Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:23:27 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1667) 1667 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5672 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 103/700 Matter 214/300 Energy 78/100 System Corruption 0% Temperature Hot (262) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer Weapon Cycler Weapon Cycler Hardened Light Armor Plating Corruption Screen > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Experimental Sensor Array Core Analyzer Armor Integrity Analyzer Recalibrator PSU Rigger Heavy Particle Gun Remote Datajack Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Weapon Cycler Improved Light Armor Plating Corruption Screen Recalibrator > --- WEAPON ----------- Mini Assault Cannon Spear > --- INVENTORY -------- Improved Deuterium Engine Light Treads Experimental Sensor Array Core Analyzer Armor Integrity Analyzer PSU Rigger Heavy Particle Gun Gauss Rifle Remote Datajack Plasma Cutter [Rating: 50] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . . . 2 2 Weapon . | . . . . . . . . Parts Attached 52 | . 1 13 1 . 1 4 32 Power 7 | . . 2 1 . . . 4 Engine 3 | . . 2 1 . . . . Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 7 | . . 3 . . 1 . 3 Treads 5 | . . 3 . . 1 . 1 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 1 6 . . . 4 13 Device 13 | . . 2 . . . 3 8 Storage 2 | . 1 . . . . 1 . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 7 | . . 4 . . . . 3 Artifact . | . . . . . . . . Weapon 14 | . . 2 . . . . 12 Energy Gun 4 | . . 1 . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . 1 . . . . 4 Ballistic Cannon 3 | . . . . . . . 3 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 3 Parts Lost 18 | . . . . . . . 18 Power 3 | . . . . . . . 3 Propulsion 2 | . . . . . . . 2 Utility 8 | . . . . . . . 8 Weapon 5 | . . . . . . . 5 Highest Loss Streak 13 | . . . . . . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 84 95 99 100 100 98 84 Engine 7 | . 13 11 10 11 11 9 1 Core 1 | . . . . . . . 4 Treads 14 | . . 22 22 22 22 18 5 Leg 1 | . 27 . . . . . . Wheel 1 | . . . . . . . 4 Device 20 | . . 18 22 22 22 26 22 Storage 12 | . 14 11 11 11 11 16 11 Processor 3 | . . . . . . . 10 Protection 8 | . . 10 11 11 11 9 5 Energy Gun 5 | . . 1 11 11 11 9 1 Ballistic Gun 11 | . 28 20 11 11 11 9 5 Ballistic Cannon 1 | . . . . . . . 5 Peak Build Rating 50 | 6 7 15 16 17 17 30 50 Average Rating 22 | 6 6 10 15 16 16 22 36 On Entrance 13 | 6 6 5 15 16 17 17 23 Naked Turns . | . . . . . . . . Heaviest Build 40 | 11 16 33 33 33 33 35 40 Greatest Support 40 | 20 20 40 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 1 . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 6 8 8 10 10 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 Class Distribution -------------------- 60% | Mutant 37% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1399 | 200 50 158 104 . 52 40 795 Remotely . | . . . . . . . . Salvage Created 1811 | . 163 216 101 . 217 40 1074 Parts 101 | . 12 14 4 . 12 . 59 Haulers Intercepted 4 | . 1 . . . . . 3 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 2 4 2 . 6 . 19 Guns 18 | . 2 4 2 . 6 . 4 Cannons 8 | . . . . . . . 8 AOE 7 | . . . . . . . 7 Classes Destroyed 11 | . 3 1 1 . 2 . 4 Worker 4 | . . . . . . . 4 Hauler 4 | . 1 . . . . . 3 Recycler 4 | . . . . . . . 4 Operator 1 | . . . . . . . 1 Watcher 3 | . 1 . . . . 1 1 Swarmer 7 | . . . . . 3 . 4 Grunt 17 | . 2 1 1 . 2 . 11 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 Sentry 3 | . . 3 . . . . . Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | . 2 3 2 . 3 1 9 Combat Bots Only 7 | . 2 3 2 . 3 . 7 Max Kills in Single Turn 3 | . 1 1 1 . 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 280 | . 10 29 7 . 10 4 220 Missed 85 | . 2 13 2 . . 2 66 Damage Taken 3316 | . 106 225 73 . 161 26 2725 Core 729 | . 11 50 29 . 42 . 