Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.21 @ 09:40:06 Player: krahkrah Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (4120) 4120 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (583) 583 TOTAL SCORE: 12138 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 539 Cogmind --------- Core Integrity 0/1300 Matter 283/700 Energy 37/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Matter Compressor Advanced Targeting Computer Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antigrav System Q-thruster Core Stripper Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Improved Phase Shifter Phase Armor Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Antigrav System Q-thruster Linear Accelerator Improved Proton Missile Launcher Phasing Sabre [Rating: 129] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 11 | . . . 2 2 1 . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 171 | 6 10 15 19 10 9 1 19 8 14 8 1 27 10 14 Power 22 | 1 1 2 1 1 1 . 7 1 2 . . 3 . 2 Engine 5 | 1 1 2 . . . . 1 . . . . . . . Core 16 | . . . 1 1 1 . 6 1 2 . . 3 . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 41 | 2 . 8 10 2 4 . 4 1 5 . . 5 . . Treads 1 | . . 1 . . . . . . . . . . . . Leg 21 | 2 . 7 10 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 19 | . . . . . 4 . 4 1 5 . . 5 . . Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 3 . 5 5 4 1 4 5 4 5 1 11 6 5 Device 32 | . . . 2 2 2 . 3 3 4 2 . 7 5 2 Storage 9 | 1 3 . 1 1 1 1 . . . . . 1 . . Processor 8 | . . . 2 2 . . 1 . . . . 1 1 1 Hackware 3 | . . . . . 1 . . . . . . 1 . 1 Protection 7 | . . . . . . . . 2 . 3 1 1 . . Artifact 1 | . . . . . . . . . . . . . . 1 Weapon 48 | 2 6 5 3 2 . . 4 1 3 3 . 8 4 7 Energy Gun 5 | 1 4 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 28 | 1 2 4 3 2 . . 3 1 1 2 . 6 3 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 3 | . . 1 . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . 1 . 2 . . 2 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . 1 . 1 1 . . . . 3 . 3 Parts Lost 42 | . . 1 1 2 . . 1 2 1 . . 4 6 24 Power 5 | . . . . . . . . . . . . . . 5 Propulsion 8 | . . 1 1 . . . 1 1 1 . . 1 . 2 Utility 20 | . . . . 1 . . . 1 . . . 2 4 12 Weapon 9 | . . . . 1 . . . . . . . 1 2 5 Highest Loss Streak 15 | . . 1 1 1 . . 1 2 1 . . 3 6 15 Average Slot Usage (%) 96 | . 99 99 99 97 97 100 99 99 93 98 100 94 92 76 Engine 3 | . 14 11 6 . . . . . . . . . . 1 Core 6 | . . . 2 7 11 13 13 13 11 11 11 10 9 4 Leg 16 | . 28 43 35 30 3 . . . . . . . . . Hover 11 | . . . . . 22 26 25 26 22 23 23 21 19 18 Device 11 | . . . 8 7 14 18 18 15 17 22 23 23 24 9 Storage 14 | . 27 22 18 21 11 7 7 6 5 5 5 7 9 8 Processor 8 | . . . 9 13 13 13 13 13 11 11 11 10 10 16 Hackware 3 | . . . . . 4 6 6 6 5 5 5 6 9 5 Protection 1 | . . . . . . . . 3 3 4 5 3 . . Energy Gun 1 | . 11 . . . . . . . . . . . . . Ballistic Gun 13 | . 16 21 18 15 13 13 12 13 10 10 11 9 7 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 11 45 46 53 49 49 32 39 39 49 47 43 57 51 77 Greatest Support 77 | 20 20 40 62 67 67 36 40 40 50 50 50 77 66 66 Greatest Overweight (x) 7 | 3 2 2 1 . 1 . 1 1 1 . . 3 . 7 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 16 16 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 5 11 16 16 16 9 8 8 8 8 8 8 8 8 7 Most Carried 17 | 4 14 16 17 16 15 8 8 8 8 8 8 8 8 7 Average Carried 10 | 2 8 15 15 15 9 7 7 7 7 7 8 7 7 4 Final Capacity 16 | 6 16 16 16 16 8 8 8 8 8 8 8 8 8 4 Final Carried 16 | 4 14 16 16 15 8 8 8 8 8 8 8 8 7 4 Class Distribution -------------------- 49% | Hacker-Mutant 32% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Matter Collected 4007 | 128 293 603 536 294 . 102 191 456 223 128 . 516 459 78 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4652 | . 