Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 22:02:41 Player: yub Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1473) 1473 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4519 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Ion Cannon > --- INVENTORY -------- Advanced ECM Suite Recalibrator Gauss Rifle [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 58 | 6 2 6 10 27 1 6 Power 11 | 1 . 1 2 6 . 1 Engine 4 | 1 . 1 1 1 . . Core 7 | . . . 1 5 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 2 2 7 . 1 Treads . | . . . . . . . Leg 12 | . . 2 2 7 . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 2 1 8 . 1 Device 6 | . 1 1 . 3 . 1 Storage 1 | 1 . . . . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 4 | . . 1 . 3 . . Artifact . | . . . . . . . Weapon 19 | 2 1 1 5 6 1 3 Energy Gun 6 | 2 . . 1 1 . 2 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 9 | . 1 1 3 4 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 38 | . . 1 5 16 3 13 Power 10 | . . . 2 5 2 1 Propulsion 10 | . . . 1 5 1 3 Utility 9 | . . 1 . 3 . 5 Weapon 9 | . . . 2 3 . 4 Highest Loss Streak 10 | . . 1 3 10 3 7 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 88 | . 93 98 93 91 86 55 Engine 5 | . 14 21 10 1 . . Core 5 | . . . 3 9 6 . Leg 17 | . . 21 25 18 18 10 Wheel 2 | . 28 . . . . . Device 14 | . 8 11 18 12 23 12 Storage 5 | . 14 11 9 5 . . Processor 16 | . . . 9 23 23 20 Protection 2 | . . 9 . 3 . . Energy Gun 4 | . 15 11 5 2 3 . Energy Cannon 1 | . . . . 3 . . Ballistic Gun 8 | . 12 11 10 7 7 4 Impact Weapon 1 | . . . . . 3 6 Naked Turns . | . . . . . . . Heaviest Build 33 | 13 15 24 22 33 20 9 Greatest Support 47 | 26 26 26 35 47 46 27 Greatest Overweight (x) 6 | . . 1 . 6 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 5 5 Average Carried 5 | 2 6 5 7 5 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 7 7 8 5 5 1 Class Distribution -------------------- 47% | Scavenger-Skirmisher 29% | Mutant 13% | Scavenger-Assassin 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1190 | 256 . 16 238 575 65 40 Remotely . | . . . . . . . Salvage Created 1596 | . 45 58 286 1009 52 146 Parts 91 | . . 9 28 49 1 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 3 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 39 | . 1 3 11 19 2 3 Guns 22 | . 1 3 6 10 1 1 Cannons 9 | . . . . 9 . . AOE 5 | . . . 5 . . . Classes Destroyed 9 | . 1 2 1 4 . 1 Worker 3 | . . . . 3 . . Recycler 2 | . . . . 2 . . Watcher 3 | . . 1 2 . . . Swarmer 17 | . . 3 6 6 2 . Grunt 14 | . 1 . 2 9 . 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 3 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 6 | . 1 3 6 5 2 3 Combat Bots Only 6 | . 1 3 6 4 2 3 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 683 | . 31 80 78 344 47 103 Missed 227 | . 9 31 25 115 11 36 Damage Taken 4442 | . 185 346 555 1934 392 1030 Core 889 | . 34 37 116 230 77 395 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1330 | . 56 111 158 598 118 289 Core Remaining (%) 88 | 100 86 90 78 . . . Volleys Fired 131 | . 5 8 24 79 13 2 Largest 2 | . 2 2 2 2 2 1 Hottest 129 | . 70 73 73 129 97 69 Shots Fired 225 | . 10 16 44 138 15 2 Gun 172 | . 10 16 37 92 15 2 Cannon 46 | . . . . 46 . . Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 124 | . 5 8 22 76 13 . Thermal 94 | . 5 8 15 62 2 2 Explosive 7 | . . . 7 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 6 6 18 26 12 . Robot Miss Streak 5 | . 1 1 2 5 2 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 182 | . 8 12 36 112 8 6 Core Hits 84 | . 2 4 25 51 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . . 4 1 1 Critical Strikes 9 | . . 1 . 5 1 2 Burn 2 | . . 1 . 1 . . Destroy 4 | . . . . 4 . . Smash 3 | . . . . . 1 2 Melee Attacks 9 | . . . . . 2 7 Impact 9 | . . . . . 2 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3879 | . 118 161 875 2223 219 283 Guns 2151 | . 118 161 472 1201 179 20 Cannons 1022 | . . . . 1022 . . Explosions 403 | . . . 403 . . . Melee 303 | . . . . . 40 263 Ramming . | . . . . . . . Kinetic 1609 | . 54 87 326 983 159 . Thermal 1564 | . 64 74 146 1240 20 20 Explosive 403 | . . . 403 . . . Electromagnetic . | . . . . . . . Impact 303 | . . . . . 40 263 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 1 . 1 1 14 Average Corruption 1 | . . 1 . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 5 3 1 Message Errors 3 | . . . . 2 1 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 128 | . . . 8 7 40 73 Projectiles 7 | . . . . 7 . . Explosions 8 | . . . 8 . . . Melee 113 | . . . . . 40 73 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 706 | . 153 120 36 706 155 9 Average Temperature 108 | . 76 62 13 137 90 9 Received Heat Transfer 1263 | . 132 36 261 600 . 234 Effects 16 | . . . . 16 . . Shutdowns 4 | . . . . 4 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 7 | . . . . 7 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 1 2 Impact Corruptions 5 | . . . . . 2 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . 1 . . Heat Transferred 3039 | . 185 296 349 2135 37 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 408 | . 34 99 408 283 . . Initial 158 | . . 12 31 158 . . Average 143 | . 