Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.27 @ 20:09:21 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (756) 3780 Value Destroyed (34882) 34882 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (15009) 15009 TOTAL SCORE: 63651 Bonus ------- High Alert Combat Kills 5773 Follower Combat Kills 2047 Entered Garrisons 1200 Used RIF Installer 3500 Win 3000 Friendly Fire -511 Cogmind --------- Core Integrity 396/1600 Matter 71/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- ECM Suite Enhanced Coil Gun Heavy Gauss Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Layered Heavy Armor Plating Improved Focal Shield Advanced Point Defense System Advanced Field Recycling Unit > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Advanced Treads Biometal Heavy Treads Huge Storage Unit Matter Compressor Matter Compressor Heavy Phase Cannon Enhanced Coil Gun Railgun Railgun Railgun Railgun Heavy Gauss Cannon Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 202] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Hardcell Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Slots Evolved 19 | . 1 2 2 . 2 . 2 . . . 2 . . . . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 2 2 . 1 . 1 . . . . . . . . 2 . . . 2 . . . 2 . Weapon 6 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . 2 . . . Parts Attached 203 | 5 4 16 21 10 18 3 3 12 5 5 18 1 5 . . 11 9 . 7 7 12 1 5 8 17 Power 23 | 1 . 3 1 2 2 . . 2 . . 1 . 2 . . 3 2 . . 1 . . . . 3 Engine 14 | 1 . 3 1 2 2 . . 1 . . 1 . 2 . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reactor 7 | . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . . 3 Propulsion 26 | 2 . 4 8 2 2 . . 3 . . 1 . . . . . 2 . . . . . . 2 . Treads 26 | 2 . 4 8 2 2 . . 3 . . 1 . . . . . 2 . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 3 5 6 3 8 . 3 4 4 4 11 1 2 . . 3 1 . 1 6 10 . 2 1 6 Device 46 | . . 2 2 . 3 . 1 4 2 2 9 . 2 . . 3 1 . 1 2 7 . . 1 4 Storage 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Processor 20 | . . 1 2 1 1 . 1 . 1 1 2 1 . . . . . . . 3 2 . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 2 2 2 2 . 1 . 1 1 . . . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 1 4 6 3 6 3 . 3 1 1 5 . 1 . . 5 4 . 6 . 2 1 3 5 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 2 1 4 6 . 5 1 . . . . 1 . 1 . . 4 1 . . . . . . . 3 Ballistic Cannon 39 | . . . . 2 1 2 . 3 1 1 4 . . . . 1 3 . 6 . 1 1 3 5 5 Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 5 . . . . . . 3 . . . . . . . . 1 . . . 1 . Parts Lost 45 | . . . . . 1 1 . 7 . 4 3 . . 1 . 1 . . 1 2 6 1 . . 17 Power 4 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Utility 22 | . . . . . 1 . . 3 . 2 . . . . . . . . 1 2 4 . . . 9 Weapon 15 | . . . . . . 1 . 1 . 2 1 . . 1 . . . . . . 2 1 . . 6 Highest Loss Streak 10 | . . . . . 1 1 . 4 . 1 1 . . 1 . 1 . . 1 1 2 1 . . 10 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Average Backups 21 | 2 7 21 24 24 23 23 21 20 19 18 17 22 22 21 21 19 22 21 22 23 21 23 23 23 22 Power 1 | . 1 1 2 2 1 2 2 1 2 2 . . . . . . 1 2 2 2 2 2 2 2 2 Propulsion 3 | . 1 2 3 2 3 4 4 4 5 5 4 4 4 4 4 4 3 3 3 3 3 3 3 2 1 Utility 8 | . 4 9 10 10 10 11 11 9 7 6 7 12 12 12 12 8 8 7 7 7 6 7 7 6 3 Weapon 7 | . . 7 9 10 8 6 4 5 5 5 4 6 6 5 5 6 8 9 10 11 10 10 11 12 14 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 4 4 5 8 6 . 1 . . . . . . . . . . . . 1 . . 3 11 Power 6 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 Utility 13 | . . . 3 2 2 2 . . . . . . . . . . . . . . 1 . . . 3 Weapon 20 | . . 3 1 . 4 4 . 1 . . . . . . . . . . . . . . . 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 98 100 98 98 86 84 81 77 79 83 83 83 83 85 91 95 94 88 88 83 87 84 88 Engine 4 | . 12 10 8 8 7 7 6 4 . . 9 11 11 11 11 7 3 . . . . . . . . Reactor 3 | . . . . . . . . 1 6 6 1 . . . . . 3 10 10 9 8 8 8 7 6 Treads 9 | . 25 19 16 16 14 14 12 9 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Device 16 | . . 10 14 15 15 14 14 13 12 12 9 11 11 11 11 23 25 25 27 23 20 16 20 23 24 Storage 6 | . 11 10 8 8 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 18 | . . 9 15 16 20 21 22 25 25 25 26 27 27 27 27 21 20 20 17 14 17 16 16 15 14 Protection 4 | . 11 10 8 8 4 7 6 3 5 3 . . . . . . . . . 3 4 4 4 3 2 Ballistic Gun 10 | . 37 29 25 11 20 25 . . . . . 5 5 5 5 8 14 15 2 . . . . . . Ballistic Cannon 14 | . . . . 12 7 1 17 18 18 16 18 16 16 16 16 12 11 15 27 27 26 29 29 24 27 Peak Build Rating 202 | 5 9 23 31 45 56 75 84 99 95 92 112 112 115 115 110 126 140 141 148 163 164 166 173 186 202 Average Rating 96 | 4 8 20 29 42 51 57 82 88 90 87 107 111 113 114 110 120 130 140 145 158 157 165 172 184 192 On Entrance 98 | . 5 9 23 31 44 56 75 84 95 91 89 112 112 115 110 110 126 140 141 142 159 154 166 173 186 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . 12 . . . . . . . . . . . . . . . . Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 281 | 9 93 103 109 112 116 157 163 165 150 156 196 171 171 170 163 179 202 194 214 248 238 256 258 265 281 Greatest Support 90 | 40 40 40 40 40 44 44 44 60 60 60 75 75 75 75 75 75 75 75 75 75 75 75 75 90 90 Greatest Overweight (x) 49 | . 2 33 2 2 5 3 3 8 49 2 3 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Overweight (x) 2 | . 