355 865 927 511 . . 101 376 237 287 . 479 306 208 Parts 249 | . 20 74 56 23 . . 7 17 6 7 . 25 5 9 Haulers Intercepted 6 | . . 2 1 . . . . 1 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 85 | . 9 23 20 7 . . 2 3 2 4 . 7 3 5 Melee 1 | . . . . . . . . . . . . . . 1 Guns 72 | . 9 15 20 7 . . 2 3 2 3 . 7 3 1 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 10 | . . 8 . . . . . . . 1 . . . 1 Classes Destroyed 13 | . 3 5 1 . . . 1 1 . 1 . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 Hauler 6 | . . 2 1 . . . . 1 1 . . . 1 . Recycler 1 | . . 1 . . . . . . . . . . . . Operator 3 | . . 1 . 2 . . . . . . . . . . Watcher 15 | . 3 4 1 2 . . . 3 . . . 2 . . Swarmer 21 | . 3 11 6 . . . . . . . . . . 1 Grunt 30 | . 6 5 8 5 . . . . 1 . . 1 2 2 Duelist 3 | . . 1 . 1 . . . . . . . . 1 . Sentry 16 | . . 6 4 1 . . 1 1 1 . . 2 . . Hunter 5 | . . . 2 . . . . 1 . . . . . 2 Programmer 5 | . . . . . . . 1 . . . . 4 . . Behemoth 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . Savage 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 13 | . 3 13 6 4 . . 1 2 1 4 . 2 3 2 Combat Bots Only 12 | . 3 12 6 3 . . 1 1 1 4 . 2 3 2 Max Kills in Single Turn 4 | . 2 4 2 1 . . 1 1 1 1 . 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Damage Taken 8405 | . 251 510 1080 376 . . 296 376 248 48 . 911 797 3512 Core 1922 | . 39 70 121 31 . . 36 62 16 . . 233 162 1152 Absorbed by Shields 46 | . . . . . . . . 46 . . . . . . Redirected to Core 118 | . . . . . . . . . . . . . . 118 Core Remaining (%) 88 | 100 84 82 78 95 . . . 88 . . 98 79 . . Volleys Fired 349 | . 31 60 56 34 2 . 11 40 11 6 . 50 23 25 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 145 | . 90 56 51 48 48 . 60 60 60 60 . 63 68 145 Shots Fired 650 | . 62 120 112 68 4 . 22 76 22 9 . 86 35 34 Gun 620 | . 62 113 112 68 4 . 22 76 22 6 . 86 35 14 Cannon 18 | . . . . . . . . . . . . . . 18 Launcher 12 | . . 7 . . . . . . . 3 . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 592 | . 25 113 112 68 4 . 22 76 22 6 . 86 35 23 Thermal 46 | . 37 . . . . . . . . . . . . 9 Explosive 7 | . . 7 . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . 3 . . . 2 Robot Hit Streak 83 | . 14 34 56 83 24 . 19 33 29 2 . 23 27 30 Robot Miss Streak 4 | . 3 4 1 1 . . 1 2 2 1 . 3 1 1 Penetration Max 1 | . . . 1 . . . . . . . . 1 . . Secondary Targets 10 | . 2 2 3 1 . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 . 1 . . Shots Hit Robots 538 | . 45 93 97 56 4 . 20 64 19 4 . 70 33 33 Core Hits 227 | . 21 44 39 27 1 . 5 21 7 9 . 23 14 16 Critical Hits 10 | . . 1 1 2 . . . 2 . 1 . 3 . . Critical Kills 4 | . . 1 . 1 . . . . . 1 . 1 . . Critical Parts Destroyed 5 | . . . 1 1 . . . 1 . . . 2 . . Melee Attacks 22 | . . . . . . . 2 . 5 . . 4 2 9 Impact . | . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . 2 . 5 . . 4 2 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11239 | . 509 1937 1439 863 36 . 474 1366 439 260 . 1839 789 1288 Guns 9342 | . 509 1281 1439 863 36 . 474 1366 432 65 . 1779 789 309 Cannons 524 | . . . . . . . . . . . . . . 524 Explosions 1017 | . . 656 . . . . . . . 195 . . . 166 Melee 349 | . . . . . . . . . . . . 60 . 289 Ramming 7 | . . . . . . . . . 7 . . . . . Kinetic 9342 | . 221 1281 1439 863 36 . 474 1366 432 65 . 1779 789 597 Thermal 524 | . 288 . . . . . . . . . . . . 236 Explosive 656 | . . 656 . . . . . . . . . . . . Electromagnetic 361 | . . . . . . . . . . 195 . . . 166 Impact . | . . . . . . . . . . . . . . . Slashing 349 | . . . . . . . . . . . . 60 . 289 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . . . . . . . 7 . 14 Average Corruption 3 | . . . 1 1 . . . . . . . 4 . 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 34 | . . . 2 . . . . . . . . 