2 27 256 172 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 67 | 100 100 100 27 63 . . Level 1 28 | . . . 46 36 . . Level 2 4 | . . . 25 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 5 4 . 1 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . . 2 2 . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 7 | . . 2 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 3 8 18 30 3 14 Peak Tracking Total 12 | . 3 4 9 6 3 12 Tactical Retreats 8 | . . 1 1 3 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 2 1 . 4 . . Terminals 5 | . 1 1 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . 6 2 . 9 . . Successful 7 | . 2 2 . 3 . . Failed 10 | . 4 . . 6 . . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 7 | . 1 1 . 5 . . Terminals 13 | . 4 2 . 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 1 2 . 2 . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 4 | . . 2 . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2333 | 62 171 269 324 925 370 212 Spaces Moved 1395 | 55 163 118 192 521 214 132 Core 40 | 8 . . . 3 . 29 Treads . | . . . . . . . Legs 1134 | . . 107 192 518 214 103 Wheels 221 | 47 163 11 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 123 50 Average Speed 121 | 84 90 180 120 125 123 107 Slowest Speed 350 | 90 90 190 120 350 125 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 26 16 23 14 47 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . 39 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 39 | . . . 39 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1804 | 70 178 160 242 666 300 188 Wait 145 | . 2 18 4 11 71 39 Move 1389 | 54 162 117 191 520 213 132 Hop . | . . . . . . . Pick Up 53 | 10 5 7 10 20 . 1 Fast Attach 5 | . . . . 4 . 1 Attach 46 | 6 2 5 9 19 . 5 Detach 3 | . 1 . 1 1 . . Swap 7 | . . 1 1 4 1 . Drop 16 | . 1 4 2 8 . 1 Fire 131 | . 5 8 24 79 13 2 Melee 9 | . . . . . 2 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 308 | -9/Materials | Build established: Mutant 485 | -9/Materials | Discovered new exit (range 10) 503 | -9/Materials | Entered another Materials area 503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -8/Materials | Garrison activated, responded to threat 696 | -8/Materials | Lost 3 parts (2p1n) 790 | -8/Materials | Discovered new exit (range 16) 825 | -8/Materials | Identified exit to Factory 827 | -8/Materials | Entered Factory 827 | -7/Factory | Evolved 2 slots: Utility x2 1098 | -7/Factory | Lost 10 parts (3p4n1u2w) 1414 | -7/Factory | Build established: Scavenger-Skirmisher 1578 | -7/Factory | Lost 4 parts (1p1n1u1w) 1683 | -7/Factory | Discovered new exit (range 17) 1738 | -7/Factory | Identified exit to Lower Caves 1752 | -7/Factory | Entered Lower Caves 1957 | -7/Lower Caves | Lost 3 parts (2p1n) 2107 | -7/Lower Caves | Discovered new exit (range 13) 2122 | -7/Lower Caves | Entered another Lower Caves area 2123 | -7/Lower Caves | Encountered a Warlord checkpoint 2222 | -7/Lower Caves | Build established: Scavenger-Assassin 2241 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2267 | -7/Lower Caves | Core integrity fell below 50% 2293 | -7/Lower Caves | Lost 6 parts (2n3u1w) 2318 | -7/Lower Caves | System corruption reached 10% 2332 | -7/Lower Caves | Core integrity fell below 20% 2334 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Interpreter (-2). 02313_ Dropped Faulty Hvy. Particle Gun. 02317_ Ion Cannon destroyed. 02317_ System corrupted by crushing effect (+1). 02317_ Knocked back. 02321_ System corrupted: Matter fused (-10). 02322_ G-47 Trooper destroyed. 02325_ Penetrated by Slug. 02326_ Acquired Lgt. Nuclear Core. 02328_ Imp. Heat Sink fries itself beyond repair. 02328_ Penetrated by Slug. 02328_ Hvy. Laser destroyed. 02330_ Aluminum Leg fries itself beyond repair. 02331_ Carbon-fiber Leg destroyed. 02331_ Penetrated by Slug. 02331_ Lgt. Nuclear Core destroyed. 02331_ System corrupted by crushing effect (+4). 02333_ Penetrated by Slug. 02334_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ##??????????????????? | | ???????????????????????### #??????????????????? | | ??????????????????????## #??????????????????? | | #?????????????????##### #???????????????????? | | ###???????#???????# #???????????????????? | | ####??? #??####?# #### ##??????????????????? | | ##? #?## ### #??## ##?????????????????? | | ## #?# ## #??## #?????????????????? | | ### ## #?## #?????????????????? | | #?## # ### ##????????????????? | | #???# ## ##???????????????? | | #????# ## [Yb ##??????????????? | | ###### g #####l ##?????????????? | | l g @ #?????????????? | | g m #?????????????? | | ## ## ###### #?????????????? | | ?## ### % ##???## ## ###?????????????? | | ??## #?# % ##???#######???????????????? | | ???# ### %= #?????????????????????????? | | ???## [ #????????????????????????? | | ????## #???????????????????????? | | ?????####### #####???????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGunBlaster Manual? 0 Play Time 00:35:42 Cumulative 54.5 hours Start 2024.04.27 @ 21:29:11 End 2024.04.27 @ 22:02:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 17 Adventurer 56 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c63eea-7d5a-4173-88b5-936a32bdd52f