1 2 2 2 2 2 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 11 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | 2 7 21 24 24 24 24 24 24 24 23 20 25 25 24 23 20 24 23 24 25 23 24 24 24 23 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 11 25 25 25 25 25 25 25 25 19 25 25 25 23 23 24 23 24 25 25 25 25 25 25 5 Class Distribution -------------------- 45% | Hacker-Gunner 42% | Hacker-Executioner 5% | Hacker-Tank 4% | Commander-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Executioner | -5/Factory Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Warlord Hacker-Executioner | -4/Proximity Caves Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Garrison Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Garrison Hacker-Executioner | -3/Research Hacker-Executioner | -3/Garrison Hacker-Executioner | -2/Research Hacker-Executioner | -2/Quarantine Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Matter Collected 24208 | 250 679 884 1569 954 1743 1299 240 1929 1194 1708 1954 402 577 . 124 584 848 . 1175 696 2123 414 107 662 2093 Remotely 2216 | . . . . . . . . . . . . . . . . . . . . 270 1946 . . . . Salvage Created 27498 | . 1460 1889 2240 1238 1911 1741 286 982 1299 1266 2028 180 389 . 45 1013 1931 . 1063 821 1212 218 368 1405 2513 Parts 1327 | . 106 139 135 69 104 82 14 33 66 65 78 8 15 . 3 39 91 . 33 37 39 4 20 69 78 Haulers Intercepted 29 | . 2 5 5 6 4 . . . 3 . 2 . . . . 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . 1 Parts Field Recycled 266 | . . . . . . . . . . 61 . . . . . . . . . . 59 9 14 37 86 Retrieved Matter 4549 | . . . . . . . . . . 508 . . . . . . . . . . 704 291 305 635 2106 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Combat Hostiles Destroyed 557 | . 13 28 30 20 38 34 9 36 22 42 40 6 11 . 2 20 36 . 28 19 39 5 6 24 49 Guns 174 | . 13 28 30 9 22 34 . . . . 3 1 2 . 2 5 21 . 4 . . . . . . Cannons 367 | . . . . 11 16 . 9 36 22 42 36 5 9 . . 14 15 . 24 19 35 5 6 19 44 AOE 15 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . 5 5 Classes Destroyed 26 | . 8 4 1 2 1 1 1 . 2 2 . . 2 . . . . . 1 . . . . . 1 Worker 60 | . 20 2 13 1 3 . . . 4 . 4 . . . . 2 . . . 1 . . . 5 5 Builder 34 | . 4 6 5 . 3 . 1 . 3 . 4 . . . . 1 . . . 1 . . . 6 . Tunneler 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 29 | . 2 5 5 6 4 . . . 3 . 2 . . . . 2 . . . . . . . . . Recycler 31 | . 4 4 4 2 2 . . . 1 . 3 . . . . . . . . . . . 1 3 7 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 Watcher 24 | . 3 5 4 1 3 . . 2 1 1 . . . . . 1 . . 1 . . . . 1 1 Swarmer 107 | . 2 9 8 . 7 6 . 8 7 13 5 1 1 . . 4 12 . 6 . 8 . . 5 5 Cutter 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Saboteur 4 | . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . Grunt 195 | . 11 11 13 10 12 21 3 16 8 8 21 . 3 . . 4 13 . 10 7 9 . . 3 12 Brawler 8 | . . . . 1 2 . . 1 2 . 1 . . . . . . . . . 1 . . . . Duelist 8 | . . 1 . . . . 1 . . . 2 . . . . . . . 2 . 1 . . . 1 Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 76 | . . 7 8 5 5 4 1 4 1 9 3 1 1 . . 2 4 . 2 . 11 3 . 1 4 Demolisher 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . Hunter 45 | . . . 1 2 5 . . 6 2 5 2 . . . . 2 1 . 2 . 4 . 3 6 4 Programmer 87 | . . . . . 7 3 3 . 3 2 8 3 . . 2 8 3 . 3 9 3 2 3 9 16 Behemoth 7 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Executioner 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 6 | . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infiltrator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 8 12 3 9 5 7 4 7 8 6 2 6 . 2 4 7 . 5 4 7 3 4 8 8 Combat Bots Only 8 | . 3 4 7 3 5 5 5 4 5 8 5 2 6 . 2 4 7 . 5 4 7 3 3 5 5 Max Kills in Single Turn 4 | . 1 2 2 2 2 2 2 2 3 3 4 1 2 . 1 3 3 . 2 1 3 1 2 4 4 Gunslinging 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Hostile Shots Fired 2557 | . 23 45 120 66 263 83 31 229 101 250 122 18 14 . 10 53 99 . 67 129 117 14 24 96 583 Missed 860 | . 11 20 39 17 105 36 12 58 37 83 37 7 7 . 2 23 29 . 21 36 42 6 12 43 177 Hits 1697 | . 12 25 81 49 158 47 19 171 64 167 85 11 7 . 8 30 70 . 46 93 75 8 12 53 406 Melee 10 | . . . . . 1 . . . . 7 . . . . . . . . . . . . . . 2 Projectile 1687 | . 12 25 81 49 157 47 19 171 64 160 85 11 7 . 8 30 70 . 46 93 75 8 12 53 404 AOE 3 | . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Critical Strikes 104 | . . 1 3 2 8 4 1 7 . 5 10 . 1 . . 6 6 . 2 10 3 . . 2 33 Part Disruptions 9 | . . . . . 1 1 . . 2 . . . . 2 . . . . . 1 . . . . 2 Damage Taken 17493 | . 88 150 691 516 1048 431 183 1464 682 1305 1225 154 85 121 102 304 448 . 375 950 1193 125 170 864 4819 Core 2033 | . . 3 110 64 124 48 21 76 45 113 69 32 . 5 . 7 38 . 3 28 27 . 16 90 1114 Absorbed by Shields 1441 | . . . . . . . . 223 . . . . . . . 72 378 . 244 442 . . . . 82 Ignored by Resistances 13539 | . 56 101 429 306 675 265 114 1035 415 825 715 89 51 31 60 224 503 . 376 816 697 73 100 510 5073 Regen/Repaired (Parts) 349 | . . . . 55 78 . . . . . . . . . . 216 . . . . . . . . . Core Remaining (%) 83 | 100 100 99 . 68 . 75 . . . 70 . . . . 89 . . . 95 . 95 . 98 . 24 Volleys Fired 1066 | . 85 74 121 63 96 79 10 57 40 54 47 9 14 . 4 23 49 . 46 25 56 6 7 27 74 Largest 8 | . 3 3 3 3 4 4 3 3 3 3 4 4 4 . 4 5 6 . 6 6 6 7 7 7 8 Hottest 452 | . 60 69 71 102 142 140 180 180 174 174 231 217 217 . 212 230 279 . 336 336 336 393 393 405 452 Shots Fired 4304 | . 254 222 363 189 384 319 30 173 122 150 174 37 57 . 16 97 246 . 272 148 305 42 49 150 505 Gun 1780 | . 254 222 363 112 259 316 . . . . 10 9 14 . 4 33 147 . 30 . . . . . 7 Cannon 2512 | . . . . 