26 . 6 Message Errors 4 | . . . . . . . . . . . . 4 . . Matter Fused 11 | . . . . . . . . . . . . 8 . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 3 . . Energy Discharges 3 | . . . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Targeting Errors 6 | . . . 2 . . . . . . . . 3 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 183 | . . 27 . . . . . . . . . 5 . 151 Projectiles 28 | . . . . . . . . . . . . . . 28 Explosions 27 | . . 27 . . . . . . . . . . . . Melee 128 | . . . . . . . . . . . . 5 . 123 Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . 3 . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . 1 . . . . 2 Targets Rammed 3 | . . . . . . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 681 | . 240 16 26 9 . . 116 376 197 252 82 681 24 10 Average Temperature 86 | . 70 4 11 5 . . 60 136 87 72 42 106 11 7 Received Heat Transfer 1539 | . 129 180 378 174 . . 54 60 72 27 . 144 144 177 Effects 23 | . . . . . . . . 5 . 1 . 17 . . Shutdowns 5 | . . . . . . . . 2 . . . 3 . . Energy Bleed 6 | . . . . . . . . 1 . 1 . 4 . . Interference 10 | . . . . . . . . 2 . . . 8 . . Damage (major) 1 | . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 871 | . 721 . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Peak Influence 522 | . 208 522 433 334 102 29 92 345 203 . . 121 79 82 Initial 102 | . . 2 50 102 73 29 17 38 80 . . . . . Average 116 | . 46 211 142 219 98 29 41 187 104 . . 31 27 39 Maximum Alert Level 2 | . 1 2 2 1 . . . 1 1 . . . . . Low Security (%) 78 | 100 94 46 61 53 100 100 100 65 97 . . 100 100 100 Level 1 19 | . 5 42 30 46 . . . 34 2 . . . . . Level 2 2 | . . 10 8 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 2 . 3 1 . 1 1 2 . . 3 1 4 Investigation 4 | . . . . 1 . . . 1 . . . 1 . 1 Extermination 6 | . . . . 1 . . 1 . . . . 2 1 1 Reinforcement 8 | . . 2 . 1 1 . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Distress Signals 7 | . 1 1 1 1 . . . . . . . 3 . . Communications Jammed 63 | . . . . . . . . 43 6 . . 14 . . Distress Signals 63 | . . . . . . . . 43 6 . . 14 . . Times Spotted 187 | . 15 37 25 11 6 . 2 18 12 10 . 28 10 13 Peak Tracking Total 7 | . 3 7 6 3 2 . 1 5 7 4 . 6 5 7 Tactical Retreats 16 | . 1 2 1 . 1 . . 1 3 3 . 2 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Traps Triggered 10 | . 1 . 1 2 1 . 1 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Machines Disabled 11 | . . 4 1 . . . . 2 . . . . . 4 Max in Single Turn 2 | . . 1 1 . . . . . . . . . . 2 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Machines Accessed 57 | . 6 3 4 5 3 . 2 16 4 1 . 7 4 2 Terminals 40 | . 6 2 3 2 2 . 1 16 1 . . 4 2 1 Fabricators 2 | . . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 Recycling Units 7 | . . . 1 1 1 . 1 . . . . 1 2 . Scanalyzers 3 | . . 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Total Hacks 126 | . 20 13 10 12 5 . 4 26 9 1 . 13 8 5 Successful 76 | . 12 9 5 7 2 . 3 14 6 1 . 8 6 3 Failed 50 | . 8 4 5 5 3 . 1 12 3 . . 5 2 2 Catastrophic 3 | . 2 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 2 3 . 3 1 . . 1 2 . . 2 1 . Terminals 93 | . 20 10 8 6 3 . 2 26 4 . . 7 4 3 Fabricators 4 | . . . . . . . . . 2 . . 2 . . Repair Stations 4 | . . . . . . . . . . . . 2 . 2 Recycling Units 14 | . . . 2 2 2 . 2 . . . . 2 4 . Scanalyzers 6 | . . 3 . 2 . . . . 1 . . . . . Garrison Access 4 | . . . . 2 . . . . 2 . . . . . Terminal Hacks 52 | . 12 6 4 3 . . 1 14 3 1 . 4 3 1 Record 6 | . 2 . . 1 . . 1 1 . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Open Door 12 | . . . . . . . . 11 . 1 . . . . Branch Access Points 4 | . 1 . . 1 . . . . . . . 1 . 1 Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Alert Level 7 | . 2 . 1 . . . . . 1 . . 2 1 . Unreport Threat 4 | . 