597 Absorbed by Shields 133 | . . . . . . . 133 Redirected to Shielding 11 | . . 11 . . . . . Core Remaining (%) 91 | 100 95 . . . 69 100 . Volleys Fired 118 | . 15 20 6 . 10 2 65 Largest 2 | . 2 2 2 . 2 2 2 Hottest 83 | . 40 40 68 . 68 68 83 Shots Fired 218 | . 30 40 12 . 20 4 112 Gun 166 | . 30 40 12 . 20 4 60 Cannon 48 | . . . . . . . 48 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 191 | . 30 40 6 . 10 2 103 Thermal . | . . . . . . . . Explosive 4 | . . . . . . . 4 Electromagnetic 23 | . . . 6 . 10 2 5 Robot Hit Streak 9 | . 6 6 9 . 4 3 9 Robot Miss Streak 5 | . 3 3 3 . 4 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 137 | . 16 22 9 . 16 3 71 Core Hits 99 | . 10 8 5 . 12 2 62 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 2 | . . . . . . . 2 Destroy 2 | . . . . . . . 2 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 2 | . . . . . . . 2 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3256 | . 152 237 143 . 221 76 2427 Guns 1575 | . 152 237 143 . 221 76 746 Cannons 912 | . . . . . . . 912 Explosions 766 | . . . . . . . 766 Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 2199 | . 152 237 69 . 111 22 1608 Thermal 83 | . . . . . . . 83 Explosive 683 | . . . . . . . 683 Electromagnetic 288 | . . . 74 . 110 54 50 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . . . 28 Projectiles 3 | . . . . . . . 3 Explosions 25 | . . . . . . . 25 Melee . | . . . . . . . . Knockbacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Kinetic 18 | . . . . . . . 18 Secondary . | . . . . . . . . Self-Inflicted Damage 512 | . . . . . . . 512 Shots 9 | . . . . . . . 9 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 9 6 6 . 23 . 253 Average Temperature 22 | . 7 5 3 . 11 . 27 Received Heat Transfer 984 | . 60 90 24 . 63 9 738 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 312 | . 83 154 50 . 155 22 312 Initial 34 | . . 34 . . . . 6 Average 69 | . 29 82 3 . 72 13 110 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 . 100 100 90 Level 1 3 | . . . . . . . 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . . . 5 Investigation 1 | . . . . . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement . | . . . . . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . . 2 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 5 9 4 . 4 5 37 Peak Tracking Total 11 | . 2 4 2 . 2 2 11 Tactical Retreats 6 | . . 2 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 11 | . . . . . . . 11 Max in Single Turn 6 | . . . . . . . 6 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 17 | . 2 4 . 1 . 1 9 Terminals 10 | . 2 2 . . . . 6 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 42 | . 4 17 . 1 . 2 18 Successful 19 | . 2 10 . 1 . 1 5 Failed 23 | . 2 7 . . . 1 13 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 27 | . 4 9 . 2 . . 12 Terminals 26 | . 4 9 . . . . 13 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 8 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 3 | . . 1 . 1 . . 1 Unreport Threat 2 | . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 3 . . . . 3 Terminals 8 | . 2 3 . . . . 3 Botnet 5 | . 1 2 . . . . 2 Skim 3 | . 1 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 15 | . 2 4 . . . 1 8 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 49 | . . . . . . . 49 Total Robot Build Rating 6 | . . . . . . . 6 Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 54 | . . . . . . . 54 Highest-Rated Ally 18 | . . . . . . . 18 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 94 | . . . . . . . 94 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5320 | 3 377 778 772 407 646 413 1924 Spaces Moved 3268 | 3 257 404 453 254 292 244 1361 Core 34 | . . . . . . . 34 Treads 1930 | . . 402 453 254 292 244 285 Legs 262 | 3 257 2 . . . . . Wheels 1042 | . . . . . . . 