77 125 3 30 173 122 150 164 28 43 . 12 64 99 . 242 148 303 42 49 147 491 Launcher 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4292 | . 254 222 363 189 384 319 30 173 122 150 174 37 57 . 16 97 246 . 272 148 303 42 49 147 498 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 86 | . 23 33 82 86 59 52 22 70 27 26 19 27 20 . 9 66 55 . 47 32 53 32 34 80 67 Robot Miss Streak 4 | . 3 1 3 1 2 2 1 2 3 2 4 2 1 . 1 1 2 . 1 2 2 . 1 1 2 Penetration Max 2 | . . . . . 1 1 1 . 1 1 1 . 1 . . 2 2 . . . . . . 1 . Secondary Targets 28 | . 3 5 7 1 2 10 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2818 | . 173 158 293 148 289 195 22 107 73 91 104 25 41 . 9 72 150 . 115 86 211 23 21 86 326 Core Hits 1166 | . 72 72 94 50 99 68 8 49 49 52 72 10 16 . 2 36 66 . 52 31 70 8 13 51 126 Critical Kills 28 | . 1 1 3 1 3 7 . . . . . . . . . 1 9 . 2 . . . . . . Critical Parts Destroyed 59 | . 1 . 5 4 14 6 . . . . . 1 . . . 4 21 . 3 . . . . . . Critical Strikes 309 | . 2 1 8 9 31 13 4 14 7 11 12 4 6 . 1 12 37 . 19 11 32 3 5 18 49 Destroy 90 | . 2 1 8 5 17 13 . . . . . 2 . . . 5 32 . 5 . . . . . . Blast 219 | . . . . 4 14 . 4 14 7 11 12 2 6 . 1 7 5 . 14 11 32 3 5 18 49 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99431 | . 1963 2476 4562 2807 6150 3735 1573 5383 4721 5312 6963 1353 2210 . 553 3514 4428 . 4481 3756 9660 1102 1299 5545 15885 Guns 22815 | . 1963 2462 4562 1601 3905 3735 . . . . 203 254 380 . 109 924 2075 . 525 . . . . . 117 Cannons 72654 | . . . . 1206 2238 . 1573 5383 4331 5312 6137 1099 1830 . 444 2590 2353 . 3956 3756 9192 1102 1299 4379 14474 Explosions 3912 | . . . . . . . . . 383 . 623 . . . . . . . . . 468 . . 1144 1294 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . 14 . . 7 . . . 7 . . . . . . . . . . . . . . 22 . Kinetic 95469 | . 1963 2462 4562 2807 6143 3735 1573 5383 4331 5312 6340 1353 2210 . 553 3514 4428 . 4481 3756 9192 1102 1299 4379 14591 Thermal 926 | . . . . . . . . . 303 . 623 . . . . . . . . . . . . . . Explosive 2781 | . . . . . . . . . . . . . . . . . . . . . 468 . . 1019 1294 Electromagnetic 205 | . . . . . . . . . 80 . . . . . . . . . . . . . . 125 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 . . . 4 6 1 1 1 2 2 3 3 3 1 2 . . . 9 9 . . 2 14 Average Corruption 2 | . 1 . . . 1 4 1 1 1 1 1 2 3 2 1 1 . . . 4 3 . . 1 4 Corruption Purged 10 | . . . . . . . . . . . . . . . . 3 . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 531 | . 19 . . . 38 105 . 39 21 63 12 15 14 1 4 6 . . . 13 81 . . 3 97 Message Errors 130 | . 4 . . . 11 22 . 6 7 19 2 6 6 . 1 1 . . . 3 19 . . 1 22 Matter Fused 128 | . 6 . . . 11 26 . 14 3 9 3 2 1 . 1 3 . . . 2 23 . . 1 23 Heat Flow Errors 68 | . 7 . . . 2 11 . 2 4 9 3 2 2 . 1 1 . . . 3 8 . . 1 12 Energy Discharges 58 | . . . . . 5 18 . 4 4 9 1 1 3 . . . . . . . 4 . . . 9 Parts Rejected 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 65 | . 1 . . . 5 10 . 10 . 3 3 1 1 1 1 1 . . . . 13 . . . 15 Data Loss (major) 21 | . . . . . 2 6 . 1 1 6 . 1 . . . . . . . . 2 . . . 2 Misfires 32 | . 1 . . . 1 8 . 2 2 3 . 1 1 . . . . . . 3 6 . . . 4 Alerts 8 | . . . . . . 2 . . . 3 . 1 . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . 1 1 . . . . . . . . . . . . . 1 5 . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5058 | . . . . 15 79 . 329 153 460 441 814 31 374 . 174 282 102 . 96 336 178 . 124 439 631 Projectiles 4733 | . . . . 15 79 . 329 153 368 441 712 31 374 . 174 282 102 . 96 336 137 . 124 396 584 Explosions 325 | . . . . . . . . . 92 . 102 . . . . . . . . . 41 . . 43 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 338 | . . 1 . 9 8 . 10 24 15 24 32 2 5 . 4 16 11 . 21 33 30 1 13 19 60 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 303 | . . . . 9 8 . 7 21 13 21 25 2 5 . 4 15 8 . 21 30 28 1 10 18 57 Secondary 34 | . . . . . . . 3 3 2 3 7 . . . . 1 3 . . 3 2 . 3 1 3 Self-Inflicted Damage 329 | . . . . . . . . . . . 194 . . . . . 30 . . . 50 . . . 55 Shots 8 | . . . . . . . . . . . 5 . . . . . 1 . . . 1 . . . 1 Rammed 5 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Targets Rammed 5 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 224 . 11 . 178 248 55 175 244 304 480 143 157 179 193 426 252 . 549 271 222 77 . 162 400 Average Temperature 68 | . 45 . 9 . 36 40 18 24 27 75 91 41 45 115 55 83 78 . 134 68 73 41 . 72 90 Received Heat Transfer 4011 | . 66 75 468 216 450 285 135 352 105 375 542 . 36 . . 43 86 . 54 123 159 27 . 45 369 Effects 23 | . 3 . . . . . . . . 2 6 . . . . 1 1 . 7 . . . . . 3 Shutdowns 5 | . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Interference 12 | . 3 . . . . . . . . 2 3 . . . . . 1 . 3 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 700 | . . . . . . . . . 350 . 350 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Maximum Alert Level 5 | . . . 1 . . 5 4 5 3 5 3 . . . . . 4 2 5 3 5 3 1 2 1 Low Security (%) 46 | 100 100 100 98 100 100 8 . . 7 11 63 . . . . 100 17 . 1 . . . 85 52 99 Level 1 6 | . . . 1 . . 7 . 2 15 16 17 . . . . . 16 25 5 . . . 14 44 . Level 2 11 | . . . . . . 13 41 12 44 14 16 . . . . . 11 74 28 2 18 19 . 2 . Level 3 15 | . . . . . . 19 51 23 32 17 2 . . . . . 40 . 16 97 32 80 . . . Level 4 7 | . . . . . . 16 7 25 . 13 . . . . . . 13 . 19 . 17 . . . . Level 5 12 | . . . . . . 35 . 35 . 25 . . . . . . . . 29 . 31 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2926 | . 55 159 214 154 193 2926 1145 2512 994 2300 897 . . . . 