1 1 1 . . . . . . . . . 1 . Locate Traps 3 | . 1 1 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . 1 . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 1 . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . 2 Scan Component 2 | . . . . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . 1 . 1 . 2 . . . . 1 3 . Process 1 | . . . . . . . . . . . . . 1 . Report Inventory 3 | . . . . . 1 . 1 . . . . . 1 . Retrieve Matter 3 | . . . 1 . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . 3 . 2 . . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . . Analyze 3 | . . 2 . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . 2 1 . . . . . . 1 . . Terminals 2 | . . . . . 1 . . . . . . 1 . . Assimilate 2 | . . . . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 39 | . 5 3 4 4 2 . 1 8 3 . . 5 3 1 Full Trace Events 3 | . . . . . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Matter 146 | . . . . . . . . . 146 . . . . . Time 73 | . . . . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 16 | . . . . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . . . . 12 . Retrieved Matter 12 | . . . . . . . . . . . . . 12 . Retrieved Components 2 | . . . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Total Allies 14 | . . . . . 1 . . 12 . . . 1 . . Largest Group 5 | . . . . . 1 . . 5 1 . . 1 . . Highest-Rated Group 280 | . . . . . 26 . . 280 31 . . 26 . . Highest-Rated Ally 156 | . . . . . 26 . . 156 31 . . 26 . . Total Orders 11 | . . . . . . . 4 . 2 2 . 3 . . ROAM 1 | . . . . . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . 4 . 2 1 . 1 . . RETURN 2 | . . . . . . . . . . 1 . 1 . . Ally Attacks 93 | . . . . . . . . 89 4 . . . . . Total Damage 2633 | . . . . . . . . 2611 22 . . . . . Kills 14 | . . . . . . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 14 | . . . . . . . 4 . 4 2 . 2 . 2 Drone Recoveries 14 | . . . . . . . 4 . 4 2 . 2 . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Turns Passed 8701 | 76 908 1257 862 1038 374 47 350 592 442 610 61 1360 317 407 Spaces Moved 7031 | 53 516 623 465 693 383 91 340 593 485 892 100 1102 381 314 Core 18 | 11 . . . . . . . . . . . 6 . 1 Treads 2 | . . 2 . . . . . . . . . . . . Legs 2365 | 42 516 621 465 693 28 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4646 | . . . . . 355 91 340 593 485 892 100 1096 381 313 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 150 120 122 48 48 48 48 50 50 50 50 58 58 Average Speed 84 | 116 143 150 132 123 54 48 52 48 66 50 50 67 58 79 Slowest Speed 400 | 200 180 200 150 125 125 48 112 108 108 50 50 200 58 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 67 60 33 21 11 68 9 71 16 70 14 20 8 35 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 1 3 . . . Spaces Dug 14 | . . . . . . . 2 . 5 . . 3 2 2 Terrain Destroyed 80 | . . 56 1 . . . 4 . 5 . . 6 2 6 Melee 14 | . . . . . . . 2 . 5 . . 3 2 2 Projectile 10 | . . . 1 . . . 2 . . . . 3 . 4 AOE 56 | . . 56 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Ext Fac Upp Upp Fac Res Qua Total 9122 | 64 634 835 600 819 547 94 485 829 579 1045 110 1622 436 423 Wait 1365 | . 50 102 45 75 140 . 100 162 57 133 9 420 17 55 Move 7018 | 52 515 622 464 692 383 90 339 592 484 891 99 1101 380 314 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 5 15 17 4 3 2 1 1 5 . 2 . 7 3 1 Fast Attach 47 | 6 4 2 3 1 3 1 8 . 2 1 . 4 6 6 Attach 31 | . . 2 2 3 1 . . 2 2 1 . 7 4 7 Detach 8 | . . . . . 1 . 1 . 1 . . 2 . 3 Swap 93 | . 6 11 14 6 5 . 11 6 10 6 1 16 . 1 Drop 104 | 1 13 19 12 5 10 2 12 7 6 4 1 11 1 . Fire 349 | . 31 60 56 34 2 . 11 40 11 6 . 50 23 25 Melee 22 | . . . . . . . 2 . 5 . . 4 2 9 Ram 3 | . . . . . . . . . 1 . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . Rewire 3 | . . . . . . . . 