 2024.05.16 @ 18:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5440648a-b5bb-4d6e-bc33-3f9d301989eb