130 1302 507 2326 982 2258 953 254 418 204 Initial 1140 | . . . . . . . 1140 286 979 42 897 . . . . . . 507 198 982 411 953 254 . 106 Average 584 | . 4 21 28 14 14 1275 810 1371 597 965 183 . . . . 14 644 443 1164 798 1240 796 108 160 27 Influence Increases 24197 | . 524 906 978 794 1180 2936 295 2296 1090 2418 1261 114 79 . 38 591 1302 12 2278 522 1927 155 149 741 1611 Destroy 0b10 Robot/C 10050 | . 260 560 600 460 800 740 200 625 585 765 675 90 75 . 30 300 585 . 555 285 600 75 90 360 735 Destroy 0b10 Robot/NC 915 | . 175 120 155 70 80 . 15 8 68 4 52 . 4 . . 24 . . 4 8 4 . 4 64 56 Destroy Leader 1886 | . 70 170 178 144 244 30 60 38 170 32 140 24 . . 8 78 32 . 48 56 40 32 16 82 194 Allied During Kill 238 | . . . . 4 . 13 4 . 124 46 13 . . . . . 11 . 23 . . . . . . Successful Hack 308 | . 19 15 41 47 36 20 10 8 . . 36 . . . . 12 4 12 8 28 8 . . 4 . Disable Machine 164 | . . 4 . 8 8 . . 3 42 3 24 . . . . 33 . . 6 9 3 3 3 6 9 Anti-Garrison Action 7969 | . . . . . . 2000 . 1425 . 1427 113 . . . . . 526 . 1388 . 1052 . . . 38 Destroy Structure 2319 | . . 7 4 16 12 118 6 111 89 129 184 . . . . 144 132 . 210 100 208 45 36 201 567 Partial Spotted 42 | . . 15 . 15 . . . . 12 . . . . . . . . . . . . . . . . Lose Combat Pursuer 306 | . . 15 . 30 . 15 . 78 . 12 24 . . . . . 12 . 36 36 12 . . 24 12 Influence Decreases 24100 | . 524 906 978 794 1180 10 2691 314 3523 197 3554 121 79 . 38 591 . 945 321 2144 373 1810 752 523 1732 Entered New Map 9376 | . . . . . . . 1786 244 1533 37 1403 4 . . . . . 795 171 1344 293 1305 349 . 112 Time Decay 13114 | . 521 876 865 689 1121 . 885 . 1770 . 1761 117 79 . 38 581 . 150 . 780 . 495 403 523 1460 Lost Part 420 | . . . . . . 10 . 70 . 40 30 . . . . 10 . . 10 20 60 10 . . 160 Lost Ally 620 | . . . . 20 20 . 20 . 220 120 60 . . . . . . . 140 . 20 . . . . Purge Threat 570 | . 3 30 113 85 39 . . . . . 300 . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 4 4 5 12 . 5 . 10 . 13 . . . . 4 . . . 5 . 2 2 3 11 Investigation 15 | . 2 1 1 3 2 . . . . . 4 . . . . 1 . . . . . . 1 . . Extermination 40 | . . . . . 8 . 3 . 5 . 5 . . . . 3 . . . 2 . 2 1 2 9 Reinforcement 14 | . . 3 . . 1 . . . 4 . 2 . . . . . . . . 1 . . . 1 2 Assault 8 | . . . . 2 . . 2 . 1 . 1 . . . . . . . . 2 . . . . . Garrison 5 | . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Distress Signals 24 | . 1 2 3 1 4 . . . 3 . 2 . . . . 1 . . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 689 | . 16 45 45 32 51 37 13 34 40 47 45 6 7 . 2 24 36 . 32 24 40 6 7 29 71 Peak Tracking Total 11 | . 3 5 5 5 4 3 4 4 5 8 5 2 6 . 2 4 5 . 5 6 7 3 3 5 11 Tactical Retreats 22 | . . 1 . 2 . 1 . 6 . 1 2 . . . . . 1 . 2 3 1 . . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Traps Triggered 74 | . 2 5 . . . 10 . 11 1 7 1 . . 2 . 1 6 . 13 . 11 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Machines Disabled 78 | . . 1 . 2 2 3 . 2 14 9 9 . . . . 11 3 . 3 3 6 1 2 2 5 Max in Single Turn 7 | . . 1 . 1 1 2 . 1 7 2 6 . . . . 4 2 . 1 1 2 1 1 1 2 Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . 1 . . . 2 . . . . . . . . 1 . 2 . . . . Phase Generator 5 | . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Machines Accessed 94 | . 9 8 10 15 14 3 5 2 2 1 3 1 . . . 3 3 2 2 3 3 1 1 3 . Terminals 68 | . 8 6 7 12 8 3 4 2 1 1 2 1 . . . . 3 . 2 1 3 . 1 3 . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 1 1 2 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 1 . 1 . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . Garrison Access 9 | . . . 1 1 2 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . Total Hacks 255 | . 40 20 28 50 40 5 8 2 3 3 13 1 . . . 7 5 4 3 7 5 5 2 4 . Successful 172 | . 27 17 21 32 28 3 4 2 1 1 7 1 . . . 5 3 4 2 3 3 5 . 3 . Failed 83 | . 13 3 7 18 12 2 4 . 2 2 6 . . . . 2 2 . 1 4 2 . 2 1 . Catastrophic 5 | . . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 30 18 25 39 23 . 6 . 2 . 9 . . . . . . . . 1 . . 2 . . Terminals 199 | . 39 15 21 45 28 5 7 2 2 3 10 1 . . . . 5 . 3 2 5 . 2 4 . Fabricators 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 1 1 2 1 . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . 4 5 . 3 . . . . . 3 . . . . 4 . 3 . 4 . 5 . . . Garrison Access 12 | . . . 1 3 3 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . Terminal Hacks 81 | . 18 4 7 20 9 3 1 2 . 1 3 1 . . . . 3 . 2 1 3 . . 3 . Record 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . 6 1 . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 4 . . . . . . . . . . . . 1 . . . 1 . . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 15 | . 3 2 2 3 3 . . . . . 2 . . . . . . . . . . . . . . Locate Traps 11 | . 3 . 1 3 3 . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 4 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . 4 5 . 3 . . . . . 3 . . . . 2 . 3 . 1 . 5 . . . Retrieve Study 26 | . . 4 5 . 3 . . . . . 3 . . . . 2 . 3 . 1 . 5 . . . Garrison Access Hacks 9 | . . . 1 1 2 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . 9 9 8 11 12 . 2 . . . 1 . . . . . . . . . . . . . . Terminals 46 | . 8 8 7 9 11 . 2 . . . 1 . . . . . . . . . . . . . . Botnet 19 | . 3 3 2 4 6 . . . . . 1 . . . . . . . . . . . . . . Skim 27 | . 5 5 5 5 5 . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . Patch 6 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 8 5 7 9 13 1 4 1 1 1 3 . . . . 2 2 1 . 3 2 1 1 1 . Full Trace Events 10 | . 1 . . 