2 . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 4) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Propulsion x2 1553 | -9/Materials | Destroyed 12 combat bots 1957 | -9/Materials | Discovered new exit (range 16) 2242 | -9/Materials | Entered another Materials area 2242 | -8/Materials | Evolved 2 slots: Utility x2 2626 | -8/Materials | Build established: Scavenger-Mutant 2805 | -8/Materials | Discovered new exit (range 4) 2810 | -8/Materials | Identified exit to Factory 3104 | -8/Materials | Entered Factory 3104 | -7/Factory | Evolved 2 slots: Utility x2 3723 | -7/Factory | Identified exit to Storage 3723 | -7/Factory | Identified exit to Lower Caves 3776 | -7/Factory | Build established: Mutant 4133 | -7/Factory | Discovered new exit (range 9) 4140 | -7/Factory | Identified exit to Factory 4142 | -7/Factory | Entered another Factory area 4142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4495 | -6/Factory | Build established: Hacker-Mutant 4516 | -6/Factory | Sucked down chute 4516 | -6/Factory | Entered Waste 4516 | -6/Waste | The area was eerily silent 4552 | -6/Waste | Discovered new exit (range 16) 4563 | -6/Waste | Identified exit to Factory 4563 | -6/Waste | Entered Factory 4874 | -6/Factory | Discovered new exit (range 16) 4885 | -6/Factory | Identified exit to Extension 4913 | -6/Factory | Entered Extension 4930 | -6/Extension | Rescued a captive Derelict 4954 | -6/Extension | Rescued A7 4989 | -6/Extension | Rescued a captive Derelict 4990 | -6/Extension | Rescued a captive Derelict 4996 | -6/Extension | Rescued a captive Derelict 5009 | -6/Extension | Rescued a captive Derelict 5014 | -6/Extension | Rescued a captive Derelict 5015 | -6/Extension | Rescued a captive Derelict 5207 | -6/Extension | Rescued a captive Derelict 5208 | -6/Extension | Rescued a captive Derelict 5223 | -6/Extension | Rescued a captive Derelict 5224 | -6/Extension | Spotted B-75 Beast 5224 | -6/Extension | Rescued a captive Derelict 5241 | -6/Extension | Spotted B-75 Beast 5251 | -6/Extension | Allies destroyed B-75 Beast 5281 | -6/Extension | Destroyed B-75 Beast 5295 | -6/Extension | Discovered new exit (range 3) 5296 | -6/Extension | Identified exit to Factory 5382 | -6/Extension | Rescued a captive Derelict 5412 | -6/Extension | Rescued a captive Derelict 5414 | -6/Extension | Rescued a captive Derelict 5451 | -6/Extension | Discovered exit to Factory (range 10) 5452 | -6/Extension | Discovered new exit (range 6) 5476 | -6/Extension | Identified exit to Cetus 5505 | -6/Extension | Entered Factory 5505 | -5/Factory | Accompanied by 1 ally 5505 | -5/Factory | Evolved 2 slots: Utility x2 5603 | -5/Factory | Fabricated Airjet? 5628 | -5/Factory | Discovered new exit (range 15) 5666 | -5/Factory | Identified exit to Upper Caves 5947 | -5/Factory | Entered Upper Caves 5996 | -5/Upper Caves | Encountered a Warlord checkpoint 6500 | -5/Upper Caves | Ambushed by wild Derelicts 6517 | -5/Upper Caves | Discovered new exit (range 6) 6527 | -5/Upper Caves | Identified exit to Upper Caves 6557 | -5/Upper Caves | Entered another Upper Caves area 6578 | -5/Upper Caves | Discovered new exit (range 13) 6588 | -5/Upper Caves | Learned Factory garrison access intel 6605 | -5/Upper Caves | Identified exit to Factory 6618 | -5/Upper Caves | Entered Factory 6618 | -4/Factory | Evolved 2 slots: Utility x2 6619 | -4/Factory | Loaded intel: 4 garrison access locations 6649 | -4/Factory | Identified exit to Upper Caves 6649 | -4/Factory | Identified exit to Armory 6905 | -4/Factory | Repaired Imp. Sensor Array 7150 | -4/Factory | Lost 3 parts (1n1u1w) 7512 | -4/Factory | Discovered new exit (range 95) 7803 | -4/Factory | Spotted B-86 Titan 7977 | -4/Factory | Identified exit to Research 7978 | -4/Factory | Entered Research 7978 | -3/Research | Evolved 2 slots: Utility x2 8267 | -3/Research | Lost 6 parts (4u2w) 8276 | -3/Research | Discovered new exit (range 16) 8295 | -3/Research | Identified exit to Quarantine 8295 | -3/Research | Entered Quarantine 8404 | -3/Quarantine | Found Alien Artifact 8404 | -3/Quarantine | Identified Phase Armor 8448 | -3/Quarantine | Lost 9 parts (2p5u2w) 8585 | -3/Quarantine | Found Alien Impact Weapon 8585 | -3/Quarantine | Identified Core Stripper 8659 | -3/Quarantine | Core integrity fell below 50% 8668 | -3/Quarantine | System corruption reached 10% 8672 | -3/Quarantine | Found Prototype Hackware 8672 | -3/Quarantine | Identified Exp. Hacking Suite 8698 | -3/Quarantine | Core integrity fell below 20% 8702 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08662_ K-01 Serf collects debris. 08672_ Acquired Prototype Hackware. 08672_ Identified Exp. Hacking Suite. 08674_ System corrupted: Matter fused (-6). 08676_ Biostim Tank disabled. 08679_ Lgt. Particle Reactor destroyed. 08680_ Biostim Tank disabled. 08683_ Linear Accelerator destroyed. 08683_ Biostim Tank disabled. 08685_ Slammed into S-43 Plague. 08689_ Imp. Gyrokinetic Inverter destroyed. 08691_ Adv. Melee Analysis Suite destroyed. 08691_ Med. Storage Unit destroyed. 08691_ Door malfunctions. 08693_ Imp. Targeting Computer destroyed. 08695_ System corrupted: Imp. Gyrokinetic Inverter rejected. 08696_ Gyrokinetic Inverter destroyed. 08697_ P-80 Master resets P-80 Master, system corruption cleaned. 08699_ P-80 Master resets U-05 Engineer, system corruption cleaned. 08702_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###################????????? | | ??????????????????????# #????????? | | ??????????????????????# "" "" """ !!#????????? | | ??????????????????????# """ """ """ !! #????????? | | ??????????????????????# " " """ "" !! #????????? | | ??????????????????????#ps pps #????????? | | ??????????????????????#s @ ! #????????? | | ??????????????????????# uuu[ u #???????## | | ??????????????#################+#########???????# | | ??????????????# # ##############?# | | ??????????????# """ """ """ # # #?# | | ??????????????# """ """ """ # # #?## | | ??????????????# """ """ """ / # #??# | | ??????????????# # # """""" #### | | ??????????????# | # # """"" + | | ???????????###########+###### # """"" # | | ???????????# # / | | ???????????# # %= """""" #### | | ???????????# *!/ """"" #??# | | ???????????# = # """"" #??# | | ???????????####+############# !# #??# | | ???????????????????# # ^^# #??# | | ???????????????????# """ #^ ##############??# | | ???????????????????# """ + #????????? | | ???????????????????# """ # #????????? | | ???????????????????# # #????????? | | ???????????????????# """ # #????????# | | ???????????????????# """ ######## ########## | | ???????????????????# """ # # # | | ???????????????????# # # # """" | | ???????????????????######"### / # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 34 Energy Capacity 1000 Matter Stores 398 Matter Capacity 700 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 36 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Imp. Antigrav System | -6/Extension | Hacked Robot Schematics ------------------ I-25 Savior | -7/Factory | Hacked Fabricated ------------ Airjet | x2 | -5/Factory Alien Tech Used ----------------- Phase Armor Core Stripper Achievements -------------- Alien Tech Deadly Force Prison Break Challenges ------------ None Game ------ Seed AntigravMobileActivator Manual? 0 Play Time 02:51:07 Cumulative 47.3 hours Start 2020.10.14 @ 16:03:55 End 2020.10.21 @ 09:40:06 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d57ec5d-63ad-4b9c-80e3-2d29cb0692e4