1042 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 120 160 160 160 160 160 95 Average Speed 138 | 120 120 160 160 160 160 160 116 Slowest Speed 350 | 120 190 190 160 160 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 47 34 60 62 40 25 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 58 | . . . . . . . 58 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 52 | . . . . . . . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3851 | 2 298 501 491 255 451 261 1592 Wait 328 | . 20 44 26 . 147 10 81 Move 3261 | 2 256 403 452 253 291 243 1361 Hop . | . . . . . . . . Pick Up 48 | . 5 11 3 1 1 1 26 Fast Attach 13 | . . 2 1 . . 2 8 Attach 23 | . 1 5 . . . . 17 Detach 2 | . . 1 . . . . 1 Swap 16 | . . 6 . . 1 2 7 Drop 35 | . 1 9 3 1 1 1 19 Fire 118 | . 15 20 6 . 10 2 65 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . . . . . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 360 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 429 | -9/Materials | Discovered new exit (range 10) 472 | -9/Materials | Discovered new exit (range 15) 1007 | -9/Materials | Discovered new exit (range 12) 1159 | -9/Materials | Entered Mines 1200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1244 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1247 | -9/Mines | Found Prototype Device 1264 | -9/Mines | Learned 2 Materials zone layouts 1742 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1742 | -9/Mines | Discovered new exit (range 5) 1931 | -9/Mines | Entered Exiles 1971 | -9/Exiles | Met 8R-AWN 1997 | -9/Exiles | Met EX-HEX 2047 | -9/Exiles | Met EX-BIN 2133 | -9/Exiles | Aligned with FarCom system 2135 | -9/Exiles | Given EX-Vault access code 2171 | -9/Exiles | Opened EX-Vault 2183 | -9/Exiles | Found PSU Rigger 2216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2263 | -9/Exiles | Met EX-DEC 2319 | -9/Exiles | Discovered new exit (range 14) 2338 | -9/Exiles | Left Exiles lab with PSU Rigger 2338 | -9/Exiles | Entered Mines 2644 | -8/Mines | Build established: Skirmisher 2694 | -8/Mines | Discovered new exit (range 5) 2984 | -8/Mines | Entered Materials 2984 | -8/Materials | Evolved 2 slots: Utility x2 3047 | -8/Materials | Identified Exp. Sensor Array 3254 | -8/Materials | Discovered new exit (range 13) 3397 | -8/Materials | Entered Factory 3397 | -7/Factory | Evolved 2 slots: Utility x2 3805 | -7/Factory | Fabricated L-31 Rogue (x3) 3916 | -7/Factory | Lost 3 allies 3957 | -7/Factory | Destroyed 7 combat bots 3994 | -7/Factory | Core integrity fell below 50% 4016 | -7/Factory | Lost 13 parts (2p2n5u4w) 4214 | -7/Factory | Build established: Mutant 4246 | -7/Factory | Discovered new exit (range 5) 4763 | -7/Factory | Build established: Skirmisher 5305 | -7/Factory | Build established: Mutant 5313 | -7/Factory | Core integrity fell below 20% 5321 | -7/Factory | Self-destructed Last Messages --------------- 05099_ Destroyed Shock Rifle. 05101_ P-60 Hacker destroyed. 05101_ Slug penetrates Wall. 05105_ Acquired 38 matter. 05108_ Acquired 9 matter. 05126_ Dropped Imp. Light Armor Plating. 05187_ Dropped Imp. Sensor Array. 05188_ Acquired Weapon Cycler. 05299_ C-30 ARC bursts open, deploying its payload. 05299_ S-27 Virus unfolds itself. 05307_ Slug penetrates Wall. 05309_ Slug penetrates S-27 Virus. 05309_ S-27 Virus knocked back. 05311_ Seismic Detector destroyed. 05312_ Slug penetrates S-27 Virus. 05314_ Destroyed VTOL Module. 05314_ S-27 Virus knocked back. 05317_ Enh. Nuclear Core destroyed. 05319_ Gauss Rifle destroyed. 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"???????? | | ???????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Core Shielding 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixEfficiencyStorage Manual? 0 Play Time 00:35:42 Cumulative 103.9 hours Start 2024.09.22 @ 10:22:07 End 2024.09.22 @ 11:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 156 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d94a633-c0c7-42ce-8dea-25ef076ca790