1 1 . . . . . 3 . . . . 1 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 26 | . . 4 5 . 3 . . . . . 3 . . . . 2 . 3 . 1 . 5 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Used RIF Installer 7 | . . . . . . 1 . 1 . 2 . . . . . . 1 . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 5 . . . 8 2 . . . . . 4 . 4 . 11 . . . . Machine Destruction 27 | . . . . . . 5 . . . 8 2 . . . . . . . 4 . 8 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 39 | . . . . . . 3 . 14 . 13 . . . . . . 3 . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Total Allies 46 | . . . . 2 . 5 . 14 . 13 . . . . . . 5 . 6 . 1 . . . . Largest Group 14 | . . . . 2 1 4 3 14 14 10 6 . . . . . 3 3 6 . 1 . . . . Highest-Rated Group 582 | . . . . 62 31 152 90 582 582 252 154 . . . . . 193 193 193 . 46 . . . . Highest-Rated Ally 119 | . . . . 31 31 80 30 119 119 40 40 . . . . . 80 80 80 . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 272 | . . . . 32 7 13 4 . 75 35 26 . . . . . 14 . 54 . 12 . . . . Total Damage 7760 | . . . . 524 115 590 126 . 2512 632 772 . . . . . 267 . 2007 . 215 . . . . Kills 62 | . . . . 6 2 3 2 . 21 9 5 . . . . . 3 . 10 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Active Infowar (turns) 847 | . . . 772 . . . . . 62 . . . 1 . . 1 . . . . . . 1 . 10 Optics 772 | . . . 772 . . . . . . . . . . . . . . . . . . . . . . IFF 63 | . . . . . . . . . 62 . . . 1 . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . ECM 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Analysis Total 8 | . 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Turns Passed 58851 | 78 3052 2697 2426 2749 4720 4646 1188 4649 2372 4243 3251 1102 763 250 663 1878 2613 215 4455 1051 3567 673 568 1113 3869 Spaces Moved 17494 | 45 847 985 838 776 1247 1400 294 1170 586 1187 847 394 260 92 241 620 846 71 1372 258 1261 237 194 319 1107 Core 51 | 4 . 2 . . . . . . 12 . . . . . . . . . . . . . . . 33 Treads 17443 | 41 847 983 838 776 1247 1400 294 1170 574 1187 847 394 260 92 241 620 846 71 1372 258 1261 237 194 319 1074 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 305 305 385 330 330 330 270 270 270 270 270 270 270 305 305 225 225 265 265 265 50 Average Speed 306 | 150 314 243 240 324 348 311 385 366 374 330 339 270 270 270 270 270 281 305 305 361 257 265 265 276 317 Slowest Speed 2500 | 160 320 1700 240 330 570 385 385 810 2500 330 410 270 270 270 270 270 320 305 305 385 265 265 265 320 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 92 80 67 93 35 93 14 91 25 92 24 74 50 14 47 20 97 3 93 8 97 6 21 10 46 Regions Visited 25 Branch Regions 7 Pre-discovered Areas 11 | . 1 2 1 2 2 . . . . . . 1 . . 2 . . . . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . 2 . 4 . . . . . 4 . 9 . . . . . . Terrain Destroyed 1327 | . . . . 13 9 83 4 37 58 204 102 16 22 . 7 91 117 . 58 52 122 13 14 79 226 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 614 | . . . . 13 9 4 4 37 27 47 60 16 22 . 7 19 41 . 58 52 46 13 14 33 92 AOE 712 | . . . . . . 79 . . 31 157 42 . . . . 72 75 . . . 76 . . 46 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Gar Res Qua Acc Com Total 20205 | 53 1063 1116 1018 891 1441 1572 317 1348 655 1376 1078 407 284 95 244 762 963 71 1550 300 1422 262 224 467 1226 Wait 875 | . 119 11 7 16 45 56 6 28 21 47 145 3 . 3 . 95 5 . 65 8 66 13 14 98 4 Move 17465 | 44 846 984 837 775 1246 1398 294 1168 586 1185 846 393 259 91 240 619 844 70 1370 258 1259 236 193 318 1106 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | 4 9 13 7 9 11 5 2 4 . 2 5 . . . . 2 2 1 6 . 4 3 1 3 2 Fast Attach 56 | 5 . 7 3 1 3 2 . 3 . 2 2 . . . . 5 4 . . 4 5 . . 2 8 Attach 61 | . 3 2 1 . 3 1 2 7 1 5 10 . . 1 . 3 . . 1 . 7 2 1 1 10 Detach 19 | . . . . . . . . 2 . . 6 . . . . 3 . . 1 1 4 . . . 2 Swap 154 | . 1 14 18 12 17 1 2 2 5 1 17 2 7 . . 9 7 . 9 3 4 1 6 6 10 Drop 134 | . . 10 24 15 19 11 1 4 1 1 . . 4 . . 3 10 . 8 1 3 1 2 10 6 Fire 1066 | . 85 74 121 63 96 79 10 57 40 54 47 9 14 . 4 23 49 . 46 25 56 6 7 27 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Escape Stasis 89 | . . . . . . 12 . 14 . 13 . . . . . . 12 . 20 . 14 . . . 4 Rewire 186 | . . . . . . 7 . 59 . 66 . . . . . . 30 . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x3 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 13) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Weapon x1 416 | -10/Materials | Build established: Hacker-Tank 585 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Discovered exit to Materials (range 10) 1299 | -10/Materials | Identified exit to Mines 1299 | -10/Materials | Discovered exit to Mines (range 8) 1924 | -10/Materials | Learned location of 1 exit from Recycling 2042 | -10/Materials | Learned location of 1 exit from Storage 2267 | -10/Materials | Learned location of 2 exits from Materials 3131 | -10/Materials | Entered another Materials area 3131 | -9/Materials | Evolved 2 slots: Utility x2 3132 | -9/Materials | Identified exit to Materials 3668 | -9/Materials | Build established: Hacker-Gunner 4828 | -9/Materials | Identified exit to Mines 4828 | -9/Materials | Discovered exit to Mines (range 8) 4913 | -9/Materials | Discovered exit to Materials (range 16) 5127 | -9/Materials | Learned location of Zion (-7) 5139 | -9/Materials | Learned Storage trap positions 5152 | -9/Materials | Learned 2 Storage zone layouts 5174 | -9/Materials | Learned location of 1 exit from Storage 5828 | -9/Materials | Entered another Materials area 5828 | -8/Materials | Evolved 2 slots: Utility x2 5829 | -8/Materials | Identified exit to Storage 6634 | -8/Materials | Garrison activated, responded to threat 6755 | -8/Materials | Identified exit to Garrison 6786 | -8/Materials | Garrison activated, responded to threat 6958 | -8/Materials | Garrison activated, responded to threat 7051 | -8/Materials | Destroyed 7 combat bots 7441 | -8/Materials | Learned location of 1 exit from Lower Caves 7503 | -8/Materials | Learned location of 1 exit from Recycling 7557 | -8/Materials | Learned 2 Storage zone layouts 7603 | -8/Materials | Learned location of 1 exit from Storage 7640 | -8/Materials | Learned Storage terminal intel 7746 | -8/Materials | Learned Factory stockpile data 7815 | -8/Materials | Learned location of 2 exits from Lower Caves 8022 | -8/Materials | Identified exit to Factory 8022 | -8/Materials | Discovered exit to Factory (range 5) 8254 | -8/Materials | Entered Storage 8255 | -8/Storage | Identified exit to Recycling 8257 | -8/Storage | Loaded intel: 18 trap records 8258 | -8/Storage | Loaded intel: 15 terminal locations 8269 | -8/Storage | Found Prototype Processor 8269 | -8/Storage | Identified Exp. Targeting Computer 9866 | -8/Storage | Learned location of 2 exits from Factory 9903 | -8/Storage | Learned location of Recycling (-8) 9952 | -8/Storage | Learned 2 Storage zone layouts 9953 | -8/Storage | Learned 4 Recycling zone layouts 9966 | -8/Storage | Learned location of 1 exit from Recycling 10223 | -8/Storage | Met a pair of Derelict thieves 11003 | -8/Storage | Entered Factory 11003 | -7/Factory | Accompanied by 1 ally 11003 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11004 | -7/Factory | Identified exit to Factory 11004 | -7/Factory | Identified exit to Lower Caves 11422 | -7/Factory | Garrison activated, responded to threat 14025 | -7/Factory | Learned Hub_04(d) trap positions 14365 | -7/Factory | Learned location of Warlord (-5) 15592 | -7/Factory | Fabricated Weapon Cycler (x2) 15670 | -7/Factory | Identified exit to Garrison 15723 | -7/Factory | Entered Garrison 15791 | -7/Garrison | Triggered checkpoint 16031 | -7/Garrison | Triggered checkpoint 16092 | -7/Garrison | Triggered checkpoint 16169 | -7/Garrison | Triggered checkpoint 16441 | -7/Garrison | Triggered checkpoint 16479 | -7/Garrison | Triggered checkpoint 16743 | -7/Garrison | Triggered checkpoint 16969 | -7/Garrison | Triggered checkpoint 17038 | -7/Garrison | Found embedded Infiltrators 17377 | -7/Garrison | Triggered checkpoint 17537 | -7/Garrison | Triggered checkpoint 18161 | -7/Garrison | Learned Factory security intel 18422 | -7/Garrison | Installed Relay Interface Framework 20158 | -7/Garrison | Garrison Relay disabled 20165 | -7/Garrison | Phase Generator disabled 20369 | -7/Garrison | Entered Factory 20369 | -6/Factory | Accompanied by 3 allies 20369 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20370 | -6/Factory | Identified exit to Lower Caves 20719 | -6/Factory | First assault squad dispatched 21557 | -6/Factory | Identified exit to Garrison 21557 | -6/Factory | Entered Garrison 22069 | -6/Garrison | Triggered checkpoint 22137 | -6/Garrison | Triggered checkpoint 22261 | -6/Garrison | Triggered checkpoint 22393 | -6/Garrison | Triggered checkpoint 22420 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 22539 | -6/Garrison | Identified exit to Factory 22539 | -6/Garrison | Discovered exit to Factory (range 12) 22773 | -6/Garrison | Triggered checkpoint 22915 | -6/Garrison | Triggered checkpoint 23152 | -6/Garrison | Discovered exit to Factory (range 13) 23285 | -6/Garrison | Triggered checkpoint 23528 | -6/Garrison | Triggered checkpoint 23801 | -6/Garrison | Discovered exit to Factory (range 11) 23811 | -6/Garrison | Triggered checkpoint 24665 | -6/Garrison | Lost 4 parts (1p1n1u1w) 25933 | -6/Garrison | Build established: Commander-Gunner 26014 | -6/Garrison | Rewired Executioner 26019 | -6/Garrison | Rewired Executioner 26206 | -6/Garrison | Entered Factory 26206 | -6/Factory | Accompanied by 14 allies 26906 | -6/Factory | First assault squad dispatched 27005 | -6/Factory | Lost 5 allies 27108 | -6/Factory | Destroyed Executioner 27345 | -6/Factory | Lost 4 allies 27396 | -6/Factory | Build established: Hacker-Gunner 28112 | -6/Factory | Spotted B-75 Beast 28112 | -6/Factory | Destroyed B-75 Beast 28578 | -6/Factory | Identified exit to Garrison 28578 | -6/Factory | Entered Garrison 28640 | -6/Garrison | Triggered checkpoint 29026 | -6/Garrison | Triggered checkpoint 29068 | -6/Garrison | Triggered checkpoint 29128 | -6/Garrison | Destroyed 8 combat bots 29180 | -6/Garrison | Triggered checkpoint 29212 | -6/Garrison | Triggered checkpoint 29448 | -6/Garrison | Triggered checkpoint 29628 | -6/Garrison | Identified exit to Factory 29628 | -6/Garrison | Discovered exit to Factory (range 15) 29878 | -6/Garrison | Phase Generator disabled 30239 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 30389 | -6/Garrison | Discovered exit to Factory (range 7) 30437 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 30912 | -6/Garrison | Discovered exit to Factory (range 14) 31082 | -6/Garrison | Triggered checkpoint 31118 | -6/Garrison | Triggered checkpoint 31137 | -6/Garrison | Garrison Relay disabled 31156 | -6/Garrison | Lost 3 allies 31281 | -6/Garrison | Garrison Relay disabled 31943 | -6/Garrison | Build established: Commander-Gunner 32688 | -6/Garrison | Lost 4 allies 32821 | -6/Garrison | Entered Factory 32821 | -5/Factory | Accompanied by 6 allies 32821 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 33129 | -5/Factory | Build established: Commander-Executioner 33276 | -5/Factory | Murdered 3 allies 33530 | -5/Factory | Build established: Hacker-Executioner 33740 | -5/Factory | Garrison activated, responded to threat 34315 | -5/Factory | Found Unknown Device 34315 | -5/Factory | Identified Launcher Loader 35337 | -5/Factory | Identified exit to Factory 35337 | -5/Factory | Discovered exit to Factory (range 12) 35956 | -5/Factory | Identified exit to Upper Caves 35956 | -5/Factory | Discovered exit to Upper Caves (range 16) 36072 | -5/Factory | Entered Upper Caves 36072 | -5/Upper Caves | Spotted B-75 Beast 36080 | -5/Upper Caves | Destroyed B-75 Beast 36359 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37147 | -5/Upper Caves | Identified exit to Upper Caves 37147 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 37174 | -5/Upper Caves | Entered another Upper Caves area 37180 | -5/Upper Caves | Discovered exit to Factory (range 7) 37451 | -5/Upper Caves | Attacked by a faux Warlord 37918 | -5/Upper Caves | Identified exit to Warlord 37918 | -5/Upper Caves | Discovered exit to Warlord (range 7) 37937 | -5/Upper Caves | Entered Warlord 38032 | -5/Warlord | System corruption cleaned by Quarantine Array 38046 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 38046 | -5/Warlord | Attacked by Warlord forces 38159 | -5/Warlord | Identified exit to Proximity Caves 38159 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 38187 | -5/Warlord | Entered Proximity Caves 38850 | -4/Proximity Caves | Entered Factory 38850 | -4/Factory | Evolved 2 slots: Utility x2 39989 | -4/Factory | Repaired Hvy. Mass Driver+ 40698 | -4/Factory | Identified exit to Garrison 40722 | -4/Factory | Spotted B-86 Titan 40728 | -4/Factory | Entered Garrison 40808 | -4/Garrison | Triggered checkpoint 41037 | -4/Garrison | Triggered checkpoint 41104 | -4/Garrison | Destroyed 7 combat bots 41174 | -4/Garrison | Triggered checkpoint 41234 | -4/Garrison | Identified exit to Factory 41234 | -4/Garrison | Discovered exit to Factory (range 15) 41334 | -4/Garrison | Phase Generator disabled 41569 | -4/Garrison | Triggered checkpoint 41644 | -4/Garrison | Triggered checkpoint 41877 | -4/Garrison | Discovered exit to Factory (range 9) 42170 | -4/Garrison | Triggered checkpoint 42283 | -4/Garrison | Triggered checkpoint 42425 | -4/Garrison | Spotted B-86 Titan 42431 | -4/Garrison | Destroyed B-86 Titan 42434 | -4/Garrison | Triggered checkpoint 42764 | -4/Garrison | Expanded RIF knowledge: Autooverride 42957 | -4/Garrison | Found embedded Infiltrators 43277 | -4/Garrison | Discovered exit to Factory (range 15) 43341 | -4/Garrison | Entered Factory 43341 | -4/Factory | Accompanied by 3 allies 43507 | -4/Factory | Identified exit to Garrison 43556 | -4/Factory | Entered Garrison 43556 | -4/Garrison | Accompanied by 3 allies 43618 | -4/Garrison | Triggered checkpoint 43818 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 44091 | -4/Garrison | Spotted B-86 Titan 44095 | -4/Garrison | Triggered checkpoint 44097 | -4/Garrison | Destroyed B-86 Titan 44646 | -4/Garrison | Triggered checkpoint 44690 | -4/Garrison | Triggered checkpoint 44690 | -4/Garrison | Lost 3 allies 44712 | -4/Garrison | Triggered checkpoint 44724 | -4/Garrison | Identified exit to Research 44724 | -4/Garrison | Discovered exit to Research (range 15) 44932 | -4/Garrison | Triggered checkpoint 45144 | -4/Garrison | Discovered exit to Research (range 14) 45286 | -4/Garrison | Triggered checkpoint 45404 | -4/Garrison | Triggered checkpoint 45502 | -4/Garrison | Triggered checkpoint 45513 | -4/Garrison | Triggered checkpoint 45809 | -4/Garrison | Discovered exit to Research (range 11) 45842 | -4/Garrison | Triggered checkpoint 46226 | -4/Garrison | Garrison Relay disabled 47479 | -4/Garrison | Spotted Striker 47483 | -4/Garrison | Spotted Striker 47493 | -4/Garrison | Destroyed Striker 47493 | -4/Garrison | Destroyed Striker 48011 | -4/Garrison | Entered Research 48011 | -3/Research | Evolved 2 slots: Utility x2 48261 | -3/Research | First assault squad dispatched 48701 | -3/Research | Found Prototype Processor 48701 | -3/Research | Identified Exp. Target Analyzer 49062 | -3/Research | Identified exit to Garrison 49062 | -3/Research | Entered Garrison 49144 | -3/Garrison | Triggered checkpoint 49454 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 49661 | -3/Garrison | Spotted B-86 Titan 49679 | -3/Garrison | Destroyed B-86 Titan 49714 | -3/Garrison | Triggered checkpoint 49792 | -3/Garrison | Rescued a captive Derelict 49833 | -3/Garrison | Identified exit to Research 49833 | -3/Garrison | Discovered exit to Research (range 10) 49906 | -3/Garrison | Triggered checkpoint 50384 | -3/Garrison | Garrison Relay disabled 50652 | -3/Garrison | Phase Generator disabled 50690 | -3/Garrison | Learned Research security intel 50890 | -3/Garrison | Triggered checkpoint 50927 | -3/Garrison | Garrison Relay disabled 51141 | -3/Garrison | Discovered exit to Research (range 9) 51286 | -3/Garrison | Triggered checkpoint 51287 | -3/Garrison | Triggered checkpoint 51342 | -3/Garrison | Triggered checkpoint 51535 | -3/Garrison | Destroyed 7 combat bots 51639 | -3/Garrison | Discovered exit to Research (range 10) 51728 | -3/Garrison | Triggered checkpoint 52629 | -3/Garrison | Entered Research 52629 | -2/Research | Evolved 2 slots: Weapon x2 52840 | -2/Research | Identified exit to Quarantine 52840 | -2/Research | Discovered exit to Quarantine (range 11) 53302 | -2/Research | Entered Quarantine 53783 | -2/Quarantine | Identified exit to Access 53783 | -2/Quarantine | Discovered exit to Access (range 14) 53870 | -2/Quarantine | Entered Access 53870 | -1/Access | Evolved 2 slots: Utility x2 54964 | -1/Access | Identified exit to Command 54964 | -1/Access | Discovered exit to Command (range 7) 54983 | -1/Access | Entered Command 57354 | -1/Command | Spotted B-99 Colossus 57366 | -1/Command | Destroyed B-99 Colossus 57854 | -1/Command | Phase Generator disabled 58421 | -1/Command | Spotted B-99 Colossus 58480 | -1/Command | Destroyed B-99 Colossus 58550 | -1/Command | System corruption reached 10% 58788 | -1/Command | Spotted Alpha 7 58789 | -1/Command | Spotted Striker 58791 | -1/Command | Spotted Striker 58791 | -1/Command | Spotted Alpha 7 58792 | -1/Command | Spotted Executioner 58792 | -1/Command | Spotted Executioner 58795 | -1/Command | Destroyed Striker 58796 | -1/Command | Spotted Executioner 58799 | -1/Command | Destroyed Executioner 58812 | -1/Command | Spotted Executioner 58812 | -1/Command | Destroyed Striker 58812 | -1/Command | Destroyed Alpha 7 58816 | -1/Command | Destroyed Executioner 58832 | -1/Command | Released all parts (17) 58832 | -1/Command | Spotted B-99 Colossus 58833 | -1/Command | Spotted B-99 Colossus 58845 | -1/Command | Core integrity fell below 50% 58845 | -1/Command | Identified exit to Surface 58845 | -1/Command | Discovered exit to Surface (range 11) 58852 | *** | Escaped! Last Messages --------------- 58844_ Penetrated by Slug. 58845_ Access Shell breached. 58845_ EXIT=FOUND: SURFACE 58845_ Field strength at 35. 58846_ Field strength at 29. 58847_ Wall collapses. 58847_ Field strength at 19. 58847_ Penetrated by Slug. 58847_ Slug penetrates Wall. 58847_ Penetrated by Slug. 58847_ Stasis field depleted. 58847_ Penetrated by Slug. 58847_ Slug penetrates Wall. 58847_ Penetrated by Slug. 58848_ Slug penetrates Access Shell. 58849_ The Access Shell folds into the floor. 58851_ B-99 Colossus activates siege mode. 58851_ Penetrated by Slug. 58851_ Slug penetrates Wall. 58851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?###############?????????????????????????????????? | | ?# #????????????????????????????????? | | ?# % #????????????????????????????????? | | ?# """"""" #?????????????????######??####???? | | ?# """Y""" #?????????????????# #??#""#???? | | ?# [#?????????????????# ####T"##### | | ??? ??? ##????????????????# + | | ?####+#######"##"################## ## #### | | ##""% %% + ## #??? | | # "" % ##################### ## #??? | | #"""% %#???????????##??????# ## #??? | | #"T #????#######;######?# + #??? | | #"" #????# #?# #### #??? | | #"" #????# #?######??#####??? | | #"" ####????# #????????????????? | | #### #???????# #????????????????? | | #### #???????# #????????????????? | | # "" #######?# @" #????????????????? | | #""" # #?# "" #????????????????? | | #"T # #?# #????????????????? | | #""" # #?# % #????????????????? | | # "" # #?# % ^ w #??????????####### | | #### # #?# #??????????# | | ???# # #?# #??????????# | | ??## + #?###; ####??????????# ] | | ??#" ### # !#?### % % #????????????# | | ??#" #?# # ## ##; % ^ ##????????????# | | ###" #?# # " ?#% ^ #????????????####### | | #?# # " #?##^ ##??????????????????? | | #?# # ] "#??# ^ #??????????????????? | | #?# ####""#???##^ ^ ##??????????????????? | | %#?# #? #???# = =!% #??????????????????? | | ####%%#?# # #???## BB7B%##??????????????????? | | ???#%%### # #????# %%%^^##??????????????????? | | ??## """ # #????#"////%"#??????????????????? | | ?##" % % #????#"]!%%#########????????????? | | ?#"% % " #?????#% ! # "" #???????????? | | ?# % % # #???###![% # """" #???????????? | | ?#"" %% # = #???# "% + """" +???????????? | | ?#"% % % #? #???# % % # "" #???????????? | | ?#" %% #?? #???##" % # #???????????? | | ?#" % #??? ######"= # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 28 Launcher Accuracy 30 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Minigun | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory Repaired ---------- Hvy. Mass Driver | 20% | -4/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Minigun | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Hvy. Linear Accelerator | -5/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Hvy. Mass Driver | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Biometal Heavy Treads | -3/Research | Hacked Adv. Treads | -2/Research | Hacked Arm. Treads | -2/Research | Hacked Railgun | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Hvy. Phase Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisWeaponsScrap Manual? 0 Play Time 03:12:49 Cumulative 307.2 hours Start 2026.10.26 @ 20:38:01 End 2026.10.27 @ 20:09:21 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 515 Rogue 330 Adventurer 15 Explorer 170 Win Type 0 Total 39 Types 36/0/1/1/0/0/0/0/0/1 Lore% 68 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656f1b5f-fa63-44de-ae40-07a9ae6a82f9